Henri Verbeet
d373e14d53
wined3d: Add a FIXME for predicated shader instructions.
2010-04-08 12:26:10 +02:00
Henri Verbeet
284e92def9
wined3d: Validate some more states.
2010-04-08 12:26:07 +02:00
Henri Verbeet
e24473d531
wined3d: Update shader constants on viewport changes.
...
Otherwise the vertex shader will see stale posFixup values.
2010-04-08 12:25:51 +02:00
Henri Verbeet
cece23c7c9
wined3d: Get rid of state_nogl().
...
It's unused, all states that have this as handler have a 0 representative.
2010-04-08 12:25:43 +02:00
Henri Verbeet
3f79ba3019
wined3d: Add an extensionless STATE_INDEXBUFFER handler.
2010-04-08 12:25:38 +02:00
André Hentschel
66612e2626
ntdll: Use NULL for a pointer.
2010-04-08 12:25:19 +02:00
Aric Stewart
75197bdfaf
rpcrt4/tests: Add NdrDllRegisterProxy tests.
2010-04-08 12:25:08 +02:00
Aric Stewart
0e09ade10b
rpcrt4: Improve NdrDllRegisterProxy parameter checking.
2010-04-08 12:24:49 +02:00
Aric Stewart
0608581768
rpcrt4: Handle NULL pclsid in NdrDllRegisterProxy and NdrDllUnregisterProxy.
2010-04-08 12:24:11 +02:00
Alexandre Julliard
3bc0a1099d
winex11: Fix the calling convention of X11DRV_wglCreateContextAttribsARB.
2010-04-07 23:44:14 +02:00
Alexandre Julliard
87416f5a3b
crypt32: Fix computation of structure sizes in CRYPT_AsnDecodeSequence.
2010-04-07 23:07:43 +02:00
Roderick Colenbrander
2c5eee25ca
wined3d: Only apply float R16G16F/R32G32F fixup when ARB_texture_rg isn't around and remove redundant code.
2010-04-07 18:14:05 +02:00
Roderick Colenbrander
edcdbc2a76
wined3d: Remove redundant gl format/type code from d3dfmt_get_conv since it is already in the table.
2010-04-07 18:13:49 +02:00
Roderick Colenbrander
e7a71e15b5
wined3d: Turn blit_shader color_fixup_supported into blit_supported.
2010-04-07 18:13:35 +02:00
Johan Gill
15b959fba7
ddraw/tests: Added todo_wine test to verify resizing of fullscreen windows.
2010-04-07 18:13:05 +02:00
Christian Costa
83680cd094
d3dx9_36: Fix indentation.
2010-04-07 18:12:25 +02:00
Christian Costa
5046858528
d3dx9_36: Add stub for D3DXCreateTextureFromFileA.
2010-04-07 18:12:20 +02:00
Christian Costa
36ef502e2f
d3dx9_36: Forward D3DXCreateTextureFromFileExW to D3DXCreateTextureFromFileInMemoryEx.
2010-04-07 18:12:05 +02:00
Alexandre Julliard
b141e6e33b
winapi: Add a few more types to the ntdll generated tests.
2010-04-07 18:04:00 +02:00
Alexandre Julliard
a8e86e35dd
winapi: Generate the 64-bit variant of structure size/alignment tests.
2010-04-07 18:03:00 +02:00
Alexandre Julliard
701dd23911
msvcr90/tests: Fix the calling convention of the initterm callbacks.
2010-04-07 14:25:32 +02:00
Alexandre Julliard
da840f57e5
msvcrt: Fix an unused variable warning.
2010-04-07 14:25:19 +02:00
Alexandre Julliard
2083aa3d68
shlwapi/tests: Fix some pointer conversion warnings on 64-bit.
2010-04-07 14:25:09 +02:00
Alexandre Julliard
e851556f6b
oleaut32: Fix some pointer conversion warnings on 64-bit.
2010-04-07 14:25:02 +02:00
Dmitry Timoshkov
93437fc963
comctl32: Do not use width of the passed to ImageList_Add bitmap as an icon width.
2010-04-07 13:51:45 +02:00
Dmitry Timoshkov
e35e75b4bf
winex11.drv: Do not allow WM actions for windows with WS_DISABLED style set.
...
Some applications do not expect and could have undefined behaviour (or even
crash) when a not active (and disabled) main window under a dialog popup is
being closed or minimized/maximazed. Most of Window Managers allow that, but
Windows doesn't.
2010-04-07 13:51:21 +02:00
Dmitry Timoshkov
fb9bca41e5
gdi32: Fix some DC leaks in gdi32 bitmap tests.
2010-04-07 13:51:13 +02:00
Eric Pouech
2bebb68a0b
ntdll: On x86_64 systems (as on i386 ones), hw breakpoints must generate a EXCEPTION_SINGLE_STEP exception.
2010-04-07 13:50:39 +02:00
Eric Pouech
196f8f070d
dbghelp: Added support for DW_CFA_GNU_args_size.
2010-04-07 13:50:35 +02:00
Vincent Povirk
d9c01dcc40
oleaut32: Limit the number of arguments traced.
2010-04-07 13:50:28 +02:00
Henri Verbeet
55a96174c8
wined3d: Add a separate function for adding declaration elements in ConvertFvfToDeclaration().
2010-04-07 13:50:23 +02:00
Henri Verbeet
be9e077a4d
wined3d: Pass the correct window to Present() in IWineGDISurfaceImpl_Flip().
2010-04-07 13:50:19 +02:00
Henri Verbeet
83443273c1
wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_Flip().
2010-04-07 13:50:16 +02:00
Henri Verbeet
3b7774b37b
wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_BltOverride().
2010-04-07 13:50:12 +02:00
Henri Verbeet
56659c3a70
quartz: Don't return a pointer to a stack variable in AMFilterData_ParseFilterData().
2010-04-07 13:50:07 +02:00
Alexandre Julliard
e11f637c57
oleaut32: Fix a couple of typelib test failures on 64-bit.
2010-04-07 13:09:49 +02:00
Alexandre Julliard
9b471fbd14
ole32: Fix the free threaded marshaller data for 64-bit pointers.
2010-04-07 13:09:49 +02:00
Alexandre Julliard
334f3add29
rpcrt4: Implement proxy/stub delegation for x86_64.
2010-04-07 13:09:46 +02:00
Alexandre Julliard
a758a38fae
rpcrt4: Add support for marshalling int3264 types.
2010-04-07 13:09:30 +02:00
Alexandre Julliard
cf50aa91f6
rpcrt4: Clean up handling of enum16 types.
2010-04-07 13:09:17 +02:00
Jörg Höhle
770c9bc873
msacm32: Fix nesting in acmFilter/FormatTagEnum.
2010-04-06 18:08:07 +02:00
Jörg Höhle
d0b92c91f8
msvidc32: Fix "Unknown message: 400e".
2010-04-06 18:08:04 +02:00
Alexandre Julliard
a8ffa9bace
ole32: Don't use in-memory structure layouts to build the wire data, define wire-specific structures instead.
2010-04-06 18:07:59 +02:00
Alexandre Julliard
aed8b8cd8d
mmdevapi/tests: Mark some failing tests as todo.
2010-04-06 14:27:56 +02:00
Alexandre Julliard
87f1933d86
mmdevapi/tests: Remove some todos that succeed now.
2010-04-06 14:26:23 +02:00
Christian Costa
24b37eaca0
d3dx9_36: Improve FIXMEs and TRACEs for surface.
2010-04-06 14:09:31 +02:00
Christian Costa
7444b682d0
d3dx9_36: Add stub for D3DXCreateBox.
2010-04-06 14:01:06 +02:00
Christian Costa
01624ea6c2
amstream: Fix AddRef calls.
2010-04-06 13:57:33 +02:00
Qingchuan Wang
33f41d1538
amstream: Expose also IMultiMediaStream which is the base interface of IAMMultiMediaStream.
2010-04-06 13:55:53 +02:00
Roderick Colenbrander
e6ae272efe
wined3d: Due to code rewrites is_color_fixup_supported is not needed anymore in RealizePalette.
...
The code in question should be executed in all cases. This also fixes
palette refresh issues when shaders / paletted textures aren't around.
2010-04-06 13:55:14 +02:00