Commit Graph

51538 Commits

Author SHA1 Message Date
Henri Verbeet
d373e14d53 wined3d: Add a FIXME for predicated shader instructions. 2010-04-08 12:26:10 +02:00
Henri Verbeet
284e92def9 wined3d: Validate some more states. 2010-04-08 12:26:07 +02:00
Henri Verbeet
e24473d531 wined3d: Update shader constants on viewport changes.
Otherwise the vertex shader will see stale posFixup values.
2010-04-08 12:25:51 +02:00
Henri Verbeet
cece23c7c9 wined3d: Get rid of state_nogl().
It's unused, all states that have this as handler have a 0 representative.
2010-04-08 12:25:43 +02:00
Henri Verbeet
3f79ba3019 wined3d: Add an extensionless STATE_INDEXBUFFER handler. 2010-04-08 12:25:38 +02:00
André Hentschel
66612e2626 ntdll: Use NULL for a pointer. 2010-04-08 12:25:19 +02:00
Aric Stewart
75197bdfaf rpcrt4/tests: Add NdrDllRegisterProxy tests. 2010-04-08 12:25:08 +02:00
Aric Stewart
0e09ade10b rpcrt4: Improve NdrDllRegisterProxy parameter checking. 2010-04-08 12:24:49 +02:00
Aric Stewart
0608581768 rpcrt4: Handle NULL pclsid in NdrDllRegisterProxy and NdrDllUnregisterProxy. 2010-04-08 12:24:11 +02:00
Alexandre Julliard
3bc0a1099d winex11: Fix the calling convention of X11DRV_wglCreateContextAttribsARB. 2010-04-07 23:44:14 +02:00
Alexandre Julliard
87416f5a3b crypt32: Fix computation of structure sizes in CRYPT_AsnDecodeSequence. 2010-04-07 23:07:43 +02:00
Roderick Colenbrander
2c5eee25ca wined3d: Only apply float R16G16F/R32G32F fixup when ARB_texture_rg isn't around and remove redundant code. 2010-04-07 18:14:05 +02:00
Roderick Colenbrander
edcdbc2a76 wined3d: Remove redundant gl format/type code from d3dfmt_get_conv since it is already in the table. 2010-04-07 18:13:49 +02:00
Roderick Colenbrander
e7a71e15b5 wined3d: Turn blit_shader color_fixup_supported into blit_supported. 2010-04-07 18:13:35 +02:00
Johan Gill
15b959fba7 ddraw/tests: Added todo_wine test to verify resizing of fullscreen windows. 2010-04-07 18:13:05 +02:00
Christian Costa
83680cd094 d3dx9_36: Fix indentation. 2010-04-07 18:12:25 +02:00
Christian Costa
5046858528 d3dx9_36: Add stub for D3DXCreateTextureFromFileA. 2010-04-07 18:12:20 +02:00
Christian Costa
36ef502e2f d3dx9_36: Forward D3DXCreateTextureFromFileExW to D3DXCreateTextureFromFileInMemoryEx. 2010-04-07 18:12:05 +02:00
Alexandre Julliard
b141e6e33b winapi: Add a few more types to the ntdll generated tests. 2010-04-07 18:04:00 +02:00
Alexandre Julliard
a8e86e35dd winapi: Generate the 64-bit variant of structure size/alignment tests. 2010-04-07 18:03:00 +02:00
Alexandre Julliard
701dd23911 msvcr90/tests: Fix the calling convention of the initterm callbacks. 2010-04-07 14:25:32 +02:00
Alexandre Julliard
da840f57e5 msvcrt: Fix an unused variable warning. 2010-04-07 14:25:19 +02:00
Alexandre Julliard
2083aa3d68 shlwapi/tests: Fix some pointer conversion warnings on 64-bit. 2010-04-07 14:25:09 +02:00
Alexandre Julliard
e851556f6b oleaut32: Fix some pointer conversion warnings on 64-bit. 2010-04-07 14:25:02 +02:00
Dmitry Timoshkov
93437fc963 comctl32: Do not use width of the passed to ImageList_Add bitmap as an icon width. 2010-04-07 13:51:45 +02:00
Dmitry Timoshkov
e35e75b4bf winex11.drv: Do not allow WM actions for windows with WS_DISABLED style set.
Some applications do not expect and could have undefined behaviour (or even
crash) when a not active (and disabled) main window under a dialog popup is
being closed or minimized/maximazed. Most of Window Managers allow that, but
Windows doesn't.
2010-04-07 13:51:21 +02:00
Dmitry Timoshkov
fb9bca41e5 gdi32: Fix some DC leaks in gdi32 bitmap tests. 2010-04-07 13:51:13 +02:00
Eric Pouech
2bebb68a0b ntdll: On x86_64 systems (as on i386 ones), hw breakpoints must generate a EXCEPTION_SINGLE_STEP exception. 2010-04-07 13:50:39 +02:00
Eric Pouech
196f8f070d dbghelp: Added support for DW_CFA_GNU_args_size. 2010-04-07 13:50:35 +02:00
Vincent Povirk
d9c01dcc40 oleaut32: Limit the number of arguments traced. 2010-04-07 13:50:28 +02:00
Henri Verbeet
55a96174c8 wined3d: Add a separate function for adding declaration elements in ConvertFvfToDeclaration(). 2010-04-07 13:50:23 +02:00
Henri Verbeet
be9e077a4d wined3d: Pass the correct window to Present() in IWineGDISurfaceImpl_Flip(). 2010-04-07 13:50:19 +02:00
Henri Verbeet
83443273c1 wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_Flip(). 2010-04-07 13:50:16 +02:00
Henri Verbeet
3b7774b37b wined3d: Pass the correct window to Present() in IWineD3DSurfaceImpl_BltOverride(). 2010-04-07 13:50:12 +02:00
Henri Verbeet
56659c3a70 quartz: Don't return a pointer to a stack variable in AMFilterData_ParseFilterData(). 2010-04-07 13:50:07 +02:00
Alexandre Julliard
e11f637c57 oleaut32: Fix a couple of typelib test failures on 64-bit. 2010-04-07 13:09:49 +02:00
Alexandre Julliard
9b471fbd14 ole32: Fix the free threaded marshaller data for 64-bit pointers. 2010-04-07 13:09:49 +02:00
Alexandre Julliard
334f3add29 rpcrt4: Implement proxy/stub delegation for x86_64. 2010-04-07 13:09:46 +02:00
Alexandre Julliard
a758a38fae rpcrt4: Add support for marshalling int3264 types. 2010-04-07 13:09:30 +02:00
Alexandre Julliard
cf50aa91f6 rpcrt4: Clean up handling of enum16 types. 2010-04-07 13:09:17 +02:00
Jörg Höhle
770c9bc873 msacm32: Fix nesting in acmFilter/FormatTagEnum. 2010-04-06 18:08:07 +02:00
Jörg Höhle
d0b92c91f8 msvidc32: Fix "Unknown message: 400e". 2010-04-06 18:08:04 +02:00
Alexandre Julliard
a8ffa9bace ole32: Don't use in-memory structure layouts to build the wire data, define wire-specific structures instead. 2010-04-06 18:07:59 +02:00
Alexandre Julliard
aed8b8cd8d mmdevapi/tests: Mark some failing tests as todo. 2010-04-06 14:27:56 +02:00
Alexandre Julliard
87f1933d86 mmdevapi/tests: Remove some todos that succeed now. 2010-04-06 14:26:23 +02:00
Christian Costa
24b37eaca0 d3dx9_36: Improve FIXMEs and TRACEs for surface. 2010-04-06 14:09:31 +02:00
Christian Costa
7444b682d0 d3dx9_36: Add stub for D3DXCreateBox. 2010-04-06 14:01:06 +02:00
Christian Costa
01624ea6c2 amstream: Fix AddRef calls. 2010-04-06 13:57:33 +02:00
Qingchuan Wang
33f41d1538 amstream: Expose also IMultiMediaStream which is the base interface of IAMMultiMediaStream. 2010-04-06 13:55:53 +02:00
Roderick Colenbrander
e6ae272efe wined3d: Due to code rewrites is_color_fixup_supported is not needed anymore in RealizePalette.
The code in question should be executed in all cases. This also fixes
palette refresh issues when shaders / paletted textures aren't around.
2010-04-06 13:55:14 +02:00