Commit Graph

7700 Commits

Author SHA1 Message Date
Detlef Riekenberg
1227722b25 include: Add a missing semicolon (splint). 2009-09-15 16:41:24 -05:00
Alexandre Julliard
496d487c09 include: Fix an idl string type. 2009-09-11 13:39:32 +02:00
Nikolay Sivov
3b6ac3000f include: Move some definitions to public header, use PSDK names. 2009-09-11 12:13:25 +02:00
Henri Verbeet
2b2fc827ce wined3d: Remove unused parameters to drawPrimitive(). 2009-09-11 12:09:14 +02:00
Huw Davies
15a5e46a75 include: Add DBTYPEENUM. 2009-09-10 12:13:45 +02:00
Huw Davies
034bff29ec include: Add oledberr.h. 2009-09-10 11:42:22 +02:00
Ken Thomases
0b08f19e03 openal32: Add support for Mac OS X's OpenAL.framework. 2009-09-10 11:16:52 +02:00
Nikolay Sivov
2c190ab438 include: Move some documented DPA definitions to public header, use PSDK names. 2009-09-10 10:52:29 +02:00
Chris Robinson
862965f4f7 openal32: Add a stub DLL thunk. 2009-09-09 16:25:24 +02:00
Alexandre Julliard
bea2e15cf3 include: Fix the RPC_AUTH_KEY_RETRIEVAL_FN definition. 2009-09-09 12:27:09 +02:00
Aric Stewart
6181466ba8 msctf: Define ITfThreadFocusSink. 2009-09-09 12:07:24 +02:00
Huw Davies
b613d715a8 include: Add IClientSecurity constants. 2009-09-08 13:51:06 +02:00
Nikolay Sivov
52add2a308 comctl32/listview: Add partial support for cxMin width field. 2009-09-08 13:43:20 +02:00
Jacek Caban
872a89436d mshtml.idl: Added missing hidden attributes. 2009-09-08 13:39:53 +02:00
Henri Verbeet
cd1afd72eb d3d10: Add the ID3D10EffectSamplerVariable interface. 2009-09-08 13:05:46 +02:00
Henri Verbeet
a6afc5e0a4 d3d10: Add the ID3D10EffectRasterizerVariable interface. 2009-09-08 13:05:41 +02:00
Vincent Povirk
5a1fb6bd9c windowscodecs: Fix the bmpformat test on Windows 7. 2009-09-08 12:14:05 +02:00
Hans Leidekker
05e9a1fce8 msi: Add a partial implementation of MsiDetermineApplicablePatchesW. 2009-09-02 14:41:31 +02:00
Hans Leidekker
b6ffca256e mscms: Use correct standard color space constants in GetStandardColorSpaceProfileW. 2009-09-02 14:40:48 +02:00
Henri Verbeet
996e8f0dbb d3d10: Add the ID3D10EffectDepthStencilVariable interface. 2009-09-02 11:25:57 +02:00
Henri Verbeet
f8b5a83dd7 d3d10: Add the ID3D10EffectBlendVariable interface. 2009-09-02 11:25:57 +02:00
Jacek Caban
4cfa6cafda jscript.idl: Added IActiveScriptDebug declaration. 2009-09-02 10:24:19 +02:00
Juan Lang
93f74ea98c include: Define IPPROTO_IPV6. 2009-09-02 10:24:02 +02:00
Henri Verbeet
89e7addf9c d3d10: Add the ID3D10EffectShaderVariable interface. 2009-09-01 14:05:37 +02:00
Henri Verbeet
d8f60a04e3 d3d10: Add the _D3D10_SIGNATURE_PARAMETER_DESC struct. 2009-09-01 14:05:31 +02:00
Jacek Caban
6478f3d6e2 dispex.idl: Added SID declarations. 2009-09-01 12:42:36 +02:00
Alexandre Julliard
192fcc5bb3 libport: Added an interlocked_cmpxchg128 function for 64-bit. 2009-09-01 12:39:17 +02:00
Henri Verbeet
974ac06f73 d3d10: Add the D3D10_REGISTER_COMPONENT_TYPE enum. 2009-08-31 12:41:21 +02:00
Henri Verbeet
dd64f9464b d3d10: Add the D3D10_NAME enum. 2009-08-31 12:41:20 +02:00
Henri Verbeet
c64287c981 d3d10: Add the _D3D10_EFFECT_SHADER_DESC struct. 2009-08-31 12:41:20 +02:00
Aric Stewart
6e6dd21c83 msctf: Define ITfSourceSingle. 2009-08-29 16:48:52 +02:00
Alexandre Julliard
c9d85dd576 ntdll: Route the process startup through the platform-specific thread startup code. 2009-08-29 11:24:44 +02:00
Vincent Povirk
88bc342612 gdiplus: Add test for GdipCreateHBITMAPFromBitmap. 2009-08-28 11:54:50 +02:00
Henri Verbeet
1c68cb3ce6 d3d10: Add the ID3D10EffectDepthStencilViewVariable interface. 2009-08-28 11:54:50 +02:00
Henri Verbeet
64f7a564a8 d3d10: Add the ID3D10EffectRenderTargetViewVariable interface. 2009-08-28 11:54:50 +02:00
Henri Verbeet
f3d6455a46 d3d10: Add the ID3D10EffectShaderResourceVariable interface. 2009-08-28 11:54:50 +02:00
Henri Verbeet
8219bb7b18 d3d10: Add the ID3D10EffectStringVariable interface. 2009-08-28 11:54:49 +02:00
Vincent Povirk
bf13be2000 include: Add WIC pixel formats needed for PNG. 2009-08-28 11:54:48 +02:00
Alexandre Julliard
2be006e497 ntdll: Fix a couple of system information structures for 64-bit. 2009-08-27 19:47:49 +02:00
Alexandre Julliard
b8ae3f073b ntdll: Fix handling of the duplicate MxCsr entry in the x86_64 context. 2009-08-27 16:49:53 +02:00
Huw Davies
0223f71dc7 include: Add msdadc.idl. 2009-08-27 15:41:46 +02:00
Alexandre Julliard
1aea4efd79 tools: Take into account the executable extension when looking for tools in the path. 2009-08-27 13:35:50 +02:00
Andrew Eikum
f5896a2be0 gdiplus: Implement GdipIsVisibleRect. 2009-08-27 11:51:24 +02:00
Henri Verbeet
3f7cb74388 d3d10: Add the ID3D10EffectVectorVariable interface. 2009-08-27 11:45:37 +02:00
Henri Verbeet
9550b756e0 d3d10: Add the ID3D10EffectScalarVariable interface. 2009-08-27 11:45:37 +02:00
Huw Davies
655bbb3751 include: Add msdaguid.h. 2009-08-26 16:38:51 +02:00
Andrew Eikum
2032b0d354 gdiplus: Implement GdipIsVisibleRegionRect. 2009-08-26 15:05:46 +02:00
Andrew Eikum
32996e0a11 gdiplus: Implement GdipIsVisibleRegionPoint. 2009-08-26 14:57:18 +02:00
Eric Pouech
bc56c4eab3 configure: Check for large filesystems support. 2009-08-26 11:58:32 +02:00
Henri Verbeet
f9c791f9ca d3d8: Use a wined3d cs for wined3d locking.
We will need this for d3d10, where both dxgi and d3d10core are making wined3d
calls. Right now d3d8/d3d9 also use this to protect their own data, but
eventually we should push this down into wined3d itself and use something a
bit more fine-grained. There's no good reason that doing e.g. a vertex buffer
upload in some thread should block all of wined3d.
2009-08-25 11:12:17 +02:00