Commit Graph

56 Commits

Author SHA1 Message Date
David Adam
6840049f2f d3dx8: Implement D3DXMatrixAffine Transformation. 2007-11-13 13:34:56 +01:00
David Adam
147600b671 d3dx8: Implement D3DXVec3Unproject. 2007-11-12 13:00:08 +01:00
David Adam
6c902b42d5 d3dx8: Implement D3XMatrixVec3Project. 2007-11-12 13:00:01 +01:00
David Adam
3231c01c42 d3dx8: Implement D3XMatrixMultiplyTranspose. 2007-11-12 12:59:53 +01:00
David Adam
43643072da d3dx8: Implement D3XMatrixInverse. 2007-11-12 12:59:44 +01:00
Tony Wasserka
f40955bf54 d3dx8: Implement the C++ stuff of the D3DXCOLOR structure. 2007-11-12 12:41:40 +01:00
Tony Wasserka
94ccd3f014 d3dx8: Implement the C++ stuff of the D3DXPLANE structure. 2007-11-12 12:41:33 +01:00
Tony Wasserka
00bcbe254f d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure. 2007-11-12 12:41:27 +01:00
Tony Wasserka
f422aead30 d3dx8: Implement the C++ stuff of the D3DXMATRIX structure. 2007-11-12 12:41:20 +01:00
Tony Wasserka
dca53f1890 d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure. 2007-11-12 12:40:47 +01:00
Tony Wasserka
d320460765 d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure. 2007-11-12 12:40:36 +01:00
Tony Wasserka
74750c3c64 d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure. 2007-11-12 12:40:14 +01:00
David Adam
951ca73ff7 d3dx8: Implement D3DXMatrixOrthoOffCenterLH. 2007-11-06 13:01:41 +01:00
David Adam
9fc132d02f d3dx8: Implement D3DXMatrixOrthoOffCenterRH. 2007-11-06 13:01:31 +01:00
David Adam
4bbe41bb5e d3dx8: Implement D3DXMatrixPerspectiveOrthoLH. 2007-11-05 14:58:45 +01:00
David Adam
23d9da1eb9 d3dx8: Implement D3DXMatrixPerspectiveOrthoRH. 2007-11-05 14:58:38 +01:00
David Adam
515d7101ce d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH. 2007-11-05 14:58:31 +01:00
David Adam
110fcb4926 d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH. 2007-11-05 14:58:24 +01:00
David Adam
bc386fd753 d3dx8: Implement D3DXMatrixPerspectiveFovLH. 2007-11-05 14:58:16 +01:00
David Adam
f45e991c78 d3dx8: Implement D3DXMatrixPerspectiveFovRH. 2007-11-05 14:58:09 +01:00
David Adam
bde962f0ff d3dx8: Implement D3DXMatrixPerspectiveLH. 2007-11-05 14:58:02 +01:00
David Adam
5154b203b0 d3dx8: Implement D3DXMatrixPerspectiveRH. 2007-11-05 14:57:55 +01:00
David Adam
324aad4545 d3dx8: Implement D3DXMatrixLookAtLH. 2007-11-05 14:57:45 +01:00
David Adam
8d996a22a8 d3dx8: Implement D3DXMatrixLookAtRH. 2007-11-05 14:57:33 +01:00
David Adam
15f029a5ee d3dx8: Implement D3DXMatrixRotationYawPitchRoll. 2007-11-05 14:57:21 +01:00
David Adam
11bd418aa2 d3dx8: Implement D3DXMatrixRotationQuaternion. 2007-11-05 14:57:09 +01:00
David Adam
035773b9fe d3dx8: Implement D3DXMatrixRotationAxis. 2007-10-31 12:39:54 +01:00
David Adam
ad911054dd d3dx8: Implement D3DXMatrixRotationZ. 2007-10-31 12:39:54 +01:00
David Adam
5098f39410 d3dx8: Implement D3DXMatrixRotationY. 2007-10-31 12:39:54 +01:00
David Adam
4ee8e89510 d3dx8: Implement D3DXMatrixRotationX. 2007-10-31 12:39:54 +01:00
David Adam
4cd47e8b64 d3dx8: Implement D3DXMatrixTranslation. 2007-10-31 12:39:54 +01:00
David Adam
716862d696 d3dx8: Implement D3DXMatrixScaling. 2007-10-31 12:39:54 +01:00
David Adam
e8f887dc18 d3dx8: Implement D3DXMatrixTranspose. 2007-10-31 12:39:54 +01:00
David Adam
c392a8bc74 d3dx8: Implement D3DXMatrixMultiply. 2007-10-31 12:39:54 +01:00
David Adam
720fb79d7f d3dx8: Implement D3DXMatrixfDeterminant. 2007-10-31 12:39:54 +01:00
David Adam
0af358b52b d3dx8: Implement D3DX*Vec4Cross. 2007-10-29 14:03:57 +01:00
David Adam
cc22eac10e d3dx8: Implement D3DXTransformNormal. 2007-10-29 14:03:46 +01:00
David Adam
90c4757b8d d3dx8: Implement D3DX*TransformCoord. 2007-10-29 14:03:36 +01:00
David Adam
fa58dcee8d d3dx8: Implement D3DX*Transform. 2007-10-29 14:03:24 +01:00
David Adam
7d0f15f964 d3dx8: Implement D3DX*CatmullRom. 2007-10-29 14:02:58 +01:00
David Adam
4ff191a7eb d3dx8: Implement D3DX*Hermite. 2007-10-29 14:02:44 +01:00
David Adam
ea8e7ce42d d3dx8: Implement D3DX*BaryCentric. 2007-10-29 14:02:25 +01:00
David Adam
50ae1e3623 d3dx8: Implement D3DX*Normalize. 2007-10-29 14:02:02 +01:00
Alexandre Julliard
9dcd0f5fd4 d3dx8: The inline functions should be static instead of extern. 2007-10-16 14:09:43 +02:00
David Adam
8d8a5f06c2 d3dx8: Implement D3DXVec2Lerp with a test. 2007-10-16 14:06:47 +02:00
David Adam
18123a9364 d3dx8: Implement D3DXVecScale with a test. 2007-10-16 14:06:38 +02:00
David Adam
f453d737a1 d3dx8: Implement D3DXVec2Maximize with a test. 2007-10-16 14:06:25 +02:00
David Adam
28276e8fb1 d3dx8: Implement D3DXVec2Minimize with a test. 2007-10-16 14:06:15 +02:00
David Adam
43d13935d8 d3dx8: Implement D3DXVec2Subtract with a test. 2007-10-16 14:06:04 +02:00
David Adam
adf4580bf1 d3dx8: Implement D3DXVec2Add with a test. 2007-10-16 14:05:41 +02:00