Commit Graph

4516 Commits

Author SHA1 Message Date
Johan Dahlin
b5c02815d0 Implemented MsiSetComponentState*. 2005-08-24 18:13:09 +00:00
Mike McCormack
fba5a59c66 Better stub for MsiViewGetError. 2005-08-24 10:57:49 +00:00
Alexandre Julliard
38502f70eb Added a separate set_handle_cached_fd request instead of abusing
set_handle_info for that.
2005-08-23 18:43:50 +00:00
Jacek Caban
f6f63a8f64 Added more definitions. 2005-08-23 18:15:53 +00:00
Kevin Koltzau
7ab2813735 Fix pointer cast warnings in 64bit. 2005-08-23 09:36:34 +00:00
Oliver Stieber
cd159e3a74 Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now. 2005-08-23 09:34:57 +00:00
Kevin Koltzau
bfa3077510 Properly declare handles. 2005-08-23 09:32:39 +00:00
Michael Kaufmann
575c174d94 Added SB_SIMPLEID. 2005-08-23 09:31:19 +00:00
Gerald Pfeifer
ebe0484d1a Prefer sys/limits.h over machine/limits.h. 2005-08-22 09:33:37 +00:00
Kevin Koltzau
6bb46e31e7 Fix 'cast from pointer to integer of different size' warnings in
64bit.
2005-08-22 09:19:16 +00:00
Kai Blin
17fa0ff005 Added SEC_WINNT_AUTH_IDENTITY struct. 2005-08-22 09:16:50 +00:00
Jacek Caban
f4c4092fb5 Fix RegisterWindowMessage declaration and improve debug message. 2005-08-22 09:15:55 +00:00
Felix Nawothnig
7f6554b7d1 Make string elements of MCI_OPEN_PARMS const to match the SDK headers. 2005-08-18 10:53:58 +00:00
Juan Lang
f480b6ba6c Add/update a few definitions. 2005-08-18 10:51:07 +00:00
Felix Nawothnig
58d7d7454b Make the destination pointers of Interlocked* functions volatile to
match the SDK headers.
2005-08-18 10:50:38 +00:00
Oliver Stieber
2c0e97e641 Copy the parser and cross compiler from d3d8 and update everything to
vertex shaders 3.0.
The Parser will now display the input shader in DirectX style, and the
cross compiler now generates valid ARB_VERTEX_PROGRAM programs and
outputs the result in ARB_VERTEX_PROGRAM style.
Support for a number of extended attributes has been added, but this
may not be complete, and dereferencing from loop counters isn't
properly parsed yet.
2005-08-17 11:34:03 +00:00
Oliver Stieber
80cbb93163 Tidy up vertex shaders and bring the current code inline with the rest
of wined3d.
2005-08-17 09:54:54 +00:00
Juan Lang
a228baf8d1 Add more missing definitions, and correct a prototype. 2005-08-16 19:29:55 +00:00
Francois Gouget
6fb12fc291 Declare PNTSTATUS in lmaccess.h and ntsecapi.h to match the PSDK.
Protect against multiple definitions.
Use PNTSTATUS where appropriate.
2005-08-16 16:01:49 +00:00
Alexandre Julliard
d59ba4ccf1 Added a WINE_NO_UNICODE_MACROS define to allow Winelib apps to switch
off the Unicode macros too.
2005-08-15 20:53:40 +00:00
Michael Jung
724415602d Added CLSID_FolderShortcut definition. 2005-08-15 20:50:19 +00:00
Phil Krylov
f1184b466d Added EM_SETRECT, EM_SETRECTNP, and WM_SETREDRAW message handling.
Added support for GT_SELECTION flag in EM_GETTEXTEX handler.
2005-08-15 09:47:14 +00:00
Frank Richter
085662f061 Add WC_EDIT and WC_LISTBOX. 2005-08-15 09:44:53 +00:00
Jacek Caban
a202bacc58 Fix Show*HTMLDialog declarations. 2005-08-12 15:52:37 +00:00
Mike McCormack
70adb8f565 Add a configure test for xmlReadMemory. 2005-08-12 10:35:17 +00:00
Kai Blin
6970dbc7cf Added more secur32.dll tests and fixed missing constants in
winerror.h.
2005-08-11 17:08:06 +00:00
Frank Richter
9a2084fe85 Add WC_COMBOBOX. 2005-08-11 17:06:41 +00:00
Alexandre Julliard
e859359211 Added a wine_get_dos_file_name function in kernel32 as a wrapper
around the new wine_unix_to_nt_file_name.
2005-08-11 11:07:17 +00:00
Alexandre Julliard
5617b716e7 Added a wine_unix_to_nt_file_name function to do proper pathname
conversions instead of relying on GetFullPathName hacks.
2005-08-11 10:41:26 +00:00
Dmitry Timoshkov
d09c8a896e Add some missing LDAP definitions. 2005-08-11 10:33:42 +00:00
Steven Edwards
c8857c0786 Correct definition of SFGAO_STORAGEANCESTOR. 2005-08-11 10:33:21 +00:00
Hans Leidekker
88c2d837ab Synchronize winldap.h with winldap_private.h. 2005-08-10 15:00:21 +00:00
Alexandre Julliard
628939d567 Use the proper WOW functions everywhere instead of the K32WOW variant. 2005-08-10 10:59:19 +00:00
Vincent Béron
56da0c33fb Use #include "foo.h" for including Windows headers in dlls/, use
#include <bar.h> for including Windows headers in include/.
2005-08-10 09:51:40 +00:00
Mike McCormack
03d46879c4 Fix gcc 4.0 warnings. 2005-08-10 09:47:19 +00:00
Mike McCormack
f223b68bb6 Correct OFSTRUCT declaration. 2005-08-09 10:21:53 +00:00
Alexandre Julliard
5f4cdfcd8a Added a prototype for DllGetVersion to enable type checking in the
Wine source.
2005-08-08 17:42:57 +00:00
Alexandre Julliard
964815bc42 Added an unmount_device request that invalidates all file descriptors
open on a given Unix device.
2005-08-08 15:11:03 +00:00
Detlef Riekenberg
d271ea2feb - Access rights for Printserver, Printers and Printjobs added.
- Defines for bidirectional communication added.
2005-08-08 12:13:58 +00:00
Alexandre Julliard
82776020da Removed some unused or redundant configure checks.
A few cleanups in configure.ac.
2005-08-08 11:17:25 +00:00
Jacek Caban
b31fedcd39 Added hlink.idl. 2005-08-08 11:08:27 +00:00
Daniel Remenak
7bb3b2d32e Add some definitions necessary for force feedback. 2005-08-08 11:05:24 +00:00
Alexandre Julliard
49b7fdcfc0 Removed the broken mmap64 configure check, and moved the
_FILE_OFFSET_BITS define to wine/port.h. Made sure that all files that
need the define include it.
2005-08-03 21:25:10 +00:00
Alexandre Julliard
734821444e Merged some of the header checks to reduce the size of the generated
configure script a bit.
2005-08-03 19:21:04 +00:00
Peter Åstrand
7a15eb9318 Implemented an Esound driver. 2005-08-03 15:53:26 +00:00
Robert Shearman
037bbdaf24 Add stubs for NdrMapCommAndFaultStatus, conformant string marshaling
and context handle functions.
2005-08-03 14:55:57 +00:00
Mike McCormack
50a6d970f5 gcc 4.0 warning fixes for Interlocked* functions. 2005-08-03 11:03:05 +00:00
Oliver Stieber
bb6f9b022b Move the setting of states from device to basetexture, states that
relate to the opengl texture object will only be updated when they are
out of sync, this reduces the number of texture object state changes
during game play in Axis and allies from several hundreds to 0 or 1.
2005-08-03 11:00:28 +00:00
Alexandre Julliard
55ad6cc520 Implemented a few trivial ntdll functions that have been added in
recent Windows versions.
2005-08-02 11:38:51 +00:00
Mike McCormack
dcc2d6c254 Initial implementation of msxml3 based on libxml2. 2005-08-02 11:29:04 +00:00