Marcus Meissner
2b31a87b5d
Use 1 macro for rgbbitdepth -> byte determination.
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xshm/image creation now uses 1/8 of the space for every image.
1999-10-13 12:13:35 +00:00
Peter Hunnisett
89391af7e9
- Changed return code for failure on *_DllGetClassObject to
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CLASS_E_CLASSNOTAVAILABLE from E_NOTAVAILABLE as documented.
- Replaced memcmps with equivalent IsEqualCLSID or IsEqualGUID macros.
- Changed "return 0;" with S_OK or DS_OK as appropriate.
1999-09-28 16:23:17 +00:00
Alexandre Julliard
3d06d20bab
Moved all signal support to a new platform-specific file.
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Make use of the per-thread signal stack (Juergen Lock).
Fixed %fs in signal handler for non FS_sig case (Ulrich Weigand).
1999-09-27 10:58:45 +00:00
Lionel Ulmer
5b68233d57
- fixed the creation of back-buffers in DGA mode
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- added a check on the validity of the Locking rectangle
- fixed the enumeration for DX-6.0
1999-09-11 16:24:28 +00:00
Marcus Meissner
af0cff550d
When flipping backbuffer -> frontbuffer, first exchange surfaces, then
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copy XImage, since the palette might only be defined in the frontbuffer.
1999-08-04 14:26:50 +00:00
Patrik Stridvall
0e38aa7fda
Various ANSI C compability fixes.
1999-07-31 17:34:43 +00:00
Patrik Stridvall
26ffb3cd76
Fixed/added missing/wrong function prototypes and made internal
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functions static.
1999-07-31 14:41:43 +00:00
Lionel Ulmer
2bce6fea7e
- Added a new option 'noxshm'
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- Added a 16bpp -> 32 bpp conversion function
1999-07-23 19:19:56 +00:00
Marcus Meissner
2637ebc2bd
Fixed DirectDrawSurface::Flip, do not change flags, exchange the low
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level physical surfaces (verified for XLIB with WC Prophecy).
1999-07-12 13:37:29 +00:00
Patrik Stridvall
2d0bb2a78c
Started on an implementation of Win64 for use on 64 bit platforms.
1999-07-04 15:56:03 +00:00
Patrik Stridvall
d96e1f133e
Moved code to the X11 driver.
1999-07-04 13:31:03 +00:00
Marcus Meissner
f48db82876
Implemented chains of surfaces. This allows an unlimited number
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of backbuffers, and other attached surfaces (zbuffers, alpha buffers,
whatever).
1999-07-03 11:57:29 +00:00
Alexandre Julliard
61fece0590
Converted to the new debug interface, using script written by Patrik
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Stridvall.
1999-06-26 19:09:08 +00:00
Patrik Stridvall
1ed4ecffa8
ANSI C fixes.
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Removed warnings.
Made the include files self-sufficient.
Some Solaris fixes.
1999-06-26 14:58:24 +00:00
Eric Pouech
2e4c905755
Fixed error handling in DGA_IDirectDraw2Impl_GetCaps().
1999-06-22 19:04:44 +00:00
Alexandre Julliard
1eeed68514
Moved signal handling to exception.c, generate exceptions on signals.
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Added hook for debugger in exception handling (temporary).
1999-06-18 18:21:24 +00:00
Marcus Meissner
e1f81a6814
Added generic pixel converter for 8->24.
1999-06-12 08:16:40 +00:00
Marcus Meissner
8c7266009c
Remove DIABLO_HACK (does not work anymore), add 1 FIXME, fix GetCaps()
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with caps1==NULL.
1999-06-12 06:48:08 +00:00
Marcus Meissner
4ebd9d85aa
Speedup enhancement for the 8->16 and 8->32 copy loop hotspots,
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using a faster generic routine and some inline assembly for i386
(cleanups by Ove).
1999-06-05 08:45:32 +00:00
Lionel Ulmer
34d6c9f7fb
- better debug output for surface creation
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- added (experimental) DIBSection implementation of GetDC / ReleaseDC
1999-05-29 11:00:27 +00:00
Lionel Ulmer
37b200627a
- added some more debug output
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- corrected a slight bug in DGA DirectDraw creation
1999-05-22 19:22:26 +00:00
Kevin Holbrook
7894c2212b
Should compare to X11 constant "None" since a colormap is an X
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Resource ID and not a pointer.
1999-05-22 18:46:51 +00:00
Paul Quinn
2305f3c06d
Microsoft com vtable compatibility workaround for g++. Basically adds
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an optional 8 bytes padding to COM objects where the RTTI would be.
1999-05-22 11:41:38 +00:00
Marcus Meissner
66f2aac4e3
Xlib_IDirectDrawSurface4Impl_Flip should show 'flipto' surface, not
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previous one. (reported by Ove)
1999-05-17 14:52:05 +00:00
Lionel Ulmer
3899c021a1
Check if in depth-conversion mode before returning an error message
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in IDirectDrawPaletteImpl_GetEntries.
1999-05-14 08:07:56 +00:00
Lionel Ulmer
ad7258517e
Replaced all the Mesa specific code by GLX code. Should work now on
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any OpenGL implementation.
1999-05-13 18:53:05 +00:00
Patrik Stridvall
896889f317
ANSI C fixes.
1999-05-08 12:50:36 +00:00
Patrik Stridvall
a9a671d7ca
Fixed ANSI compabillity.
1999-04-25 19:01:52 +00:00
Patrik Stridvall
b4b9fae671
New debug scheme with explicit debug channels declaration.
1999-04-19 14:56:29 +00:00
Lionel Ulmer
251ed43b98
Changed 'GetDisplayMode' to return the mode previously set by
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'SetDisplayMode' (and not the current monitor mode).
1999-04-18 12:03:02 +00:00
Brian Gerst
8d4f85071d
- Removed all floating point math.
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- Implemented stretching in X and Y directions for 8, 16, and 32 bit color.
- Implemented source and dest color-keying for 8, 16, and 32 bit color.
- Implemented some trivial raster operations.
- Minimized inner loops for maximum speed.
- Use memcpy whenever possible.
1999-04-18 09:31:50 +00:00
Lionel Ulmer
81c7544184
- clean-up of texture 'loading'
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- added SetColorKey callback for already loaded textures
1999-04-06 07:10:48 +00:00
Lionel Ulmer
4ddedb8131
Added DllClassFactory to DirectDraw.
1999-04-02 10:26:32 +00:00
Lionel Ulmer
31ce102fe6
Implement the EnumAttachedSurface method.
1999-04-01 11:49:29 +00:00
Lionel Ulmer
e8ceac986b
Fixed QueryInterface functions for IDirect3D 1 and 2.
1999-03-28 15:15:45 +00:00
Lionel Ulmer
2e23da4ad5
Added initialisation of the pixmap_depth field in
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Xlib_DirectDrawCreate.
1999-03-28 09:18:22 +00:00
Francois Gouget
022d372709
Adapted to the interface/implementation separation.
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Now uses ICOM_THIS to access the implementation structures.
Replaced 'this' with 'This' for ICOM_THIS.
Direct access to the virtual table has been eliminated too.
1999-03-27 16:56:13 +00:00
Marcus Meissner
6b9dd2e098
Lots of warning fixed, one missing WINAPI in ddraw.c added.
1999-03-18 17:39:57 +00:00
Lionel Ulmer
88ca57d219
Corrected bug in enumeration function.
1999-03-16 09:53:48 +00:00
Francois Boisvert
6b1b41cf85
Made access to the wnd struct thread-safe.
1999-03-14 17:25:32 +00:00
Jim Aston
2e1cafa288
Renamed wintypes.h to windef.h.
1999-03-14 16:35:05 +00:00
Patrik Stridvall
76535cd912
Added functions DirectDrawEnumerateW and DirectDrawEnumerateExW.
1999-03-14 15:20:11 +00:00
Andreas Mohr
7d0e449f1f
Improved "error" message readability.
1999-03-13 12:43:11 +00:00
Lionel Ulmer
19cf14f5e8
- some clean up in handling of depth
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- more depth conversion routines for X11 (15, 16 and 32 -> 8)
1999-03-10 16:22:35 +00:00
Lionel Ulmer
4d4b5a9a2f
- added function DirectDrawEnumerateEx
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- added (or corrected) check for the return value of the enumeration functions
1999-02-28 19:49:42 +00:00
Lionel Ulmer
718bba93ec
- no more 3D capabilities if Direct3D support is not compiled in
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- some debug messages clean-up (replaced fprintfs by DUMPs)
1999-02-28 11:04:54 +00:00
Alexandre Julliard
a396029270
Large-scale renaming of all Win32 functions and types to use the
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standard Windows names.
1999-02-26 11:11:13 +00:00
Marcus Meissner
219cfd8387
Optimized away more includes, readded some #includes for necessary
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prototypes.
1999-02-24 13:05:13 +00:00
Marcus Meissner
04c3e1d456
Removed a lot of occurences of windows.h (and added necessary other
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includes).
1999-02-19 10:37:02 +00:00
Marcus Meissner
fb0192236b
Some ddraw/d3d bugfixes, updated Diablo/WC4 ddraw status.
1999-02-14 09:25:37 +00:00