Commit Graph

97061 Commits

Author SHA1 Message Date
Hans Leidekker
d36e7c080c wsnmp32: Add stub implementations for a couple of functions. 2013-09-17 12:26:57 +02:00
Henri Verbeet
6d02c19f2b d3d10core: Avoid LPVOID. 2013-09-17 12:01:27 +02:00
Henri Verbeet
592b347c79 d3d10core: Avoid LPSTR. 2013-09-17 12:01:25 +02:00
Henri Verbeet
d2d0c42b6d ddraw: Verify that the surface is a render target in d3d_device_create(). 2013-09-17 12:01:23 +02:00
Henri Verbeet
3fb53e21fb ddraw: Don't set render target / depth stencil usage on sysmem surfaces.
Setting render target usage on a P8 surface for example would fail surface
creation, while such surfaces can't be used for actual rendering anyway. Tests
confirm that surface creation is supposed to succeed for P8 surfaces with both
DDSCAPS_SYSTEMMEMORY and DDSCAPS_3DDEVICE set.
2013-09-17 12:01:21 +02:00
Henri Verbeet
df01e8d6cc ddraw: Fix render target refcount handling.
Similar to AddAttachedSurface() / DeleteAttachedSurface(), we should Release
the interface version that we stored. (And actually store the interface that
we AddRef.)
2013-09-17 12:01:18 +02:00
Piotr Caban
6594212dd6 msvcrt: Fix Inf and NaN handling in printf function. 2013-09-16 19:51:04 +02:00
Huw Davies
57ed5bf32e iphlpapi: Use proper multibyte to unicode conversion. 2013-09-16 19:50:40 +02:00
Dmitry Timoshkov
b145f42b0f shlwapi: Write file access also assumes read access. 2013-09-16 19:50:14 +02:00
Dmitry Timoshkov
75fc26f680 shlwapi/tests: Add a read/write test for IStream on files. 2013-09-16 19:50:11 +02:00
Stefan Dösinger
bbfca4863c wined3d: Store the instance count in the context structure. 2013-09-16 13:06:03 +02:00
Stefan Dösinger
59e0b841c7 wined3d: Move device_preload_textures into context.c. 2013-09-16 13:06:01 +02:00
Stefan Dösinger
112617f00b wined3d: Move tex_unit_map and friends into the context. 2013-09-16 13:05:58 +02:00
Stefan Dösinger
f29c24f2de wined3d: Pass the context to surface_internal_preload. 2013-09-16 13:05:55 +02:00
Stefan Dösinger
fe44be5fde wined3d: Pass the context to the internal texture_preload function. 2013-09-16 13:05:52 +02:00
Henri Verbeet
19f028ce6d dxgi: Avoid LPVOID. 2013-09-16 12:51:13 +02:00
Henri Verbeet
e032d013d7 dxgi: Avoid LPCSTR. 2013-09-16 12:51:13 +02:00
Henri Verbeet
dbdde3bd4b ddraw: Take surface usage into account when checking format capabilities in CreateSurface(). 2013-09-16 12:51:13 +02:00
Henri Verbeet
d1e44ff775 wined3d: Pass a resource to wined3d_resource_free_sysmem(). 2013-09-16 12:51:13 +02:00
Henri Verbeet
261246ef21 wined3d: Pass a resource to wined3d_resource_allocate_sysmem(). 2013-09-16 12:51:13 +02:00
Alexandre Julliard
2b2bf64d3b libwine: Put the server directory inside the wineprefix on Android. 2013-09-16 12:51:11 +02:00
Alexandre Julliard
876189a405 libwine: Don't add a user id to the server directory if not supported. 2013-09-16 12:43:07 +02:00
Alexandre Julliard
16c8ca8082 libwine: Use the argv[0] directory as bin directory only if all other methods fail. 2013-09-16 12:34:44 +02:00
Alexandre Julliard
b618910b84 msxml3: Don't use libxslt without libxml. 2013-09-16 11:47:19 +02:00
Thomas Faber
e12c8c0ce9 comctl32: Fix build with MSVC. 2013-09-16 11:47:19 +02:00
Bruno Jesus
29aab5df59 ws2_32: Fix the error returned for denied SOCK_RAW attempts. 2013-09-16 11:47:19 +02:00
Bruno Jesus
5762067b20 ws2_32: Fix WSASocket return code for invalid combination of socket type and protocol. 2013-09-16 11:47:19 +02:00
Bruno Jesus
78ca87a00b ws2_32: Make WS_EnterSingleProtocol return a boolean. 2013-09-16 11:47:19 +02:00
Bruno Jesus
44ea5334ca ws2_32: Avoid magic numbers. 2013-09-16 11:47:19 +02:00
Bruno Jesus
e0581b38a7 ws2_32: Advertise protocol entries as default. 2013-09-16 11:47:19 +02:00
Alexandre Julliard
f9c76be084 server: Trigger a repaint on layered windows the first time the attributes are set. 2013-09-14 13:53:08 +02:00
Alexandre Julliard
24fa9a2cde Release 1.7.2. 2013-09-13 20:11:57 +02:00
Huw Davies
2f25ddfd14 iphlpapi: Add support for ip6 dns addresses. 2013-09-13 14:19:36 +02:00
Huw Davies
334875f38e iphlpapi: Move dns server enumeration to a single function. 2013-09-13 14:19:36 +02:00
Huw Davies
01d5632e5e iphlpapi/tests: Increase buffer size to prevent overflow. 2013-09-13 14:19:36 +02:00
Huw Davies
73e0efac9d fonts: Add some box-type glyphs to wingdings. 2013-09-13 14:19:33 +02:00
Dmitry Timoshkov
6a6b4c5000 kernel32/tests: Add a file access test. 2013-09-13 12:14:12 +02:00
Dmitry Timoshkov
b07f431878 shlwapi: Merge two case statements. 2013-09-13 11:18:23 +02:00
Aric Stewart
4247e80a79 user32: Use Uniscribe ScriptBreak and the resulting Unicode Line Break algorithm to break lines for DT_WORDBREAK. 2013-09-13 11:17:00 +02:00
Francois Gouget
7c146b8aa0 msi: Make some dialog_xxx() functions static. 2013-09-13 10:57:45 +02:00
Francois Gouget
0a177833ef sane.ds: SANE_SaneSetDefaults() is only used if SONAME_LIBSANE is defined. 2013-09-13 10:57:18 +02:00
Henri Verbeet
674b1e922d d3d9: Avoid LPVOID. 2013-09-13 10:57:05 +02:00
Henri Verbeet
e55e24a731 d3d9: Avoid LPCWSTR. 2013-09-13 10:57:03 +02:00
Henri Verbeet
fc85f4f7d6 wined3d: Never set the first render target to the front buffer in wined3d_device_init_3d(). 2013-09-13 10:57:00 +02:00
Henri Verbeet
3c023a5db5 wined3d: Just set the first render target to NULL in wined3d_device_reset(). 2013-09-13 10:56:52 +02:00
Henri Verbeet
def0558b45 wined3d: Just set the first render target to NULL in wined3d_device_uninit_3d(). 2013-09-13 10:56:49 +02:00
Dmitry Timoshkov
eb10471bac ntdll: NtReadFile should fail for overlapped IO on files if offset is negative. 2013-09-13 10:56:37 +02:00
Dmitry Timoshkov
b314a25320 ntdll: Make NtWriteFile explicitly check for negative offset and fail. 2013-09-13 10:56:29 +02:00
Dmitry Timoshkov
9e50cc540a ntdll: NtWriteFile should fail for overlapped IO on files if offset is negative. 2013-09-13 10:56:10 +02:00
Nikolay Sivov
84d9b2502e ntdll: Added compatible ProgID section. 2013-09-13 10:54:53 +02:00