functions with ntdll equivalent
- replaced status setter/getter for wine async structures with direct
access to a (now included) IO_STATUS_BLOCK structure
- since we now have a IO_STATUS_BLOCK in async_private, we no longer
need in most of the user (derivated) structures a field for
LPOVERLAPPED (it's stored as the IO_STATUS_BLOCK)
- rewrote the async.h users accordingly
- implemented ntdll.Nt{Read|Write}File and let
kernel32.{Read|Write}File(Ex)? use those new ntdll functions
- rewrote smb read/write interfaces to be more ntdll stylish (no
overlapped yet)
dlls/kernel subdir (also splitting 16bit APIs in a separate file)
- implemented ntdll.Nt{Lock|Unlock}File, and made use of those for the
kernel32 equivalent
- implemented a few information classes in NtQueryInformationFile and
NtSetInformationFile (still lots of missing classes)
- enhanced the get_file_info server request in order to implement
correctly NtQueryInformationFile (change time & file alloc size)
- rewrote registry loading to comply with latest changes
- add timeout when calling XCheckTypedWindowEvent
- fix broken IsClipboardFormatAvailable; it tried to do a trick with
EnumClipboardFormats by making incorrect assumptions
- in X11DRV_IsClipboardFormatAvailable do a quick exit if no one owns
the selection
- add 1 second *minimum* time lapse between XSelectionOwner calls
- sync clipboard ownership between different wine processes
- prevents apps from getting into wierd state where they thought they
didn't own the selection but they did and as a result queried
themselves for available selection data
font installed - this avoids a nasty Wingdings only scenario.
Add the ability to perform font replacements, this essentially lets
you give a second name to a font family so that familyA gets
enumerated as familyB too.
If we encounter two copies of the same font then use the one with the
larger version number.
Dmitry Timoshkov <dmitry@codeweavers.com>
Move GetTextCharsetInfo implementation to the font driver.
- Fixed bugs in AVISaveOptions dialog handling.
- Fixed bug in AVIFILE_LoadFile -- now check for more than
MAX_AVISTREAMS streams in file.
- Implemented AVIMakeFileFromStreams and AVISaveVA method.
- Added IAVIEditStream interface.
- Implemented EditStream* methods.
- Added stubs for AVISaveVW, CreateEditableStream.
- Added stubs for clipboard handling.
handles as wineserver handles
- console input handle object is no longer waitable (input record
synchronisation is now implemented as a simple semaphore), and removed
FD_TYPE_CONSOLE from fd types in wineserver
- console handles now always have their two lower bit set so one can
distinguish a console handle from a kernel object handle
- implemented some undocumented kernel32 console related APIs
(CloseConsoleHandle, GetConsoleInputWaitHandle, OpenConsoleW,
VerifyConsoleIoHandle, DuplicateConsoleHandle)
- allowed a few kernel32 APIs to take console pseudo-handles
(FlushFileBuffer, GetFileType, WaitFor*Object*)
- simplified the console inheritance at process creation
- in console tests, no longer create a console if one already exists
the other one in environment variable expansion)
- the process parameters, when passed thru wineserver, are now fully
handled in ntdll, they are stored in the RTL_USER_PROCESS_PARAMETERS
structure.
- later on in kernel32 loading sequence, those parameters are copied
into STARTUPINFO shadow structures
- later modification to those paramters are now reflected to the
RTL_USER_PROCESS_PARAMETERS structure (and STARTUPINFO is kept
untouched) (for example, StdHandle setting) (Win 2k behaves like this)
- ENVDB has been removed
- command line inheritance (from unix command line) is now purely in ntdll
- all kernel32 environment functions now rely on their ntdll counterparts
- goodies: input/output handle inheritance while asking for a detached
console is better handled; a few more kernel32 environment tests now
pass ; silenced a valgrind warning in process creation
widechar classes.
- fix a stupid bug in callback handling caught by Lionel.
- add some forgotten IID on class factory (better if we want to active
the code)
- many cleanups on COM Macros (don't need A and W variants as they are
the same)
compatible shortcut (*.lnk) file. After creating that file, start a
link processor (winemenubuilder) on it, which reads it back then calls
wineshelllink.
Rework CreateStreamFromFile to create an IStream object that is
writeable.