Commit Graph

250 Commits

Author SHA1 Message Date
Henri Verbeet
e70990041b wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef. 2012-01-13 17:34:31 +01:00
Matteo Bruni
c6c5c6905e wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST.
SFLAG_INSYSMEM is already set by surface_add_dirty_rect() for all
surfaces anyway.
2012-01-13 17:34:30 +01:00
Henri Verbeet
3d33887c2f wined3d: Get rid of the WINED3DSWAPEFFECT typedef. 2012-01-06 19:24:22 +01:00
Henri Verbeet
45f6def784 wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef. 2012-01-06 19:24:21 +01:00
Henri Verbeet
3082c1a9de wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
Henri Verbeet
360c1114d6 wined3d: Get rid of the WINED3DRASTER_STATUS typedef. 2011-12-02 11:51:33 +01:00
Henri Verbeet
94c9b0b4fc wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef. 2011-12-02 11:51:29 +01:00
Henri Verbeet
d1327bbefe wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETERS typedef. 2011-11-28 16:40:47 +01:00
Henri Verbeet
2e1c0d83c1 wined3d: Get rid of the WINED3DGAMMARAMP typedef. 2011-11-22 10:52:45 +01:00
Henri Verbeet
18a7653c78 wined3d: Get rid of the WINED3DDISPLAYMODE typedef. 2011-11-17 11:37:26 +01:00
Henri Verbeet
e0a0d611af wined3d: Pass a wined3d_color struct to wined3d_device_clear(). 2011-11-16 09:41:53 +01:00
Henri Verbeet
a44401af0f wined3d: x11_copy_to_screen() shouldn't be called on mapped surfaces. 2011-11-14 15:25:21 +01:00
Henri Verbeet
d6b432b068 wined3d: Get rid of client_memory from wineD3DSurface_DIB. 2011-11-08 09:50:23 +01:00
Henri Verbeet
335a6ca78e wined3d: Use wined3d_surface_blt() in swapchain_gl_present(). 2011-11-03 13:00:50 +01:00
Henri Verbeet
0b3185665f wined3d: Use wined3d_surface_blt() in wined3d_swapchain_get_front_buffer_data(). 2011-11-03 13:00:45 +01:00
Henri Verbeet
7de4df9fd9 wined3d: Get rid of the wined3d_surface_bltfast() export. 2011-10-31 23:52:47 +01:00
Marcus Meissner
f90d402610 wined3d: Fixed sizeof (Coverity). 2011-10-17 17:45:03 +02:00
Henri Verbeet
66637ea35c wined3d: Don't print the context recreation FIXME for FBO ORM.
With FBOs we can just render offscreen to an appropriate depth/stencil buffer.
2011-09-13 09:19:46 +02:00
Henri Verbeet
c89a3ffe80 ddraw: Get rid of the surface implementation switching code. 2011-08-31 19:42:52 +02:00
Henri Verbeet
641f52ef96 wined3d: Add multisampling support. 2011-08-26 11:28:47 +02:00
Matteo Bruni
e53ae83d74 wined3d: Pass around the context instead of gl_info. 2011-08-25 11:31:55 +02:00
Henri Verbeet
f0d8f2aa89 wined3d: Use draw_binding in swapchain_gl_present(). 2011-08-25 11:31:53 +02:00
Henri Verbeet
e57b20c215 wined3d: Keep track of a surface's "draw location". 2011-08-24 11:58:14 +02:00
Henri Verbeet
620c81dc76 wined3d: Add a registry key to disable rendering swapchains onscreen.
We'll probably want to make this default to TRUE at some point, but at least
for the moment there still seem to be some performance advantages to rendering
onscreen in most cases.
2011-08-24 11:58:14 +02:00
Henri Verbeet
9de5372036 wined3d: Introduce a function to update a swapchain's render_to_fbo field. 2011-08-23 16:53:51 +02:00
Henri Verbeet
33fafc6166 wined3d: Get rid of context_bind_fbo() calls outside context.c. 2011-08-01 11:16:12 +02:00
Henri Verbeet
c2ede1d4c8 wined3d: Only invalidate state for the current context in swapchain_blit(). 2011-07-27 11:51:50 +02:00
Henri Verbeet
2b789778fd wined3d: Make the swapchain parameter to swapchain_blit() const. 2011-07-15 10:08:21 +02:00
Henri Verbeet
a86785d065 wined3d: Make the swapchain parameter to x11_copy_to_screen() const. 2011-07-12 11:35:05 +02:00
Henri Verbeet
4671f86cd6 wined3d: Make the context parameter to the get_drawable_size() callback const. 2011-07-07 12:31:34 +02:00
Henri Verbeet
590505c0a4 wined3d: Make context_create() work if the window is already destroyed. 2011-07-06 11:14:16 +02:00
Stefan Dösinger
cd96c59d91 wined3d: Track framebuffer changes. 2011-07-05 17:33:43 +02:00
Henri Verbeet
b1664a2c85 wined3d: Get rid of some IWineD3D* references. 2011-07-04 13:44:41 +02:00
Henri Verbeet
ebcf08e59a wined3d: Properly destroy contexts not owned by the implcit swapchain.
In particular, set num_contexts to 0 in the swapchain that owns the contexts.
2011-06-28 10:18:37 -05:00
Henri Verbeet
c8f26a1345 wined3d: Rename IWineD3DDeviceImpl_MarkStateDirty() to device_invalidate_state(). 2011-06-06 16:18:41 +02:00
Piotr Pawłow
bc9407a452 wined3d: Set container of swapchain surfaces to WINED3D_CONTAINER_NONE in swapchain_init() error path. 2011-06-02 16:22:44 +02:00
Henri Verbeet
aba42d1fa5 wined3d: Introduce a separate structure for framebuffer state. 2011-05-19 10:07:57 +02:00
Henri Verbeet
3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Alexandre Julliard
599d09b08c wined3d: Always create the software cursor. 2011-05-17 10:17:31 +02:00
Henri Verbeet
0e0e5c3e38 wined3d: Get rid of the IWineD3DDevice typedefs. 2011-05-17 10:06:23 +02:00
Henri Verbeet
8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet
00a5f38595 wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
Francois Gouget
5920de5ffb Assorted spelling and case fixes. 2011-05-09 12:09:27 +02:00
Henri Verbeet
c4b73c4550 wined3d: Get rid of the IWineD3DSurface typedefs. 2011-04-29 16:52:13 +02:00
Henri Verbeet
1c1de920e3 wined3d: Remove COM from the surface implementation. 2011-04-29 16:52:13 +02:00
Matteo Bruni
a3c12c5be4 wined3d: Fallback to our private window when context activation fails otherwise. 2011-04-20 16:31:48 +02:00
Henri Verbeet
d30da7ae39 wined3d: Get rid of the IWineD3DSwapChain typedefs. 2011-04-14 17:13:57 +02:00
Henri Verbeet
3ec19590d5 wined3d: Remove COM from the swapchain implementation. 2011-04-14 17:13:57 +02:00
Henri Verbeet
178061d3c1 wined3d: Merge the GL and GDI swapchain vtbls. 2011-04-14 17:13:56 +02:00
Henri Verbeet
7ace689742 wined3d: Take hDestWindowOverride into account in IWineGDISwapChainImpl_Present(). 2011-04-13 14:13:52 +02:00