Robert Shearman
f2eb2d2309
oleaut: Move the processing of functions in SLTG typelibs into a
...
separate function and use it when processing dispinterfaces.
2006-07-05 11:48:03 +02:00
Robert Shearman
8a50262fdb
oleaut: Move the initialisation of memidConstructor and
...
memidDestructor of type infos to the common ITypeInfo creation
function.
Remove the WARN message as this functionality isn't implemented in
native either.
2006-07-05 11:47:52 +02:00
Robert Shearman
92b468e810
oleaut: Process references for SLTG dispatch types.
2006-07-05 11:46:20 +02:00
Robert Shearman
e4188e8846
oleaut: Abstract out the processing of variables in SLTG typelib components to a common function.
2006-07-05 11:46:07 +02:00
Robert Shearman
bc6acf5c1d
oleaut: Process references when parsing SLTG alias types.
2006-07-05 11:45:35 +02:00
Robert Shearman
23e089a09f
oleaut: Rename SLTG_DoType to SLTG_DoElem and split out the common TYPEDESC generating code to SLTG_DoType.
...
Process SLTG alias types with SLTG_DoType as the data is stored in the
same format as in other components of the typelib.
2006-07-05 11:45:22 +02:00
Robert Shearman
663fb8bd56
oleaut: The SLTG_MemberHeader and SLTG_TypeInfoTail structures are
...
common to all elements, so move the processing of these from the
individual element processing.
Improve SLTG alias processing.
2006-07-05 11:45:08 +02:00
Robert Shearman
283049b8fc
oleaut: Document some more members of SLTG_TypeInfoTail.
2006-07-05 11:44:33 +02:00
Robert Shearman
cc5aceb4f0
advapi32: Fix the service function being called when extended is
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either set or not set (reported by Andrey Turkin).
2006-07-05 11:44:27 +02:00
Huw Davies
85ed9a5905
rpcrt4: Don't advance the buffer for FC_STRUCTPAD2.
2006-07-05 11:44:19 +02:00
Dmitry Timoshkov
e7e6f10997
winex11.drv: Update Lithuanian keyboard layout to better match the X11 one.
2006-07-05 11:44:08 +02:00
Dmitry Timoshkov
081563e7ec
Avoid non-portable WCHAR[] constructs.
2006-07-05 11:43:55 +02:00
Ivan Gyurdiev
7e9fd0b4c1
wined3d: Add a function to print out D3DDECLUSAGE9 values.
2006-07-03 12:04:37 +02:00
Ivan Gyurdiev
0111e15e1f
wined3d: Fix faulty DCL trace.
2006-07-03 12:04:23 +02:00
Ivan Gyurdiev
1bfec25031
wined3d: Resync ARB mnxn function with GLSL mnxn function.
2006-07-03 12:04:09 +02:00
Ivan Gyurdiev
fd896d8652
wined3d: Use shader_get_regtype() in register counting pass.
2006-07-03 12:03:58 +02:00
Ivan Gyurdiev
d06e13db99
wined3d: Move SHADER_ARB code into arb_program_shader.c.
2006-07-03 12:03:31 +02:00
Ivan Gyurdiev
fce0c625f0
wined3d: Cleanup: print constants in device code.
2006-07-03 12:02:04 +02:00
Andrew Talbot
343597b336
winmm/winealsa: Write-strings warning fix.
2006-07-03 11:59:02 +02:00
Andrew Talbot
b93f547a1e
comctl32/tests: Write-strings warnings fix.
2006-07-03 11:58:41 +02:00
Hervé Poussineau
4f49201413
mapi32: Use kernel32 functions instead of the ntdll ones.
2006-07-03 11:58:11 +02:00
Jacek Caban
7027ed458b
shdocvw: Get rid of Mozilla ActiveX control dependency.
2006-07-03 11:58:02 +02:00
Jacek Caban
346d5bc7d0
mshtml: Added beginning IDM_BROWSEMODE implementation.
2006-07-03 11:54:25 +02:00
Jacek Caban
39d0dfa909
mshtml: Add trailing '\' to gecko_path if needed.
2006-07-03 11:53:58 +02:00
Mikołaj Zalewski
89b458dac7
shell32: Add an icon for delete confirmation.
2006-07-03 11:36:52 +02:00
Mikołaj Zalewski
cb0c81ae8c
shell32: Allow for custom icons in confirmation messages.
2006-07-03 11:35:29 +02:00
Mikołaj Zalewski
e5b9a79cbc
shell32: Pass the correct parent hwnd to confirmation dialogs.
2006-07-03 11:35:14 +02:00
Mikołaj Zalewski
9078c6af45
shell32: Remove the now unused SHELL_DeleteFileW.
2006-07-03 11:33:51 +02:00
Robert Shearman
123592f0c3
oleaut32: Fix parsing of hex numbers with 'e' in the string by moving
...
the exponent parsing to after the hex digit parsing.
2006-07-03 11:33:23 +02:00
Robert Shearman
19d4378a54
advapi32: Implement RegisterServiceCtrlHandleExW.
2006-07-03 11:33:13 +02:00
Andrew Talbot
cd9202d05b
setupapi/tests: Add trailing '\n's to ok() calls.
2006-06-30 21:08:17 +02:00
Paul Vriens
8f143f190c
Use the return value of register_key_guid.
2006-06-30 21:08:07 +02:00
Stefan Dösinger
77448f588b
wined3d: Perform sanity checks on the rectangle in LockRect.
2006-06-30 20:44:27 +02:00
Piotr Caban
2abfc391b4
ddraw: Added missing '\n' in debug traces.
2006-06-30 20:44:14 +02:00
Piotr Caban
02479df343
quartz: Fixed crash in releasing uninitializes pAlloc and pReader.
2006-06-30 20:44:08 +02:00
Robert Shearman
628371021b
ole32: When CoLockObjectExternal with fLock=TRUE is used on an object
...
that hasn't yet been marshaled then it should create a new stub
manager.
2006-06-30 20:44:02 +02:00
Robert Shearman
2fa3cc03a5
oleaut32: Fix a typo where the FIXME doesn't match the code.
2006-06-30 20:43:56 +02:00
Robert Shearman
e7df38c27f
rpcrt4: Add a stub for RpcMgmtSetServerStackSize.
2006-06-30 20:43:53 +02:00
Robert Shearman
52aaddcd34
advapi32: Implement RegDisablePredefinedCache.
2006-06-30 20:43:49 +02:00
Paul Vriens
8a42a8c11a
ntdll: Fix return codes for NtCreateKey (with tests).
2006-06-30 20:43:41 +02:00
James Hawkins
ad064915c9
shlwapi: Add tests for PathFindExtensionA.
2006-06-30 20:43:18 +02:00
James Hawkins
b333f0c4d2
shlwapi: Add tests for PathCanonicalize.
2006-06-30 20:43:09 +02:00
Mikołaj Zalewski
86fe1a0d5f
shell32: Use SHFileOperationW to delete files.
2006-06-30 20:42:58 +02:00
Ivan Leo
48374cf630
shell32/tests: Comment out a test that crashes on windows nt 4.0.
2006-06-30 20:42:43 +02:00
Stefan Dösinger
b0c7bee2ef
ddraw: Fix some material related bugs.
2006-06-30 20:42:27 +02:00
Stefan Dösinger
44ace22445
ddraw: Matrix values in the execute buffer are handles.
2006-06-30 20:42:13 +02:00
Dmitry Timoshkov
97c350b438
winex11.drv: Update window's full screen state on the resolution
...
change as well as on the window resize event.
2006-06-29 14:54:29 +02:00
Dmitry Timoshkov
b2686ad2dd
include: Move appropriate parts of winpos.h to winuser.h and win.h,
...
remove winpos.h afterwards.
2006-06-29 14:48:42 +02:00
Maarten Lankhorst
d2ee3872e3
cryptnet: Implement a stub cryptnet dll.
2006-06-29 14:41:51 +02:00
Jason Green
4fbe97e5e7
wined3d: Fix a few GLSL shader instruction translations.
...
This fixes the translations for a few instructions in GLSL and allows
Cubemap sampling in pixel shaders < 2.0. It makes some of the
lighting on textures in Half Life 2 look better, including some of the
water effects. It's not perfect yet, but much closer now.
2006-06-29 14:41:01 +02:00