/* * DirectMusic Software Synth Definitions * * Copyright (C) 2003 Rok Mandeljc * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __WINE_DMUSIC_SOFTWARESYNTH_H #define __WINE_DMUSIC_SOFTWARESYNTH_H #include "dmusicc.h" /***************************************************************************** * Definitions */ #define REGSTR_PATH_SOFTWARESYNTHS "Software\\Microsoft\\DirectMusic\\SoftwareSynths" #define REFRESH_F_LASTBUFFER 0x00000001 /***************************************************************************** * Predeclare the interfaces */ DEFINE_GUID(IID_IDirectMusicSynth, 0x9823661,0x5c85,0x11d2,0xaf,0xa6,0x0,0xaa,0x0,0x24,0xd8,0xb6); typedef struct IDirectMusicSynth IDirectMusicSynth, *LPDIRECTMUSICSYNTH; DEFINE_GUID(IID_IDirectMusicSynth8, 0x53cab625,0x2711,0x4c9f,0x9d,0xe7,0x1b,0x7f,0x92,0x5f,0x6f,0xc8); typedef struct IDirectMusicSynth8 IDirectMusicSynth8, *LPDIRECTMUSICSYNTH8; DEFINE_GUID(IID_IDirectMusicSynthSink, 0x9823663,0x5c85,0x11d2,0xaf,0xa6,0x0,0xaa, 0x0,0x24,0xd8,0xb6); typedef struct IDirectMusicSynthSink IDirectMusicSynthSink, *LPDIRECTMUSICSYNTHSINK; DEFINE_GUID(GUID_DMUS_PROP_SetSynthSink, 0x0a3a5ba5,0x37b6,0x11d2,0xb9,0xf9,0x00,0x00,0xf8,0x75,0xac,0x12); DEFINE_GUID(GUID_DMUS_PROP_SinkUsesDSound, 0xbe208857,0x8952,0x11d2,0xba,0x1c,0x00,0x00,0xf8,0x75,0xac,0x12); /***************************************************************************** * Structures */ #ifndef _DMUS_VOICE_STATE_DEFINED #define _DMUS_VOICE_STATE_DEFINED typedef struct _DMUS_VOICE_STATE { BOOL bExists; SAMPLE_POSITION spPosition; } DMUS_VOICE_STATE; #endif /* _DMUS_VOICE_STATE_DEFINED */ /***************************************************************************** * IDirectMusicSynth interface */ #undef INTERFACE #define INTERFACE IDirectMusicSynth #define IDirectMusicSynth_METHODS \ /*** IDirectMusicSynth methods ***/ \ STDMETHOD(Open)(THIS_ LPDMUS_PORTPARAMS pPortParams) PURE; \ STDMETHOD(Close)(THIS) PURE; \ STDMETHOD(SetNumChannelGroups)(THIS_ DWORD dwGroups) PURE; \ STDMETHOD(Download)(THIS_ LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree) PURE; \ STDMETHOD(Unload)(THIS_ HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData) PURE; \ STDMETHOD(PlayBuffer)(THIS_ REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer) PURE; \ STDMETHOD(GetRunningStats)(THIS_ LPDMUS_SYNTHSTATS pStats) PURE; \ STDMETHOD(GetPortCaps)(THIS_ LPDMUS_PORTCAPS pCaps) PURE; \ STDMETHOD(SetMasterClock)(THIS_ IReferenceClock *pClock) PURE; \ STDMETHOD(GetLatencyClock)(THIS_ IReferenceClock **ppClock) PURE; \ STDMETHOD(Activate)(THIS_ BOOL fEnable) PURE; \ STDMETHOD(SetSynthSink)(THIS_ IDirectMusicSynthSink *pSynthSink) PURE; \ STDMETHOD(Render)(THIS_ short *pBuffer, DWORD dwLength, LONGLONG llPosition) PURE; \ STDMETHOD(SetChannelPriority)(THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE; \ STDMETHOD(GetChannelPriority)(THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE; \ STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz) PURE; \ STDMETHOD(GetAppend)(THIS_ DWORD *pdwAppend) PURE; /*** IDirectMusicSynth methods ***/ #define IDirectMusicSynth_IMETHODS \ IUnknown_IMETHODS \ IDirectMusicSynth_METHODS ICOM_DEFINE(IDirectMusicSynth,IUnknown) #undef INTERFACE #ifdef COBJMACROS /*** IUnknown methods ***/ #define IDirectMusicSynth_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectMusicSynth_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectMusicSynth_Release(p) (p)->lpVtbl->Release(p) /*** IDirectMusicSynth methods ***/ #define IDirectMusicSynth_Open(p,a) (p)->lpVtbl->Open(p,a) #define IDirectMusicSynth_Close(p) (p)->lpVtbl->Close(p) #define IDirectMusicSynth_SetNumChannelGroups(p,a) (p)->lpVtbl->SetNumChannelGroups(p,a) #define IDirectMusicSynth_Download(p,a,b,c) (p)->lpVtbl->Download(p,a,b,c) #define IDirectMusicSynth_Unload(p,a,b,c) (p)->lpVtbl->Unload(p,a,b,c) #define IDirectMusicSynth_PlayBuffer(p,a,b,c) (p)->lpVtbl->PlayBuffer(p,a,b,c) #define IDirectMusicSynth_GetRunningStats(p,a) (p)->lpVtbl->GetRunningStats(p,a) #define IDirectMusicSynth_GetPortCaps(p,a) (p)->lpVtbl->GetPortCaps(p,a) #define IDirectMusicSynth_SetMasterClock(p,a) (p)->lpVtbl->SetMasterClock(p,a) #define IDirectMusicSynth_GetLatencyClock(p,a) (p)->lpVtbl->GetLatencyClock(p,a) #define IDirectMusicSynth_Activate(p,a) (p)->lpVtbl->Activate(p,a) #define IDirectMusicSynth_SetSynthSink(p,a) (p)->lpVtbl->SetSynthSink(p,a) #define IDirectMusicSynth_Render(p,a,b,c) (p)->lpVtbl->Render(p,a,b,c) #define IDirectMusicSynth_SetChannelPriority(p,a,b,c) (p)->lpVtbl->SetChannelPriority(p,a,b,c) #define IDirectMusicSynth_GetChannelPriority(p,a,b,c) (p)->lpVtbl->GetChannelPriority(p,a,b,c) #define IDirectMusicSynth_GetFormat(p,a,b) (p)->lpVtbl->GetFormat(p,a,b) #define IDirectMusicSynth_GetAppend(p,a) (p)->lpVtbl->GetAppend(p,a) #endif /***************************************************************************** * IDirectMusicSynth8 interface */ #undef INTERFACE #define INTERFACE IDirectMusicSynth8 #define IDirectMusicSynth8_METHODS \ /*** IDirectMusicSynth8 methods ***/ \ STDMETHOD(PlayVoice)(THIS_ REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd) PURE; \ STDMETHOD(StopVoice)(THIS_ REFERENCE_TIME rt, DWORD dwVoiceId) PURE; \ STDMETHOD(GetVoiceState)(THIS_ DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[]) PURE; \ STDMETHOD(Refresh)(THIS_ DWORD dwDownloadID, DWORD dwFlags) PURE; \ STDMETHOD(AssignChannelToBuses)(THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses) PURE; /*** IDirectMusicSynth methods ***/ #define IDirectMusicSynth8_IMETHODS \ IUnknown_IMETHODS \ IDirectMusicSynth_METHODS \ IDirectMusicSynth8_METHODS ICOM_DEFINE(IDirectMusicSynth8,IDirectMusicSynth) #undef INTERFACE #ifdef COBJMACROS /*** IUnknown methods ***/ #define IDirectMusicSynth8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectMusicSynth8_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectMusicSynth8_Release(p) (p)->lpVtbl->Release(p) /*** IDirectMusicSynth methods ***/ #define IDirectMusicSynth8_Open(p,a) (p)->lpVtbl->Open(p,a) #define IDirectMusicSynth8_Close(p) (p)->lpVtbl->Close(p) #define IDirectMusicSynth8_SetNumChannelGroups(p,a) (p)->lpVtbl->SetNumChannelGroups(p,a) #define IDirectMusicSynth8_Download(p,a,b,c) (p)->lpVtbl->Download(p,a,b,c) #define IDirectMusicSynth8_Unload(p,a,b,c) (p)->lpVtbl->Unload(p,a,b,c) #define IDirectMusicSynth8_PlayBuffer(p,a,b,c) (p)->lpVtbl->PlayBuffer(p,a,b,c) #define IDirectMusicSynth8_GetRunningStats(p,a) (p)->lpVtbl->GetRunningStats(p,a) #define IDirectMusicSynth8_GetPortCaps(p,a) (p)->lpVtbl->GetPortCaps(p,a) #define IDirectMusicSynth8_SetMasterClock(p,a) (p)->lpVtbl->SetMasterClock(p,a) #define IDirectMusicSynth8_GetLatencyClock(p,a) (p)->lpVtbl->GetLatencyClock(p,a) #define IDirectMusicSynth8_Activate(p,a) (p)->lpVtbl->Activate(p,a) #define IDirectMusicSynth8_SetSynthSink(p,a) (p)->lpVtbl->SetSynthSink(p,a) #define IDirectMusicSynth8_Render(p,a,b,c) (p)->lpVtbl->Render(p,a,b,c) #define IDirectMusicSynth8_SetChannelPriority(p,a,b,c) (p)->lpVtbl->SetChannelPriority(p,a,b,c) #define IDirectMusicSynth8_GetChannelPriority(p,a,b,c) (p)->lpVtbl->GetChannelPriority(p,a,b,c) #define IDirectMusicSynth8_GetFormat(p,a,b) (p)->lpVtbl->GetFormat(p,a,b) #define IDirectMusicSynth8_GetAppend(p,a) (p)->lpVtbl->GetAppend(p,a) /*** IDirectMusicSynth8 methods ***/ #define IDirectMusicSynth8_PlayVoice(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->PlayVoice(p,a,b,c,d,e,f,g,h,i,j) #define IDirectMusicSynth8_StopVoice(p,a,b) (p)->lpVtbl->StopVoice(p,a,b) #define IDirectMusicSynth8_GetVoiceState(p,a,b,c) (p)->lpVtbl->GetVoiceState(p,a,b,c) #define IDirectMusicSynth8_Refresh(p,a,b) (p)->lpVtbl->Refresh(p,a,b) #define IDirectMusicSynth8_AssignChannelToBuses(p,a,b,c,d) (p)->lpVtbl->AssignChannelToBuses(p,a,b,c,d) #endif /***************************************************************************** * IDirectMusicSynthSink interface */ #undef INTERFACE #define INTERFACE IDirectMusicSynthSink #define IDirectMusicSynthSink_METHODS \ /*** IDirectMusicSynthSink methods ***/ \ STDMETHOD(Init)(THIS_ IDirectMusicSynth *pSynth) PURE; \ STDMETHOD(SetMasterClock)(THIS_ IReferenceClock *pClock) PURE; \ STDMETHOD(GetLatencyClock)(THIS_ IReferenceClock **ppClock) PURE; \ STDMETHOD(Activate)(THIS_ BOOL fEnable) PURE; \ STDMETHOD(SampleToRefTime)(THIS_ LONGLONG llSampleTime, REFERENCE_TIME *prfTime) PURE; \ STDMETHOD(RefTimeToSample)(THIS_ REFERENCE_TIME rfTime, LONGLONG *pllSampleTime) PURE; \ STDMETHOD(SetDirectSound)(THIS_ LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer) PURE; \ STDMETHOD(GetDesiredBufferSize)(THIS_ LPDWORD pdwBufferSizeInSamples) PURE; /*** IDirectMusicSynthSink methods ***/ #define IDirectMusicSynthSink_IMETHODS \ IUnknown_IMETHODS \ IDirectMusicSynthSink_METHODS ICOM_DEFINE(IDirectMusicSynthSink,IUnknown) #undef INTERFACE #ifdef COBJMACROS /*** IUnknown methods ***/ #define IDirectMusicSynthSink_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectMusicSynthSink_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectMusicSynthSink_Release(p) (p)->lpVtbl->Release(p) /*** IDirectMusicSynth methods ***/ #define IDirectMusicSynthSink_Init(p,a) (p)->lpVtbl->Init(p,a) #define IDirectMusicSynthSink_SetMasterClock(p,a) (p)->lpVtbl->SetMasterClock(p,a) #define IDirectMusicSynthSink_GetLatencyClock(p,a) (p)->lpVtbl->GetLatencyClock(p,a) #define IDirectMusicSynthSink_Activate(p,a) (p)->lpVtbl->Activate(p,a) #define IDirectMusicSynthSink_SampleToRefTime(p,a,b) (p)->lpVtbl->SampleToRefTime(p,a,b) #define IDirectMusicSynthSink_RefTimeToSample(p,a,b) (p)->lpVtbl->RefTimeToSample(p,a,b) #define IDirectMusicSynthSink_SetDirectSound(p,a,b) (p)->lpVtbl->SetDirectSound(p,a,b) #define IDirectMusicSynthSink_GetDesiredBufferSize(p,a) (p)->lpVtbl->GetDesiredBufferSize(p,a) #endif #endif /* __WINE_DMUSIC_SOFTWARESYNTH_H */