/* * GDI functions * * Copyright 1993 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include #include #include #include "windef.h" #include "wingdi.h" #include "winreg.h" #include "winerror.h" #include "bitmap.h" #include "local.h" #include "palette.h" #include "gdi.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(gdi); #define HGDIOBJ_32(h16) ((HGDIOBJ)(ULONG_PTR)(h16)) /*********************************************************************** * GDI stock objects */ static const LOGBRUSH WhiteBrush = { BS_SOLID, RGB(255,255,255), 0 }; static const LOGBRUSH BlackBrush = { BS_SOLID, RGB(0,0,0), 0 }; static const LOGBRUSH NullBrush = { BS_NULL, 0, 0 }; /* FIXME: these should perhaps be BS_HATCHED, at least for 1 bitperpixel */ static const LOGBRUSH LtGrayBrush = { BS_SOLID, RGB(192,192,192), 0 }; static const LOGBRUSH GrayBrush = { BS_SOLID, RGB(128,128,128), 0 }; /* This is BS_HATCHED, for 1 bitperpixel. This makes the spray work in pbrush */ /* See HatchBrushes in x11drv for the HS_DIAGCROSS+1 hack */ static const LOGBRUSH DkGrayBrush = { BS_HATCHED, RGB(0,0,0), (HS_DIAGCROSS+1) }; static const LOGPEN WhitePen = { PS_SOLID, { 0, 0 }, RGB(255,255,255) }; static const LOGPEN BlackPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) }; static const LOGPEN NullPen = { PS_NULL, { 0, 0 }, 0 }; /* reserve one extra entry for the stock default bitmap */ /* this is what Windows does too */ #define NB_STOCK_OBJECTS (STOCK_LAST+2) static HGDIOBJ stock_objects[NB_STOCK_OBJECTS]; static SYSLEVEL GDI_level = { CRITICAL_SECTION_INIT("GDI_level"), 3 }; static WORD GDI_HeapSel; inline static BOOL get_bool(char *buffer) { return (buffer[0] == 'y' || buffer[0] == 'Y' || buffer[0] == 't' || buffer[0] == 'T' || buffer[0] == '1'); } /**************************************************************************** * * language-independent stock fonts * */ static const LOGFONTW OEMFixedFont = { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, OEM_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }; static const LOGFONTW AnsiFixedFont = { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }; static const LOGFONTW AnsiVarFont = { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }; /****************************************************************************** * * language-dependent stock fonts * * 'ANSI' charset and 'DEFAULT' charset is not same. * The chars in CP_ACP should be drawn with 'DEFAULT' charset. * 'ANSI' charset seems to be identical with ISO-8859-1. * 'DEFAULT' charset is a language-dependent charset. * * 'System' font seems to be an alias for language-dependent font. */ /* * language-dependenet stock fonts for all known charsets * please see TranslateCharsetInfo (objects/font.c) and * CharsetBindingInfo (graphics/x11drv/xfont.c), * and modify entries for your language if needed. */ struct DefaultFontInfo { UINT charset; LOGFONTW SystemFont; LOGFONTW DeviceDefaultFont; LOGFONTW SystemFixedFont; LOGFONTW DefaultGuiFont; }; static const struct DefaultFontInfo default_fonts[] = { { ANSI_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }, }, { EASTEUROPE_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }, }, { RUSSIAN_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }, }, { GREEK_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }, }, { TURKISH_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }, }, { HEBREW_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }, }, { ARABIC_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }, }, { BALTIC_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }, }, { THAI_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }, }, { SHIFTJIS_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','P',' ','g','o','t','h','i','c','\0'} /* FIXME: Is this correct? */ }, }, { GB2312_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','o','n','g','\0'} /* FIXME: Is this correct? */ }, }, { HANGEUL_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'G','u','l','i','m'}, }, }, { CHINESEBIG5_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} /* FIXME - what is the native font??? */ }, }, { JOHAB_CHARSET, { /* System */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','M','i','n','g','l','i','u','\0'} /* FIXME: Is this correct? */ }, }, }; /****************************************************************************** * get_default_fonts */ static const struct DefaultFontInfo* get_default_fonts(UINT charset) { int n; for(n=0;n<(sizeof(default_fonts)/sizeof(default_fonts[0]));n++) { if ( default_fonts[n].charset == charset ) return &default_fonts[n]; } FIXME( "unhandled charset 0x%08x - use ANSI_CHARSET for default stock objects\n", charset ); return &default_fonts[0]; } /****************************************************************************** * get_default_charset (internal) * * get the language-dependent charset that can handle CP_ACP correctly. */ static UINT get_default_charset( void ) { CHARSETINFO csi; UINT uACP; uACP = GetACP(); csi.ciCharset = ANSI_CHARSET; if ( ! TranslateCharsetInfo( (LPDWORD)uACP, &csi, TCI_SRCCODEPAGE ) ) { FIXME( "unhandled codepage %u - use ANSI_CHARSET for default stock objects\n", uACP ); return ANSI_CHARSET; } return csi.ciCharset; } /****************************************************************************** * create_stock_font */ static HFONT create_stock_font( char const *fontName, const LOGFONTW *font, HKEY hkey ) { LOGFONTW lf; char key[256]; char buffer[MAX_PATH]; DWORD type, count; if (!hkey) return CreateFontIndirectW( font ); lf = *font; sprintf(key, "%s.Height", fontName); count = sizeof(buffer); if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count)) lf.lfHeight = atoi(buffer); sprintf(key, "%s.Bold", fontName); count = sizeof(buffer); if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count)) lf.lfWeight = get_bool(buffer) ? FW_BOLD : FW_NORMAL; sprintf(key, "%s.Italic", fontName); count = sizeof(buffer); if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count)) lf.lfItalic = get_bool(buffer); sprintf(key, "%s.Underline", fontName); count = sizeof(buffer); if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count)) lf.lfUnderline = get_bool(buffer); sprintf(key, "%s.StrikeOut", fontName); count = sizeof(buffer); if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count)) lf.lfStrikeOut = get_bool(buffer); return CreateFontIndirectW( &lf ); } #define TRACE_SEC(handle,text) \ TRACE("(%p): " text " %ld\n", (handle), GDI_level.crst.RecursionCount) /*********************************************************************** * inc_ref_count * * Increment the reference count of a GDI object. */ inline static void inc_ref_count( HGDIOBJ handle ) { GDIOBJHDR *header; if ((header = GDI_GetObjPtr( handle, MAGIC_DONTCARE ))) { header->dwCount++; GDI_ReleaseObj( handle ); } } /*********************************************************************** * dec_ref_count * * Decrement the reference count of a GDI object. */ inline static void dec_ref_count( HGDIOBJ handle ) { GDIOBJHDR *header; if ((header = GDI_GetObjPtr( handle, MAGIC_DONTCARE ))) { if (header->dwCount) header->dwCount--; if (header->dwCount != 0x80000000) GDI_ReleaseObj( handle ); else { /* handle delayed DeleteObject*/ header->dwCount = 0; GDI_ReleaseObj( handle ); TRACE( "executing delayed DeleteObject for %p\n", handle ); DeleteObject( handle ); } } } /*********************************************************************** * GDI_Init * * GDI initialization. */ BOOL GDI_Init(void) { HINSTANCE16 instance; HKEY hkey; GDIOBJHDR *ptr; const struct DefaultFontInfo* deffonts; int i; if (RegOpenKeyA(HKEY_LOCAL_MACHINE, "Software\\Wine\\Wine\\Config\\Tweak.Fonts", &hkey)) hkey = 0; /* create GDI heap */ if ((instance = LoadLibrary16( "GDI.EXE" )) >= 32) GDI_HeapSel = instance | 7; /* create stock objects */ stock_objects[WHITE_BRUSH] = CreateBrushIndirect( &WhiteBrush ); stock_objects[LTGRAY_BRUSH] = CreateBrushIndirect( &LtGrayBrush ); stock_objects[GRAY_BRUSH] = CreateBrushIndirect( &GrayBrush ); stock_objects[DKGRAY_BRUSH] = CreateBrushIndirect( &DkGrayBrush ); stock_objects[BLACK_BRUSH] = CreateBrushIndirect( &BlackBrush ); stock_objects[NULL_BRUSH] = CreateBrushIndirect( &NullBrush ); stock_objects[WHITE_PEN] = CreatePenIndirect( &WhitePen ); stock_objects[BLACK_PEN] = CreatePenIndirect( &BlackPen ); stock_objects[NULL_PEN] = CreatePenIndirect( &NullPen ); stock_objects[DEFAULT_PALETTE] = PALETTE_Init(); stock_objects[DEFAULT_BITMAP] = CreateBitmap( 1, 1, 1, 1, NULL ); /* language-independent stock fonts */ stock_objects[OEM_FIXED_FONT] = create_stock_font( "OEMFixed", &OEMFixedFont, hkey ); stock_objects[ANSI_FIXED_FONT] = create_stock_font( "AnsiFixed", &AnsiFixedFont, hkey ); stock_objects[ANSI_VAR_FONT] = create_stock_font( "AnsiVar", &AnsiVarFont, hkey ); /* language-dependent stock fonts */ deffonts = get_default_fonts(get_default_charset()); stock_objects[SYSTEM_FONT] = create_stock_font( "System", &deffonts->SystemFont, hkey ); stock_objects[DEVICE_DEFAULT_FONT] = create_stock_font( "DeviceDefault", &deffonts->DeviceDefaultFont, hkey ); stock_objects[SYSTEM_FIXED_FONT] = create_stock_font( "SystemFixed", &deffonts->SystemFixedFont, hkey ); stock_objects[DEFAULT_GUI_FONT] = create_stock_font( "DefaultGui", &deffonts->DefaultGuiFont, hkey ); /* clear the NOSYSTEM bit on all stock objects*/ for (i = 0; i < NB_STOCK_OBJECTS; i++) { if (!stock_objects[i]) { if (i == 9) continue; /* there's no stock object 9 */ ERR( "could not create stock object %d\n", i ); return FALSE; } ptr = GDI_GetObjPtr( stock_objects[i], MAGIC_DONTCARE ); ptr->wMagic &= ~OBJECT_NOSYSTEM; GDI_ReleaseObj( stock_objects[i] ); } if (hkey) RegCloseKey( hkey ); WineEngInit(); return TRUE; } #define FIRST_LARGE_HANDLE 16 #define MAX_LARGE_HANDLES ((GDI_HEAP_SIZE >> 2) - FIRST_LARGE_HANDLE) static GDIOBJHDR *large_handles[MAX_LARGE_HANDLES]; static int next_large_handle; /*********************************************************************** * alloc_large_heap * * Allocate a GDI handle from the large heap. Helper for GDI_AllocObject */ inline static GDIOBJHDR *alloc_large_heap( WORD size, HGDIOBJ *handle ) { int i; GDIOBJHDR *obj; for (i = next_large_handle + 1; i < MAX_LARGE_HANDLES; i++) if (!large_handles[i]) goto found; for (i = 0; i <= next_large_handle; i++) if (!large_handles[i]) goto found; *handle = 0; return NULL; found: if ((obj = HeapAlloc( GetProcessHeap(), 0, size ))) { large_handles[i] = obj; *handle = (HGDIOBJ)(ULONG_PTR)((i + FIRST_LARGE_HANDLE) << 2); next_large_handle = i; } return obj; } /*********************************************************************** * GDI_AllocObject */ void *GDI_AllocObject( WORD size, WORD magic, HGDIOBJ *handle, const struct gdi_obj_funcs *funcs ) { GDIOBJHDR *obj; HLOCAL16 hlocal; _EnterSysLevel( &GDI_level ); switch(magic) { default: if (GDI_HeapSel) { if (!(hlocal = LOCAL_Alloc( GDI_HeapSel, LMEM_MOVEABLE, size ))) goto error; assert( hlocal & 2 ); obj = (GDIOBJHDR *)LOCAL_Lock( GDI_HeapSel, hlocal ); *handle = (HGDIOBJ)(ULONG_PTR)hlocal; break; } /* fall through */ case DC_MAGIC: case DISABLED_DC_MAGIC: case META_DC_MAGIC: case METAFILE_MAGIC: case METAFILE_DC_MAGIC: case ENHMETAFILE_MAGIC: case ENHMETAFILE_DC_MAGIC: case MEMORY_DC_MAGIC: case BITMAP_MAGIC: case PALETTE_MAGIC: if (!(obj = alloc_large_heap( size, handle ))) goto error; break; } obj->hNext = 0; obj->wMagic = magic|OBJECT_NOSYSTEM; obj->dwCount = 0; obj->funcs = funcs; TRACE_SEC( *handle, "enter" ); return obj; error: _LeaveSysLevel( &GDI_level ); *handle = 0; return NULL; } /*********************************************************************** * GDI_ReallocObject * * The object ptr must have been obtained with GDI_GetObjPtr. * The new pointer must be released with GDI_ReleaseObj. */ void *GDI_ReallocObject( WORD size, HGDIOBJ handle, void *object ) { HGDIOBJ new_handle; if ((UINT_PTR)handle & 2) /* GDI heap handle */ { HLOCAL16 h = LOWORD(handle); LOCAL_Unlock( GDI_HeapSel, h ); if ((new_handle = (HGDIOBJ)(ULONG_PTR)LOCAL_ReAlloc( GDI_HeapSel, h, size, LMEM_MOVEABLE ))) { assert( new_handle == handle ); /* moveable handle cannot change */ return LOCAL_Lock( GDI_HeapSel, h ); } } else { int i = ((ULONG_PTR)handle >> 2) - FIRST_LARGE_HANDLE; if (i >= 0 && i < MAX_LARGE_HANDLES && large_handles[i]) { void *new_ptr = HeapReAlloc( GetProcessHeap(), 0, large_handles[i], size ); if (new_ptr) { large_handles[i] = new_ptr; return new_ptr; } } else ERR( "Invalid handle %p\n", handle ); } TRACE_SEC( handle, "leave" ); _LeaveSysLevel( &GDI_level ); return NULL; } /*********************************************************************** * GDI_FreeObject */ BOOL GDI_FreeObject( HGDIOBJ handle, void *ptr ) { GDIOBJHDR *object = ptr; object->wMagic = 0; /* Mark it as invalid */ object->funcs = NULL; if ((UINT_PTR)handle & 2) /* GDI heap handle */ { HLOCAL16 h = LOWORD(handle); LOCAL_Unlock( GDI_HeapSel, h ); LOCAL_Free( GDI_HeapSel, h ); } else /* large heap handle */ { int i = ((ULONG_PTR)handle >> 2) - FIRST_LARGE_HANDLE; if (i >= 0 && i < MAX_LARGE_HANDLES && large_handles[i]) { HeapFree( GetProcessHeap(), 0, large_handles[i] ); large_handles[i] = NULL; } else ERR( "Invalid handle %p\n", handle ); } TRACE_SEC( handle, "leave" ); _LeaveSysLevel( &GDI_level ); return TRUE; } /*********************************************************************** * GDI_GetObjPtr * * Return a pointer to the GDI object associated to the handle. * Return NULL if the object has the wrong magic number. * The object must be released with GDI_ReleaseObj. */ void *GDI_GetObjPtr( HGDIOBJ handle, WORD magic ) { GDIOBJHDR *ptr = NULL; _EnterSysLevel( &GDI_level ); if ((UINT_PTR)handle & 2) /* GDI heap handle */ { HLOCAL16 h = LOWORD(handle); ptr = (GDIOBJHDR *)LOCAL_Lock( GDI_HeapSel, h ); if (ptr) { if (((magic != MAGIC_DONTCARE) && (GDIMAGIC(ptr->wMagic) != magic)) || (GDIMAGIC(ptr->wMagic) < FIRST_MAGIC) || (GDIMAGIC(ptr->wMagic) > LAST_MAGIC)) { LOCAL_Unlock( GDI_HeapSel, h ); ptr = NULL; } } } else /* large heap handle */ { int i = ((UINT_PTR)handle >> 2) - FIRST_LARGE_HANDLE; if (i >= 0 && i < MAX_LARGE_HANDLES) { ptr = large_handles[i]; if (ptr && (magic != MAGIC_DONTCARE) && (GDIMAGIC(ptr->wMagic) != magic)) ptr = NULL; } } if (!ptr) { _LeaveSysLevel( &GDI_level ); SetLastError( ERROR_INVALID_HANDLE ); WARN( "Invalid handle %p\n", handle ); } else TRACE_SEC( handle, "enter" ); return ptr; } /*********************************************************************** * GDI_ReleaseObj * */ void GDI_ReleaseObj( HGDIOBJ handle ) { if ((UINT_PTR)handle & 2) LOCAL_Unlock( GDI_HeapSel, LOWORD(handle) ); TRACE_SEC( handle, "leave" ); _LeaveSysLevel( &GDI_level ); } /*********************************************************************** * GDI_CheckNotLock */ void GDI_CheckNotLock(void) { _CheckNotSysLevel( &GDI_level ); } /*********************************************************************** * DeleteObject (GDI32.@) */ BOOL WINAPI DeleteObject( HGDIOBJ obj ) { /* Check if object is valid */ GDIOBJHDR * header; if (HIWORD(obj)) return FALSE; if (!(header = GDI_GetObjPtr( obj, MAGIC_DONTCARE ))) return FALSE; if (!(header->wMagic & OBJECT_NOSYSTEM) && (header->wMagic >= FIRST_MAGIC) && (header->wMagic <= LAST_MAGIC)) { TRACE("Preserving system object %p\n", obj); GDI_ReleaseObj( obj ); return TRUE; } if (header->dwCount) { TRACE("delayed for %p because object in use, count %ld\n", obj, header->dwCount ); header->dwCount |= 0x80000000; /* mark for delete */ GDI_ReleaseObj( obj ); return TRUE; } TRACE("%p\n", obj ); /* Delete object */ if (header->funcs && header->funcs->pDeleteObject) return header->funcs->pDeleteObject( obj, header ); GDI_ReleaseObj( obj ); return FALSE; } /*********************************************************************** * GetStockObject (GDI32.@) */ HGDIOBJ WINAPI GetStockObject( INT obj ) { HGDIOBJ ret; if ((obj < 0) || (obj >= NB_STOCK_OBJECTS)) return 0; ret = stock_objects[obj]; TRACE("returning %p\n", ret ); return ret; } /*********************************************************************** * GetObject (GDI.82) */ INT16 WINAPI GetObject16( HANDLE16 handle16, INT16 count, LPVOID buffer ) { GDIOBJHDR * ptr; HGDIOBJ handle = HGDIOBJ_32( handle16 ); INT16 result = 0; TRACE("%p %d %p\n", handle, count, buffer ); if (!count) return 0; if (!(ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE ))) return 0; if (ptr->funcs && ptr->funcs->pGetObject16) result = ptr->funcs->pGetObject16( handle, ptr, count, buffer ); else SetLastError( ERROR_INVALID_HANDLE ); GDI_ReleaseObj( handle ); return result; } /*********************************************************************** * GetObjectA (GDI32.@) */ INT WINAPI GetObjectA( HANDLE handle, INT count, LPVOID buffer ) { GDIOBJHDR * ptr; INT result = 0; TRACE("%p %d %p\n", handle, count, buffer ); if (!count) return 0; if (!(ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE ))) return 0; if (ptr->funcs && ptr->funcs->pGetObjectA) result = ptr->funcs->pGetObjectA( handle, ptr, count, buffer ); else SetLastError( ERROR_INVALID_HANDLE ); GDI_ReleaseObj( handle ); return result; } /*********************************************************************** * GetObjectW (GDI32.@) */ INT WINAPI GetObjectW( HANDLE handle, INT count, LPVOID buffer ) { GDIOBJHDR * ptr; INT result = 0; TRACE("%p %d %p\n", handle, count, buffer ); if (!count) return 0; if (!(ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE ))) return 0; if (ptr->funcs && ptr->funcs->pGetObjectW) result = ptr->funcs->pGetObjectW( handle, ptr, count, buffer ); else SetLastError( ERROR_INVALID_HANDLE ); GDI_ReleaseObj( handle ); return result; } /*********************************************************************** * GetObjectType (GDI32.@) */ DWORD WINAPI GetObjectType( HANDLE handle ) { GDIOBJHDR * ptr; INT result = 0; TRACE("%p\n", handle ); if (!(ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE ))) return 0; switch(GDIMAGIC(ptr->wMagic)) { case PEN_MAGIC: result = OBJ_PEN; break; case BRUSH_MAGIC: result = OBJ_BRUSH; break; case BITMAP_MAGIC: result = OBJ_BITMAP; break; case FONT_MAGIC: result = OBJ_FONT; break; case PALETTE_MAGIC: result = OBJ_PAL; break; case REGION_MAGIC: result = OBJ_REGION; break; case DC_MAGIC: result = OBJ_DC; break; case META_DC_MAGIC: result = OBJ_METADC; break; case METAFILE_MAGIC: result = OBJ_METAFILE; break; case METAFILE_DC_MAGIC: result = OBJ_METADC; break; case ENHMETAFILE_MAGIC: result = OBJ_ENHMETAFILE; break; case ENHMETAFILE_DC_MAGIC: result = OBJ_ENHMETADC; break; case MEMORY_DC_MAGIC: result = OBJ_MEMDC; break; default: FIXME("Magic %04x not implemented\n", GDIMAGIC(ptr->wMagic) ); break; } GDI_ReleaseObj( handle ); return result; } /*********************************************************************** * GetCurrentObject (GDI32.@) */ HANDLE WINAPI GetCurrentObject(HDC hdc,UINT type) { HANDLE ret = 0; DC * dc = DC_GetDCPtr( hdc ); if (dc) { switch (type) { case OBJ_PEN: ret = dc->hPen; break; case OBJ_BRUSH: ret = dc->hBrush; break; case OBJ_PAL: ret = dc->hPalette; break; case OBJ_FONT: ret = dc->hFont; break; case OBJ_BITMAP: ret = dc->hBitmap; break; default: /* the SDK only mentions those above */ FIXME("(%p,%d): unknown type.\n",hdc,type); break; } GDI_ReleaseObj( hdc ); } return ret; } /*********************************************************************** * SelectObject (GDI32.@) */ HGDIOBJ WINAPI SelectObject( HDC hdc, HGDIOBJ handle ) { HGDIOBJ ret = 0; GDIOBJHDR *header = GDI_GetObjPtr( handle, MAGIC_DONTCARE ); if (!header) return 0; TRACE("hdc=%p %p\n", hdc, handle ); if (header->funcs && header->funcs->pSelectObject) { ret = header->funcs->pSelectObject( handle, header, hdc ); if (ret && ret != handle && (INT)ret > COMPLEXREGION) { inc_ref_count( handle ); dec_ref_count( ret ); } } GDI_ReleaseObj( handle ); return ret; } /*********************************************************************** * UnrealizeObject (GDI32.@) */ BOOL WINAPI UnrealizeObject( HGDIOBJ obj ) { BOOL result = TRUE; /* Check if object is valid */ GDIOBJHDR * header = GDI_GetObjPtr( obj, MAGIC_DONTCARE ); if (!header) return FALSE; TRACE("%p\n", obj ); /* Unrealize object */ if (header->funcs && header->funcs->pUnrealizeObject) result = header->funcs->pUnrealizeObject( obj, header ); GDI_ReleaseObj( obj ); return result; } /* Solid colors to enumerate */ static const COLORREF solid_colors[] = { RGB(0x00,0x00,0x00), RGB(0xff,0xff,0xff), RGB(0xff,0x00,0x00), RGB(0x00,0xff,0x00), RGB(0x00,0x00,0xff), RGB(0xff,0xff,0x00), RGB(0xff,0x00,0xff), RGB(0x00,0xff,0xff), RGB(0x80,0x00,0x00), RGB(0x00,0x80,0x00), RGB(0x80,0x80,0x00), RGB(0x00,0x00,0x80), RGB(0x80,0x00,0x80), RGB(0x00,0x80,0x80), RGB(0x80,0x80,0x80), RGB(0xc0,0xc0,0xc0) }; /*********************************************************************** * EnumObjects (GDI32.@) */ INT WINAPI EnumObjects( HDC hdc, INT nObjType, GOBJENUMPROC lpEnumFunc, LPARAM lParam ) { INT i, retval = 0; LOGPEN pen; LOGBRUSH brush; TRACE("%p %d %p %08lx\n", hdc, nObjType, lpEnumFunc, lParam ); switch(nObjType) { case OBJ_PEN: /* Enumerate solid pens */ for (i = 0; i < sizeof(solid_colors)/sizeof(solid_colors[0]); i++) { pen.lopnStyle = PS_SOLID; pen.lopnWidth.x = 1; pen.lopnWidth.y = 0; pen.lopnColor = solid_colors[i]; retval = lpEnumFunc( &pen, lParam ); TRACE("solid pen %08lx, ret=%d\n", solid_colors[i], retval); if (!retval) break; } break; case OBJ_BRUSH: /* Enumerate solid brushes */ for (i = 0; i < sizeof(solid_colors)/sizeof(solid_colors[0]); i++) { brush.lbStyle = BS_SOLID; brush.lbColor = solid_colors[i]; brush.lbHatch = 0; retval = lpEnumFunc( &brush, lParam ); TRACE("solid brush %08lx, ret=%d\n", solid_colors[i], retval); if (!retval) break; } /* Now enumerate hatched brushes */ if (retval) for (i = HS_HORIZONTAL; i <= HS_DIAGCROSS; i++) { brush.lbStyle = BS_HATCHED; brush.lbColor = RGB(0,0,0); brush.lbHatch = i; retval = lpEnumFunc( &brush, lParam ); TRACE("hatched brush %d, ret=%d\n", i, retval); if (!retval) break; } break; default: /* FIXME: implement Win32 types */ WARN("(%d): Invalid type\n", nObjType ); break; } return retval; } /*********************************************************************** * IsGDIObject (GDI.462) * * returns type of object if valid (W95 system programming secrets p. 264-5) */ BOOL16 WINAPI IsGDIObject16( HGDIOBJ16 handle16 ) { UINT16 magic = 0; HGDIOBJ handle = HGDIOBJ_32( handle16 ); GDIOBJHDR *object = GDI_GetObjPtr( handle, MAGIC_DONTCARE ); if (object) { magic = GDIMAGIC(object->wMagic) - PEN_MAGIC + 1; GDI_ReleaseObj( handle ); } return magic; } /*********************************************************************** * SetObjectOwner (GDI32.@) */ void WINAPI SetObjectOwner( HGDIOBJ handle, HANDLE owner ) { /* Nothing to do */ } /*********************************************************************** * MakeObjectPrivate (GDI.463) * * What does that mean ? * Some little docu can be found in "Undocumented Windows", * but this is basically useless. * At least we know that this flags the GDI object's wMagic * with 0x2000 (OBJECT_PRIVATE), so we just do it. * But Wine doesn't react on that yet. */ void WINAPI MakeObjectPrivate16( HGDIOBJ16 handle16, BOOL16 private ) { HGDIOBJ handle = HGDIOBJ_32( handle16 ); GDIOBJHDR *ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE ); if (!ptr) { ERR("invalid GDI object %p !\n", handle); return; } ptr->wMagic |= OBJECT_PRIVATE; GDI_ReleaseObj( handle ); } /*********************************************************************** * GdiFlush (GDI32.@) */ BOOL WINAPI GdiFlush(void) { return TRUE; /* FIXME */ } /*********************************************************************** * GdiGetBatchLimit (GDI32.@) */ DWORD WINAPI GdiGetBatchLimit(void) { return 1; /* FIXME */ } /*********************************************************************** * GdiSetBatchLimit (GDI32.@) */ DWORD WINAPI GdiSetBatchLimit( DWORD limit ) { return 1; /* FIXME */ } /*********************************************************************** * GdiSeeGdiDo (GDI.452) */ DWORD WINAPI GdiSeeGdiDo16( WORD wReqType, WORD wParam1, WORD wParam2, WORD wParam3 ) { switch (wReqType) { case 0x0001: /* LocalAlloc */ return LOCAL_Alloc( GDI_HeapSel, wParam1, wParam3 ); case 0x0002: /* LocalFree */ return LOCAL_Free( GDI_HeapSel, wParam1 ); case 0x0003: /* LocalCompact */ return LOCAL_Compact( GDI_HeapSel, wParam3, 0 ); case 0x0103: /* LocalHeap */ return GDI_HeapSel; default: WARN("(wReqType=%04x): Unknown\n", wReqType); return (DWORD)-1; } } /*********************************************************************** * GdiSignalProc32 (GDI.610) */ WORD WINAPI GdiSignalProc( UINT uCode, DWORD dwThreadOrProcessID, DWORD dwFlags, HMODULE16 hModule ) { return 0; } /*********************************************************************** * GdiInit2 (GDI.403) * * See "Undocumented Windows" */ HANDLE16 WINAPI GdiInit216( HANDLE16 h1, /* [in] GDI object */ HANDLE16 h2 /* [in] global data */ ) { FIXME("(%04x, %04x), stub.\n", h1, h2); if (h2 == 0xffff) return 0xffff; /* undefined return value */ return h1; /* FIXME: should be the memory handle of h1 */ } /*********************************************************************** * FinalGdiInit (GDI.405) */ void WINAPI FinalGdiInit16( HBRUSH16 hPattern /* [in] fill pattern of desktop */ ) { } /*********************************************************************** * GdiFreeResources (GDI.609) */ WORD WINAPI GdiFreeResources16( DWORD reserve ) { return (WORD)( (int)LOCAL_CountFree( GDI_HeapSel ) * 100 / (int)LOCAL_HeapSize( GDI_HeapSel ) ); } /******************************************************************* * GetColorAdjustment [GDI32.@] * * */ BOOL WINAPI GetColorAdjustment(HDC hdc, LPCOLORADJUSTMENT lpca) { FIXME("GetColorAdjustment, stub\n"); return 0; } /******************************************************************* * GetMiterLimit [GDI32.@] * * */ BOOL WINAPI GetMiterLimit(HDC hdc, PFLOAT peLimit) { FIXME("GetMiterLimit, stub\n"); return 0; } /******************************************************************* * SetMiterLimit [GDI32.@] * * */ BOOL WINAPI SetMiterLimit(HDC hdc, FLOAT eNewLimit, PFLOAT peOldLimit) { FIXME("SetMiterLimit, stub\n"); return 0; } /******************************************************************* * GdiComment [GDI32.@] * * */ BOOL WINAPI GdiComment(HDC hdc, UINT cbSize, const BYTE *lpData) { FIXME("GdiComment, stub\n"); return 0; } /******************************************************************* * SetColorAdjustment [GDI32.@] * * */ BOOL WINAPI SetColorAdjustment(HDC hdc, const COLORADJUSTMENT* lpca) { FIXME("SetColorAdjustment, stub\n"); return 0; }