/* * Loader functions * * Copyright 1995 Alexandre Julliard * Copyright 2002 Dmitry Timoshkov for Codeweavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "winbase.h" #include "winnt.h" #include "winternl.h" #include "module.h" #include "file.h" #include "wine/exception.h" #include "excpt.h" #include "wine/debug.h" #include "wine/server.h" #include "ntdll_misc.h" WINE_DEFAULT_DEBUG_CHANNEL(ntdll); WINE_DECLARE_DEBUG_CHANNEL(module); WINE_DECLARE_DEBUG_CHANNEL(module); WINE_DECLARE_DEBUG_CHANNEL(loaddll); WINE_MODREF *MODULE_modref_list = NULL; static WINE_MODREF *exe_modref; static int process_detaching = 0; /* set on process detach to avoid deadlocks with thread detach */ static int free_lib_count; /* recursion depth of LdrUnloadDll calls */ /* filter for page-fault exceptions */ static WINE_EXCEPTION_FILTER(page_fault) { if (GetExceptionCode() == EXCEPTION_ACCESS_VIOLATION) return EXCEPTION_EXECUTE_HANDLER; return EXCEPTION_CONTINUE_SEARCH; } static CRITICAL_SECTION loader_section = CRITICAL_SECTION_INIT( "loader_section" ); /************************************************************************* * MODULE32_LookupHMODULE * looks for the referenced HMODULE in the current process * NOTE: Assumes that the process critical section is held! */ static WINE_MODREF *MODULE32_LookupHMODULE( HMODULE hmod ) { WINE_MODREF *wm; if (!hmod) return exe_modref; if (!HIWORD(hmod)) { ERR("tried to lookup %p in win32 module handler!\n",hmod); return NULL; } for ( wm = MODULE_modref_list; wm; wm=wm->next ) if (wm->ldr.BaseAddress == hmod) return wm; return NULL; } /************************************************************************* * MODULE_AllocModRef * * Allocate a WINE_MODREF structure and add it to the process list * NOTE: Assumes that the process critical section is held! */ WINE_MODREF *MODULE_AllocModRef( HMODULE hModule, LPCSTR filename ) { WINE_MODREF *wm; IMAGE_NT_HEADERS *nt = RtlImageNtHeader(hModule); DWORD long_len = strlen( filename ); DWORD short_len = GetShortPathNameA( filename, NULL, 0 ); if ((wm = RtlAllocateHeap( ntdll_get_process_heap(), HEAP_ZERO_MEMORY, sizeof(*wm) + long_len + short_len + 1 ))) { wm->ldr.BaseAddress = hModule; wm->ldr.TlsIndex = -1; wm->filename = wm->data; memcpy( wm->filename, filename, long_len + 1 ); if ((wm->modname = strrchr( wm->filename, '\\' ))) wm->modname++; else wm->modname = wm->filename; wm->short_filename = wm->filename + long_len + 1; GetShortPathNameA( wm->filename, wm->short_filename, short_len + 1 ); if ((wm->short_modname = strrchr( wm->short_filename, '\\' ))) wm->short_modname++; else wm->short_modname = wm->short_filename; wm->next = MODULE_modref_list; if (wm->next) wm->next->prev = wm; MODULE_modref_list = wm; wm->ldr.InLoadOrderModuleList.Flink = NULL; wm->ldr.InLoadOrderModuleList.Blink = NULL; wm->ldr.InMemoryOrderModuleList.Flink = NULL; wm->ldr.InMemoryOrderModuleList.Blink = NULL; wm->ldr.InInitializationOrderModuleList.Flink = NULL; wm->ldr.InInitializationOrderModuleList.Blink = NULL; wm->ldr.BaseAddress = hModule; wm->ldr.EntryPoint = (nt->OptionalHeader.AddressOfEntryPoint) ? ((char *)hModule + nt->OptionalHeader.AddressOfEntryPoint) : 0; wm->ldr.SizeOfImage = nt->OptionalHeader.SizeOfImage; RtlCreateUnicodeStringFromAsciiz( &wm->ldr.FullDllName, wm->filename); RtlCreateUnicodeStringFromAsciiz( &wm->ldr.BaseDllName, wm->modname); wm->ldr.Flags = 0; wm->ldr.LoadCount = 0; wm->ldr.TlsIndex = 0; wm->ldr.SectionHandle = NULL; wm->ldr.CheckSum = 0; wm->ldr.TimeDateStamp = 0; if (!(nt->FileHeader.Characteristics & IMAGE_FILE_DLL)) { if (!exe_modref) exe_modref = wm; else FIXME( "Trying to load second .EXE file: %s\n", filename ); } } return wm; } /************************************************************************* * MODULE_InitDLL */ static BOOL MODULE_InitDLL( WINE_MODREF *wm, DWORD type, LPVOID lpReserved ) { static const char * const typeName[] = { "PROCESS_DETACH", "PROCESS_ATTACH", "THREAD_ATTACH", "THREAD_DETACH" }; BOOL retv = TRUE; /* Skip calls for modules loaded with special load flags */ if (wm->flags & WINE_MODREF_DONT_RESOLVE_REFS) return TRUE; TRACE("(%s,%s,%p) - CALL\n", wm->modname, typeName[type], lpReserved ); /* Call the initialization routine */ retv = PE_InitDLL( wm->ldr.BaseAddress, type, lpReserved ); /* The state of the module list may have changed due to the call to PE_InitDLL. We cannot assume that this module has not been deleted. */ TRACE("(%p,%s,%p) - RETURN %d\n", wm, typeName[type], lpReserved, retv ); return retv; } /************************************************************************* * MODULE_DllProcessAttach * * Send the process attach notification to all DLLs the given module * depends on (recursively). This is somewhat complicated due to the fact that * * - we have to respect the module dependencies, i.e. modules implicitly * referenced by another module have to be initialized before the module * itself can be initialized * * - the initialization routine of a DLL can itself call LoadLibrary, * thereby introducing a whole new set of dependencies (even involving * the 'old' modules) at any time during the whole process * * (Note that this routine can be recursively entered not only directly * from itself, but also via LoadLibrary from one of the called initialization * routines.) * * Furthermore, we need to rearrange the main WINE_MODREF list to allow * the process *detach* notifications to be sent in the correct order. * This must not only take into account module dependencies, but also * 'hidden' dependencies created by modules calling LoadLibrary in their * attach notification routine. * * The strategy is rather simple: we move a WINE_MODREF to the head of the * list after the attach notification has returned. This implies that the * detach notifications are called in the reverse of the sequence the attach * notifications *returned*. */ BOOL MODULE_DllProcessAttach( WINE_MODREF *wm, LPVOID lpReserved ) { BOOL retv = TRUE; int i; RtlEnterCriticalSection( &loader_section ); if (!wm) { wm = exe_modref; PE_InitTls(); } assert( wm ); /* prevent infinite recursion in case of cyclical dependencies */ if ( ( wm->flags & WINE_MODREF_MARKER ) || ( wm->flags & WINE_MODREF_PROCESS_ATTACHED ) ) goto done; TRACE("(%s,%p) - START\n", wm->modname, lpReserved ); /* Tag current MODREF to prevent recursive loop */ wm->flags |= WINE_MODREF_MARKER; /* Recursively attach all DLLs this one depends on */ for ( i = 0; retv && i < wm->nDeps; i++ ) if ( wm->deps[i] ) retv = MODULE_DllProcessAttach( wm->deps[i], lpReserved ); /* Call DLL entry point */ if ( retv ) { retv = MODULE_InitDLL( wm, DLL_PROCESS_ATTACH, lpReserved ); if ( retv ) wm->flags |= WINE_MODREF_PROCESS_ATTACHED; } /* Re-insert MODREF at head of list */ if ( retv && wm->prev ) { wm->prev->next = wm->next; if ( wm->next ) wm->next->prev = wm->prev; wm->prev = NULL; wm->next = MODULE_modref_list; MODULE_modref_list = wm->next->prev = wm; } /* Remove recursion flag */ wm->flags &= ~WINE_MODREF_MARKER; TRACE("(%s,%p) - END\n", wm->modname, lpReserved ); done: RtlLeaveCriticalSection( &loader_section ); return retv; } /************************************************************************* * MODULE_DllProcessDetach * * Send DLL process detach notifications. See the comment about calling * sequence at MODULE_DllProcessAttach. Unless the bForceDetach flag * is set, only DLLs with zero refcount are notified. */ void MODULE_DllProcessDetach( BOOL bForceDetach, LPVOID lpReserved ) { WINE_MODREF *wm; RtlEnterCriticalSection( &loader_section ); if (bForceDetach) process_detaching = 1; do { for ( wm = MODULE_modref_list; wm; wm = wm->next ) { /* Check whether to detach this DLL */ if ( !(wm->flags & WINE_MODREF_PROCESS_ATTACHED) ) continue; if ( wm->ldr.LoadCount > 0 && !bForceDetach ) continue; /* Call detach notification */ wm->flags &= ~WINE_MODREF_PROCESS_ATTACHED; MODULE_InitDLL( wm, DLL_PROCESS_DETACH, lpReserved ); /* Restart at head of WINE_MODREF list, as entries might have been added and/or removed while performing the call ... */ break; } } while ( wm ); RtlLeaveCriticalSection( &loader_section ); } /************************************************************************* * MODULE_DllThreadAttach * * Send DLL thread attach notifications. These are sent in the * reverse sequence of process detach notification. * */ void MODULE_DllThreadAttach( LPVOID lpReserved ) { WINE_MODREF *wm; /* don't do any attach calls if process is exiting */ if (process_detaching) return; /* FIXME: there is still a race here */ RtlEnterCriticalSection( &loader_section ); PE_InitTls(); for ( wm = MODULE_modref_list; wm; wm = wm->next ) if ( !wm->next ) break; for ( ; wm; wm = wm->prev ) { if ( !(wm->flags & WINE_MODREF_PROCESS_ATTACHED) ) continue; if ( wm->flags & WINE_MODREF_NO_DLL_CALLS ) continue; MODULE_InitDLL( wm, DLL_THREAD_ATTACH, lpReserved ); } RtlLeaveCriticalSection( &loader_section ); } /****************************************************************** * LdrDisableThreadCalloutsForDll (NTDLL.@) * */ NTSTATUS WINAPI LdrDisableThreadCalloutsForDll(HMODULE hModule) { WINE_MODREF *wm; NTSTATUS ret = STATUS_SUCCESS; RtlEnterCriticalSection( &loader_section ); wm = MODULE32_LookupHMODULE( hModule ); if ( !wm ) ret = STATUS_DLL_NOT_FOUND; else wm->flags |= WINE_MODREF_NO_DLL_CALLS; RtlLeaveCriticalSection( &loader_section ); return ret; } /****************************************************************** * LdrFindEntryForAddress (NTDLL.@) * * The loader_section must be locked while calling this function */ NTSTATUS WINAPI LdrFindEntryForAddress(const void* addr, PLDR_MODULE* mod) { WINE_MODREF* wm; for ( wm = MODULE_modref_list; wm; wm = wm->next ) { if ((const void *)wm->ldr.BaseAddress <= addr && (char *)addr < (char*)wm->ldr.BaseAddress + wm->ldr.SizeOfImage) { *mod = &wm->ldr; return STATUS_SUCCESS; } } return STATUS_NO_MORE_ENTRIES; } /********************************************************************** * MODULE_FindModule * * Find a (loaded) win32 module depending on path * LPCSTR path: [in] pathname of module/library to be found * * The loader_section must be locked while calling this function * RETURNS * the module handle if found * 0 if not */ WINE_MODREF *MODULE_FindModule(LPCSTR path) { WINE_MODREF *wm; char dllname[260], *p; /* Append .DLL to name if no extension present */ strcpy( dllname, path ); if (!(p = strrchr( dllname, '.')) || strchr( p, '/' ) || strchr( p, '\\')) strcat( dllname, ".DLL" ); for ( wm = MODULE_modref_list; wm; wm = wm->next ) { if ( !FILE_strcasecmp( dllname, wm->modname ) ) break; if ( !FILE_strcasecmp( dllname, wm->filename ) ) break; if ( !FILE_strcasecmp( dllname, wm->short_modname ) ) break; if ( !FILE_strcasecmp( dllname, wm->short_filename ) ) break; } return wm; } /****************************************************************** * LdrLockLoaderLock (NTDLL.@) * * Note: flags are not implemented. * Flag 0x01 is used to raise exceptions on errors. * Flag 0x02 is used to avoid waiting on the section (does RtlTryEnterCriticalSection instead). */ NTSTATUS WINAPI LdrLockLoaderLock( ULONG flags, ULONG *result, ULONG *magic ) { if (flags) FIXME( "flags %lx not supported\n", flags ); if (result) *result = 1; if (!magic) return STATUS_INVALID_PARAMETER_3; RtlEnterCriticalSection( &loader_section ); *magic = GetCurrentThreadId(); return STATUS_SUCCESS; } /****************************************************************** * LdrUnlockLoaderUnlock (NTDLL.@) */ NTSTATUS WINAPI LdrUnlockLoaderLock( ULONG flags, ULONG magic ) { if (magic) { if (magic != GetCurrentThreadId()) return STATUS_INVALID_PARAMETER_2; RtlLeaveCriticalSection( &loader_section ); } return STATUS_SUCCESS; } /****************************************************************** * LdrGetDllHandle (NTDLL.@) * * */ NTSTATUS WINAPI LdrGetDllHandle(ULONG x, ULONG y, PUNICODE_STRING name, HMODULE *base) { WINE_MODREF *wm; TRACE("%08lx %08lx %s %p\n", x, y, name ? debugstr_wn(name->Buffer, name->Length) : NULL, base); if (x != 0 || y != 0) FIXME("Unknown behavior, please report\n"); /* FIXME: we should store module name information as unicode */ if (name) { STRING str; RtlUnicodeStringToAnsiString( &str, name, TRUE ); wm = MODULE_FindModule( str.Buffer ); RtlFreeAnsiString( &str ); } else wm = exe_modref; if (!wm) { *base = 0; return STATUS_DLL_NOT_FOUND; } *base = wm->ldr.BaseAddress; return STATUS_SUCCESS; } /*********************************************************************** * MODULE_GetProcAddress (internal) */ FARPROC MODULE_GetProcAddress( HMODULE hModule, /* [in] current module handle */ LPCSTR function, /* [in] function to be looked up */ int hint, BOOL snoop ) { WINE_MODREF *wm; FARPROC retproc = 0; if (HIWORD(function)) TRACE("(%p,%s (%d))\n",hModule,function,hint); else TRACE("(%p,%p)\n",hModule,function); RtlEnterCriticalSection( &loader_section ); if ((wm = MODULE32_LookupHMODULE( hModule ))) { retproc = wm->find_export( wm, function, hint, snoop ); } RtlLeaveCriticalSection( &loader_section ); return retproc; } /****************************************************************** * LdrGetProcedureAddress (NTDLL.@) * * */ NTSTATUS WINAPI LdrGetProcedureAddress(HMODULE base, PANSI_STRING name, ULONG ord, PVOID *address) { WARN("%p %s %ld %p\n", base, name ? debugstr_an(name->Buffer, name->Length) : NULL, ord, address); *address = MODULE_GetProcAddress( base, name ? name->Buffer : (LPSTR)ord, -1, TRUE ); return (*address) ? STATUS_SUCCESS : STATUS_PROCEDURE_NOT_FOUND; } /*********************************************************************** * allocate_lib_dir * * helper for MODULE_LoadLibraryExA. Allocate space to hold the directory * portion of the provided name and put the name in it. * */ static LPCSTR allocate_lib_dir(LPCSTR libname) { LPCSTR p, pmax; LPSTR result; int length; pmax = libname; if ((p = strrchr( pmax, '\\' ))) pmax = p + 1; if ((p = strrchr( pmax, '/' ))) pmax = p + 1; /* Naughty. MSDN says don't */ if (pmax == libname && pmax[0] && pmax[1] == ':') pmax += 2; length = pmax - libname; result = RtlAllocateHeap (ntdll_get_process_heap(), 0, length+1); if (result) { strncpy (result, libname, length); result [length] = '\0'; } return result; } /*********************************************************************** * MODULE_LoadLibraryExA (internal) * * Load a PE style module according to the load order. * * libdir is used to support LOAD_WITH_ALTERED_SEARCH_PATH during the recursion * on this function. When first called from LoadLibraryExA it will be * NULL but thereafter it may point to a buffer containing the path * portion of the library name. Note that the recursion all occurs * within a Critical section (see LoadLibraryExA) so the use of a * static is acceptable. * (We have to use a static variable at some point anyway, to pass the * information from BUILTIN32_dlopen through dlopen and the builtin's * init function into load_library). * allocated_libdir is TRUE in the stack frame that allocated libdir */ NTSTATUS MODULE_LoadLibraryExA( LPCSTR libname, DWORD flags, WINE_MODREF** pwm) { int i; enum loadorder_type loadorder[LOADORDER_NTYPES]; LPSTR filename; const char *filetype = ""; DWORD found; BOOL allocated_libdir = FALSE; static LPCSTR libdir = NULL; /* See above */ NTSTATUS nts = STATUS_SUCCESS; *pwm = NULL; if ( !libname ) return STATUS_DLL_NOT_FOUND; /* FIXME ? */ filename = RtlAllocateHeap ( ntdll_get_process_heap(), 0, MAX_PATH + 1 ); if ( !filename ) return STATUS_NO_MEMORY; *filename = 0; /* Just in case we don't set it before goto error */ RtlEnterCriticalSection( &loader_section ); if ((flags & LOAD_WITH_ALTERED_SEARCH_PATH) && FILE_contains_path(libname)) { if (!(libdir = allocate_lib_dir(libname))) { nts = STATUS_NO_MEMORY; goto error; } allocated_libdir = TRUE; } if (!libdir || allocated_libdir) found = SearchPathA(NULL, libname, ".dll", MAX_PATH, filename, NULL); else found = DIR_SearchAlternatePath(libdir, libname, ".dll", MAX_PATH, filename, NULL); /* build the modules filename */ if (!found) { if (!MODULE_GetBuiltinPath( libname, ".dll", filename, MAX_PATH )) { nts = STATUS_INTERNAL_ERROR; goto error; } } /* Check for already loaded module */ if (!(*pwm = MODULE_FindModule(filename)) && !FILE_contains_path(libname)) { LPSTR fn = RtlAllocateHeap ( ntdll_get_process_heap(), 0, MAX_PATH + 1 ); if (fn) { /* since the default loading mechanism uses a more detailed algorithm * than SearchPath (like using PATH, which can even be modified between * two attempts of loading the same DLL), the look-up above (with * SearchPath) can have put the file in system directory, whereas it * has already been loaded but with a different path. So do a specific * look-up with filename (without any path) */ strcpy ( fn, libname ); /* if the filename doesn't have an extension append .DLL */ if (!strrchr( fn, '.')) strcat( fn, ".dll" ); if ((*pwm = MODULE_FindModule( fn )) != NULL) strcpy( filename, fn ); RtlFreeHeap( ntdll_get_process_heap(), 0, fn ); } } if (*pwm) { (*pwm)->ldr.LoadCount++; if (((*pwm)->flags & WINE_MODREF_DONT_RESOLVE_REFS) && !(flags & DONT_RESOLVE_DLL_REFERENCES)) { (*pwm)->flags &= ~WINE_MODREF_DONT_RESOLVE_REFS; PE_fixup_imports( *pwm ); } TRACE("Already loaded module '%s' at %p, count=%d\n", filename, (*pwm)->ldr.BaseAddress, (*pwm)->ldr.LoadCount); if (allocated_libdir) { RtlFreeHeap( ntdll_get_process_heap(), 0, (LPSTR)libdir ); libdir = NULL; } RtlLeaveCriticalSection( &loader_section ); RtlFreeHeap( ntdll_get_process_heap(), 0, filename ); return STATUS_SUCCESS; } MODULE_GetLoadOrder( loadorder, filename, TRUE); for (i = 0; i < LOADORDER_NTYPES; i++) { if (loadorder[i] == LOADORDER_INVALID) break; switch (loadorder[i]) { case LOADORDER_DLL: TRACE("Trying native dll '%s'\n", filename); nts = PE_LoadLibraryExA(filename, flags, pwm); filetype = "native"; break; case LOADORDER_BI: TRACE("Trying built-in '%s'\n", filename); nts = BUILTIN32_LoadLibraryExA(filename, flags, pwm); filetype = "builtin"; break; default: nts = STATUS_INTERNAL_ERROR; break; } if (nts == STATUS_SUCCESS) { /* Initialize DLL just loaded */ TRACE("Loaded module '%s' at %p\n", filename, (*pwm)->ldr.BaseAddress); if (!TRACE_ON(module)) TRACE_(loaddll)("Loaded module '%s' : %s\n", filename, filetype); /* Set the ldr.LoadCount here so that an attach failure will */ /* decrement the dependencies through the MODULE_FreeLibrary call. */ (*pwm)->ldr.LoadCount = 1; if (allocated_libdir) { RtlFreeHeap( ntdll_get_process_heap(), 0, (LPSTR)libdir ); libdir = NULL; } RtlLeaveCriticalSection( &loader_section ); RtlFreeHeap( ntdll_get_process_heap(), 0, filename ); return nts; } if (nts != STATUS_NO_SUCH_FILE) { WARN("Loading of %s DLL %s failed (status %ld).\n", filetype, filename, nts); break; } } error: if (allocated_libdir) { RtlFreeHeap( ntdll_get_process_heap(), 0, (LPSTR)libdir ); libdir = NULL; } RtlLeaveCriticalSection( &loader_section ); WARN("Failed to load module '%s'; status=%ld\n", filename, nts); RtlFreeHeap( ntdll_get_process_heap(), 0, filename ); return nts; } /****************************************************************** * LdrLoadDll (NTDLL.@) */ NTSTATUS WINAPI LdrLoadDll(LPCWSTR path_name, DWORD flags, PUNICODE_STRING libname, HMODULE* hModule) { WINE_MODREF *wm; NTSTATUS nts = STATUS_SUCCESS; STRING str; RtlUnicodeStringToAnsiString(&str, libname, TRUE); RtlEnterCriticalSection( &loader_section ); switch (nts = MODULE_LoadLibraryExA( str.Buffer, flags, &wm )) { case STATUS_SUCCESS: if ( !MODULE_DllProcessAttach( wm, NULL ) ) { WARN_(module)("Attach failed for module '%s'.\n", str.Buffer); LdrUnloadDll(wm->ldr.BaseAddress); nts = STATUS_DLL_INIT_FAILED; wm = NULL; } break; case STATUS_NO_SUCH_FILE: nts = STATUS_DLL_NOT_FOUND; break; default: /* keep error code as it is (memory...) */ break; } *hModule = (wm) ? wm->ldr.BaseAddress : NULL; RtlLeaveCriticalSection( &loader_section ); RtlFreeAnsiString(&str); return nts; } /****************************************************************** * LdrShutdownProcess (NTDLL.@) * */ NTSTATUS WINAPI LdrShutdownProcess(void) { TRACE("()\n"); MODULE_DllProcessDetach( TRUE, (LPVOID)1 ); return STATUS_SUCCESS; /* FIXME */ } /****************************************************************** * LdrShutdownThread (NTDLL.@) * */ NTSTATUS WINAPI LdrShutdownThread(void) { WINE_MODREF *wm; TRACE("()\n"); /* don't do any detach calls if process is exiting */ if (process_detaching) return STATUS_SUCCESS; /* FIXME: there is still a race here */ RtlEnterCriticalSection( &loader_section ); for ( wm = MODULE_modref_list; wm; wm = wm->next ) { if ( !(wm->flags & WINE_MODREF_PROCESS_ATTACHED) ) continue; if ( wm->flags & WINE_MODREF_NO_DLL_CALLS ) continue; MODULE_InitDLL( wm, DLL_THREAD_DETACH, NULL ); } RtlLeaveCriticalSection( &loader_section ); return STATUS_SUCCESS; /* FIXME */ } /*********************************************************************** * MODULE_FlushModrefs * * NOTE: Assumes that the process critical section is held! * * Remove all unused modrefs and call the internal unloading routines * for the library type. */ static void MODULE_FlushModrefs(void) { WINE_MODREF *wm, *next; for (wm = MODULE_modref_list; wm; wm = next) { next = wm->next; if (wm->ldr.LoadCount) continue; /* Unlink this modref from the chain */ if (wm->next) wm->next->prev = wm->prev; if (wm->prev) wm->prev->next = wm->next; if (wm == MODULE_modref_list) MODULE_modref_list = wm->next; TRACE(" unloading %s\n", wm->filename); if (!TRACE_ON(module)) TRACE_(loaddll)("Unloaded module '%s' : %s\n", wm->filename, wm->dlhandle ? "builtin" : "native" ); SERVER_START_REQ( unload_dll ) { req->base = wm->ldr.BaseAddress; wine_server_call( req ); } SERVER_END_REQ; if (wm->dlhandle) wine_dll_unload( wm->dlhandle ); else NtUnmapViewOfSection( GetCurrentProcess(), wm->ldr.BaseAddress ); FreeLibrary16( wm->hDummyMod ); RtlFreeHeap( ntdll_get_process_heap(), 0, wm->deps ); RtlFreeHeap( ntdll_get_process_heap(), 0, wm ); } } /*********************************************************************** * MODULE_DecRefCount * * NOTE: Assumes that the process critical section is held! */ static void MODULE_DecRefCount( WINE_MODREF *wm ) { int i; if ( wm->flags & WINE_MODREF_MARKER ) return; if ( wm->ldr.LoadCount <= 0 ) return; --wm->ldr.LoadCount; TRACE("(%s) ldr.LoadCount: %d\n", wm->modname, wm->ldr.LoadCount ); if ( wm->ldr.LoadCount == 0 ) { wm->flags |= WINE_MODREF_MARKER; for ( i = 0; i < wm->nDeps; i++ ) if ( wm->deps[i] ) MODULE_DecRefCount( wm->deps[i] ); wm->flags &= ~WINE_MODREF_MARKER; } } /****************************************************************** * LdrUnloadDll (NTDLL.@) * * */ NTSTATUS WINAPI LdrUnloadDll( HMODULE hModule ) { NTSTATUS retv = STATUS_SUCCESS; TRACE("(%p)\n", hModule); RtlEnterCriticalSection( &loader_section ); /* if we're stopping the whole process (and forcing the removal of all * DLLs) the library will be freed anyway */ if (!process_detaching) { WINE_MODREF *wm; free_lib_count++; if ((wm = MODULE32_LookupHMODULE( hModule )) != NULL) { TRACE("(%s) - START\n", wm->modname); /* Recursively decrement reference counts */ MODULE_DecRefCount( wm ); /* Call process detach notifications */ if ( free_lib_count <= 1 ) { MODULE_DllProcessDetach( FALSE, NULL ); MODULE_FlushModrefs(); } TRACE("END\n"); } else retv = STATUS_DLL_NOT_FOUND; free_lib_count--; } RtlLeaveCriticalSection( &loader_section ); return retv; } /*********************************************************************** * RtlImageNtHeader (NTDLL.@) */ PIMAGE_NT_HEADERS WINAPI RtlImageNtHeader(HMODULE hModule) { IMAGE_NT_HEADERS *ret; __TRY { IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)hModule; ret = NULL; if (dos->e_magic == IMAGE_DOS_SIGNATURE) { ret = (IMAGE_NT_HEADERS *)((char *)dos + dos->e_lfanew); if (ret->Signature != IMAGE_NT_SIGNATURE) ret = NULL; } } __EXCEPT(page_fault) { return NULL; } __ENDTRY return ret; } /*********************************************************************** * RtlImageDirectoryEntryToData (NTDLL.@) */ PVOID WINAPI RtlImageDirectoryEntryToData( HMODULE module, BOOL image, WORD dir, ULONG *size ) { const IMAGE_NT_HEADERS *nt; DWORD addr; if ((ULONG_PTR)module & 1) /* mapped as data file */ { module = (HMODULE)((ULONG_PTR)module & ~1); image = FALSE; } if (!(nt = RtlImageNtHeader( module ))) return NULL; if (dir >= nt->OptionalHeader.NumberOfRvaAndSizes) return NULL; if (!(addr = nt->OptionalHeader.DataDirectory[dir].VirtualAddress)) return NULL; *size = nt->OptionalHeader.DataDirectory[dir].Size; if (image || addr < nt->OptionalHeader.SizeOfHeaders) return (char *)module + addr; /* not mapped as image, need to find the section containing the virtual address */ return RtlImageRvaToVa( nt, module, addr, NULL ); } /*********************************************************************** * RtlImageRvaToSection (NTDLL.@) */ PIMAGE_SECTION_HEADER WINAPI RtlImageRvaToSection( const IMAGE_NT_HEADERS *nt, HMODULE module, DWORD rva ) { int i; IMAGE_SECTION_HEADER *sec = (IMAGE_SECTION_HEADER*)((char*)&nt->OptionalHeader + nt->FileHeader.SizeOfOptionalHeader); for (i = 0; i < nt->FileHeader.NumberOfSections; i++, sec++) { if ((sec->VirtualAddress <= rva) && (sec->VirtualAddress + sec->SizeOfRawData > rva)) return sec; } return NULL; } /*********************************************************************** * RtlImageRvaToVa (NTDLL.@) */ PVOID WINAPI RtlImageRvaToVa( const IMAGE_NT_HEADERS *nt, HMODULE module, DWORD rva, IMAGE_SECTION_HEADER **section ) { IMAGE_SECTION_HEADER *sec; if (section && *section) /* try this section first */ { sec = *section; if ((sec->VirtualAddress <= rva) && (sec->VirtualAddress + sec->SizeOfRawData > rva)) goto found; } if (!(sec = RtlImageRvaToSection( nt, module, rva ))) return NULL; found: if (section) *section = sec; return (char *)module + sec->PointerToRawData + (rva - sec->VirtualAddress); }