wine/include/message.h
Eric Pouech 2a3b0a1dad Moved hardware related handling to dlls/winmm/joystick driver.
Got rid of joySendMessages() hack (now implementation with a timer).
2000-02-26 13:14:04 +00:00

46 lines
1.1 KiB
C

/*
* Message definitions
*
* Copyright 1993 Alexandre Julliard
*/
#ifndef __WINE_MESSAGE_H
#define __WINE_MESSAGE_H
#include "win.h"
#include "queue.h"
extern DWORD MSG_WineStartTicks; /* Ticks at Wine startup */
/* message.c */
extern BOOL MSG_InternalGetMessage( int type, MSG *msg, HWND hwnd,
HWND hwndOwner, WPARAM code,
WORD flags, BOOL sendIdle, BOOL* idleSent );
/* timer.c */
extern BOOL TIMER_Init( void );
extern void TIMER_RemoveWindowTimers( HWND hwnd );
extern void TIMER_RemoveQueueTimers( HQUEUE16 hqueue );
extern BOOL TIMER_GetTimerMsg( MSG *msg, HWND hwnd,
HQUEUE16 hQueue, BOOL remove );
/* event.c */
typedef struct tagEVENT_DRIVER {
BOOL (*pInit)(void);
void (*pSynchronize)(void);
BOOL (*pCheckFocus)(void);
void (*pUserRepaintDisable)(BOOL);
} EVENT_DRIVER;
extern EVENT_DRIVER *EVENT_Driver;
extern BOOL EVENT_Init( void );
extern void EVENT_Synchronize( void );
extern BOOL EVENT_CheckFocus( void );
/* input.c */
extern HWND EVENT_Capture( HWND, INT16 );
#endif /* __WINE_MESSAGE_H */