mirror of
https://github.com/reactos/wine.git
synced 2024-12-02 08:46:29 +00:00
657 lines
37 KiB
Plaintext
657 lines
37 KiB
Plaintext
The Wine development release 1.5.14 is now available.
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What's new in this release (see below for details):
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- Much better behavior of the URL cache.
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- Improved GIF image support.
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- More parser features in the shader compiler.
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- Optimizations in JavaScript.
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- Various bug fixes.
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The source is available from the following locations:
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http://prdownloads.sourceforge.net/wine/wine-1.5.14.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.14.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.5.14 (total 79):
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3749 Failure to install Dawn of War demo
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10087 MessageBox-based Win95 Program hangs after putting up frame
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11496 cube hangs on startup attempting to play music / SDL_mixer 1.2.6
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12622 SSF: program ends prematurely
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16409 Ableton Live 7.0.12 crashes on startup
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18346 cmd does not support the "^" escape character
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19599 Closing Adobe Device Central CS4 causes a page fault
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19612 Adobe ExtendScript Toolkit CS4 causes a page fault
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20149 user32: static test often fails with glsl disabled
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20496 wine iexplore crashes if cancelling gecko install
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20919 Six tests usually or always hang in valgrind
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21642 NVIDIA 9300 mGPU misreported as 9200
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22431 if exist "%VAR%"\file does not work
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23876 Temporary Internet Files growing endless
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25944 kernel32: console tests show some valgrind warnings
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25947 dmime:performance tests shows some memory leaks under valgrind
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25957 d3d_compiler / d3dx9_36: asm tests show a ton of valgrind warnings
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26007 qedit/mediadet tests show leaks under valgrind
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26047 comctl32/propsheet tests show some leaks under valgrind
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26050 winmm/mci tests show quite a few valgrind warnings
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26054 shell32/shlfolder tests show some leaks under valgrind
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26055 shell32/shellink test shows a nasty valgrind warning
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26056 comctl32/subclass tests shows a leak under valgrind
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26067 user32/dialog tests show some valgrind warnings
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26068 user32/dce tests shows a valgrind warning
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26069 user32/clipboard tests shows a valgrind warning
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26072 urlmon/protocol tests show some valgrind warnings
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26073 shell32/shelldispatch tests show some valgrind warnings
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26099 rpcrt4/ndr_marshal shows a ton of valgrind warnings
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26100 rpcrt4/cstub shows a couple valgrind warnings
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26104 oleaut32/safearray shows a memory leak according to valgrind
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26106 ole32/ole2 tests show several valgrind warnings
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26107 ole32/clipboard tests show several valgrind warnings
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26117 imm32/imm32 tests show a couple memory leaks under valgrind
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26118 kernel32/change tests show a ton of valgrind warnings
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26120 kernel32/sync tests shows a few valgrind warnings
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26128 shell32/appbar tests shows a valgrind warning
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26129 ddraw/visual tests show a memory leak under valgrind
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26131 dsound/duplex tests show an uninitialized variable under valgrind
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26132 dsound/capture tests shows some leaks under valgrind
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26134 d3d9/query test shows a few leaks under valgrind
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26135 mmdevapi/render tests show several memory leaks under valgrind
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26286 Briscola Chiamata crashes on startup
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26574 Homefront: no sound in menu unless Hardware acceleration = emulation
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26575 Homefront: annoying buzz sound in menu/game
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26924 Calling UpdateLayeredWindowIndirect in multi-threaded apps might lead to freezes (Beta League of Legends Patcher, Tunatic, .NET 3.x/4.x WPF apps)
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27119 SJphone crashing, probably on dsound
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27258 audacity 1.3.12 run time error r6034
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27440 Movement ingame is not possible in Code of Honor 2 demo.
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27506 Alpha Protocol wants d3dx9_36.dll.D3DXSHRotate (purist)
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28038 wininet/tests/urlcache: CommitUrlCacheEntry crashes sometimes when cache is full?
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28703 gdiplus/tests/image.ok: valgrind complains "Uninitialised value created by a stack allocation at test_GdipCreateBitmapFromHBITMAP"
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28749 urlmon/tests/protocol.c fails and hangs under valgrind
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29446 ApaReader.exe can not display content in embed iexplore
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29573 Battle.net System Check reports zero (0) megabytes of video RAM
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29950 Softonic downloaders deadlocks
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30365 Kashmir3D: some menu items aren't displayed correctly
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30739 crash in async_stop_request (dlls/mshtml/navigate.c:1352)
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30906 unimplemented function atl80.dll.AtlGetVersion,
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30921 Opera 12.00 installer fails
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31011 Mono and Gecko cannot be installed on Mac OSX Lion
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31238 Endless Space: scrolling to zoom doesn't work.
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31329 3DMark06: crashes because ctype<char>::vftable is incorrect (msvcp71)
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31331 Alan Wake crashes after intro movies
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31340 Oblivion : black skin of all the npc's
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31514 League of Legends crashes after champion select because of non-implemented timeout in IEnumWbemClassObject::Next
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31540 Toad: Installer is missing a few dialogs without native vbscript
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31596 Microsoft SQL Server Management Studio Express 2005: cannot create database because of exception (GDI+ cannot read display times of animated GIF frames)
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31598 Temple of Elemental Evil crash at start
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31648 MaxIM DL 5.22 fails to install
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31681 Sony PC Companion 2.10 crashes during install
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31702 Mouselook (raw input) is bound to a box every other click in Guild Wars 2
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31711 Sample app crashes in user32
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31717 aplication crashes when attempting to interact with TAPI32 - unimplemented? Tapi32.dll.lineInitializeExW
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31722 TeamViewer 7.0.14563 crashes on start
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31739 Sandlot Games launcher crashes in mshtml
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31750 Dark Scavenger crashes on startup when client side rendering enabled
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31762 TextPad 6 works only on the first run (can't save preferences without native mlang.dll)
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31768 Starcraft: Brood War loses mouse focus when using ICCup's W-Mode plugin
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----------------------------------------------------------------
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Changes since 1.5.13:
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Adrian Bunk (1):
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server: Use waitpid() instead of wait4().
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Alexandre Julliard (39):
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ddraw/tests: Fix clip region tests for older ddraw too.
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winex11: Avoid passing a window data structure to functions that can send messages.
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winex11: Allow retrieving the window data structure from another thread, with appropriate locking.
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user32/tests: Add a test for calling UpdateLayeredWindow from a different thread.
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user32/tests: Fix coordinates in the UpdateLayeredWindow broken case.
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winex11: Add window data locking to the mouse functions.
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winex11: Add window data locking to the drag and drop functions.
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winex11: Add window data locking to the system tray functions.
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winex11: Add a helper function to set input focus for non-managed windows.
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winex11: Add window data locking to the focus event handlers.
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winex11: Add window data structure locking to the Expose event handler.
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winex11: Add window data structure locking to the ConfigureNotify event handler.
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winex11: Add window data structure locking to the ReparentNotify event handler.
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winex11: Add window data structure locking to the GravityNotify event handler.
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winex11: Add window data structure locking to the XEmbed event handler.
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gdi32: Always update the DC before looking for the physdev pointer.
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winex11: Move the support for making the owner window managed to a separate function.
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winex11: Separate fetching the window icon bits and setting the WM hints.
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winex11: Add window data structure locking to the X window creation paths.
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winex11: Add window data structure locking to the window region functions.
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winex11: Store the window display connection in the window structure.
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winex11: Add window data structure locking to the map/unmap functions.
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include: Fix the CDSIZEOF_STRUCT definition to avoid warnings on 64-bit.
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winex11: Add window data structure locking to the ShowWindow entry point.
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winex11: Add window data structure locking to the SysCommand entry point.
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winex11: Add window data structure locking to the WindowPosChanging/Changed entry points.
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winex11: Add window data structure locking to the SetWindowStyle entry point.
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winex11: Add window data structure locking to the SetLayeredWindowAttributes entry point.
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winex11: Add window data structure locking to the remaining entry points.
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server: Get rid of the waitpid wrapper.
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winex11: Add a workaround for XInput support with mouse drivers that don't provide labels.
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winex11: Store the full visual info for the default visual.
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winex11: Create a default colormap along with the default visual info.
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winex11: Remove some unused palette code.
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winex11: Recreate the graphics context when setting the drawable.
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wineps: Always escape Postscript reserved characters in font names.
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gdi32: Allow GetCharABCWidths on all scalable fonts, not just TrueType ones.
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gdi32: Enumerate a default charset if no other valid charset was found.
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user32: Add tests for UpdateLayeredWindowIndirect and fix the behavior of the ULW_EX_NORESIZE flag.
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Alistair Leslie-Hughes (7):
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oledb32: Register typelib.
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odbccu32: Add new dll.
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ole32: Add CoGetDefaultContext stub.
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scrrun: Add Scripting.Dictionary interface.
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uuid: Add msdasc.h.
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oledb32: Add IDataInitialize interface support.
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scrrun: Silence unknown interfaces.
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Andrew Eikum (1):
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dsound: Don't require WAVE_FORMAT_EXTENSIBLE for non-16-bit formats.
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André Hentschel (8):
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vcomp90: Add new stub dll.
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iphlpapi: Implement GetIpStatisticsEx on Linux.
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iphlpapi: Implement GetUdpStatisticsEx on Linux.
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iphlpapi: Implement GetIcmpStatisticsEx on Linux.
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iphlpapi: Improved GetTcpStatisticsEx stub.
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ntdll/tests: Fix test failure on win8.
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crypt32/tests: Improve test output.
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ole32/tests: Use IUnknown_Release instead of deprecated WdtpInterfacePointer_UserFree.
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Aric Stewart (2):
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user32: Free the uniscribe data before freeing the linedefs.
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imm32: Properly separate the IME UI window and the thread default IME window.
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Bruno Jesus (2):
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tapi32: Add stub lineInitializeExW.
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wined3d: Recognize GeForce 9300 properly.
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Charles Davis (6):
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advapi32: Eliminate dead stores (Clang).
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advapi32: Actually return an error if status indicates an error (Clang).
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urlmon: Fix potential use of uninitialized variable (Clang).
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oleaut32/tests: Don't take the size of a pointer (Clang).
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oleaut32/tests: Don't use a C99 keyword as a method name.
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loader: On Mac OS with Clang, don't use external symbols for the DOS and shared heap segments.
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Christian Costa (27):
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d3dxof: Checkout output pointer and set returned interface to NULL at the beginning.
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dmusic: Rename params in CreateMusicBuffer.
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dmusic: Rename params in GetMasterClock.
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dmusic: Create the list of available system ports at the beginning and use it to enumerate ports.
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dmusic: Use system ports list to create port in CreatePort and rename params.
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dmusic: Display new ref in AddRef and Release methods.
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dmusic: Rename CreateSynthPortImpl to CreateSynthPortImpl and create stubs for CreateMidi{In|Out}PortImpl.
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dmusic: Rename IDirectMusicPortImpl object to SynthPortImpl.
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dmusic: Rename params in DMUSIC_CreateSynthPortImpl.
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dmusic: Setup and free all DirectMusicSynth objects when creating and releasing Synth port.
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dmusic: Implement SynthPortImpl_IDirectMusicPort_PlayBuffer.
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dmusic: Add comments to Synth port vtables.
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dmusic: Rename params of SynthPortImpl_IDirectMusicPort_DownloadInstrument.
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dmusic: Rename params in IDirectMusic8Impl_GetDefaultPort.
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dmusic: Rename params in SynthPortImpl_IDirectMusicPort_QueryInterface.
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dmsynth: Implement IKsControl_KsProperty for Synth and SynthSink objects.
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dmime: Rename params in IDirectMusicPerformance8Impl_AssignPChannel & IDirectMusicPerformance8Impl_PChannelInfo.
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amstream: Rename media stream objects and their method names for multi interfaces support.
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amstream: Add IAMMediaStream interface to DirectDrawMediaStream object.
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amstream: Add IAMMediaStream interface to AudioMediaStream object.
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d3dx9_36: Add stub for D3DXCleanMesh.
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comctl32: Invalid format returned by NF_QUERY defaults to ANSI in treeview.
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d3dx9_36: Cube texture can be loaded as a simple texture. The first face texture is taken in that case.
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dmusic: Add master clock tests.
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ntoskrnl.exe: Improve IoAllocateMdl stub.
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ntoskrnl.exe: Add partial stub for IoFreeMdl.
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dmusic: Check returned value of GetPortCaps.
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Daniel Jelinski (1):
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ieframe: cxMinChild needs to be set if RBBIM_CHILDSIZE is set.
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Detlef Riekenberg (1):
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d3dx9_36/tests: Fix copy & paste error in ok messages.
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Dmitry Timoshkov (41):
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windowscodecs: Implement GIF Application Extension metadata reader.
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windowscodecs: Implement GIF Comment Extension metadata reader.
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windowscodecs: Add support for color table sort flag to the GIF decoder.
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windowscodecs: Store GIF frame extensions in a dedicated Extensions structure.
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windowscodecs: Create global metadata blocks in the GIF decoder.
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windowscodecs: GIF Graphic Control Extension block belongs to the image which follows it.
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windowscodecs: GIF decoder should append a sub-block to current extension.
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windowscodecs: GIF decoder should add header and trailer to extension blocks.
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windowscodecs: Create global metadata readers from GIF decoder data.
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windowscodecs: Create frame metadata readers from GIF decoder data.
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windowscodecs: Correct some typos.
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windowscodecs: Use symbolic names for GIF extensions.
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gdiplus: Add some tests for scaling an image with various pixel offset modes.
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gdiplus: Add preliminary support for pixel offset modes.
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gdiplus: Add some tests for GIF properties.
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windowscodecs: Add support for VT_LPWSTR property ids to MetadataHandler_GetValue.
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windowscodecs: Avoid unnecessary memory allocations.
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gdiplus: Test GIF properties using a specially created GIF image with a bunch of extensions.
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gdiplus: Add more tests for GIF image properties.
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gdiplus: Add an ability to cache bitmap properties and use distinct metadata loaders for different image formats.
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windowscodecs: Add some tests for GIF palette.
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windowscodecs: Return WINCODEC_ERR_FRAMEMISSING if there is no global GIF palette.
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windowscodecs: Fix calculation of transparent GIF color index.
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windowscodecs: Add some tests for GIF global palette.
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windowscodecs: Implement IWICBitmapDecoder_CopyPalette for the GIF decoder.
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windowscodecs: Add some tests for palette in a multiframe GIF image.
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windowscodecs: Calculate transparent color index for global GIF palette.
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windowscodecs: Take into account return value of IWICPalette_InitializeCustom().
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gdiplus: Make GIF palettes in a custom test image slightly more different.
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gdiplus: Remove GIF properties test from generic tests, they are tested separately.
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gdiplus: Add GIF comment to the image properties.
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gdiplus: Add GIF frame delay to the image properties.
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gdiplus: Add GIF background to the image properties.
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gdiplus: Add GIF transparent index to the image properties.
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gdiplus: Add GIF loopcount to the image properties.
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gdiplus: Add GIF palette to the image properties.
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windowscodecs: Use appropriate helper to release GIF decoder.
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gdiplus: Move font substitution test into a separate function.
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gdiplus: Take into account font substitution in GdipCreateFontFamilyFromName.
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gdiplus: Take into account font substitution in GdipCreateFontFromLogfont.
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gdiplus: Reuse an existing image stream in GdipImageSelectActiveFrame.
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Erich Hoover (4):
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ddraw: Convert calls to DirectDrawEnumerate into DirectDrawEnumerateEx.
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ddraw: Enumerate wined3d interfaces with DirectDrawEnumerateEx.
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kernel32: Report FILE_PERSISTENT_ACLS flag for NTFS volumes.
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shell32: Create the All Users Microsoft directory.
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Francois Gouget (35):
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msvcp71: Remove an unused debug channel.
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kernel32/tests: Add more FormatMessage() line wrapping tests.
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kernel32: Replace the format_message() helper macro with a static function.
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kernel32: There is no need to zero-fill the FormatMessage() temporary buffer.
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wined3d: Remove an unwanted trailing '\n' in shader_dump_register().
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jscript: Make jsval_variant() static.
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d3dcompiler_43: Make add_type_to_scope() static.
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d3dcompiler_43: Remove an unwanted trailing '\n' in debug_dump_instr().
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comdlg32: Make FD31_GetFldrHeight() static.
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shell32/tests: Use consistent types for the ShellExecute() & co return value.
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shell32: Add tests for ShellExecute()'s handling of file URLs.
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d3dx9_36/tests: Fix compilation on systems that don't support nameless structs or unions.
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windowscodecs: Fix compilation on systems that don't support nameless unions.
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oleaut32/tests: Fix compilation on systems that don't support nameless structs or unions.
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regedit: Fix the spelling of multi-string.
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kernel32: Add line wrapping support to FormatMessage().
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d3dcompiler_43: Make compare_hlsl_types_rb() static.
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mshtml: Make navigate_uri() static.
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wininet: Make URLCacheContainers_{Create,Delete}All() static.
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Use the CP_ACP and NULL macros instead of numeric literals when converting strings between ANSI and Unicode.
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shlwapi/tests: Add more PathCreateFromUrl() tests.
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shlwapi: Fix the declaration of UrlIsFileUrlW().
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shell32/tests: Add a few more ShellExecute() file URL tests.
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kernel32: Add more flags for CompareString().
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Assorted spelling fixes.
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include: Add more string types.
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shell32: Add some more function prototypes and fix the IsNetDrive() one.
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wininet: Check for the 'http:' protocol in a locale independent way.
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mshtml/tests: Add a trailing '\n' to an ok() call.
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include: Remove a misplaced duplicate definition of SORT_STRINGSORT.
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shlwapi: PathCreateFromUrlA() should not crash when given NULL buffers.
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shlwapi: UrlIs()'s check for the 'file:' protocol is case insensitive.
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shlwapi: Fix the PathCreateFromUrlW() implementation.
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wininet: Add a trailing '\n' to a couple of Wine traces.
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d3dx9_36/tests: Remove spaces before '\n's in ok() calls.
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Frédéric Delanoy (2):
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cmd: Spelling fixes.
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cmd: Reuse common string constants.
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Gerald Pfeifer (1):
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d3dx9_36: Fix initialization of header in save_dds_surface_to_memory. save_dds_surface_to_memory.
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Hans Leidekker (17):
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wbemprox: Adapt to the new behavior of NtPowerInformation.
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wbemprox: Override variant conversion for Win32_Processor.MaxClockSpeed.
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wbemprox: Win32_Processor.MaxClockSpeed is expressed in Mhz.
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wbemprox: Implement Win32_VideoController.Description.
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wbemprox: Fix a memory leak.
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wbemprox: Add helpers to retrieve the system directory and OS architecture.
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wbemprox: Implement Win32_OperatingSystem.LastBootUptime.
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hnetcfg: Add a typelib.
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hnetcfg: Add IDispatch support for INetFwAuthorizedApplication and INetFwAuthorizedApplications.
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hnetcfg: Add IDispatch support for INetFwMgr, INetFwPolicy and INetFwProfile.
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hnetcfg: Return success from INetFwAuthorizedApplication::put_Scope.
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httpapi: Add a stub implementation of HttpAddUrl.
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wbemprox: Implement IWbemServices::ExecMethod.
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include: Add wbemprov.idl.
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wbemprox: Add support for WbemAdministrativeLocator.
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wbemprox: Implement Win32_BIOS.Version.
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wbemprox: Implement Win32_ComputerSystem.Domain.
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Henri Verbeet (50):
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wined3d: Introduce a union for declaration shader instruction arguments.
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wined3d: Recognize the SM4 dcl_maxOutputVertexCount opcode.
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wined3d: Recognize the SM4 dcl_inputPrimitive opcode.
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wined3d: Recognize the SM4 dcl_outputTopology opcode.
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wined3d: Implement WINED3DSIH_CUT in the GLSL shader backend.
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d3d10core: Implement d3d10_device_RSSetViewports().
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d3d10core: Implement d3d10_device_RSGetViewports().
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wined3d: wined3d_device_set_material() never fails.
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wined3d: wined3d_device_get_material() never fails.
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wined3d: Implement WINED3DSIH_EMIT in the GLSL shader backend.
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d3d10core: Replace a FIXME with a TRACE in d3d10_device_CreateSamplerState().
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d3d10: Use debugstr_a() on variable names in parse_fx10_object().
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wined3d: wined3d_device_set_sampler_state() never fails.
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wined3d: wined3d_device_get_sampler_state() never fails.
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wined3d: Implement version checks for geometry shaders.
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d3d10core: Add a missing return to d3d10_device_CreateGeometryShader().
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d3d10: Get rid of the unused idx_offset field from struct d3d10_effect_object.
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wined3d: wined3d_device_set_scissor_rect() never fails.
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wined3d: wined3d_device_get_scissor_rect() never fails.
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wined3d: Merge the glsl_vshader_private and glsl_pshader_private structures.
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d3d10: Properly cleanup shader variables.
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d3d10: Implement d3d10_effect_shader_variable_GetVertexShader().
|
|
wined3d: wined3d_device_set_vertex_declaration() never fails.
|
|
wined3d: Just return the declaration from wined3d_device_get_vertex_declaration().
|
|
wined3d: Simplify shader_glsl_destroy() control flow a bit.
|
|
d3d10: Implement d3d10_effect_shader_variable_GetGeometryShader().
|
|
d3d10: Implement d3d10_effect_shader_variable_GetPixelShader().
|
|
wined3d: wined3d_device_set_vertex_shader() never fails.
|
|
wined3d: Just return the shader from wined3d_device_get_vertex_shader().
|
|
wined3d: Take the data type of immediates into account in shader_glsl_get_register_name().
|
|
d3d10: Store shaders directly in d3d10_effect_object.
|
|
d3d10: Store shader variables in d3d10_effect_pass instead of d3d10_effect_object.
|
|
wined3d: wined3d_device_set_pixel_shader() never fails.
|
|
wined3d: Just return the shader from wined3d_device_get_pixel_shader().
|
|
wined3d: Take the data type of registers into account in the GLSL shader backend.
|
|
d3d10: Properly handle arrays of state objects.
|
|
d3d10: Introduce a state object variable structure.
|
|
wined3d: wined3d_device_set_texture_stage_state() never fails.
|
|
wined3d: wined3d_device_get_texture_stage_state() never fails.
|
|
wined3d: Add some basic SM4 bytecode dumping code.
|
|
d3d10: Use a union to store effect variable data instead of a void pointer.
|
|
d3d10: Implement d3d10_effect_blend_variable_GetBlendState().
|
|
wined3d: Just return the texture from wined3d_device_get_texture().
|
|
wined3d: wined3d_device_set_software_vertex_processing() never fails.
|
|
wined3d: Introduce a separate function to retrieve the GLSL variable prefix.
|
|
winex11: Fullscreen windows are never maximized.
|
|
winex11: Handle a NULL cursor clipping rect the same as a fullscreen rect.
|
|
winex11: Use the first active CRTC as primary if no primary is explicitly set.
|
|
wined3d: Unify GLSL input / output variable naming.
|
|
wined3d: Set more accurate limits for SM4 shaders.
|
|
|
|
Huw Davies (11):
|
|
comdlg32: Move all of the win 3.1 style functionality into the same file.
|
|
comdlg32: Only copy the valid portion of the structure.
|
|
comdlg32: Make the unicode copy the same size as the ansi version.
|
|
comdlg32/tests: Explicitly set the structure size to the nt40 version size.
|
|
commdlg: Set the nt40 version size.
|
|
include: Add missing structure members.
|
|
comdlg32: Copy additional structure members if present.
|
|
comdlg32: Add structure size checks.
|
|
comctl32: Forward the focus to the edit control if it exists.
|
|
comdlg32: Use the window handle to send messages to the filename control.
|
|
comdlg32: Use a ComboBoxEx control for the filename if the structure size is not the nt40 version size.
|
|
|
|
Jacek Caban (67):
|
|
jscript: Added new variable representation and use it for internal function return values.
|
|
jscript: Use jsval instead of VARIANT to pass arguments to builtin functions.
|
|
jscript: Use jsval_t instead of VARIANT for stack values.
|
|
jscript: Store jsdisp_t values as jsval_t instead of VARIANT.
|
|
jscript: Store exception value as jsval_t instead of VARIANT.
|
|
jscript: Always use jsval-based to_primitive.
|
|
jscript: Always use jsval-based to_boolean.
|
|
jscript: Always use jsval-based to_number implementation.
|
|
jscript: Always use jsval-based to_uint32 implementation.
|
|
jscript: Always use jsval-based to_string implementation.
|
|
jscript: Always use jsval-based to_object implementation.
|
|
jscript: Store regexp last_index value as jsval.
|
|
jscript: Get rid of no longer needed VARIANT helpers.
|
|
jscript: Store Boolean object's value as BOOL instead of VARIANT_BOOL.
|
|
jscript: Return BOOL instead of VARIANT_BOOL from jsdisp_is_own_prop.
|
|
jscript: Use BOOL instead of VARIANT_BOOL in a few more places.
|
|
jscript: Use BOOL instead of VARIANT_BOOL in lexer.
|
|
jscript: Use helper to access jsval_t type.
|
|
jscript: Don't assume that undefined variable is zeroed.
|
|
jscript: Avoid direct access to jsval_t struct.
|
|
msi: Choose the right IActiveScriptParse* interface based on process type.
|
|
msi: Make script Session object visible by name.
|
|
vbscript: Fixed parsing if statements with empty body.
|
|
vbscript: Added Len implementation.
|
|
vbscript: Added support for do..loop statement without an expression.
|
|
vbscript: Added ScriptDisp::GetIDsOfNames implementation.
|
|
vbscript: Added ScriptDisp_Invoke implementation.
|
|
vbscript: Return error for unsupported flags in ScriptDisp::InvokeEx.
|
|
jscript: Store exception value in script_ctx_t instead of passing it everywhere.
|
|
jscript: Don't store jsexcept_t in exec_ctx_t.
|
|
jscript: Pack jsval_t to 64-bit structure on i386.
|
|
oleaut32: Properly handle TKIND_ALIAS when looking for iface GUID.
|
|
mshtml: Fixed NULL event_obj handling in fire_event_obj.
|
|
jscript: Added support for RegExp.$* properties.
|
|
jscript: Get rid of unused hres.
|
|
mshtml: Don't do anything in handle_htmlevent if document is already detached.
|
|
include: Added uiautomationcore.idl.
|
|
include: Added uiautomation.h.
|
|
mshtml: Use IUri as base URL in navigate_url.
|
|
itss: Canonicalize relative paths before resolving object.
|
|
atliface.idl: Added IRegistrarBase declaration.
|
|
jscript: Fixed conversion in place in IVariantChangeType::ChangeType.
|
|
mshtml: Added support for overriding builtin functions.
|
|
mshtml: Added function overriding tests.
|
|
mshtml: Use custom VT_BSTR to VT_BOOL conversion in InvokeEx implementation.
|
|
mshtml: Added IHTMLDocument::get_charset implementation.
|
|
jscript: Added support for limit argument in String.split.
|
|
jscript: Properly invoke regexp matching in String.split.
|
|
mshtml: Added DISPATCH_PROPERTYGET|DISPATCH_METHOD flags support for elements exposed as window properties.
|
|
mshtml: Return S_OK in plugin host's CanInPlaceActivate implementation.
|
|
vbscript: Added Space() implementation.
|
|
include: Added uiautomationclient.idl.
|
|
vbscript: Added Round implementation.
|
|
vbscript: Added VT_R8 support to to_int.
|
|
activscp.idl: Added IActiveScriptSiteUIControl declaration.
|
|
vbscript: Added MsgBox implementation.
|
|
vbscript: Added MsgBox tests.
|
|
mshtml: Added better IActiveScriptSiteWindow implementation.
|
|
mshtml: Added IActiveScriptSiteUIControl implementation.
|
|
mshtml: Added IActiveScriptSiteUIControl tests.
|
|
include: Added uiautomationcoreapi.h.
|
|
vbscript: Added WeekDayName implementation.
|
|
vbscript: Added MonthName implementation.
|
|
vbscript: Added Now() implementation.
|
|
vbscript: Added StrReverse implementation.
|
|
vbscript: Fixed copy&paste typo in invoke_builtin.
|
|
hhctrl.ocx: Get rid of no longer needed hack.
|
|
|
|
Jason Edmeades (5):
|
|
cmd: Fix parameterization around delimiters.
|
|
cmd: Add circumflex support into command shell.
|
|
cmd: Support for ^ character at end of line.
|
|
cmd: Echo back command with whitespace removed first.
|
|
cmd: Display 'set' sort ordering correctly.
|
|
|
|
Józef Kucia (5):
|
|
d3dx9: Introduce a function for calculating the expected size of a DDS file.
|
|
d3dx9: Use 4 spaces per indent level in get_image_info_from_dds().
|
|
d3dx9: Implement the support for saving a surface to a DDS file.
|
|
d3dx9/tests: Add a more detailed test for saving a surface to a DDS file.
|
|
d3dx9: Implement conversion from D3DFORMAT to DDS pixel format for RGB pixel formats.
|
|
|
|
Jörg Höhle (1):
|
|
winmm: The "open new ..." MCI string command sets an empty OPEN_ELEMENT.
|
|
|
|
Ken Thomases (1):
|
|
winex11: Avoid a redundant TRACE.
|
|
|
|
Marcus Meissner (4):
|
|
mshtml: Print initialized anchor (Coverity).
|
|
propsys: PropVariantClear does not clear on uninitialized values (Coverity).
|
|
dinput: Added a missing close(fd) in disabled case (Coverity).
|
|
shlwapi: Fixed incorrect buffer size.
|
|
|
|
Matteo Bruni (27):
|
|
d3dcompiler: Parse swizzles.
|
|
d3dcompiler: Postincrement/decrement expressions are const.
|
|
d3dcompiler: Stub D3DDisassemble.
|
|
d3dcompiler: Declare predefined data types.
|
|
d3dcompiler: Don't write the shader version tag from the header backend function.
|
|
d3dcompiler: Only a few modifiers are relevant in type comparison.
|
|
d3dcompiler: Parse "return" statement.
|
|
d3dcompiler/tests: Use a reasonable adapter format in CheckDeviceFormat().
|
|
d3dcompiler: Parse "if/else" statement.
|
|
d3dcompiler: Store data types in a RB tree for faster search.
|
|
d3dcompiler: Parse "typedef" statement.
|
|
d3dcompiler: Support simple variable initializers.
|
|
d3dcompiler: Parse casts.
|
|
d3dcompiler: Allow casts to arrays.
|
|
d3dcompiler: Parse "while" loops.
|
|
d3dcompiler: Parse "do-while" loop.
|
|
d3dcompiler: Parse "for" loops without variable declarations.
|
|
d3dcompiler: Parse "for" loops with declarations.
|
|
d3dcompiler: Move variables declaration to a separate function.
|
|
d3dcompiler: Parse structure declarations.
|
|
d3dcompiler: Also free the list itself in free_instr_list().
|
|
d3dcompiler: Store the pointer to the struct field in the dereference node.
|
|
d3dcompiler: Handle simple struct initializers.
|
|
d3dcompiler: Fix freeing function.
|
|
d3dcompiler: Parse struct dereferences.
|
|
d3dcompiler: Parse struct typedefs.
|
|
d3dcompiler: Parse array indexing expressions.
|
|
|
|
Michael Stefaniuc (9):
|
|
ntdll/tests: Fix a memory leak (Smatch).
|
|
urlmon: Don't generate unreachable break after return (Smatch).
|
|
mshtml: Fix a memory leak on an error path (Smatch).
|
|
dsound: Improve the IDirectSoundCaptureBuffer::GetObjectInPath stub.
|
|
dsound/tests: Avoid a crash on a Win2k box.
|
|
user32: Remove superfluous function pointer casts.
|
|
shell32/tests: Use the explicit type for a function pointer.
|
|
dsound: Don't bother shrinking the secondary buffer list.
|
|
dsound: DirectSoundDevice_RemoveBuffer() cannot fail.
|
|
|
|
Nikolay Sivov (22):
|
|
msxml3: Implemented IConnectionPoint_Advise for document object.
|
|
po: Update Russian translations.
|
|
mlang: Added IMLangConvertCharset stub.
|
|
mlang: Store source and destination codepage ids in IMLangConvertCharset_Initialize.
|
|
mlang: Implement get source/dest codepages for IMLangConvertCharset.
|
|
mlang: Implemented IMLangConvertCharset_DoConversionToUnicode.
|
|
mlang: Move IUnknown implementation to IMultiLanguage3 interface implementation and forward to it.
|
|
mlang: Forward GetNumberOfCodePageInfo() to IMultiLanguage3 implementation.
|
|
mlang: Forward GetFamilyCodePage() to IMultiLanguage3 implementation.
|
|
mlang: Forward IsConvertible() to IMultiLanguage3 implementation.
|
|
mlang: Forward GetRfc1766FromLcid() to IMultiLanguage3 implementation.
|
|
mlang: Ignore MLCONVCHARF_USEDEFCHAR in IMLangConvertCharset_Initialize().
|
|
mlang: Implement IMLangConvertCharset_DoConversionFromUnicode().
|
|
mlang: Forward ConvertString() to IMultiLanguage3 implementation.
|
|
mlang: Forward ConvertStringToUnicode() to IMultiLanguage3 implementation.
|
|
mlang: Forward ConvertStringReset() to IMultiLanguage3.
|
|
mlang: Forward GetLcidFromRfc1766() to IMultiLanguage3 implementation.
|
|
mlang: Forward ConvertStringFromUnicode() to IMultiLanguage3 implementation.
|
|
mlang: Use proper interface call instead of implementation function.
|
|
mlang: Move GetFontCodePages() code to IMLangFontLink2 and forward to it.
|
|
mlang: Mode CodePagesToCodePage() code to IMLangFontLink2 and forward to it.
|
|
dwrite: Added IDWriteTextLayout stub.
|
|
|
|
Nozomi Kodama (4):
|
|
d3dx9: Simplify D3DXComputeBoundingSphere.
|
|
d3dx9: Simplify D3DXVector*Normalize.
|
|
d3dx9: Implement D3DXSHEvalDirectionalLight.
|
|
d3dx9: Implement D3DXSHRotate.
|
|
|
|
Per Johansson (2):
|
|
winemenubuilder: Don't treat empty string as a valid icon file name.
|
|
winemenubuilder: Correct InvokeShellLinkerForURL return value.
|
|
|
|
Piotr Caban (34):
|
|
msvcp90: VTBL_WRAPPER(60) is unused so remove it.
|
|
msvcp100: Removed unused functions.
|
|
msvcp80: Make some internal variables static.
|
|
msvp71: Copy source files from msvcp90.
|
|
msvcp71: Fixed ctype class virtual functions table.
|
|
msvcp71: Fixed basic_streambuf virtual functions table.
|
|
msvcp71: Don't forward _Getcat functions to msvcp80.
|
|
msvcp71: Updated spec file.
|
|
msvcp71: Removed unused functions.
|
|
wininet: Don't define DELETED_CACHE_ENTRY in public headers.
|
|
wininet: Delete file when cache entry is deleted.
|
|
wininet: Unlock urlcache entries that were locked for over a day.
|
|
wininet: Added support for cache entries overwriting.
|
|
wininet: Set entry type based on container type.
|
|
wininet/tests: Remove all temporary files.
|
|
wininet: Define more fields in urlcache header structure.
|
|
wininet: Added support for leaked urlcache entries handling.
|
|
wininet: Don't delete files that were modified after adding to cache.
|
|
wininet: Call FreeUrlCacheSpaceW when cache is full.
|
|
wininet: Improved FreeUrlCacheSpaceW implementation.
|
|
wininet: Stop urlcache clearing when dll is being unloaded.
|
|
wininet: Update used blocks count when block is allocated or freed.
|
|
wininet: Reserve more space for urlcache entry flags.
|
|
wininet: Added tests for entries with identical hash key.
|
|
wininet: Added support for cache path parameter in FreeUrlCacheSpace function.
|
|
wininet: Added support for cache containers without subdirectories.
|
|
wininet: Move GetUrlCacheEntryInfoA code to GetUrlCacheEntryInfoExA function.
|
|
wininet: Fixed handling of GET_INSTALLED_ENTRY flag in GetUrlCacheEntryInfoA.
|
|
wininet: Fixed handling of GET_INSTALLED_ENTRY flag in GetUrlCacheEntryInfoW.
|
|
wininet: Ignore unsupported flags in GetUrlCacheEntryInfoEx functions.
|
|
wininet: Added more GetUrlCacheEntryInfo tests with GET_INSTALLED_ENTRY flag.
|
|
inetcpl.cpl: Added support for clearing cookies and history cache.
|
|
wininet: Don't ask for confirmation while deleting cache directory.
|
|
wininet: Delete cache directory when cache version doesn't match.
|
|
|
|
Qian Hong (1):
|
|
iphlpapi: Set DhcpEnabled to TRUE for all interfaces.
|
|
|
|
Rico Schüller (19):
|
|
winex11.drv: Remove unneeded include file.
|
|
d3dx9: Handle D3DXPT_VOID in get_float/bool/int().
|
|
d3dx9: Fix shader constant byte calculation.
|
|
d3dx9: Improve RegisterCount calculation for D3DXRS_INT4/BOOL.
|
|
d3dx9: Use float functions in D3DXSHRotateZ().
|
|
d3dx9: Use float functions in D3DXQuaternionSlerp().
|
|
d3dx9: Use float functions in D3DXQuaternionRotationYawPitchRoll().
|
|
d3dx9: Use float functions in D3DXQuaternionRotationAxis().
|
|
d3dx9: Avoid variable assignment in D3DXQuaternionNormalize().
|
|
d3dx9: Use float functions in D3DXQuaternionLn().
|
|
d3dx9: Use float functions in D3DXQuaternionRotationMatrix().
|
|
d3dx9: Use float functions in D3DXQuaternionExp().
|
|
include/d3dx9math.inl: Use float functions.
|
|
d3dx9: Use float function in D3DXPlaneNormalize().
|
|
d3dx9: Use float function in D3DXFresnelTerm().
|
|
d3dx9: Improve D3DXMatrixAffineTransformation2D().
|
|
d3dx9: Improve D3DXMatrixAffineTransformation().
|
|
d3dx9: Use float functions in D3DXMatrixRotationAxis().
|
|
d3dx9: Improve traces for D3DXSHMultiply2/3().
|
|
|
|
Ričardas Barkauskas (5):
|
|
wined3d: Don't leave leftover textures when destroying and creating dxgi swapchains.
|
|
dxgi: Partially implement IDXGISwapChain_GetDesc.
|
|
dxgi: Avoid division by zero.
|
|
dxgi/tests: Test IDXGISwapChain_CreateSwapchain and IDXGISwapChain_GetDesc a bit.
|
|
msvcp80: Use LoadLibraryA as msvcp90 might not yet or ever be loaded.
|
|
|
|
Thomas Faber (1):
|
|
rpcrt4: Match MSVC version of call_server_func with GCC.
|
|
|
|
Vincent Povirk (4):
|
|
gdiplus: Implement LineCapSquare in GdipWidenPath.
|
|
gdiplus: Properly set the first point to start when widening open figures.
|
|
gdiplus: Implement LineCapRound in GdipWidenPath.
|
|
windowscodecs: Use WINCODEC_ERR_UNSUPPORTEDOPERATION in GetColorContexts stubs.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|