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18dc14ed9a
Signed-off-by: Anton Baskanov <baskanov@gmail.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
768 lines
22 KiB
C
768 lines
22 KiB
C
/*
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* GDI palette objects
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*
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* Copyright 1993,1994 Alexandre Julliard
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* Copyright 1996 Alex Korobka
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* NOTES:
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* PALETTEOBJ is documented in the Dr. Dobbs Journal May 1993.
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* Information in the "Undocumented Windows" is incorrect.
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*/
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#include <stdarg.h>
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#include <stdlib.h>
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#include <string.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winerror.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "gdi_private.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(palette);
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typedef BOOL (*unrealize_function)(HPALETTE);
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typedef struct tagPALETTEOBJ
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{
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unrealize_function unrealize;
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WORD version; /* palette version */
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WORD count; /* count of palette entries */
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PALETTEENTRY *entries;
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} PALETTEOBJ;
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static INT PALETTE_GetObject( HGDIOBJ handle, INT count, LPVOID buffer );
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static BOOL PALETTE_UnrealizeObject( HGDIOBJ handle );
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static BOOL PALETTE_DeleteObject( HGDIOBJ handle );
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static const struct gdi_obj_funcs palette_funcs =
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{
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NULL, /* pSelectObject */
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PALETTE_GetObject, /* pGetObjectA */
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PALETTE_GetObject, /* pGetObjectW */
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PALETTE_UnrealizeObject, /* pUnrealizeObject */
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PALETTE_DeleteObject /* pDeleteObject */
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};
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/* Pointers to USER implementation of SelectPalette/RealizePalette */
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/* they will be patched by USER on startup */
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HPALETTE (WINAPI *pfnSelectPalette)(HDC hdc, HPALETTE hpal, WORD bkgnd ) = GDISelectPalette;
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UINT (WINAPI *pfnRealizePalette)(HDC hdc) = GDIRealizePalette;
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static UINT SystemPaletteUse = SYSPAL_STATIC; /* currently not considered */
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static HPALETTE hPrimaryPalette = 0; /* used for WM_PALETTECHANGED */
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static HPALETTE hLastRealizedPalette = 0; /* UnrealizeObject() needs it */
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/***********************************************************************
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* PALETTE_Init
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*
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* Create the system palette.
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*/
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HPALETTE PALETTE_Init(void)
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{
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const RGBQUAD *entries = get_default_color_table( 8 );
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char buffer[FIELD_OFFSET( LOGPALETTE, palPalEntry[20] )];
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LOGPALETTE *palPtr = (LOGPALETTE *)buffer;
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int i;
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/* create default palette (20 system colors) */
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palPtr->palVersion = 0x300;
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palPtr->palNumEntries = 20;
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for (i = 0; i < 20; i++)
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{
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palPtr->palPalEntry[i].peRed = entries[i < 10 ? i : 236 + i].rgbRed;
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palPtr->palPalEntry[i].peGreen = entries[i < 10 ? i : 236 + i].rgbGreen;
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palPtr->palPalEntry[i].peBlue = entries[i < 10 ? i : 236 + i].rgbBlue;
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palPtr->palPalEntry[i].peFlags = 0;
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}
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return CreatePalette( palPtr );
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}
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/***********************************************************************
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* CreatePalette [GDI32.@]
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*
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* Creates a logical color palette.
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*
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* RETURNS
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* Success: Handle to logical palette
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* Failure: NULL
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*/
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HPALETTE WINAPI CreatePalette(
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const LOGPALETTE* palette) /* [in] Pointer to logical color palette */
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{
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PALETTEOBJ * palettePtr;
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HPALETTE hpalette;
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int size;
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if (!palette) return 0;
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TRACE("entries=%i\n", palette->palNumEntries);
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if (!(palettePtr = HeapAlloc( GetProcessHeap(), 0, sizeof(*palettePtr) ))) return 0;
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palettePtr->unrealize = NULL;
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palettePtr->version = palette->palVersion;
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palettePtr->count = palette->palNumEntries;
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size = palettePtr->count * sizeof(*palettePtr->entries);
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if (!(palettePtr->entries = HeapAlloc( GetProcessHeap(), 0, size )))
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{
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HeapFree( GetProcessHeap(), 0, palettePtr );
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return 0;
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}
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memcpy( palettePtr->entries, palette->palPalEntry, size );
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if (!(hpalette = alloc_gdi_handle( palettePtr, OBJ_PAL, &palette_funcs )))
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{
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HeapFree( GetProcessHeap(), 0, palettePtr->entries );
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HeapFree( GetProcessHeap(), 0, palettePtr );
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}
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TRACE(" returning %p\n", hpalette);
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return hpalette;
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}
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/***********************************************************************
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* CreateHalftonePalette [GDI32.@]
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*
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* Creates a halftone palette.
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*
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* RETURNS
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* Success: Handle to logical halftone palette
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* Failure: 0
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*
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* FIXME: This simply creates the halftone palette derived from running
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* tests on a windows NT machine. This is assuming a color depth
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* of greater that 256 color. On a 256 color device the halftone
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* palette will be different and this function will be incorrect
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*/
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HPALETTE WINAPI CreateHalftonePalette(
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HDC hdc) /* [in] Handle to device context */
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{
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const RGBQUAD *entries = get_default_color_table( 8 );
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char buffer[FIELD_OFFSET( LOGPALETTE, palPalEntry[256] )];
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LOGPALETTE *pal = (LOGPALETTE *)buffer;
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int i;
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pal->palVersion = 0x300;
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pal->palNumEntries = 256;
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for (i = 0; i < 256; i++)
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{
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pal->palPalEntry[i].peRed = entries[i].rgbRed;
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pal->palPalEntry[i].peGreen = entries[i].rgbGreen;
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pal->palPalEntry[i].peBlue = entries[i].rgbBlue;
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pal->palPalEntry[i].peFlags = 0;
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}
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return CreatePalette( pal );
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}
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/***********************************************************************
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* GetPaletteEntries [GDI32.@]
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*
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* Retrieves palette entries.
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*
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* RETURNS
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* Success: Number of entries from logical palette
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* Failure: 0
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*/
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UINT WINAPI GetPaletteEntries(
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HPALETTE hpalette, /* [in] Handle of logical palette */
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UINT start, /* [in] First entry to receive */
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UINT count, /* [in] Number of entries to receive */
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LPPALETTEENTRY entries) /* [out] Address of array receiving entries */
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{
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PALETTEOBJ * palPtr;
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UINT numEntries;
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TRACE("hpal = %p, count=%i\n", hpalette, count );
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palPtr = GDI_GetObjPtr( hpalette, OBJ_PAL );
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if (!palPtr) return 0;
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/* NOTE: not documented but test show this to be the case */
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if (count == 0)
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{
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count = palPtr->count;
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}
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else
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{
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numEntries = palPtr->count;
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if (start+count > numEntries) count = numEntries - start;
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if (entries)
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{
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if (start >= numEntries) count = 0;
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else memcpy( entries, &palPtr->entries[start], count * sizeof(PALETTEENTRY) );
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}
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}
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GDI_ReleaseObj( hpalette );
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return count;
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}
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/***********************************************************************
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* SetPaletteEntries [GDI32.@]
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*
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* Sets color values for range in palette.
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*
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* RETURNS
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* Success: Number of entries that were set
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* Failure: 0
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*/
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UINT WINAPI SetPaletteEntries(
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HPALETTE hpalette, /* [in] Handle of logical palette */
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UINT start, /* [in] Index of first entry to set */
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UINT count, /* [in] Number of entries to set */
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const PALETTEENTRY *entries) /* [in] Address of array of structures */
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{
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PALETTEOBJ * palPtr;
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UINT numEntries;
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TRACE("hpal=%p,start=%i,count=%i\n",hpalette,start,count );
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hpalette = get_full_gdi_handle( hpalette );
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if (hpalette == GetStockObject(DEFAULT_PALETTE)) return 0;
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palPtr = GDI_GetObjPtr( hpalette, OBJ_PAL );
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if (!palPtr) return 0;
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numEntries = palPtr->count;
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if (start >= numEntries)
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{
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GDI_ReleaseObj( hpalette );
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return 0;
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}
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if (start+count > numEntries) count = numEntries - start;
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memcpy( &palPtr->entries[start], entries, count * sizeof(PALETTEENTRY) );
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GDI_ReleaseObj( hpalette );
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UnrealizeObject( hpalette );
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return count;
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}
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/***********************************************************************
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* ResizePalette [GDI32.@]
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*
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* Resizes logical palette.
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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*/
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BOOL WINAPI ResizePalette(
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HPALETTE hPal, /* [in] Handle of logical palette */
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UINT cEntries) /* [in] Number of entries in logical palette */
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{
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PALETTEOBJ * palPtr = GDI_GetObjPtr( hPal, OBJ_PAL );
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PALETTEENTRY *entries;
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if( !palPtr ) return FALSE;
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TRACE("hpal = %p, prev = %i, new = %i\n", hPal, palPtr->count, cEntries );
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if (!(entries = HeapReAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
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palPtr->entries, cEntries * sizeof(*palPtr->entries) )))
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{
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GDI_ReleaseObj( hPal );
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return FALSE;
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}
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palPtr->entries = entries;
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palPtr->count = cEntries;
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GDI_ReleaseObj( hPal );
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PALETTE_UnrealizeObject( hPal );
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return TRUE;
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}
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/***********************************************************************
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* AnimatePalette [GDI32.@]
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*
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* Replaces entries in logical palette.
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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*
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* FIXME
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* Should use existing mapping when animating a primary palette
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*/
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BOOL WINAPI AnimatePalette(
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HPALETTE hPal, /* [in] Handle to logical palette */
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UINT StartIndex, /* [in] First entry in palette */
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UINT NumEntries, /* [in] Count of entries in palette */
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const PALETTEENTRY* PaletteColors) /* [in] Pointer to first replacement */
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{
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TRACE("%p (%i - %i)\n", hPal, StartIndex,StartIndex+NumEntries);
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hPal = get_full_gdi_handle( hPal );
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if( hPal != GetStockObject(DEFAULT_PALETTE) )
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{
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PALETTEOBJ * palPtr;
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UINT pal_entries;
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const PALETTEENTRY *pptr = PaletteColors;
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palPtr = GDI_GetObjPtr( hPal, OBJ_PAL );
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if (!palPtr) return FALSE;
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pal_entries = palPtr->count;
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if (StartIndex >= pal_entries)
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{
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GDI_ReleaseObj( hPal );
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return FALSE;
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}
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if (StartIndex+NumEntries > pal_entries) NumEntries = pal_entries - StartIndex;
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for (NumEntries += StartIndex; StartIndex < NumEntries; StartIndex++, pptr++) {
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/* According to MSDN, only animate PC_RESERVED colours */
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if (palPtr->entries[StartIndex].peFlags & PC_RESERVED) {
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TRACE("Animating colour (%d,%d,%d) to (%d,%d,%d)\n",
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palPtr->entries[StartIndex].peRed,
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palPtr->entries[StartIndex].peGreen,
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palPtr->entries[StartIndex].peBlue,
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pptr->peRed, pptr->peGreen, pptr->peBlue);
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palPtr->entries[StartIndex] = *pptr;
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} else {
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TRACE("Not animating entry %d -- not PC_RESERVED\n", StartIndex);
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}
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}
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GDI_ReleaseObj( hPal );
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/* FIXME: check for palette selected in active window */
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}
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return TRUE;
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}
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/***********************************************************************
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* SetSystemPaletteUse [GDI32.@]
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*
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* Specify whether the system palette contains 2 or 20 static colors.
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*
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* RETURNS
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* Success: Previous system palette
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* Failure: SYSPAL_ERROR
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*/
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UINT WINAPI SetSystemPaletteUse(
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HDC hdc, /* [in] Handle of device context */
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UINT use) /* [in] Palette-usage flag */
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{
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UINT old = SystemPaletteUse;
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/* Device doesn't support colour palettes */
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if (!(GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)) {
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return SYSPAL_ERROR;
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}
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switch (use) {
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case SYSPAL_NOSTATIC:
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case SYSPAL_NOSTATIC256: /* WINVER >= 0x0500 */
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case SYSPAL_STATIC:
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SystemPaletteUse = use;
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return old;
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default:
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return SYSPAL_ERROR;
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}
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}
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/***********************************************************************
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* GetSystemPaletteUse [GDI32.@]
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*
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* Gets state of system palette.
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*
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* RETURNS
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* Current state of system palette
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*/
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UINT WINAPI GetSystemPaletteUse(
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HDC hdc) /* [in] Handle of device context */
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{
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return SystemPaletteUse;
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}
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/***********************************************************************
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* GetSystemPaletteEntries [GDI32.@]
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*
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* Gets range of palette entries.
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*
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* RETURNS
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* Success: Number of entries retrieved from palette
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* Failure: 0
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*/
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UINT WINAPI GetSystemPaletteEntries(
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HDC hdc, /* [in] Handle of device context */
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UINT start, /* [in] Index of first entry to be retrieved */
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UINT count, /* [in] Number of entries to be retrieved */
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LPPALETTEENTRY entries) /* [out] Array receiving system-palette entries */
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{
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UINT ret = 0;
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DC *dc;
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TRACE("hdc=%p,start=%i,count=%i\n", hdc,start,count);
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if ((dc = get_dc_ptr( hdc )))
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{
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PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGetSystemPaletteEntries );
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ret = physdev->funcs->pGetSystemPaletteEntries( physdev, start, count, entries );
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release_dc_ptr( dc );
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}
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return ret;
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}
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/* null driver fallback implementation for GetSystemPaletteEntries */
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UINT nulldrv_GetSystemPaletteEntries( PHYSDEV dev, UINT start, UINT count, PALETTEENTRY *entries )
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{
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if (entries && start < 256)
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{
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UINT i;
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const RGBQUAD *default_entries;
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if (start + count > 256) count = 256 - start;
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default_entries = get_default_color_table( 8 );
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for (i = 0; i < count; ++i)
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{
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if (start + i < 10 || start + i >= 246)
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{
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entries[i].peRed = default_entries[start + i].rgbRed;
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entries[i].peGreen = default_entries[start + i].rgbGreen;
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entries[i].peBlue = default_entries[start + i].rgbBlue;
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}
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else
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{
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entries[i].peRed = 0;
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entries[i].peGreen = 0;
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entries[i].peBlue = 0;
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}
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entries[i].peFlags = 0;
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}
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}
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return 0;
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}
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/***********************************************************************
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* GetNearestPaletteIndex [GDI32.@]
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*
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* Gets palette index for color.
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*
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* NOTES
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* Should index be initialized to CLR_INVALID instead of 0?
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*
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* RETURNS
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* Success: Index of entry in logical palette
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* Failure: CLR_INVALID
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*/
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UINT WINAPI GetNearestPaletteIndex(
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HPALETTE hpalette, /* [in] Handle of logical color palette */
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COLORREF color) /* [in] Color to be matched */
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{
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PALETTEOBJ* palObj = GDI_GetObjPtr( hpalette, OBJ_PAL );
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UINT index = 0;
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if( palObj )
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{
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int i, diff = 0x7fffffff;
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int r,g,b;
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PALETTEENTRY* entry = palObj->entries;
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for( i = 0; i < palObj->count && diff ; i++, entry++)
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{
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r = entry->peRed - GetRValue(color);
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g = entry->peGreen - GetGValue(color);
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b = entry->peBlue - GetBValue(color);
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r = r*r + g*g + b*b;
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if( r < diff ) { index = i; diff = r; }
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}
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GDI_ReleaseObj( hpalette );
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}
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TRACE("(%p,%06x): returning %d\n", hpalette, color, index );
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return index;
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}
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/* null driver fallback implementation for GetNearestColor */
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COLORREF nulldrv_GetNearestColor( PHYSDEV dev, COLORREF color )
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{
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unsigned char spec_type;
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if (!(GetDeviceCaps( dev->hdc, RASTERCAPS ) & RC_PALETTE)) return color;
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spec_type = color >> 24;
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if (spec_type == 1 || spec_type == 2)
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{
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/* we need logical palette for PALETTERGB and PALETTEINDEX colorrefs */
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UINT index;
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PALETTEENTRY entry;
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HPALETTE hpal = GetCurrentObject( dev->hdc, OBJ_PAL );
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if (!hpal) hpal = GetStockObject( DEFAULT_PALETTE );
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if (spec_type == 2) /* PALETTERGB */
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index = GetNearestPaletteIndex( hpal, color );
|
|
else /* PALETTEINDEX */
|
|
index = LOWORD(color);
|
|
|
|
if (!GetPaletteEntries( hpal, index, 1, &entry ))
|
|
{
|
|
WARN("RGB(%x) : idx %d is out of bounds, assuming NULL\n", color, index );
|
|
if (!GetPaletteEntries( hpal, 0, 1, &entry )) return CLR_INVALID;
|
|
}
|
|
color = RGB( entry.peRed, entry.peGreen, entry.peBlue );
|
|
}
|
|
return color & 0x00ffffff;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetNearestColor [GDI32.@]
|
|
*
|
|
* Gets a system color to match.
|
|
*
|
|
* RETURNS
|
|
* Success: Color from system palette that corresponds to given color
|
|
* Failure: CLR_INVALID
|
|
*/
|
|
COLORREF WINAPI GetNearestColor(
|
|
HDC hdc, /* [in] Handle of device context */
|
|
COLORREF color) /* [in] Color to be matched */
|
|
{
|
|
COLORREF nearest = CLR_INVALID;
|
|
DC *dc;
|
|
|
|
if ((dc = get_dc_ptr( hdc )))
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGetNearestColor );
|
|
nearest = physdev->funcs->pGetNearestColor( physdev, color );
|
|
release_dc_ptr( dc );
|
|
}
|
|
return nearest;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* PALETTE_GetObject
|
|
*/
|
|
static INT PALETTE_GetObject( HGDIOBJ handle, INT count, LPVOID buffer )
|
|
{
|
|
PALETTEOBJ *palette = GDI_GetObjPtr( handle, OBJ_PAL );
|
|
|
|
if (!palette) return 0;
|
|
|
|
if (buffer)
|
|
{
|
|
if (count > sizeof(WORD)) count = sizeof(WORD);
|
|
memcpy( buffer, &palette->count, count );
|
|
}
|
|
else count = sizeof(WORD);
|
|
GDI_ReleaseObj( handle );
|
|
return count;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* PALETTE_UnrealizeObject
|
|
*/
|
|
static BOOL PALETTE_UnrealizeObject( HGDIOBJ handle )
|
|
{
|
|
PALETTEOBJ *palette = GDI_GetObjPtr( handle, OBJ_PAL );
|
|
|
|
if (palette)
|
|
{
|
|
unrealize_function unrealize = palette->unrealize;
|
|
palette->unrealize = NULL;
|
|
GDI_ReleaseObj( handle );
|
|
if (unrealize) unrealize( handle );
|
|
}
|
|
|
|
if (InterlockedCompareExchangePointer( (void **)&hLastRealizedPalette, 0, handle ) == handle)
|
|
TRACE("unrealizing palette %p\n", handle);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* PALETTE_DeleteObject
|
|
*/
|
|
static BOOL PALETTE_DeleteObject( HGDIOBJ handle )
|
|
{
|
|
PALETTEOBJ *obj;
|
|
|
|
PALETTE_UnrealizeObject( handle );
|
|
if (!(obj = free_gdi_handle( handle ))) return FALSE;
|
|
HeapFree( GetProcessHeap(), 0, obj->entries );
|
|
return HeapFree( GetProcessHeap(), 0, obj );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GDISelectPalette (Not a Windows API)
|
|
*/
|
|
HPALETTE WINAPI GDISelectPalette( HDC hdc, HPALETTE hpal, WORD wBkg)
|
|
{
|
|
HPALETTE ret = 0;
|
|
DC *dc;
|
|
|
|
TRACE("%p %p\n", hdc, hpal );
|
|
|
|
hpal = get_full_gdi_handle( hpal );
|
|
if (GetObjectType(hpal) != OBJ_PAL)
|
|
{
|
|
WARN("invalid selected palette %p\n",hpal);
|
|
return 0;
|
|
}
|
|
if ((dc = get_dc_ptr( hdc )))
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSelectPalette );
|
|
ret = dc->hPalette;
|
|
if (physdev->funcs->pSelectPalette( physdev, hpal, FALSE ))
|
|
{
|
|
dc->hPalette = hpal;
|
|
if (!wBkg) hPrimaryPalette = hpal;
|
|
}
|
|
else ret = 0;
|
|
release_dc_ptr( dc );
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GDIRealizePalette (Not a Windows API)
|
|
*/
|
|
UINT WINAPI GDIRealizePalette( HDC hdc )
|
|
{
|
|
UINT realized = 0;
|
|
DC* dc = get_dc_ptr( hdc );
|
|
|
|
if (!dc) return 0;
|
|
|
|
TRACE("%p...\n", hdc );
|
|
|
|
if( dc->hPalette == GetStockObject( DEFAULT_PALETTE ))
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRealizeDefaultPalette );
|
|
realized = physdev->funcs->pRealizeDefaultPalette( physdev );
|
|
}
|
|
else if (InterlockedExchangePointer( (void **)&hLastRealizedPalette, dc->hPalette ) != dc->hPalette)
|
|
{
|
|
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRealizePalette );
|
|
PALETTEOBJ *palPtr = GDI_GetObjPtr( dc->hPalette, OBJ_PAL );
|
|
if (palPtr)
|
|
{
|
|
realized = physdev->funcs->pRealizePalette( physdev, dc->hPalette,
|
|
(dc->hPalette == hPrimaryPalette) );
|
|
palPtr->unrealize = physdev->funcs->pUnrealizePalette;
|
|
GDI_ReleaseObj( dc->hPalette );
|
|
}
|
|
}
|
|
else TRACE(" skipping (hLastRealizedPalette = %p)\n", hLastRealizedPalette);
|
|
|
|
release_dc_ptr( dc );
|
|
TRACE(" realized %i colors.\n", realized );
|
|
return realized;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SelectPalette [GDI32.@]
|
|
*
|
|
* Selects logical palette into DC.
|
|
*
|
|
* RETURNS
|
|
* Success: Previous logical palette
|
|
* Failure: NULL
|
|
*/
|
|
HPALETTE WINAPI SelectPalette(
|
|
HDC hDC, /* [in] Handle of device context */
|
|
HPALETTE hPal, /* [in] Handle of logical color palette */
|
|
BOOL bForceBackground) /* [in] Foreground/background mode */
|
|
{
|
|
return pfnSelectPalette( hDC, hPal, bForceBackground );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* RealizePalette [GDI32.@]
|
|
*
|
|
* Maps palette entries to system palette.
|
|
*
|
|
* RETURNS
|
|
* Success: Number of entries in logical palette
|
|
* Failure: GDI_ERROR
|
|
*/
|
|
UINT WINAPI RealizePalette(
|
|
HDC hDC) /* [in] Handle of device context */
|
|
{
|
|
return pfnRealizePalette( hDC );
|
|
}
|
|
|
|
|
|
typedef HWND (WINAPI *WindowFromDC_funcptr)( HDC );
|
|
typedef BOOL (WINAPI *RedrawWindow_funcptr)( HWND, const RECT *, HRGN, UINT );
|
|
|
|
/**********************************************************************
|
|
* UpdateColors [GDI32.@]
|
|
*
|
|
* Remaps current colors to logical palette.
|
|
*
|
|
* RETURNS
|
|
* Success: TRUE
|
|
* Failure: FALSE
|
|
*/
|
|
BOOL WINAPI UpdateColors(
|
|
HDC hDC) /* [in] Handle of device context */
|
|
{
|
|
HMODULE mod;
|
|
int size = GetDeviceCaps( hDC, SIZEPALETTE );
|
|
|
|
if (!size) return FALSE;
|
|
|
|
mod = GetModuleHandleA("user32.dll");
|
|
if (mod)
|
|
{
|
|
WindowFromDC_funcptr pWindowFromDC = (WindowFromDC_funcptr)GetProcAddress(mod,"WindowFromDC");
|
|
if (pWindowFromDC)
|
|
{
|
|
HWND hWnd = pWindowFromDC( hDC );
|
|
|
|
/* Docs say that we have to remap current drawable pixel by pixel
|
|
* but it would take forever given the speed of XGet/PutPixel.
|
|
*/
|
|
if (hWnd && size)
|
|
{
|
|
RedrawWindow_funcptr pRedrawWindow = (void *)GetProcAddress( mod, "RedrawWindow" );
|
|
if (pRedrawWindow) pRedrawWindow( hWnd, NULL, 0, RDW_INVALIDATE );
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/*********************************************************************
|
|
* SetMagicColors (GDI32.@)
|
|
*/
|
|
BOOL WINAPI SetMagicColors(HDC hdc, ULONG u1, ULONG u2)
|
|
{
|
|
FIXME("(%p 0x%08x 0x%08x): stub\n", hdc, u1, u2);
|
|
return TRUE;
|
|
}
|