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1063 lines
30 KiB
C
1063 lines
30 KiB
C
/*
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* Direct Sound Audio Renderer
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*
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* Copyright 2004 Christian Costa
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "quartz_private.h"
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#include "control_private.h"
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#include "pin.h"
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#include "uuids.h"
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#include "vfwmsgs.h"
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#include "windef.h"
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#include "winbase.h"
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#include "dshow.h"
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#include "evcode.h"
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#include "strmif.h"
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#include "dsound.h"
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#include "wine/unicode.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(quartz);
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static const WCHAR wcsInputPinName[] = {'i','n','p','u','t',' ','p','i','n',0};
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static const IBaseFilterVtbl DSoundRender_Vtbl;
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static const IPinVtbl DSoundRender_InputPin_Vtbl;
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static const IMemInputPinVtbl MemInputPin_Vtbl;
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static const IBasicAudioVtbl IBasicAudio_Vtbl;
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static const IReferenceClockVtbl IReferenceClock_Vtbl;
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typedef struct DSoundRenderImpl
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{
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const IBaseFilterVtbl * lpVtbl;
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const IBasicAudioVtbl *IBasicAudio_vtbl;
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const IReferenceClockVtbl *IReferenceClock_vtbl;
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LONG refCount;
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CRITICAL_SECTION csFilter;
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FILTER_STATE state;
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REFERENCE_TIME rtStreamStart;
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IReferenceClock * pClock;
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FILTER_INFO filterInfo;
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InputPin * pInputPin;
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IPin ** ppPins;
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LPDIRECTSOUND dsound;
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LPDIRECTSOUNDBUFFER dsbuffer;
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DWORD buf_size;
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DWORD write_pos;
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DWORD write_loops;
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DWORD last_play_pos;
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DWORD play_loops;
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REFERENCE_TIME play_time;
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long volume;
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long pan;
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} DSoundRenderImpl;
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static HRESULT DSoundRender_InputPin_Construct(const PIN_INFO * pPinInfo, SAMPLEPROC pSampleProc, LPVOID pUserData, QUERYACCEPTPROC pQueryAccept, LPCRITICAL_SECTION pCritSec, IPin ** ppPin)
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{
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InputPin * pPinImpl;
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*ppPin = NULL;
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if (pPinInfo->dir != PINDIR_INPUT)
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{
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ERR("Pin direction(%x) != PINDIR_INPUT\n", pPinInfo->dir);
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return E_INVALIDARG;
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}
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pPinImpl = CoTaskMemAlloc(sizeof(*pPinImpl));
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if (!pPinImpl)
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return E_OUTOFMEMORY;
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if (SUCCEEDED(InputPin_Init(pPinInfo, pSampleProc, pUserData, pQueryAccept, pCritSec, pPinImpl)))
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{
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pPinImpl->pin.lpVtbl = &DSoundRender_InputPin_Vtbl;
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pPinImpl->lpVtblMemInput = &MemInputPin_Vtbl;
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*ppPin = (IPin *)(&pPinImpl->pin.lpVtbl);
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return S_OK;
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}
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return E_FAIL;
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}
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static inline HRESULT DSoundRender_GetPos(DSoundRenderImpl *This, DWORD *pPlayPos, DWORD *pWritePos, REFERENCE_TIME *pRefTime)
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{
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HRESULT hr;
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EnterCriticalSection(&This->csFilter);
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{
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hr = IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, pPlayPos, pWritePos);
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if (hr == DS_OK)
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{
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DWORD play_pos = *pPlayPos;
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if (play_pos < This->last_play_pos)
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This->play_loops++;
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This->last_play_pos = play_pos;
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/* If we're really falling behind, kick the play time back */
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if ((This->play_loops*This->buf_size)+play_pos >=
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(This->write_loops*This->buf_size)+This->write_pos)
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This->play_loops--;
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if (pRefTime)
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{
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REFERENCE_TIME play_time;
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play_time = ((REFERENCE_TIME)This->play_loops*10000000) +
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((REFERENCE_TIME)play_pos*10000000/This->buf_size);
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/* Don't let time run backwards */
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if(play_time-This->play_time > 0)
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This->play_time = play_time;
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else
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hr = S_FALSE;
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*pRefTime = This->play_time;
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}
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}
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}
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LeaveCriticalSection(&This->csFilter);
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return hr;
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}
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static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, const BYTE *data, DWORD size)
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{
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HRESULT hr;
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LPBYTE lpbuf1 = NULL;
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LPBYTE lpbuf2 = NULL;
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DWORD dwsize1 = 0;
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DWORD dwsize2 = 0;
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DWORD size2;
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DWORD play_pos,buf_free;
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do {
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hr = DSoundRender_GetPos(This, &play_pos, NULL, NULL);
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if (hr != DS_OK)
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{
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ERR("GetPos returned error: %x\n", hr);
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break;
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}
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if (This->write_pos <= play_pos)
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buf_free = play_pos-This->write_pos;
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else
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buf_free = This->buf_size - This->write_pos + play_pos;
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/* Wait for enough of the buffer to empty before filling it */
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if(buf_free < This->buf_size/4)
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{
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Sleep(10);
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continue;
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}
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size2 = min(buf_free, size);
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hr = IDirectSoundBuffer_Lock(This->dsbuffer, This->write_pos, size2, (LPVOID *)&lpbuf1, &dwsize1, (LPVOID *)&lpbuf2, &dwsize2, 0);
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if (hr != DS_OK) {
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ERR("Unable to lock sound buffer! (%x)\n", hr);
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break;
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}
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/* TRACE("write_pos=%d, size=%d, sz1=%d, sz2=%d\n", This->write_pos, size2, dwsize1, dwsize2); */
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memcpy(lpbuf1, data, dwsize1);
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if (dwsize2)
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memcpy(lpbuf2, data + dwsize1, dwsize2);
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hr = IDirectSoundBuffer_Unlock(This->dsbuffer, lpbuf1, dwsize1, lpbuf2, dwsize2);
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if (hr != DS_OK)
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ERR("Unable to unlock sound buffer! (%x)\n", hr);
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size -= dwsize1 + dwsize2;
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data += dwsize1 + dwsize2;
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This->write_pos += dwsize1 + dwsize2;
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if (This->write_pos >= This->buf_size)
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{
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This->write_pos -= This->buf_size;
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This->write_loops++;
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}
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} while (size && This->state == State_Running);
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return hr;
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}
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static HRESULT DSoundRender_Sample(LPVOID iface, IMediaSample * pSample)
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{
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DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
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LPBYTE pbSrcStream = NULL;
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long cbSrcStream = 0;
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REFERENCE_TIME tStart, tStop;
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HRESULT hr;
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TRACE("%p %p\n", iface, pSample);
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if (This->state != State_Running)
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return VFW_E_WRONG_STATE;
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hr = IMediaSample_GetPointer(pSample, &pbSrcStream);
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if (FAILED(hr))
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{
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ERR("Cannot get pointer to sample data (%x)\n", hr);
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return hr;
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}
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hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
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if (FAILED(hr))
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ERR("Cannot get sample time (%x)\n", hr);
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cbSrcStream = IMediaSample_GetActualDataLength(pSample);
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TRACE("Sample data ptr = %p, size = %ld\n", pbSrcStream, cbSrcStream);
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#if 0 /* For debugging purpose */
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{
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int i;
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for(i = 0; i < cbSrcStream; i++)
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{
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if ((i!=0) && !(i%16))
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TRACE("\n");
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TRACE("%02x ", pbSrcStream[i]);
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}
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TRACE("\n");
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}
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#endif
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return DSoundRender_SendSampleData(This, pbSrcStream, cbSrcStream);
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}
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static HRESULT DSoundRender_QueryAccept(LPVOID iface, const AM_MEDIA_TYPE * pmt)
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{
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WAVEFORMATEX* format = (WAVEFORMATEX*)pmt->pbFormat;
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TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM);
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TRACE("nChannels = %d\n", format->nChannels);
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TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec);
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TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec);
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TRACE("nBlockAlign = %d\n", format->nBlockAlign);
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TRACE("wBitsPerSample = %d\n", format->wBitsPerSample);
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if (IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio) && IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
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return S_OK;
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return S_FALSE;
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}
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HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
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{
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HRESULT hr;
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PIN_INFO piInput;
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DSoundRenderImpl * pDSoundRender;
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TRACE("(%p, %p)\n", pUnkOuter, ppv);
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*ppv = NULL;
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if (pUnkOuter)
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return CLASS_E_NOAGGREGATION;
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pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl));
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if (!pDSoundRender)
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return E_OUTOFMEMORY;
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ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl));
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pDSoundRender->lpVtbl = &DSoundRender_Vtbl;
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pDSoundRender->IBasicAudio_vtbl = &IBasicAudio_Vtbl;
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pDSoundRender->IReferenceClock_vtbl = &IReferenceClock_Vtbl;
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pDSoundRender->refCount = 1;
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InitializeCriticalSection(&pDSoundRender->csFilter);
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pDSoundRender->csFilter.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter");
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pDSoundRender->state = State_Stopped;
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pDSoundRender->ppPins = CoTaskMemAlloc(1 * sizeof(IPin *));
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if (!pDSoundRender->ppPins)
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{
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pDSoundRender->csFilter.DebugInfo->Spare[0] = 0;
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DeleteCriticalSection(&pDSoundRender->csFilter);
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CoTaskMemFree(pDSoundRender);
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return E_OUTOFMEMORY;
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}
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/* construct input pin */
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piInput.dir = PINDIR_INPUT;
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piInput.pFilter = (IBaseFilter *)pDSoundRender;
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lstrcpynW(piInput.achName, wcsInputPinName, sizeof(piInput.achName) / sizeof(piInput.achName[0]));
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hr = DSoundRender_InputPin_Construct(&piInput, DSoundRender_Sample, (LPVOID)pDSoundRender, DSoundRender_QueryAccept, &pDSoundRender->csFilter, (IPin **)&pDSoundRender->pInputPin);
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if (SUCCEEDED(hr))
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{
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hr = DirectSoundCreate(NULL, &pDSoundRender->dsound, NULL);
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if (FAILED(hr))
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ERR("Cannot create Direct Sound object (%x)\n", hr);
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}
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if (SUCCEEDED(hr))
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{
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pDSoundRender->ppPins[0] = (IPin *)pDSoundRender->pInputPin;
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*ppv = (LPVOID)pDSoundRender;
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}
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else
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{
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if (pDSoundRender->pInputPin)
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IPin_Release((IPin*)pDSoundRender->pInputPin);
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CoTaskMemFree(pDSoundRender->ppPins);
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pDSoundRender->csFilter.DebugInfo->Spare[0] = 0;
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DeleteCriticalSection(&pDSoundRender->csFilter);
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CoTaskMemFree(pDSoundRender);
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}
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return hr;
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}
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static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
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{
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DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
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TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
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*ppv = NULL;
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if (IsEqualIID(riid, &IID_IUnknown))
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*ppv = (LPVOID)This;
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else if (IsEqualIID(riid, &IID_IPersist))
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*ppv = (LPVOID)This;
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else if (IsEqualIID(riid, &IID_IMediaFilter))
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*ppv = (LPVOID)This;
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else if (IsEqualIID(riid, &IID_IBaseFilter))
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*ppv = (LPVOID)This;
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else if (IsEqualIID(riid, &IID_IBasicAudio))
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*ppv = (LPVOID)&(This->IBasicAudio_vtbl);
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else if (IsEqualIID(riid, &IID_IReferenceClock))
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*ppv = (LPVOID)&(This->IReferenceClock_vtbl);
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if (*ppv)
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{
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IUnknown_AddRef((IUnknown *)(*ppv));
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return S_OK;
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}
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FIXME("No interface for %s!\n", qzdebugstr_guid(riid));
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return E_NOINTERFACE;
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}
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static ULONG WINAPI DSoundRender_AddRef(IBaseFilter * iface)
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{
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DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
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ULONG refCount = InterlockedIncrement(&This->refCount);
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TRACE("(%p/%p)->() AddRef from %d\n", This, iface, refCount - 1);
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return refCount;
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}
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static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
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{
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DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
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ULONG refCount = InterlockedDecrement(&This->refCount);
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TRACE("(%p)->() Release from %d\n", This, refCount + 1);
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if (!refCount)
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{
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IPin *pConnectedTo;
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if (This->pClock)
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IReferenceClock_Release(This->pClock);
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if (This->dsbuffer)
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IDirectSoundBuffer_Release(This->dsbuffer);
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This->dsbuffer = NULL;
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if (This->dsound)
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IDirectSound_Release(This->dsound);
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This->dsound = NULL;
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if (SUCCEEDED(IPin_ConnectedTo(This->ppPins[0], &pConnectedTo)))
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{
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IPin_Disconnect(pConnectedTo);
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IPin_Release(pConnectedTo);
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}
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IPin_Disconnect(This->ppPins[0]);
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IPin_Release(This->ppPins[0]);
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CoTaskMemFree(This->ppPins);
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This->lpVtbl = NULL;
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This->IBasicAudio_vtbl = NULL;
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This->csFilter.DebugInfo->Spare[0] = 0;
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DeleteCriticalSection(&This->csFilter);
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TRACE("Destroying Audio Renderer\n");
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CoTaskMemFree(This);
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return 0;
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}
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else
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return refCount;
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}
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/** IPersist methods **/
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static HRESULT WINAPI DSoundRender_GetClassID(IBaseFilter * iface, CLSID * pClsid)
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{
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DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
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TRACE("(%p/%p)->(%p)\n", This, iface, pClsid);
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*pClsid = CLSID_DSoundRender;
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return S_OK;
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}
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/** IMediaFilter methods **/
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static HRESULT WINAPI DSoundRender_Stop(IBaseFilter * iface)
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{
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HRESULT hr = S_OK;
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DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
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TRACE("(%p/%p)->()\n", This, iface);
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EnterCriticalSection(&This->csFilter);
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{
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DWORD state = 0;
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if (This->dsbuffer)
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{
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hr = IDirectSoundBuffer_GetStatus(This->dsbuffer, &state);
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if (SUCCEEDED(hr))
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{
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if (state & DSBSTATUS_PLAYING)
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hr = IDirectSoundBuffer_Stop(This->dsbuffer);
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}
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}
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if (SUCCEEDED(hr))
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This->state = State_Stopped;
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}
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LeaveCriticalSection(&This->csFilter);
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return hr;
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}
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static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface)
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{
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HRESULT hr = S_OK;
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DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
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TRACE("(%p/%p)->()\n", This, iface);
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EnterCriticalSection(&This->csFilter);
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{
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DWORD state = 0;
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if (This->dsbuffer)
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{
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hr = IDirectSoundBuffer_GetStatus(This->dsbuffer, &state);
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if (SUCCEEDED(hr))
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{
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if (state & DSBSTATUS_PLAYING)
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hr = IDirectSoundBuffer_Stop(This->dsbuffer);
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}
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}
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if (SUCCEEDED(hr))
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This->state = State_Paused;
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}
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LeaveCriticalSection(&This->csFilter);
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return hr;
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}
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static HRESULT WINAPI DSoundRender_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
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{
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HRESULT hr = S_OK;
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DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
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TRACE("(%p/%p)->(%s)\n", This, iface, wine_dbgstr_longlong(tStart));
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EnterCriticalSection(&This->csFilter);
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{
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/* It's okay if there's no buffer yet. It'll start when it's created */
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if (This->dsbuffer)
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{
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hr = IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING);
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if (FAILED(hr))
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ERR("Can't start playing! (%x)\n", hr);
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}
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if (SUCCEEDED(hr))
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{
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This->rtStreamStart = tStart;
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This->state = State_Running;
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}
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}
|
|
LeaveCriticalSection(&This->csFilter);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_GetState(IBaseFilter * iface, DWORD dwMilliSecsTimeout, FILTER_STATE *pState)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%d, %p)\n", This, iface, dwMilliSecsTimeout, pState);
|
|
|
|
EnterCriticalSection(&This->csFilter);
|
|
{
|
|
*pState = This->state;
|
|
}
|
|
LeaveCriticalSection(&This->csFilter);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_SetSyncSource(IBaseFilter * iface, IReferenceClock *pClock)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, pClock);
|
|
|
|
EnterCriticalSection(&This->csFilter);
|
|
{
|
|
if (This->pClock)
|
|
IReferenceClock_Release(This->pClock);
|
|
This->pClock = pClock;
|
|
if (This->pClock)
|
|
IReferenceClock_AddRef(This->pClock);
|
|
}
|
|
LeaveCriticalSection(&This->csFilter);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_GetSyncSource(IBaseFilter * iface, IReferenceClock **ppClock)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, ppClock);
|
|
|
|
EnterCriticalSection(&This->csFilter);
|
|
{
|
|
*ppClock = This->pClock;
|
|
IReferenceClock_AddRef(This->pClock);
|
|
}
|
|
LeaveCriticalSection(&This->csFilter);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/** IBaseFilter implementation **/
|
|
|
|
static HRESULT WINAPI DSoundRender_EnumPins(IBaseFilter * iface, IEnumPins **ppEnum)
|
|
{
|
|
ENUMPINDETAILS epd;
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, ppEnum);
|
|
|
|
epd.cPins = 1; /* input pin */
|
|
epd.ppPins = This->ppPins;
|
|
return IEnumPinsImpl_Construct(&epd, ppEnum);
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin **ppPin)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_w(Id), ppPin);
|
|
|
|
FIXME("DSoundRender::FindPin(...)\n");
|
|
|
|
/* FIXME: critical section */
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_QueryFilterInfo(IBaseFilter * iface, FILTER_INFO *pInfo)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, pInfo);
|
|
|
|
strcpyW(pInfo->achName, This->filterInfo.achName);
|
|
pInfo->pGraph = This->filterInfo.pGraph;
|
|
|
|
if (pInfo->pGraph)
|
|
IFilterGraph_AddRef(pInfo->pGraph);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_JoinFilterGraph(IBaseFilter * iface, IFilterGraph *pGraph, LPCWSTR pName)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
|
|
TRACE("(%p/%p)->(%p, %s)\n", This, iface, pGraph, debugstr_w(pName));
|
|
|
|
EnterCriticalSection(&This->csFilter);
|
|
{
|
|
if (pName)
|
|
strcpyW(This->filterInfo.achName, pName);
|
|
else
|
|
*This->filterInfo.achName = '\0';
|
|
This->filterInfo.pGraph = pGraph; /* NOTE: do NOT increase ref. count */
|
|
}
|
|
LeaveCriticalSection(&This->csFilter);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_QueryVendorInfo(IBaseFilter * iface, LPWSTR *pVendorInfo)
|
|
{
|
|
DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, pVendorInfo);
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const IBaseFilterVtbl DSoundRender_Vtbl =
|
|
{
|
|
DSoundRender_QueryInterface,
|
|
DSoundRender_AddRef,
|
|
DSoundRender_Release,
|
|
DSoundRender_GetClassID,
|
|
DSoundRender_Stop,
|
|
DSoundRender_Pause,
|
|
DSoundRender_Run,
|
|
DSoundRender_GetState,
|
|
DSoundRender_SetSyncSource,
|
|
DSoundRender_GetSyncSource,
|
|
DSoundRender_EnumPins,
|
|
DSoundRender_FindPin,
|
|
DSoundRender_QueryFilterInfo,
|
|
DSoundRender_JoinFilterGraph,
|
|
DSoundRender_QueryVendorInfo
|
|
};
|
|
|
|
static HRESULT WINAPI DSoundRender_InputPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt)
|
|
{
|
|
InputPin *This = (InputPin *)iface;
|
|
PIN_DIRECTION pindirReceive;
|
|
DSoundRenderImpl *DSImpl;
|
|
HRESULT hr = S_OK;
|
|
|
|
TRACE("(%p)->(%p, %p)\n", This, pReceivePin, pmt);
|
|
dump_AM_MEDIA_TYPE(pmt);
|
|
|
|
EnterCriticalSection(This->pin.pCritSec);
|
|
{
|
|
DSImpl = (DSoundRenderImpl*)This->pin.pinInfo.pFilter;
|
|
|
|
if (This->pin.pConnectedTo)
|
|
hr = VFW_E_ALREADY_CONNECTED;
|
|
|
|
if (SUCCEEDED(hr) && This->pin.fnQueryAccept(This->pin.pUserData, pmt) != S_OK)
|
|
hr = VFW_E_TYPE_NOT_ACCEPTED;
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
IPin_QueryDirection(pReceivePin, &pindirReceive);
|
|
|
|
if (pindirReceive != PINDIR_OUTPUT)
|
|
{
|
|
ERR("Can't connect from non-output pin\n");
|
|
hr = VFW_E_INVALID_DIRECTION;
|
|
}
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
WAVEFORMATEX *format;
|
|
DSBUFFERDESC buf_desc;
|
|
|
|
TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype));
|
|
TRACE("SubType %s\n", debugstr_guid(&pmt->subtype));
|
|
TRACE("Format %s\n", debugstr_guid(&pmt->formattype));
|
|
TRACE("Size %d\n", pmt->cbFormat);
|
|
|
|
format = (WAVEFORMATEX*)pmt->pbFormat;
|
|
|
|
DSImpl->buf_size = format->nAvgBytesPerSec;
|
|
|
|
memset(&buf_desc,0,sizeof(DSBUFFERDESC));
|
|
buf_desc.dwSize = sizeof(DSBUFFERDESC);
|
|
buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
|
|
DSBCAPS_CTRLFREQUENCY |
|
|
DSBCAPS_GETCURRENTPOSITION2;
|
|
buf_desc.dwBufferBytes = DSImpl->buf_size;
|
|
buf_desc.lpwfxFormat = format;
|
|
hr = IDirectSound_CreateSoundBuffer(DSImpl->dsound, &buf_desc, &DSImpl->dsbuffer, NULL);
|
|
if (FAILED(hr))
|
|
ERR("Can't create sound buffer (%x)\n", hr);
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = IDirectSoundBuffer_SetVolume(DSImpl->dsbuffer, DSImpl->volume);
|
|
if (FAILED(hr))
|
|
ERR("Can't set volume to %ld (%x)\n", DSImpl->volume, hr);
|
|
|
|
hr = IDirectSoundBuffer_SetPan(DSImpl->dsbuffer, DSImpl->pan);
|
|
if (FAILED(hr))
|
|
ERR("Can't set pan to %ld (%x)\n", DSImpl->pan, hr);
|
|
|
|
DSImpl->write_pos = 0;
|
|
hr = S_OK;
|
|
if (DSImpl->state == State_Running)
|
|
hr = IDirectSoundBuffer_Play(DSImpl->dsbuffer, 0, 0, DSBPLAY_LOOPING);
|
|
if (FAILED(hr))
|
|
ERR("Can't play sound buffer (%x)\n", hr);
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
CopyMediaType(&This->pin.mtCurrent, pmt);
|
|
This->pin.pConnectedTo = pReceivePin;
|
|
IPin_AddRef(pReceivePin);
|
|
}
|
|
else
|
|
{
|
|
if (DSImpl->dsbuffer)
|
|
IDirectSoundBuffer_Release(DSImpl->dsbuffer);
|
|
DSImpl->dsbuffer = NULL;
|
|
}
|
|
}
|
|
LeaveCriticalSection(This->pin.pCritSec);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_InputPin_Disconnect(IPin * iface)
|
|
{
|
|
IPinImpl *This = (IPinImpl*)iface;
|
|
DSoundRenderImpl *DSImpl;
|
|
|
|
TRACE("(%p)->()\n", iface);
|
|
|
|
DSImpl = (DSoundRenderImpl*)This->pinInfo.pFilter;
|
|
if (DSImpl->dsbuffer)
|
|
IDirectSoundBuffer_Release(DSImpl->dsbuffer);
|
|
DSImpl->dsbuffer = NULL;
|
|
|
|
return IPinImpl_Disconnect(iface);
|
|
}
|
|
|
|
static HRESULT WINAPI DSoundRender_InputPin_EndOfStream(IPin * iface)
|
|
{
|
|
InputPin* This = (InputPin*)iface;
|
|
IMediaEventSink* pEventSink;
|
|
HRESULT hr;
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
hr = IFilterGraph_QueryInterface(((DSoundRenderImpl*)This->pin.pinInfo.pFilter)->filterInfo.pGraph, &IID_IMediaEventSink, (LPVOID*)&pEventSink);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
/* FIXME: We should wait that all audio data has been played */
|
|
hr = IMediaEventSink_Notify(pEventSink, EC_COMPLETE, S_OK, 0);
|
|
IMediaEventSink_Release(pEventSink);
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
static const IPinVtbl DSoundRender_InputPin_Vtbl =
|
|
{
|
|
InputPin_QueryInterface,
|
|
IPinImpl_AddRef,
|
|
InputPin_Release,
|
|
InputPin_Connect,
|
|
DSoundRender_InputPin_ReceiveConnection,
|
|
DSoundRender_InputPin_Disconnect,
|
|
IPinImpl_ConnectedTo,
|
|
IPinImpl_ConnectionMediaType,
|
|
IPinImpl_QueryPinInfo,
|
|
IPinImpl_QueryDirection,
|
|
IPinImpl_QueryId,
|
|
IPinImpl_QueryAccept,
|
|
IPinImpl_EnumMediaTypes,
|
|
IPinImpl_QueryInternalConnections,
|
|
DSoundRender_InputPin_EndOfStream,
|
|
InputPin_BeginFlush,
|
|
InputPin_EndFlush,
|
|
InputPin_NewSegment
|
|
};
|
|
|
|
static const IMemInputPinVtbl MemInputPin_Vtbl =
|
|
{
|
|
MemInputPin_QueryInterface,
|
|
MemInputPin_AddRef,
|
|
MemInputPin_Release,
|
|
MemInputPin_GetAllocator,
|
|
MemInputPin_NotifyAllocator,
|
|
MemInputPin_GetAllocatorRequirements,
|
|
MemInputPin_Receive,
|
|
MemInputPin_ReceiveMultiple,
|
|
MemInputPin_ReceiveCanBlock
|
|
};
|
|
|
|
/*** IUnknown methods ***/
|
|
static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface,
|
|
REFIID riid,
|
|
LPVOID*ppvObj) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
|
|
|
|
return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
|
|
}
|
|
|
|
static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return DSoundRender_AddRef((IBaseFilter*)This);
|
|
}
|
|
|
|
static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return DSoundRender_Release((IBaseFilter*)This);
|
|
}
|
|
|
|
/*** IDispatch methods ***/
|
|
static HRESULT WINAPI Basicaudio_GetTypeInfoCount(IBasicAudio *iface,
|
|
UINT*pctinfo) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%p): stub !!!\n", This, iface, pctinfo);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_GetTypeInfo(IBasicAudio *iface,
|
|
UINT iTInfo,
|
|
LCID lcid,
|
|
ITypeInfo**ppTInfo) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%d, %d, %p): stub !!!\n", This, iface, iTInfo, lcid, ppTInfo);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_GetIDsOfNames(IBasicAudio *iface,
|
|
REFIID riid,
|
|
LPOLESTR*rgszNames,
|
|
UINT cNames,
|
|
LCID lcid,
|
|
DISPID*rgDispId) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%s (%p), %p, %d, %d, %p): stub !!!\n", This, iface, debugstr_guid(riid), riid, rgszNames, cNames, lcid, rgDispId);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_Invoke(IBasicAudio *iface,
|
|
DISPID dispIdMember,
|
|
REFIID riid,
|
|
LCID lcid,
|
|
WORD wFlags,
|
|
DISPPARAMS*pDispParams,
|
|
VARIANT*pVarResult,
|
|
EXCEPINFO*pExepInfo,
|
|
UINT*puArgErr) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%d, %s (%p), %d, %04x, %p, %p, %p, %p): stub !!!\n", This, iface, dispIdMember, debugstr_guid(riid), riid, lcid, wFlags, pDispParams, pVarResult, pExepInfo, puArgErr);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/*** IBasicAudio methods ***/
|
|
static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
|
|
long lVolume) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%ld)\n", This, iface, lVolume);
|
|
|
|
if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN)
|
|
return E_INVALIDARG;
|
|
|
|
if (This->dsbuffer) {
|
|
if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume)))
|
|
return E_FAIL;
|
|
}
|
|
|
|
This->volume = lVolume;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface,
|
|
long *plVolume) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, plVolume);
|
|
|
|
if (!plVolume)
|
|
return E_POINTER;
|
|
|
|
*plVolume = This->volume;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface,
|
|
long lBalance) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%ld)\n", This, iface, lBalance);
|
|
|
|
if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT)
|
|
return E_INVALIDARG;
|
|
|
|
if (This->dsbuffer) {
|
|
if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance)))
|
|
return E_FAIL;
|
|
}
|
|
|
|
This->pan = lBalance;
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface,
|
|
long *plBalance) {
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, plBalance);
|
|
|
|
if (!plBalance)
|
|
return E_POINTER;
|
|
|
|
*plBalance = This->pan;
|
|
return S_OK;
|
|
}
|
|
|
|
static const IBasicAudioVtbl IBasicAudio_Vtbl =
|
|
{
|
|
Basicaudio_QueryInterface,
|
|
Basicaudio_AddRef,
|
|
Basicaudio_Release,
|
|
Basicaudio_GetTypeInfoCount,
|
|
Basicaudio_GetTypeInfo,
|
|
Basicaudio_GetIDsOfNames,
|
|
Basicaudio_Invoke,
|
|
Basicaudio_put_Volume,
|
|
Basicaudio_get_Volume,
|
|
Basicaudio_put_Balance,
|
|
Basicaudio_get_Balance
|
|
};
|
|
|
|
|
|
/*** IUnknown methods ***/
|
|
static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface,
|
|
REFIID riid,
|
|
LPVOID*ppvObj)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
|
|
|
|
return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
|
|
}
|
|
|
|
static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return DSoundRender_AddRef((IBaseFilter*)This);
|
|
}
|
|
|
|
static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
TRACE("(%p/%p)->()\n", This, iface);
|
|
|
|
return DSoundRender_Release((IBaseFilter*)This);
|
|
}
|
|
|
|
/*** IReferenceClock methods ***/
|
|
static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
|
|
REFERENCE_TIME *pTime)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
HRESULT hr = E_FAIL;
|
|
DWORD play_pos;
|
|
|
|
TRACE("(%p/%p)->(%p)\n", This, iface, pTime);
|
|
|
|
if (This->dsbuffer)
|
|
hr = DSoundRender_GetPos(This, &play_pos, NULL, pTime);
|
|
if (FAILED(hr))
|
|
ERR("Could not get refreence time (%x)!\n", hr);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface,
|
|
REFERENCE_TIME rtBaseTime,
|
|
REFERENCE_TIME rtStreamTime,
|
|
HEVENT hEvent,
|
|
DWORD_PTR *pdwAdviseCookie)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%s, %s, %p, %p): stub!\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface,
|
|
REFERENCE_TIME rtBaseTime,
|
|
REFERENCE_TIME rtStreamTime,
|
|
HSEMAPHORE hSemaphore,
|
|
DWORD_PTR *pdwAdviseCookie)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%s, %s, %p, %p): stub!\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hSemaphore, pdwAdviseCookie);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface,
|
|
DWORD_PTR dwAdviseCookie)
|
|
{
|
|
ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub!\n", This, iface, (void*)dwAdviseCookie);
|
|
|
|
return S_FALSE;
|
|
}
|
|
|
|
static const IReferenceClockVtbl IReferenceClock_Vtbl =
|
|
{
|
|
ReferenceClock_QueryInterface,
|
|
ReferenceClock_AddRef,
|
|
ReferenceClock_Release,
|
|
ReferenceClock_GetTime,
|
|
ReferenceClock_AdviseTime,
|
|
ReferenceClock_AdvisePeriodic,
|
|
ReferenceClock_Unadvise
|
|
};
|