wine/dlls/d3d8/tests
2011-11-08 13:41:25 +01:00
..
buffer.c d3d: Make sure vertexbuffer lock doesn't return a NULL pointer. 2010-02-09 11:33:53 +01:00
d3d8_main.c d3d8: Remove trailing spaces. 2009-08-31 12:41:21 +02:00
device.c d3d8/tests: Add a small test for IDirect3DDevice8::SetCursorPosition(). 2011-10-21 12:09:37 +02:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
stateblock.c d3d8/tests: Avoid a shift overflow in render_state_test_data_init. 2011-05-31 18:32:59 +02:00
surface.c d3d8/tests: Port the block lock test to d3d8. 2011-11-08 13:41:25 +01:00
texture.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00
visual.c d3d8/tests: Add a small test for multisampled CopyRects(). 2011-10-20 11:03:07 +02:00
volume.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00