wine/include/ddraw.h
Alexandre Julliard 02e90087ff Release 980104
Sat Jan  3 17:15:56 1998  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [debugger/db_disasm.c]
	Added cpuid and cmpxchg instructions.

	* [if1632/builtin.c] [relay32/builtin32.c]
	Fixed broken -dll option with Win32 DLLs.

	* [include/heap.h]
	Added SYSTEM_LOCK/SYSTEM_UNLOCK macros.

	* [configure.in] [misc/lstr.c]
	Added check for wctype.h.
	Commented out --enable-ipc option (IPC code has been broken for a
	long time anyway).

	* [scheduler/critsection.c] [scheduler/event.c]
	  [scheduler/mutex.c] [scheduler/semaphore.c]
	Implemented Win32 synchronization objects.

	* [scheduler/synchro.c]
	Implemented WaitForMultipleObjects and related functions.

	* [scheduler/thread.c]
	If possible, use clone() in CreateThread().

	* [scheduler/thread.c] [scheduler/process.c]
	Made thread and process waitable objects.
	Thread and process id values are now different from the pointers
	they represent.

	* [win32/k32obj.c]
	Moved to scheduler directory.
	Added function table for waiting operations on objects.

	* [files/file.c] [memory/virtual.c]
	Added new K32OBJ function table.

Sun Jan  1 16:48:23 1997  Andreas Mohr <100.30936@germany.net>

	* [files/file.c]
	Fixed my patch for GetTempFileName16() as needed.
	It was ...Name32A() that didn't work properly, not ...Name16().

	* [graphics/x11drv/brush.c]
	Fixed a BadMatch error.

	* [msdos/int21.c]
	Fixed INT21_FindNextFCB() to get correct volume labels e.g.
	in "file open" dialog.

	* [multimedia/joystick.c] [relay32/winmm.spec]
	Stub JoyGetPosEx().

	* [scheduler/process.c] [relay32/kernel32.spec]
	Implemented RegisterServiceProcess().

Wed Dec 31 11:14:43 1997  Lawson Whitney  <lawson_whitney@juno.com>

	* [if1632/kernel.spec] [if1632/relay.c]
	Define CallProcEx32w - Thanks to Marcus Meissner for his excellent
	CallProc32W.

	* [loader/module.c]
	Take a shot at defining FreeLibrary32W.

Sun Dec 28 12:44:04 1997  Kai Morich <kai.morich@rhein-neckar.netsurf.de>

	* [controls/menu.c]
	Menu modification from WM_INITMENUPOPUP message fixed.
	Menu items now can have different wID and hSubMenu (Win95 behavior).

	* [misc/cpu.c]
	Improved IsProcessorFeaturePresent.

Sun Dec 28 03:21:08 1997  Ove Kaaven <ovek@main.arcticnet.no>

	* [include/winsock.h] [misc/winsock.c]
	Fixed WS_SOL_SOCKET for setsockopt(), and made select() return
	empty fd_sets if timeout.

	* [objects/palette.c]
	AnimatePalette() bailed out if entire palette is animated. Fixed.

	* [objects/dib.c]
	Added some code to SetDIBitsToDevice() and its helpers to fix
	some offseting problems.

	* [objects/cursoricon.c]
	Made CreateCursor32() convert the instance handle properly. Made
	DestroyCursor() return correct success status.

Wed Dec 24 17:56:34 1997  Dimitrie O. Paun  <dimi@cs.toronto.edu>

	* [windows/syscolor.c]
	Added definition of GetSysColorPen16/32. This function does not
	exist in the Win32 API but is a very close (and natural) relative
	to GetSysColorBrush function. Moreover, it is *very* much used 
	within Wine since there are a lot of places where we need to draw
	lines with the standard colors.

	* [controls/button.c] [controls/combo.c] [controls/icontitle.c]
	  [controls/menu.c] [controls/progress.c] [controls/scroll.c]
	  [controls/updown.c] [graphics/painting.c] [misc/tweak.c]
	  [windows/defwnd.c] [windows/graphics.c] [windows/nonclient.c]
	Replaced references to sysColorObjects with the appropriate
	call to GetSysColorBrush32/GetSysColorPen32. There is no need to
	expose the implementation of these functions, even within Wine.
	This makes the code easier to understand, debug, maintain.

	* [controls/uitools.c]
	Modified most of the functions in this file to use the now
	standard pens (i.e. GetSysColorPen32). These functions made
	*heavy* use of standard pens so I expect a lot less
	CreatePen/DeleteObject calls can do only good...:)
	Plus some minor modifications (*no* functional changes though).

	* [controls/updown.c]
	Used the new DrawFrameControl32 function to paint the control.
	I also deleted UDDOWN_DrawArrow since it was no longer required.

Tue Dec 23 00:03:33 1997  Steinar Hamre  <steinarh@stud.fim.ntnu.no>

	* [configure.in]
	Added check for -lw.

	* [include/wintypes.h] [tools/build.c]
	Changes to make the assembly understandable for even sun as.
	".ascii" -> ".string", "call %foo" -> "call *%foo",
	"pushw/popw %[cdes]s" written out to ".byte 0x66\npushl/popl %[cdes]s".

	* [memory/ldt.c]
	#ifdef added so <sys/seg.h> will not be included on Solaris.

Mon Dec 22 18:55:19 1997  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [configure.in]
	Added XF86DGA check.

	* [multimedia/dsound.c][relay32/dsound.spec][include/dsound.h]
	Started DirectSound. Only stubs for now.

	* [graphics/ddraw.c][include/ddraw.h][relay32/ddraw.spec]
	Started to implement DirectDraw. Mostly stubs, some
	testcases work. Requires the XF86DGA extension to XFree86.
	(check demo/blizdemo.exe from the Diablo CD-ROM).

	* [files/drive.c]
	Return correct "CDFS" fsname so Diablo is a bit happier.

Sun Dec 21 21:45:48 1997  Kevin Cozens <kcozens@interlog.com>

	* [misc/registry.c]
	Fixed bugs in the routines which read the Windows '95 registry
	files. Added extra information regarding the format of the Windows
	'95 registry files.
1998-01-04 17:49:09 +00:00

899 lines
40 KiB
C

#ifndef __WINE_DDRAW_H
#define __WINE_DDRAW_H
#include <X11/Xlib.h>
DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 );
DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 );
DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
DEFINE_GUID( IID_IDirectDrawSurface, 0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
DEFINE_GUID( IID_IDirectDrawPalette, 0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
DEFINE_GUID( IID_IDirectDrawClipper, 0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
typedef struct IDirectDraw IDirectDraw,*LPDIRECTDRAW;
typedef struct IDirectDraw2 IDirectDraw2,*LPDIRECTDRAW2;
typedef struct IDirectDrawClipper IDirectDrawClipper,*LPDIRECTDRAWCLIPPER;
typedef struct IDirectDrawPalette IDirectDrawPalette,*LPDIRECTDRAWPALETTE;
typedef struct IDirectDrawSurface IDirectDrawSurface,*LPDIRECTDRAWSURFACE;
typedef struct IDirectDrawSurface2 IDirectDrawSurface2,*LPDIRECTDRAWSURFACE2;
#define _FACDD 0x876
#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code )
#define DDERR_ALREADYINITIALIZED MAKE_DDHRESULT( 5 )
#define DDERR_CANNOTATTACHSURFACE MAKE_DDHRESULT( 10 )
#define DDERR_CANNOTDETACHSURFACE MAKE_DDHRESULT( 20 )
#define DDERR_CURRENTLYNOTAVAIL MAKE_DDHRESULT( 40 )
#define DDERR_EXCEPTION MAKE_DDHRESULT( 55 )
#define DDERR_GENERIC E_FAIL
#define DDERR_HEIGHTALIGN MAKE_DDHRESULT( 90 )
#define DDERR_INCOMPATIBLEPRIMARY MAKE_DDHRESULT( 95 )
#define DDERR_INVALIDCAPS MAKE_DDHRESULT( 100 )
#define DDERR_INVALIDCLIPLIST MAKE_DDHRESULT( 110 )
#define DDERR_INVALIDMODE MAKE_DDHRESULT( 120 )
#define DDERR_INVALIDOBJECT MAKE_DDHRESULT( 130 )
#define DDERR_INVALIDPARAMS E_INVALIDARG
#define DDERR_INVALIDPIXELFORMAT MAKE_DDHRESULT( 145 )
#define DDERR_INVALIDRECT MAKE_DDHRESULT( 150 )
#define DDERR_LOCKEDSURFACES MAKE_DDHRESULT( 160 )
#define DDERR_NO3D MAKE_DDHRESULT( 170 )
#define DDERR_NOALPHAHW MAKE_DDHRESULT( 180 )
#define DDERR_NOCLIPLIST MAKE_DDHRESULT( 205 )
#define DDERR_NOCOLORCONVHW MAKE_DDHRESULT( 210 )
#define DDERR_NOCOOPERATIVELEVELSET MAKE_DDHRESULT( 212 )
#define DDERR_NOCOLORKEY MAKE_DDHRESULT( 215 )
#define DDERR_NOCOLORKEYHW MAKE_DDHRESULT( 220 )
#define DDERR_NODIRECTDRAWSUPPORT MAKE_DDHRESULT( 222 )
#define DDERR_NOEXCLUSIVEMODE MAKE_DDHRESULT( 225 )
#define DDERR_NOFLIPHW MAKE_DDHRESULT( 230 )
#define DDERR_NOGDI MAKE_DDHRESULT( 240 )
#define DDERR_NOMIRRORHW MAKE_DDHRESULT( 250 )
#define DDERR_NOTFOUND MAKE_DDHRESULT( 255 )
#define DDERR_NOOVERLAYHW MAKE_DDHRESULT( 260 )
#define DDERR_NORASTEROPHW MAKE_DDHRESULT( 280 )
#define DDERR_NOROTATIONHW MAKE_DDHRESULT( 290 )
#define DDERR_NOSTRETCHHW MAKE_DDHRESULT( 310 )
#define DDERR_NOT4BITCOLOR MAKE_DDHRESULT( 316 )
#define DDERR_NOT4BITCOLORINDEX MAKE_DDHRESULT( 317 )
#define DDERR_NOT8BITCOLOR MAKE_DDHRESULT( 320 )
#define DDERR_NOTEXTUREHW MAKE_DDHRESULT( 330 )
#define DDERR_NOVSYNCHW MAKE_DDHRESULT( 335 )
#define DDERR_NOZBUFFERHW MAKE_DDHRESULT( 340 )
#define DDERR_NOZOVERLAYHW MAKE_DDHRESULT( 350 )
#define DDERR_OUTOFCAPS MAKE_DDHRESULT( 360 )
#define DDERR_OUTOFMEMORY E_OUTOFMEMORY
#define DDERR_OUTOFVIDEOMEMORY MAKE_DDHRESULT( 380 )
#define DDERR_OVERLAYCANTCLIP MAKE_DDHRESULT( 382 )
#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE MAKE_DDHRESULT( 384 )
#define DDERR_PALETTEBUSY MAKE_DDHRESULT( 387 )
#define DDERR_COLORKEYNOTSET MAKE_DDHRESULT( 400 )
#define DDERR_SURFACEALREADYATTACHED MAKE_DDHRESULT( 410 )
#define DDERR_SURFACEALREADYDEPENDENT MAKE_DDHRESULT( 420 )
#define DDERR_SURFACEBUSY MAKE_DDHRESULT( 430 )
#define DDERR_CANTLOCKSURFACE MAKE_DDHRESULT( 435 )
#define DDERR_SURFACEISOBSCURED MAKE_DDHRESULT( 440 )
#define DDERR_SURFACELOST MAKE_DDHRESULT( 450 )
#define DDERR_SURFACENOTATTACHED MAKE_DDHRESULT( 460 )
#define DDERR_TOOBIGHEIGHT MAKE_DDHRESULT( 470 )
#define DDERR_TOOBIGSIZE MAKE_DDHRESULT( 480 )
#define DDERR_TOOBIGWIDTH MAKE_DDHRESULT( 490 )
#define DDERR_UNSUPPORTED E_NOTIMPL
#define DDERR_UNSUPPORTEDFORMAT MAKE_DDHRESULT( 510 )
#define DDERR_UNSUPPORTEDMASK MAKE_DDHRESULT( 520 )
#define DDERR_VERTICALBLANKINPROGRESS MAKE_DDHRESULT( 537 )
#define DDERR_WASSTILLDRAWING MAKE_DDHRESULT( 540 )
#define DDERR_XALIGN MAKE_DDHRESULT( 560 )
#define DDERR_INVALIDDIRECTDRAWGUID MAKE_DDHRESULT( 561 )
#define DDERR_DIRECTDRAWALREADYCREATED MAKE_DDHRESULT( 562 )
#define DDERR_NODIRECTDRAWHW MAKE_DDHRESULT( 563 )
#define DDERR_PRIMARYSURFACEALREADYEXISTS MAKE_DDHRESULT( 564 )
#define DDERR_NOEMULATION MAKE_DDHRESULT( 565 )
#define DDERR_REGIONTOOSMALL MAKE_DDHRESULT( 566 )
#define DDERR_CLIPPERISUSINGHWND MAKE_DDHRESULT( 567 )
#define DDERR_NOCLIPPERATTACHED MAKE_DDHRESULT( 568 )
#define DDERR_NOHWND MAKE_DDHRESULT( 569 )
#define DDERR_HWNDSUBCLASSED MAKE_DDHRESULT( 570 )
#define DDERR_HWNDALREADYSET MAKE_DDHRESULT( 571 )
#define DDERR_NOPALETTEATTACHED MAKE_DDHRESULT( 572 )
#define DDERR_NOPALETTEHW MAKE_DDHRESULT( 573 )
#define DDERR_BLTFASTCANTCLIP MAKE_DDHRESULT( 574 )
#define DDERR_NOBLTHW MAKE_DDHRESULT( 575 )
#define DDERR_NODDROPSHW MAKE_DDHRESULT( 576 )
#define DDERR_OVERLAYNOTVISIBLE MAKE_DDHRESULT( 577 )
#define DDERR_NOOVERLAYDEST MAKE_DDHRESULT( 578 )
#define DDERR_INVALIDPOSITION MAKE_DDHRESULT( 579 )
#define DDERR_NOTAOVERLAYSURFACE MAKE_DDHRESULT( 580 )
#define DDERR_EXCLUSIVEMODEALREADYSET MAKE_DDHRESULT( 581 )
#define DDERR_NOTFLIPPABLE MAKE_DDHRESULT( 582 )
#define DDERR_CANTDUPLICATE MAKE_DDHRESULT( 583 )
#define DDERR_NOTLOCKED MAKE_DDHRESULT( 584 )
#define DDERR_CANTCREATEDC MAKE_DDHRESULT( 585 )
#define DDERR_NODC MAKE_DDHRESULT( 586 )
#define DDERR_WRONGMODE MAKE_DDHRESULT( 587 )
#define DDERR_IMPLICITLYCREATED MAKE_DDHRESULT( 588 )
#define DDERR_NOTPALETTIZED MAKE_DDHRESULT( 589 )
#define DDERR_UNSUPPORTEDMODE MAKE_DDHRESULT( 590 )
#define DDERR_NOMIPMAPHW MAKE_DDHRESULT( 591 )
#define DDERR_INVALIDSURFACETYPE MAKE_DDHRESULT( 592 )
#define DDERR_DCALREADYCREATED MAKE_DDHRESULT( 620 )
#define DDERR_CANTPAGELOCK MAKE_DDHRESULT( 640 )
#define DDERR_CANTPAGEUNLOCK MAKE_DDHRESULT( 660 )
#define DDERR_NOTPAGELOCKED MAKE_DDHRESULT( 680 )
#define DDERR_NOTINITIALIZED CO_E_NOTINITIALIZED
/* dwFlags for Blt* */
#define DDBLT_ALPHADEST 0x00000001
#define DDBLT_ALPHADESTCONSTOVERRIDE 0x00000002
#define DDBLT_ALPHADESTNEG 0x00000004
#define DDBLT_ALPHADESTSURFACEOVERRIDE 0x00000008
#define DDBLT_ALPHAEDGEBLEND 0x00000010
#define DDBLT_ALPHASRC 0x00000020
#define DDBLT_ALPHASRCCONSTOVERRIDE 0x00000040
#define DDBLT_ALPHASRCNEG 0x00000080
#define DDBLT_ALPHASRCSURFACEOVERRIDE 0x00000100
#define DDBLT_ASYNC 0x00000200
#define DDBLT_COLORFILL 0x00000400
#define DDBLT_DDFX 0x00000800
#define DDBLT_DDROPS 0x00001000
#define DDBLT_KEYDEST 0x00002000
#define DDBLT_KEYDESTOVERRIDE 0x00004000
#define DDBLT_KEYSRC 0x00008000
#define DDBLT_KEYSRCOVERRIDE 0x00010000
#define DDBLT_ROP 0x00020000
#define DDBLT_ROTATIONANGLE 0x00040000
#define DDBLT_ZBUFFER 0x00080000
#define DDBLT_ZBUFFERDESTCONSTOVERRIDE 0x00100000
#define DDBLT_ZBUFFERDESTOVERRIDE 0x00200000
#define DDBLT_ZBUFFERSRCCONSTOVERRIDE 0x00400000
#define DDBLT_ZBUFFERSRCOVERRIDE 0x00800000
#define DDBLT_WAIT 0x01000000
#define DDBLT_DEPTHFILL 0x02000000
/* dwTrans for BltFast */
#define DDBLTFAST_NOCOLORKEY 0x00000000
#define DDBLTFAST_SRCCOLORKEY 0x00000001
#define DDBLTFAST_DESTCOLORKEY 0x00000002
#define DDBLTFAST_WAIT 0x00000010
/* dwFlags for Flip */
#define DDFLIP_WAIT 0x00000001
/* dwFlags for GetBltStatus */
#define DDGBS_CANBLT 0x00000001
#define DDGBS_ISBLTDONE 0x00000002
/* 3d capable (no meaning?) */
#define DDSCAPS_3D 0x00000001
/* surface contains alpha information */
#define DDSCAPS_ALPHA 0x00000002
/* this surface is a backbuffer */
#define DDSCAPS_BACKBUFFER 0x00000004
/* complex surface structure */
#define DDSCAPS_COMPLEX 0x00000008
/* part of surface flipping structure */
#define DDSCAPS_FLIP 0x00000010
/* this surface is the frontbuffer surface */
#define DDSCAPS_FRONTBUFFER 0x00000020
/* this is a plain offscreen surface */
#define DDSCAPS_OFFSCREENPLAIN 0x00000040
/* overlay */
#define DDSCAPS_OVERLAY 0x00000080
/* palette objects can be created and attached to us */
#define DDSCAPS_PALETTE 0x00000100
/* primary surface (the one the user looks at currently)(right eye)*/
#define DDSCAPS_PRIMARYSURFACE 0x00000200
/* primary surface for left eye */
#define DDSCAPS_PRIMARYSURFACELEFT 0x00000400
/* surface exists in systemmemory */
#define DDSCAPS_SYSTEMMEMORY 0x00000800
/* surface can be used as a texture */
#define DDSCAPS_TEXTURE 0x00001000
/* surface may be destination for 3d rendering */
#define DDSCAPS_3DDEVICE 0x00002000
/* surface exists in videomemory */
#define DDSCAPS_VIDEOMEMORY 0x00004000
/* surface changes immediately visible */
#define DDSCAPS_VISIBLE 0x00008000
/* write only surface */
#define DDSCAPS_WRITEONLY 0x00010000
/* zbuffer surface */
#define DDSCAPS_ZBUFFER 0x00020000
/* has its own DC */
#define DDSCAPS_OWNDC 0x00040000
/* surface should be able to receive live video */
#define DDSCAPS_LIVEVIDEO 0x00080000
/* should be able to have a hw codec decompress stuff into it */
#define DDSCAPS_HWCODEC 0x00100000
/* mode X (320x200 or 320x240) surface */
#define DDSCAPS_MODEX 0x00200000
/* one mipmap surface (1 level) */
#define DDSCAPS_MIPMAP 0x00400000
/* memory allocation delayed until Load() */
#define DDSCAPS_ALLOCONLOAD 0x04000000
typedef struct _DDSCAPS {
DWORD dwCaps; /* capabilities of surface wanted */
} DDSCAPS,*LPDDSCAPS;
#define DD_ROP_SPACE (256/32) /* space required to store ROP array */
typedef struct _DDCAPS
{
DWORD dwSize; /* size of the DDDRIVERCAPS structure */
DWORD dwCaps; /* driver specific capabilities */
DWORD dwCaps2; /* more driver specific capabilites */
DWORD dwCKeyCaps; /* color key capabilities of the surface */
DWORD dwFXCaps; /* driver specific stretching and effects capabilites */
DWORD dwFXAlphaCaps; /* alpha driver specific capabilities */
DWORD dwPalCaps; /* palette capabilities */
DWORD dwSVCaps; /* stereo vision capabilities */
DWORD dwAlphaBltConstBitDepths; /* DDBD_2,4,8 */
DWORD dwAlphaBltPixelBitDepths; /* DDBD_1,2,4,8 */
DWORD dwAlphaBltSurfaceBitDepths; /* DDBD_1,2,4,8 */
DWORD dwAlphaOverlayConstBitDepths; /* DDBD_2,4,8 */
DWORD dwAlphaOverlayPixelBitDepths; /* DDBD_1,2,4,8 */
DWORD dwAlphaOverlaySurfaceBitDepths; /* DDBD_1,2,4,8 */
DWORD dwZBufferBitDepths; /* DDBD_8,16,24,32 */
DWORD dwVidMemTotal; /* total amount of video memory */
DWORD dwVidMemFree; /* amount of free video memory */
DWORD dwMaxVisibleOverlays; /* maximum number of visible overlays */
DWORD dwCurrVisibleOverlays; /* current number of visible overlays */
DWORD dwNumFourCCCodes; /* number of four cc codes */
DWORD dwAlignBoundarySrc; /* source rectangle alignment */
DWORD dwAlignSizeSrc; /* source rectangle byte size */
DWORD dwAlignBoundaryDest; /* dest rectangle alignment */
DWORD dwAlignSizeDest; /* dest rectangle byte size */
DWORD dwAlignStrideAlign; /* stride alignment */
DWORD dwRops[DD_ROP_SPACE]; /* ROPS supported */
DDSCAPS ddsCaps; /* DDSCAPS structure has all the general capabilities */
DWORD dwMinOverlayStretch; /* minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
DWORD dwMaxOverlayStretch; /* maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
DWORD dwMinLiveVideoStretch; /* minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
DWORD dwMaxLiveVideoStretch; /* maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
DWORD dwMinHwCodecStretch; /* minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
DWORD dwMaxHwCodecStretch; /* maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 */
DWORD dwReserved1;
DWORD dwReserved2;
DWORD dwReserved3;
DWORD dwSVBCaps; /* driver specific capabilities for System->Vmem blts */
DWORD dwSVBCKeyCaps; /* driver color key capabilities for System->Vmem blts */
DWORD dwSVBFXCaps; /* driver FX capabilities for System->Vmem blts */
DWORD dwSVBRops[DD_ROP_SPACE];/* ROPS supported for System->Vmem blts */
DWORD dwVSBCaps; /* driver specific capabilities for Vmem->System blts */
DWORD dwVSBCKeyCaps; /* driver color key capabilities for Vmem->System blts */
DWORD dwVSBFXCaps; /* driver FX capabilities for Vmem->System blts */
DWORD dwVSBRops[DD_ROP_SPACE];/* ROPS supported for Vmem->System blts */
DWORD dwSSBCaps; /* driver specific capabilities for System->System blts */
DWORD dwSSBCKeyCaps; /* driver color key capabilities for System->System blts */
DWORD dwSSBFXCaps; /* driver FX capabilities for System->System blts */
DWORD dwSSBRops[DD_ROP_SPACE];/* ROPS supported for System->System blts */
DWORD dwReserved4;
DWORD dwReserved5;
DWORD dwReserved6;
} DDCAPS,*LPDDCAPS;
/* hw has 3d accel */
#define DDCAPS_3D 0x00000001
/* supports only boundary aligned rectangles */
#define DDCAPS_ALIGNBOUNDARYDEST 0x00000002
#define DDCAPS_ALIGNSIZEDEST 0x00000004
#define DDCAPS_ALIGNBOUNDARYSRC 0x00000008
#define DDCAPS_ALIGNSIZESRC 0x00000010
#define DDCAPS_ALIGNSTRIDE 0x00000020
#define DDCAPS_BLT 0x00000040
#define DDCAPS_BLTQUEUE 0x00000080
#define DDCAPS_BLTFOURCC 0x00000100
#define DDCAPS_BLTSTRETCH 0x00000200
#define DDCAPS_GDI 0x00000400
#define DDCAPS_OVERLAY 0x00000800
#define DDCAPS_OVERLAYCANTCLIP 0x00001000
#define DDCAPS_OVERLAYFOURCC 0x00002000
#define DDCAPS_OVERLAYSTRETCH 0x00004000
#define DDCAPS_PALETTE 0x00008000
#define DDCAPS_PALETTEVSYNC 0x00010000
#define DDCAPS_READSCANLINE 0x00020000
#define DDCAPS_STEREOVIEW 0x00040000
#define DDCAPS_VBI 0x00080000
#define DDCAPS_ZBLTS 0x00100000
#define DDCAPS_ZOVERLAYS 0x00200000
#define DDCAPS_COLORKEY 0x00400000
#define DDCAPS_ALPHA 0x00800000
#define DDCAPS_COLORKEYHWASSIST 0x01000000
#define DDCAPS_NOHARDWARE 0x02000000
#define DDCAPS_BLTCOLORFILL 0x04000000
#define DDCAPS_BANKSWITCHED 0x08000000
#define DDCAPS_BLTDEPTHFILL 0x10000000
#define DDCAPS_CANCLIP 0x20000000
#define DDCAPS_CANCLIPSTRETCHED 0x40000000
#define DDCAPS_CANBLTSYSMEM 0x80000000
/* dwCaps2 */
/* driver is certified */
#define DDCAPS2_CERTIFIED 0x00000001
/* no 2d operations in 3d mode */
#define DDCAPS2_NO2DDURING3DSCENE 0x00000002
typedef struct _DDCOLORKEY
{
DWORD dwColorSpaceLowValue;/* low boundary of color space that is to
* be treated as Color Key, inclusive
*/
DWORD dwColorSpaceHighValue;/* high boundary of color space that is
* to be treated as Color Key, inclusive
*/
} DDCOLORKEY,*LPDDCOLORKEY;
/* ddCKEYCAPS bits */
#define DDCKEYCAPS_DESTBLT 0x00000001
#define DDCKEYCAPS_DESTBLTCLRSPACE 0x00000002
#define DDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004
#define DDCKEYCAPS_DESTBLTYUV 0x00000008
#define DDCKEYCAPS_DESTOVERLAY 0x00000010
#define DDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020
#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040
#define DDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080
#define DDCKEYCAPS_DESTOVERLAYYUV 0x00000100
#define DDCKEYCAPS_SRCBLT 0x00000200
#define DDCKEYCAPS_SRCBLTCLRSPACE 0x00000400
#define DDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800
#define DDCKEYCAPS_SRCBLTYUV 0x00001000
#define DDCKEYCAPS_SRCOVERLAY 0x00002000
#define DDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000
#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000
#define DDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000
#define DDCKEYCAPS_SRCOVERLAYYUV 0x00020000
#define DDCKEYCAPS_NOCOSTOVERLAY 0x00040000
typedef struct _DDPIXELFORMAT {
DWORD dwSize; /* size of structure */
DWORD dwFlags; /* pixel format flags */
DWORD dwFourCC; /* (FOURCC code) */
union {
DWORD dwRGBBitCount; /* how many bits per pixel (BD_4,8,16,24,32)*/
DWORD dwYUVBitCount; /* how many bits per pixel (BD_4,8,16,24,32)*/
DWORD dwZBufferBitDepth; /* how many bits for z buffers (BD_8,16,24,32)*/
DWORD dwAlphaBitDepth; /* how many bits for alpha channels (BD_1,2,4,8)*/
} x;
union {
DWORD dwRBitMask; /* mask for red bit*/
DWORD dwYBitMask; /* mask for Y bits*/
} y;
union {
DWORD dwGBitMask; /* mask for green bits*/
DWORD dwUBitMask; /* mask for U bits*/
} z;
union {
DWORD dwBBitMask; /* mask for blue bits*/
DWORD dwVBitMask; /* mask for V bits*/
} xx;
union {
DWORD dwRGBAlphaBitMask; /* mask for alpha channel */
DWORD dwYUVAlphaBitMask; /* mask for alpha channel */
} xy;
} DDPIXELFORMAT,*LPDDPIXELFORMAT;
/* DDCAPS.dwFXCaps */
#define DDFXCAPS_BLTARITHSTRETCHY 0x00000020
#define DDFXCAPS_BLTARITHSTRETCHYN 0x00000010
#define DDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040
#define DDFXCAPS_BLTMIRRORUPDOWN 0x00000080
#define DDFXCAPS_BLTROTATION 0x00000100
#define DDFXCAPS_BLTROTATION90 0x00000200
#define DDFXCAPS_BLTSHRINKX 0x00000400
#define DDFXCAPS_BLTSHRINKXN 0x00000800
#define DDFXCAPS_BLTSHRINKY 0x00001000
#define DDFXCAPS_BLTSHRINKYN 0x00002000
#define DDFXCAPS_BLTSTRETCHX 0x00004000
#define DDFXCAPS_BLTSTRETCHXN 0x00008000
#define DDFXCAPS_BLTSTRETCHY 0x00010000
#define DDFXCAPS_BLTSTRETCHYN 0x00020000
#define DDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000
#define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008
#define DDFXCAPS_OVERLAYSHRINKX 0x00080000
#define DDFXCAPS_OVERLAYSHRINKXN 0x00100000
#define DDFXCAPS_OVERLAYSHRINKY 0x00200000
#define DDFXCAPS_OVERLAYSHRINKYN 0x00400000
#define DDFXCAPS_OVERLAYSTRETCHX 0x00800000
#define DDFXCAPS_OVERLAYSTRETCHXN 0x01000000
#define DDFXCAPS_OVERLAYSTRETCHY 0x02000000
#define DDFXCAPS_OVERLAYSTRETCHYN 0x04000000
#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000
#define DDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000
/* DDCAPS.dwFXAlphaCaps */
#define DDFXALPHACAPS_BLTALPHAEDGEBLEND 0x00000001
#define DDFXALPHACAPS_BLTALPHAPIXELS 0x00000002
#define DDFXALPHACAPS_BLTALPHAPIXELSNEG 0x00000004
#define DDFXALPHACAPS_BLTALPHASURFACES 0x00000008
#define DDFXALPHACAPS_BLTALPHASURFACESNEG 0x00000010
#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND 0x00000020
#define DDFXALPHACAPS_OVERLAYALPHAPIXELS 0x00000040
#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG 0x00000080
#define DDFXALPHACAPS_OVERLAYALPHASURFACES 0x00000100
#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG 0x00000200
/* DDCAPS.dwPalCaps */
#define DDPCAPS_4BIT 0x00000001
#define DDPCAPS_8BITENTRIES 0x00000002
#define DDPCAPS_8BIT 0x00000004
#define DDPCAPS_INITIALIZE 0x00000008
#define DDPCAPS_PRIMARYSURFACE 0x00000010
#define DDPCAPS_PRIMARYSURFACELEFT 0x00000020
#define DDPCAPS_ALLOW256 0x00000040
#define DDPCAPS_VSYNC 0x00000080
#define DDPCAPS_1BIT 0x00000100
#define DDPCAPS_2BIT 0x00000200
/* DDCAPS.dwSVCaps */
#define DDSVCAPS_ENIGMA 0x00000001l
#define DDSVCAPS_FLICKER 0x00000002l
#define DDSVCAPS_REDBLUE 0x00000004l
#define DDSVCAPS_SPLIT 0x00000008l
/* BitDepths */
#define DDBD_1 0x00004000
#define DDBD_2 0x00002000
#define DDBD_4 0x00001000
#define DDBD_8 0x00000800
#define DDBD_16 0x00000400
#define DDBD_24 0x00000200
#define DDBD_32 0x00000100
/* DDOVERLAYFX.dwDDFX */
#define DDOVERFX_ARITHSTRETCHY 0x00000001
#define DDOVERFX_MIRRORLEFTRIGHT 0x00000002
#define DDOVERFX_MIRRORUPDOWN 0x00000004
/* DDCOLORKEY.dwFlags */
#define DDPF_ALPHAPIXELS 0x00000001
#define DDPF_ALPHA 0x00000002
#define DDPF_FOURCC 0x00000004
#define DDPF_PALETTEINDEXED4 0x00000008
#define DDPF_PALETTEINDEXEDTO8 0x00000010
#define DDPF_PALETTEINDEXED8 0x00000020
#define DDPF_RGB 0x00000040
#define DDPF_COMPRESSED 0x00000080
#define DDPF_RGBTOYUV 0x00000100
#define DDPF_YUV 0x00000200
#define DDPF_ZBUFFER 0x00000400
#define DDPF_PALETTEINDEXED1 0x00000800
#define DDPF_PALETTEINDEXED2 0x00001000
/* SetCooperativeLevel dwFlags */
#define DDSCL_FULLSCREEN 0x00000001
#define DDSCL_ALLOWREBOOT 0x00000002
#define DDSCL_NOWINDOWCHANGES 0x00000004
#define DDSCL_NORMAL 0x00000008
#define DDSCL_EXCLUSIVE 0x00000010
#define DDSCL_ALLOWMODEX 0x00000040
typedef struct _DDSURFACEDESC
{
DWORD dwSize; /* size of the DDSURFACEDESC structure*/
DWORD dwFlags;/* determines what fields are valid*/
DWORD dwHeight;/* height of surface to be created*/
DWORD dwWidth;/* width of input surface*/
LONG lPitch; /* distance to start of next line (return value only)*/
DWORD dwBackBufferCount; /* number of back buffers requested*/
union {
DWORD dwMipMapCount; /* number of mip-map levels requested*/
DWORD dwZBufferBitDepth;/* depth of Z buffer requested*/
DWORD dwRefreshRate; /* refresh rate (used when display mode is described)*/
} x;
DWORD dwAlphaBitDepth; /* depth of alpha buffer requested*/
DWORD dwReserved; /* reserved*/
LPVOID lpSurface; /* pointer to the associated surface memory*/
DDCOLORKEY ddckCKDestOverlay;/* color key for destination overlay use*/
DDCOLORKEY ddckCKDestBlt;/* color key for destination blt use*/
DDCOLORKEY ddckCKSrcOverlay;/* color key for source overlay use*/
DDCOLORKEY ddckCKSrcBlt;/* color key for source blt use*/
DDPIXELFORMAT ddpfPixelFormat;/* pixel format description of the surface*/
DDSCAPS ddsCaps;/* direct draw surface capabilities*/
} DDSURFACEDESC,*LPDDSURFACEDESC;
typedef BOOL32 (CALLBACK * LPDDENUMCALLBACK32A)(GUID *, LPSTR, LPSTR, LPVOID);
typedef BOOL32 (CALLBACK * LPDDENUMCALLBACK32W)(GUID *, LPWSTR, LPWSTR, LPVOID);
DECL_WINELIB_TYPE_AW(LPDDENUMCALLBACK)
typedef HRESULT (CALLBACK * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID);
typedef HRESULT (CALLBACK * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID);
/* dwFlags field... which are valid */
#define DDSD_CAPS 0x00000001
#define DDSD_HEIGHT 0x00000002
#define DDSD_WIDTH 0x00000004
#define DDSD_PITCH 0x00000008
#define DDSD_BACKBUFFERCOUNT 0x00000020
#define DDSD_ZBUFFERBITDEPTH 0x00000040
#define DDSD_ALPHABITDEPTH 0x00000080
#define DDSD_PIXELFORMAT 0x00001000
#define DDSD_CKDESTOVERLAY 0x00002000
#define DDSD_CKDESTBLT 0x00004000
#define DDSD_CKSRCOVERLAY 0x00008000
#define DDSD_CKSRCBLT 0x00010000
#define DDSD_MIPMAPCOUNT 0x00020000
#define DDSD_REFRESHRATE 0x00040000
#define DDSD_ALL 0x0007f9ee
typedef struct _DDBLTFX
{
DWORD dwSize; /* size of structure */
DWORD dwDDFX; /* FX operations */
DWORD dwROP; /* Win32 raster operations */
DWORD dwDDROP; /* Raster operations new for DirectDraw */
DWORD dwRotationAngle; /* Rotation angle for blt */
DWORD dwZBufferOpCode; /* ZBuffer compares */
DWORD dwZBufferLow; /* Low limit of Z buffer */
DWORD dwZBufferHigh; /* High limit of Z buffer */
DWORD dwZBufferBaseDest; /* Destination base value */
DWORD dwZDestConstBitDepth; /* Bit depth used to specify Z constant for destination */
union
{
DWORD dwZDestConst; /* Constant to use as Z buffer for dest */
LPDIRECTDRAWSURFACE lpDDSZBufferDest; /* Surface to use as Z buffer for dest */
} x;
DWORD dwZSrcConstBitDepth; /* Bit depth used to specify Z constant for source */
union
{
DWORD dwZSrcConst; /* Constant to use as Z buffer for src */
LPDIRECTDRAWSURFACE lpDDSZBufferSrc; /* Surface to use as Z buffer for src */
} y;
DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */
DWORD dwAlphaEdgeBlend; /* Alpha for edge blending */
DWORD dwReserved;
DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */
union
{
DWORD dwAlphaDestConst; /* Constant to use as Alpha Channel */
LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as Alpha Channel */
} z;
DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
union
{
DWORD dwAlphaSrcConst; /* Constant to use as Alpha Channel */
LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as Alpha Channel */
} a;
union
{
DWORD dwFillColor; /* color in RGB or Palettized */
DWORD dwFillDepth; /* depth value for z-buffer */
LPDIRECTDRAWSURFACE lpDDSPattern; /* Surface to use as pattern */
} b;
DDCOLORKEY ddckDestColorkey; /* DestColorkey override */
DDCOLORKEY ddckSrcColorkey; /* SrcColorkey override */
} DDBLTFX,*LPDDBLTFX;
/* dwDDFX */
/* arithmetic stretching along y axis */
#define DDBLTFX_ARITHSTRETCHY 0x00000001
/* mirror on y axis */
#define DDBLTFX_MIRRORLEFTRIGHT 0x00000002
/* mirror on x axis */
#define DDBLTFX_MIRRORUPDOWN 0x00000004
/* do not tear */
#define DDBLTFX_NOTEARING 0x00000008
/* 180 degrees clockwise rotation */
#define DDBLTFX_ROTATE180 0x00000010
/* 270 degrees clockwise rotation */
#define DDBLTFX_ROTATE270 0x00000020
/* 90 degrees clockwise rotation */
#define DDBLTFX_ROTATE90 0x00000040
/* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */
#define DDBLTFX_ZBUFFERRANGE 0x00000080
/* add dwZBufferBaseDest to every source z value before compare */
#define DDBLTFX_ZBUFFERBASEDEST 0x00000100
typedef struct _DDOVERLAYFX
{
DWORD dwSize; /* size of structure */
DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */
DWORD dwAlphaEdgeBlend; /* Constant to use as alpha for edge blend */
DWORD dwReserved;
DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */
union
{
DWORD dwAlphaDestConst; /* Constant to use as alpha channel for dest */
LPDIRECTDRAWSURFACE lpDDSAlphaDest; /* Surface to use as alpha channel for dest */
} x;
DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
union
{
DWORD dwAlphaSrcConst; /* Constant to use as alpha channel for src */
LPDIRECTDRAWSURFACE lpDDSAlphaSrc; /* Surface to use as alpha channel for src */
} y;
DDCOLORKEY dckDestColorkey; /* DestColorkey override */
DDCOLORKEY dckSrcColorkey; /* DestColorkey override */
DWORD dwDDFX; /* Overlay FX */
DWORD dwFlags; /* flags */
} DDOVERLAYFX,*LPDDOVERLAYFX;
typedef struct _DDBLTBATCH
{
LPRECT32 lprDest;
LPDIRECTDRAWSURFACE lpDDSSrc;
LPRECT32 lprSrc;
DWORD dwFlags;
LPDDBLTFX lpDDBltFx;
} DDBLTBATCH,*LPDDBLTBATCH;
#define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
#define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
#define PURE
#define FAR
#define ULONG DWORD
#define THIS_ THIS ,
#define THIS LPDIRECTDRAWPALETTE this
typedef struct IDirectDrawPalette_VTable {
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDrawPalette methods ***/
STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE;
STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE;
STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
} *LPDIRECTDRAWPALETTE_VTABLE,IDirectDrawPalette_VTable;
struct IDirectDrawPalette {
LPDIRECTDRAWPALETTE_VTABLE lpvtbl;
DWORD ref;
LPDIRECTDRAW ddraw;
Colormap cm;
};
#undef THIS
#define THIS LPDIRECTDRAWCLIPPER this
typedef struct IDirectDrawClipper_VTable {
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDrawClipper methods ***/
STDMETHOD(GetClipList)(THIS_ LPRECT32, LPRGNDATA, LPDWORD) PURE;
STDMETHOD(GetHWnd)(THIS_ HWND32 FAR *) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE;
STDMETHOD(IsClipListChanged)(THIS_ BOOL32 FAR *) PURE;
STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE;
STDMETHOD(SetHWnd)(THIS_ DWORD, HWND32 ) PURE;
} *LPDIRECTDRAWCLIPPER_VTABLE,IDirectDrawClipper_VTable;
struct IDirectDrawClipper {
LPDIRECTDRAWCLIPPER_VTABLE lpvtbl;
DWORD ref;
};
#undef THIS
#define THIS LPDIRECTDRAW this
typedef struct IDirectDraw_VTable {
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDraw methods ***/
STDMETHOD(Compact)(THIS) PURE;
STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC *lpddsd, LPDIRECTDRAWSURFACE FAR *,
IUnknown FAR *) PURE;
STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE
FAR * ) PURE;
STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
STDMETHOD(FlipToGDISurface)(THIS) PURE;
STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL32* ) PURE;
STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
STDMETHOD(RestoreDisplayMode)(THIS) PURE;
STDMETHOD(SetCooperativeLevel)(THIS_ HWND32, DWORD) PURE;
STDMETHOD(SetDisplayMode)(THIS_ DWORD width, DWORD height,DWORD depth) PURE;
STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE32 ) PURE;
} *LPDIRECTDRAW_VTABLE,IDirectDraw_VTable;
struct _directdrawdata {
DWORD depth;
DWORD vp_width,vp_height; /* viewport dimension */
DWORD height,width; /* SetDisplayMode */
DWORD current_height,fb_width,fb_height,fb_banksize,fb_memsize;
HWND32 mainwindow;
void *fb_addr;
};
struct IDirectDraw {
LPDIRECTDRAW_VTABLE lpvtbl;
DWORD ref;
struct _directdrawdata d;
};
/* flags for Lock() */
/* The default. Set to indicate that Lock should return a valid memory pointer
* to the top of the specified rectangle. If no rectangle is specified then a
* pointer to the top of the surface is returned.
*/
#define DDLOCK_SURFACEMEMORYPTR 0x00000000L
/* Set to indicate that Lock should wait until it can obtain a valid memory
* pointer before returning. If this bit is set, Lock will never return
* DDERR_WASSTILLDRAWING.
*/
#define DDLOCK_WAIT 0x00000001L
/* Set if an event handle is being passed to Lock. Lock will trigger the event
* when it can return the surface memory pointer requested.
*/
#define DDLOCK_EVENT 0x00000002L
/* Indicates that the surface being locked will only be read from. */
#define DDLOCK_READONLY 0x00000010L
/* Indicates that the surface being locked will only be written to */
#define DDLOCK_WRITEONLY 0x00000020L
#undef THIS
#define THIS LPDIRECTDRAW2 this
typedef struct IDirectDraw2_VTable
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDraw methods ***/
STDMETHOD(Compact)(THIS) PURE;
STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *,
IUnknown FAR *) PURE;
STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE
FAR * ) PURE;
STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
STDMETHOD(FlipToGDISurface)(THIS) PURE;
STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL32* ) PURE;
STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
STDMETHOD(RestoreDisplayMode)(THIS) PURE;
STDMETHOD(SetCooperativeLevel)(THIS_ HWND32, DWORD) PURE;
STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;
STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE32 ) PURE;
/*** Added in the v2 interface ***/
STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE;
} IDirectDraw2_VTable,*LPDIRECTDRAW2_VTABLE;
/* MUST HAVE THE SAME LAYOUT AS struct IDirectDraw */
struct IDirectDraw2 {
LPDIRECTDRAW2_VTABLE lpvtbl;
DWORD ref;
struct _directdrawdata d;
};
#undef THIS
#define THIS LPDIRECTDRAWSURFACE this
typedef struct IDirectDrawSurface_VTable {
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDrawSurface methods ***/
STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE;
STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT32) PURE;
STDMETHOD(Blt)(THIS_ LPRECT32,LPDIRECTDRAWSURFACE, LPRECT32,DWORD, LPDDBLTFX) PURE;
STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT32,DWORD) PURE;
STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE;
STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;
STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE;
STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(GetDC)(THIS_ HDC32 FAR *) PURE;
STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
STDMETHOD(IsLost)(THIS) PURE;
STDMETHOD(Lock)(THIS_ LPRECT32,LPDDSURFACEDESC,DWORD flags,HANDLE32) PURE;
STDMETHOD(ReleaseDC)(THIS_ HDC32) PURE;
STDMETHOD(Restore)(THIS) PURE;
STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
STDMETHOD(UpdateOverlay)(THIS_ LPRECT32, LPDIRECTDRAWSURFACE,LPRECT32,DWORD, LPDDOVERLAYFX) PURE;
STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE;
} *LPDIRECTDRAWSURFACE_VTABLE,IDirectDrawSurface_VTable;
struct IDirectDrawSurface {
LPDIRECTDRAWSURFACE_VTABLE lpvtbl;
DWORD ref;
LPVOID surface;
LPDIRECTDRAWPALETTE palette;
DWORD fb_height,lpitch,width,height;
LPDIRECTDRAW ddraw;
};
#undef THIS
#define THIS LPDIRECTDRAWSURFACE2 this
typedef struct IDirectDrawSurface2_VTable {
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDrawSurface methods ***/
STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE;
STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT32) PURE;
STDMETHOD(Blt)(THIS_ LPRECT32,LPDIRECTDRAWSURFACE2, LPRECT32,DWORD, LPDDBLTFX) PURE;
STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT32,DWORD) PURE;
STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE;
STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE;
STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE;
STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(GetDC)(THIS_ HDC32 FAR *) PURE;
STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
STDMETHOD(IsLost)(THIS) PURE;
STDMETHOD(Lock)(THIS_ LPRECT32,LPDDSURFACEDESC,DWORD,HANDLE32) PURE;
STDMETHOD(ReleaseDC)(THIS_ HDC32) PURE;
STDMETHOD(Restore)(THIS) PURE;
STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
STDMETHOD(UpdateOverlay)(THIS_ LPRECT32, LPDIRECTDRAWSURFACE2,LPRECT32,DWORD, LPDDOVERLAYFX) PURE;
STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE;
/*** Added in the v2 interface ***/
STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
STDMETHOD(PageLock)(THIS_ DWORD) PURE;
STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
} *LPDIRECTDRAWSURFACE2_VTABLE,IDirectDrawSurface2_VTable;
struct IDirectDrawSurface2 {
LPDIRECTDRAWSURFACE2_VTABLE lpvtbl;
DWORD ref;
LPVOID surface;
LPDIRECTDRAWPALETTE palette;
DWORD fb_height,lpitch,width,height;
LPDIRECTDRAW ddraw;
};
#undef THIS
#undef THIS_
#undef PURE
#undef FAR
#undef STDMETHOD
#undef STDMETHOD_
extern HRESULT WINAPI DirectDrawCreate( LPGUID lpGUID,LPDIRECTDRAW *lplpDD,LPUNKNOWN pUnkOuter );
#endif