wine/include/thread.h
Alexandre Julliard 02e90087ff Release 980104
Sat Jan  3 17:15:56 1998  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [debugger/db_disasm.c]
	Added cpuid and cmpxchg instructions.

	* [if1632/builtin.c] [relay32/builtin32.c]
	Fixed broken -dll option with Win32 DLLs.

	* [include/heap.h]
	Added SYSTEM_LOCK/SYSTEM_UNLOCK macros.

	* [configure.in] [misc/lstr.c]
	Added check for wctype.h.
	Commented out --enable-ipc option (IPC code has been broken for a
	long time anyway).

	* [scheduler/critsection.c] [scheduler/event.c]
	  [scheduler/mutex.c] [scheduler/semaphore.c]
	Implemented Win32 synchronization objects.

	* [scheduler/synchro.c]
	Implemented WaitForMultipleObjects and related functions.

	* [scheduler/thread.c]
	If possible, use clone() in CreateThread().

	* [scheduler/thread.c] [scheduler/process.c]
	Made thread and process waitable objects.
	Thread and process id values are now different from the pointers
	they represent.

	* [win32/k32obj.c]
	Moved to scheduler directory.
	Added function table for waiting operations on objects.

	* [files/file.c] [memory/virtual.c]
	Added new K32OBJ function table.

Sun Jan  1 16:48:23 1997  Andreas Mohr <100.30936@germany.net>

	* [files/file.c]
	Fixed my patch for GetTempFileName16() as needed.
	It was ...Name32A() that didn't work properly, not ...Name16().

	* [graphics/x11drv/brush.c]
	Fixed a BadMatch error.

	* [msdos/int21.c]
	Fixed INT21_FindNextFCB() to get correct volume labels e.g.
	in "file open" dialog.

	* [multimedia/joystick.c] [relay32/winmm.spec]
	Stub JoyGetPosEx().

	* [scheduler/process.c] [relay32/kernel32.spec]
	Implemented RegisterServiceProcess().

Wed Dec 31 11:14:43 1997  Lawson Whitney  <lawson_whitney@juno.com>

	* [if1632/kernel.spec] [if1632/relay.c]
	Define CallProcEx32w - Thanks to Marcus Meissner for his excellent
	CallProc32W.

	* [loader/module.c]
	Take a shot at defining FreeLibrary32W.

Sun Dec 28 12:44:04 1997  Kai Morich <kai.morich@rhein-neckar.netsurf.de>

	* [controls/menu.c]
	Menu modification from WM_INITMENUPOPUP message fixed.
	Menu items now can have different wID and hSubMenu (Win95 behavior).

	* [misc/cpu.c]
	Improved IsProcessorFeaturePresent.

Sun Dec 28 03:21:08 1997  Ove Kaaven <ovek@main.arcticnet.no>

	* [include/winsock.h] [misc/winsock.c]
	Fixed WS_SOL_SOCKET for setsockopt(), and made select() return
	empty fd_sets if timeout.

	* [objects/palette.c]
	AnimatePalette() bailed out if entire palette is animated. Fixed.

	* [objects/dib.c]
	Added some code to SetDIBitsToDevice() and its helpers to fix
	some offseting problems.

	* [objects/cursoricon.c]
	Made CreateCursor32() convert the instance handle properly. Made
	DestroyCursor() return correct success status.

Wed Dec 24 17:56:34 1997  Dimitrie O. Paun  <dimi@cs.toronto.edu>

	* [windows/syscolor.c]
	Added definition of GetSysColorPen16/32. This function does not
	exist in the Win32 API but is a very close (and natural) relative
	to GetSysColorBrush function. Moreover, it is *very* much used 
	within Wine since there are a lot of places where we need to draw
	lines with the standard colors.

	* [controls/button.c] [controls/combo.c] [controls/icontitle.c]
	  [controls/menu.c] [controls/progress.c] [controls/scroll.c]
	  [controls/updown.c] [graphics/painting.c] [misc/tweak.c]
	  [windows/defwnd.c] [windows/graphics.c] [windows/nonclient.c]
	Replaced references to sysColorObjects with the appropriate
	call to GetSysColorBrush32/GetSysColorPen32. There is no need to
	expose the implementation of these functions, even within Wine.
	This makes the code easier to understand, debug, maintain.

	* [controls/uitools.c]
	Modified most of the functions in this file to use the now
	standard pens (i.e. GetSysColorPen32). These functions made
	*heavy* use of standard pens so I expect a lot less
	CreatePen/DeleteObject calls can do only good...:)
	Plus some minor modifications (*no* functional changes though).

	* [controls/updown.c]
	Used the new DrawFrameControl32 function to paint the control.
	I also deleted UDDOWN_DrawArrow since it was no longer required.

Tue Dec 23 00:03:33 1997  Steinar Hamre  <steinarh@stud.fim.ntnu.no>

	* [configure.in]
	Added check for -lw.

	* [include/wintypes.h] [tools/build.c]
	Changes to make the assembly understandable for even sun as.
	".ascii" -> ".string", "call %foo" -> "call *%foo",
	"pushw/popw %[cdes]s" written out to ".byte 0x66\npushl/popl %[cdes]s".

	* [memory/ldt.c]
	#ifdef added so <sys/seg.h> will not be included on Solaris.

Mon Dec 22 18:55:19 1997  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [configure.in]
	Added XF86DGA check.

	* [multimedia/dsound.c][relay32/dsound.spec][include/dsound.h]
	Started DirectSound. Only stubs for now.

	* [graphics/ddraw.c][include/ddraw.h][relay32/ddraw.spec]
	Started to implement DirectDraw. Mostly stubs, some
	testcases work. Requires the XF86DGA extension to XFree86.
	(check demo/blizdemo.exe from the Diablo CD-ROM).

	* [files/drive.c]
	Return correct "CDFS" fsname so Diablo is a bit happier.

Sun Dec 21 21:45:48 1997  Kevin Cozens <kcozens@interlog.com>

	* [misc/registry.c]
	Fixed bugs in the routines which read the Windows '95 registry
	files. Added extra information regarding the format of the Windows
	'95 registry files.
1998-01-04 17:49:09 +00:00

132 lines
5.6 KiB
C

/*
* Thread definitions
*
* Copyright 1996 Alexandre Julliard
*/
#ifndef __WINE_THREAD_H
#define __WINE_THREAD_H
#include "k32obj.h"
#include "windows.h"
#include "winnt.h"
#include "selectors.h" /* for SET_FS */
/* Thread exception block */
typedef struct _TEB
{
void *except; /* 00 Head of exception handling chain */
void *stack_top; /* 04 Top of thread stack */
void *stack_low; /* 08 Stack low-water mark */
HTASK16 htask16; /* 0c Win16 task handle */
WORD stack_sel; /* 0e 16-bit stack selector */
DWORD selman_list; /* 10 Selector manager list */
DWORD user_ptr; /* 14 User pointer */
struct _TEB *self; /* 18 Pointer to this structure */
WORD flags; /* 1c Flags */
WORD mutex_count; /* 1e Win16 mutex count */
DWORD debug_context; /* 20 Debug context */
DWORD *ppriority; /* 24 Pointer to current priority */
HQUEUE16 queue; /* 28 Message queue */
WORD pad1; /* 2a */
LPVOID *tls_ptr; /* 2c Pointer to TLS array */
} TEB;
/* Event waiting structure */
typedef struct
{
DWORD count; /* Count of valid objects */
DWORD signaled; /* Index of signaled object (or WAIT_FAILED)*/
BOOL32 wait_all; /* Wait for all objects flag */
K32OBJ *objs[MAXIMUM_WAIT_OBJECTS]; /* Object pointers */
} WAIT_STRUCT;
struct _PDB32;
/* Thread database */
typedef struct _THDB
{
K32OBJ header; /* 00 Kernel object header */
struct _PDB32 *process; /* 08 Process owning this thread */
K32OBJ *event; /* 0c Thread event */
TEB teb; /* 10 Thread exception block */
struct _PDB32 *process2; /* 40 Same as offset 08 (?) */
DWORD flags; /* 44 Flags */
DWORD exit_code; /* 48 Termination status */
WORD teb_sel; /* 4c Selector to TEB */
WORD emu_sel; /* 4e 80387 emulator selector */
DWORD unknown1; /* 50 Unknown */
WAIT_STRUCT *wait_list; /* 54 Event waiting list */
DWORD unknown2; /* 58 Unknown */
void *ring0_thread; /* 5c Pointer to ring 0 thread */
void *ptdbx; /* 60 Pointer to TDBX structure */
void *stack_base; /* 64 Base of the stack */
void *exit_stack; /* 68 Stack pointer on thread exit */
void *emu_data; /* 6c Related to 80387 emulation */
DWORD last_error; /* 70 Last error code */
void *debugger_CB; /* 74 Debugger context block */
DWORD debug_thread; /* 78 Thread debugging this one (?) */
void *pcontext; /* 7c Thread register context */
DWORD unknown3[3]; /* 80 Unknown */
WORD current_ss; /* 8c Another 16-bit stack selector */
WORD pad2; /* 8e */
void *ss_table; /* 90 Pointer to info about 16-bit stack */
WORD thunk_ss; /* 94 Yet another 16-bit stack selector */
WORD pad3; /* 96 */
LPVOID tls_array[64]; /* 98 Thread local storage */
DWORD delta_priority; /* 198 Priority delta */
DWORD unknown4[7]; /* 19c Unknown */
void *create_data; /* 1b8 Pointer to creation structure */
DWORD suspend_count; /* 1bc SuspendThread() counter */
void *entry_point; /* 1c0 Thread entry point (was: unknown) */
void *entry_arg; /* 1c4 Entry point arg (was: unknown) */
int unix_pid; /* 1c8 Unix thread pid (was: unknown) */
DWORD unknown5[6]; /* 1cc Unknown */
K32OBJ *crit_section; /* 1e4 Some critical section */
K32OBJ *win16_mutex; /* 1e8 Pointer to Win16 mutex */
K32OBJ *win32_mutex; /* 1ec Pointer to KERNEL32 mutex */
K32OBJ *crit_section2; /* 1f0 Another critical section */
DWORD unknown6[3]; /* 1f4 Unknown */
/* The following are Wine-specific fields */
CONTEXT context; /* 200 Thread context */
WAIT_STRUCT wait_struct; /* Event wait structure */
} THDB;
/* Thread queue entry */
typedef struct _THREAD_ENTRY
{
THDB *thread;
struct _THREAD_ENTRY *next;
} THREAD_ENTRY;
/* A thread queue is a circular list; a THREAD_QUEUE is a pointer */
/* to the end of the queue (i.e. where we add elements) */
typedef THREAD_ENTRY *THREAD_QUEUE;
/* THDB <-> Thread id conversion macros */
#define THREAD_OBFUSCATOR ((DWORD)0xdeadbeef)
#define THREAD_ID_TO_THDB(id) ((THDB *)((id) ^ THREAD_OBFUSCATOR))
#define THDB_TO_THREAD_ID(thdb) ((DWORD)(thdb) ^ THREAD_OBFUSCATOR)
#ifdef __i386__
/* On the i386, the current thread is in the %fs register */
# define SET_CUR_THREAD(thdb) SET_FS((thdb)->teb_sel)
#else
extern THDB *pCurrentThread;
# define SET_CUR_THREAD(thdb) (pCurrentThread = (thdb))
#endif /* __i386__ */
/* scheduler/thread.c */
extern THDB *THREAD_Create( struct _PDB32 *pdb, DWORD stack_size,
LPTHREAD_START_ROUTINE start_addr, LPVOID param );
extern THDB *THREAD_Current(void);
extern void THREAD_AddQueue( THREAD_QUEUE *queue, THDB *thread );
extern void THREAD_RemoveQueue( THREAD_QUEUE *queue, THDB *thread );
/* scheduler/synchro.c */
extern void SYNC_WaitForCondition( WAIT_STRUCT *wait, DWORD timeout );
extern void SYNC_WakeUp( THREAD_QUEUE *queue, DWORD max );
#endif /* __WINE_THREAD_H */