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Sat Jan 3 17:15:56 1998 Alexandre Julliard <julliard@lrc.epfl.ch> * [debugger/db_disasm.c] Added cpuid and cmpxchg instructions. * [if1632/builtin.c] [relay32/builtin32.c] Fixed broken -dll option with Win32 DLLs. * [include/heap.h] Added SYSTEM_LOCK/SYSTEM_UNLOCK macros. * [configure.in] [misc/lstr.c] Added check for wctype.h. Commented out --enable-ipc option (IPC code has been broken for a long time anyway). * [scheduler/critsection.c] [scheduler/event.c] [scheduler/mutex.c] [scheduler/semaphore.c] Implemented Win32 synchronization objects. * [scheduler/synchro.c] Implemented WaitForMultipleObjects and related functions. * [scheduler/thread.c] If possible, use clone() in CreateThread(). * [scheduler/thread.c] [scheduler/process.c] Made thread and process waitable objects. Thread and process id values are now different from the pointers they represent. * [win32/k32obj.c] Moved to scheduler directory. Added function table for waiting operations on objects. * [files/file.c] [memory/virtual.c] Added new K32OBJ function table. Sun Jan 1 16:48:23 1997 Andreas Mohr <100.30936@germany.net> * [files/file.c] Fixed my patch for GetTempFileName16() as needed. It was ...Name32A() that didn't work properly, not ...Name16(). * [graphics/x11drv/brush.c] Fixed a BadMatch error. * [msdos/int21.c] Fixed INT21_FindNextFCB() to get correct volume labels e.g. in "file open" dialog. * [multimedia/joystick.c] [relay32/winmm.spec] Stub JoyGetPosEx(). * [scheduler/process.c] [relay32/kernel32.spec] Implemented RegisterServiceProcess(). Wed Dec 31 11:14:43 1997 Lawson Whitney <lawson_whitney@juno.com> * [if1632/kernel.spec] [if1632/relay.c] Define CallProcEx32w - Thanks to Marcus Meissner for his excellent CallProc32W. * [loader/module.c] Take a shot at defining FreeLibrary32W. Sun Dec 28 12:44:04 1997 Kai Morich <kai.morich@rhein-neckar.netsurf.de> * [controls/menu.c] Menu modification from WM_INITMENUPOPUP message fixed. Menu items now can have different wID and hSubMenu (Win95 behavior). * [misc/cpu.c] Improved IsProcessorFeaturePresent. Sun Dec 28 03:21:08 1997 Ove Kaaven <ovek@main.arcticnet.no> * [include/winsock.h] [misc/winsock.c] Fixed WS_SOL_SOCKET for setsockopt(), and made select() return empty fd_sets if timeout. * [objects/palette.c] AnimatePalette() bailed out if entire palette is animated. Fixed. * [objects/dib.c] Added some code to SetDIBitsToDevice() and its helpers to fix some offseting problems. * [objects/cursoricon.c] Made CreateCursor32() convert the instance handle properly. Made DestroyCursor() return correct success status. Wed Dec 24 17:56:34 1997 Dimitrie O. Paun <dimi@cs.toronto.edu> * [windows/syscolor.c] Added definition of GetSysColorPen16/32. This function does not exist in the Win32 API but is a very close (and natural) relative to GetSysColorBrush function. Moreover, it is *very* much used within Wine since there are a lot of places where we need to draw lines with the standard colors. * [controls/button.c] [controls/combo.c] [controls/icontitle.c] [controls/menu.c] [controls/progress.c] [controls/scroll.c] [controls/updown.c] [graphics/painting.c] [misc/tweak.c] [windows/defwnd.c] [windows/graphics.c] [windows/nonclient.c] Replaced references to sysColorObjects with the appropriate call to GetSysColorBrush32/GetSysColorPen32. There is no need to expose the implementation of these functions, even within Wine. This makes the code easier to understand, debug, maintain. * [controls/uitools.c] Modified most of the functions in this file to use the now standard pens (i.e. GetSysColorPen32). These functions made *heavy* use of standard pens so I expect a lot less CreatePen/DeleteObject calls can do only good...:) Plus some minor modifications (*no* functional changes though). * [controls/updown.c] Used the new DrawFrameControl32 function to paint the control. I also deleted UDDOWN_DrawArrow since it was no longer required. Tue Dec 23 00:03:33 1997 Steinar Hamre <steinarh@stud.fim.ntnu.no> * [configure.in] Added check for -lw. * [include/wintypes.h] [tools/build.c] Changes to make the assembly understandable for even sun as. ".ascii" -> ".string", "call %foo" -> "call *%foo", "pushw/popw %[cdes]s" written out to ".byte 0x66\npushl/popl %[cdes]s". * [memory/ldt.c] #ifdef added so <sys/seg.h> will not be included on Solaris. Mon Dec 22 18:55:19 1997 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [configure.in] Added XF86DGA check. * [multimedia/dsound.c][relay32/dsound.spec][include/dsound.h] Started DirectSound. Only stubs for now. * [graphics/ddraw.c][include/ddraw.h][relay32/ddraw.spec] Started to implement DirectDraw. Mostly stubs, some testcases work. Requires the XF86DGA extension to XFree86. (check demo/blizdemo.exe from the Diablo CD-ROM). * [files/drive.c] Return correct "CDFS" fsname so Diablo is a bit happier. Sun Dec 21 21:45:48 1997 Kevin Cozens <kcozens@interlog.com> * [misc/registry.c] Fixed bugs in the routines which read the Windows '95 registry files. Added extra information regarding the format of the Windows '95 registry files.
132 lines
5.6 KiB
C
132 lines
5.6 KiB
C
/*
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* Thread definitions
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*
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* Copyright 1996 Alexandre Julliard
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*/
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#ifndef __WINE_THREAD_H
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#define __WINE_THREAD_H
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#include "k32obj.h"
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#include "windows.h"
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#include "winnt.h"
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#include "selectors.h" /* for SET_FS */
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/* Thread exception block */
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typedef struct _TEB
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{
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void *except; /* 00 Head of exception handling chain */
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void *stack_top; /* 04 Top of thread stack */
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void *stack_low; /* 08 Stack low-water mark */
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HTASK16 htask16; /* 0c Win16 task handle */
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WORD stack_sel; /* 0e 16-bit stack selector */
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DWORD selman_list; /* 10 Selector manager list */
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DWORD user_ptr; /* 14 User pointer */
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struct _TEB *self; /* 18 Pointer to this structure */
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WORD flags; /* 1c Flags */
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WORD mutex_count; /* 1e Win16 mutex count */
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DWORD debug_context; /* 20 Debug context */
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DWORD *ppriority; /* 24 Pointer to current priority */
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HQUEUE16 queue; /* 28 Message queue */
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WORD pad1; /* 2a */
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LPVOID *tls_ptr; /* 2c Pointer to TLS array */
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} TEB;
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/* Event waiting structure */
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typedef struct
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{
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DWORD count; /* Count of valid objects */
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DWORD signaled; /* Index of signaled object (or WAIT_FAILED)*/
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BOOL32 wait_all; /* Wait for all objects flag */
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K32OBJ *objs[MAXIMUM_WAIT_OBJECTS]; /* Object pointers */
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} WAIT_STRUCT;
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struct _PDB32;
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/* Thread database */
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typedef struct _THDB
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{
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K32OBJ header; /* 00 Kernel object header */
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struct _PDB32 *process; /* 08 Process owning this thread */
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K32OBJ *event; /* 0c Thread event */
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TEB teb; /* 10 Thread exception block */
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struct _PDB32 *process2; /* 40 Same as offset 08 (?) */
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DWORD flags; /* 44 Flags */
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DWORD exit_code; /* 48 Termination status */
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WORD teb_sel; /* 4c Selector to TEB */
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WORD emu_sel; /* 4e 80387 emulator selector */
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DWORD unknown1; /* 50 Unknown */
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WAIT_STRUCT *wait_list; /* 54 Event waiting list */
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DWORD unknown2; /* 58 Unknown */
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void *ring0_thread; /* 5c Pointer to ring 0 thread */
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void *ptdbx; /* 60 Pointer to TDBX structure */
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void *stack_base; /* 64 Base of the stack */
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void *exit_stack; /* 68 Stack pointer on thread exit */
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void *emu_data; /* 6c Related to 80387 emulation */
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DWORD last_error; /* 70 Last error code */
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void *debugger_CB; /* 74 Debugger context block */
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DWORD debug_thread; /* 78 Thread debugging this one (?) */
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void *pcontext; /* 7c Thread register context */
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DWORD unknown3[3]; /* 80 Unknown */
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WORD current_ss; /* 8c Another 16-bit stack selector */
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WORD pad2; /* 8e */
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void *ss_table; /* 90 Pointer to info about 16-bit stack */
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WORD thunk_ss; /* 94 Yet another 16-bit stack selector */
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WORD pad3; /* 96 */
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LPVOID tls_array[64]; /* 98 Thread local storage */
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DWORD delta_priority; /* 198 Priority delta */
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DWORD unknown4[7]; /* 19c Unknown */
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void *create_data; /* 1b8 Pointer to creation structure */
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DWORD suspend_count; /* 1bc SuspendThread() counter */
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void *entry_point; /* 1c0 Thread entry point (was: unknown) */
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void *entry_arg; /* 1c4 Entry point arg (was: unknown) */
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int unix_pid; /* 1c8 Unix thread pid (was: unknown) */
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DWORD unknown5[6]; /* 1cc Unknown */
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K32OBJ *crit_section; /* 1e4 Some critical section */
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K32OBJ *win16_mutex; /* 1e8 Pointer to Win16 mutex */
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K32OBJ *win32_mutex; /* 1ec Pointer to KERNEL32 mutex */
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K32OBJ *crit_section2; /* 1f0 Another critical section */
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DWORD unknown6[3]; /* 1f4 Unknown */
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/* The following are Wine-specific fields */
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CONTEXT context; /* 200 Thread context */
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WAIT_STRUCT wait_struct; /* Event wait structure */
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} THDB;
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/* Thread queue entry */
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typedef struct _THREAD_ENTRY
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{
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THDB *thread;
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struct _THREAD_ENTRY *next;
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} THREAD_ENTRY;
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/* A thread queue is a circular list; a THREAD_QUEUE is a pointer */
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/* to the end of the queue (i.e. where we add elements) */
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typedef THREAD_ENTRY *THREAD_QUEUE;
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/* THDB <-> Thread id conversion macros */
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#define THREAD_OBFUSCATOR ((DWORD)0xdeadbeef)
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#define THREAD_ID_TO_THDB(id) ((THDB *)((id) ^ THREAD_OBFUSCATOR))
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#define THDB_TO_THREAD_ID(thdb) ((DWORD)(thdb) ^ THREAD_OBFUSCATOR)
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#ifdef __i386__
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/* On the i386, the current thread is in the %fs register */
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# define SET_CUR_THREAD(thdb) SET_FS((thdb)->teb_sel)
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#else
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extern THDB *pCurrentThread;
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# define SET_CUR_THREAD(thdb) (pCurrentThread = (thdb))
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#endif /* __i386__ */
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/* scheduler/thread.c */
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extern THDB *THREAD_Create( struct _PDB32 *pdb, DWORD stack_size,
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LPTHREAD_START_ROUTINE start_addr, LPVOID param );
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extern THDB *THREAD_Current(void);
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extern void THREAD_AddQueue( THREAD_QUEUE *queue, THDB *thread );
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extern void THREAD_RemoveQueue( THREAD_QUEUE *queue, THDB *thread );
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/* scheduler/synchro.c */
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extern void SYNC_WaitForCondition( WAIT_STRUCT *wait, DWORD timeout );
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extern void SYNC_WakeUp( THREAD_QUEUE *queue, DWORD max );
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#endif /* __WINE_THREAD_H */
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