wine/dlls/ddraw
2013-10-10 10:44:40 +02:00
..
tests ddraw/tests: Use BOOL type where appropriate. 2013-10-10 10:44:40 +02:00
clipper.c
ddraw_classes.idl
ddraw_private.h ddraw: Fix render target refcount handling. 2013-09-17 12:01:18 +02:00
ddraw.c ddraw: Fix render target refcount handling. 2013-09-17 12:01:18 +02:00
ddraw.spec
device.c ddraw: Verify that the surface is not a depth buffer in SetRenderTarget(). 2013-09-19 19:48:44 +02:00
executebuffer.c
light.c
main.c
Makefile.in
material.c
palette.c
surface.c ddraw: Don't set render target / depth stencil usage on sysmem surfaces. 2013-09-17 12:01:21 +02:00
utils.c
version.rc
vertexbuffer.c
viewport.c