wine/dlls/d3d8
2003-02-01 00:35:36 +00:00
..
.cvsignore Added .spec.def files. 2002-12-12 22:04:04 +00:00
basetexture.c Beginning of more COM compliant behavior: 2003-01-14 23:05:39 +00:00
cubetexture.c Beginning of more COM compliant behavior: 2003-01-14 23:05:39 +00:00
d3d8_main.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
d3d8_private.h - Defer of IDirect3DVertexShader_SetConstant, waiting for 2003-01-30 00:18:27 +00:00
d3d8.spec - integration with DrawPrimitive 2003-01-02 17:59:01 +00:00
device.c - Defer of IDirect3DVertexShader_SetConstant, waiting for 2003-01-30 00:18:27 +00:00
directx.c Correct some capabilities, and default others to fully supported for 2003-02-01 00:35:36 +00:00
indexbuffer.c Added -Wpointer-arith gcc flag, and fixed the resulting warnings. 2003-01-23 21:32:35 +00:00
Makefile.in Some needed cleanups for future dx9 and d3d common layer support: 2003-01-28 01:12:23 +00:00
resource.c Beginning of more COM compliant behavior: 2003-01-14 23:05:39 +00:00
shader.c Some needed cleanups for future dx9 and d3d common layer support: 2003-01-28 01:12:23 +00:00
stateblock.c Some needed cleanups for future dx9 and d3d common layer support: 2003-01-28 01:12:23 +00:00
surface.c Beginning of more COM compliant behavior: 2003-01-14 23:05:39 +00:00
swapchain.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
texture.c Beginning of more COM compliant behavior: 2003-01-14 23:05:39 +00:00
vertexbuffer.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
volume.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
volumetexture.c Beginning of more COM compliant behavior: 2003-01-14 23:05:39 +00:00
vshaderdeclaration.c Some needed cleanups for future dx9 and d3d common layer support: 2003-01-28 01:12:23 +00:00