mirror of
https://github.com/reactos/wine.git
synced 2024-12-01 15:40:43 +00:00
216 lines
8.6 KiB
C
216 lines
8.6 KiB
C
/*
|
|
* Copyright (C) 2006 Henri Verbeet
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
#define COBJMACROS
|
|
#include <d3d9.h>
|
|
#include "wine/test.h"
|
|
|
|
static HWND create_window(void)
|
|
{
|
|
WNDCLASS wc = {0};
|
|
wc.lpfnWndProc = &DefWindowProc;
|
|
wc.lpszClassName = "d3d9_test_wc";
|
|
RegisterClass(&wc);
|
|
|
|
return CreateWindow("d3d9_test_wc", "d3d9_test",
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0);
|
|
}
|
|
|
|
static IDirect3DDevice9 *init_d3d9(HMODULE d3d9_handle)
|
|
{
|
|
IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
|
|
IDirect3D9 *d3d9_ptr = 0;
|
|
IDirect3DDevice9 *device_ptr = 0;
|
|
D3DPRESENT_PARAMETERS present_parameters;
|
|
HRESULT hr;
|
|
|
|
d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
|
|
ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
|
|
if (!d3d9_create) return NULL;
|
|
|
|
d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
|
|
ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n");
|
|
if (!d3d9_ptr) return NULL;
|
|
|
|
ZeroMemory(&present_parameters, sizeof(present_parameters));
|
|
present_parameters.Windowed = TRUE;
|
|
present_parameters.hDeviceWindow = create_window();
|
|
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
|
|
|
hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
|
|
NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
|
|
|
|
if(FAILED(hr))
|
|
{
|
|
skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr);
|
|
return NULL;
|
|
}
|
|
|
|
return device_ptr;
|
|
}
|
|
|
|
static void test_texture_stage_state(IDirect3DDevice9 *device_ptr, DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD expected)
|
|
{
|
|
DWORD value;
|
|
|
|
HRESULT hr = IDirect3DDevice9_GetTextureStageState(device_ptr, stage, type, &value);
|
|
ok(SUCCEEDED(hr) && value == expected, "GetTextureStageState (stage %#x, type %#x) returned: hr %#x, value %#x. "
|
|
"Expected hr %#x, value %#x\n", stage, type, hr, value, D3D_OK, expected);
|
|
}
|
|
|
|
/* Test the default texture stage state values */
|
|
static void test_texture_stage_states(IDirect3DDevice9 *device_ptr, int num_stages)
|
|
{
|
|
int i;
|
|
for (i = 0; i < num_stages; ++i)
|
|
{
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_COLOROP, i ? D3DTOP_DISABLE : D3DTOP_MODULATE);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_COLORARG1, D3DTA_TEXTURE);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_COLORARG2, D3DTA_CURRENT);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAOP, i ? D3DTOP_DISABLE : D3DTOP_SELECTARG1);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAARG2, D3DTA_CURRENT);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT00, 0);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT01, 0);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT10, 0);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT11, 0);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_TEXCOORDINDEX, i);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVLSCALE, 0);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVLOFFSET, 0);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_TEXTURETRANSFORMFLAGS, D3DTTFF_DISABLE);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_COLORARG0, D3DTA_CURRENT);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAARG0, D3DTA_CURRENT);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_RESULTARG, D3DTA_CURRENT);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_CONSTANT, 0);
|
|
test_texture_stage_state(device_ptr, i, D3DTSS_FORCE_DWORD, 0);
|
|
}
|
|
}
|
|
|
|
static void test_cube_texture_from_pool(IDirect3DDevice9 *device_ptr, DWORD caps, D3DPOOL pool, BOOL need_cap)
|
|
{
|
|
IDirect3DCubeTexture9 *texture_ptr = NULL;
|
|
HRESULT hr;
|
|
|
|
hr = IDirect3DDevice9_CreateCubeTexture(device_ptr, 512, 1, 0, D3DFMT_X8R8G8B8, pool, &texture_ptr, NULL);
|
|
|
|
if((caps & D3DPTEXTURECAPS_CUBEMAP) || !need_cap)
|
|
ok(SUCCEEDED(hr), "hr=0x%.8x\n", hr);
|
|
else
|
|
ok(hr == D3DERR_INVALIDCALL, "hr=0x%.8x\n", hr);
|
|
|
|
if(texture_ptr) IDirect3DCubeTexture9_Release(texture_ptr);
|
|
}
|
|
|
|
static void test_cube_textures(IDirect3DDevice9 *device_ptr, DWORD caps)
|
|
{
|
|
test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_DEFAULT, TRUE);
|
|
test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_MANAGED, TRUE);
|
|
test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_SYSTEMMEM, TRUE);
|
|
test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_SCRATCH, FALSE);
|
|
}
|
|
|
|
static void test_mipmap_gen(IDirect3DDevice9 *device)
|
|
{
|
|
HRESULT hr;
|
|
IDirect3D9 *d3d9;
|
|
IDirect3DTexture9 *texture;
|
|
IDirect3DSurface9 *surface;
|
|
DWORD levels;
|
|
D3DSURFACE_DESC desc;
|
|
int i;
|
|
D3DLOCKED_RECT lr;
|
|
|
|
hr = IDirect3DDevice9_GetDirect3D(device, &d3d9);
|
|
ok(hr == D3D_OK, "IDirect3DDevice9_GetDirect3D returned %#x\n", hr);
|
|
|
|
hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
|
|
D3DUSAGE_AUTOGENMIPMAP,
|
|
D3DRTYPE_TEXTURE, D3DFMT_X8R8G8B8);
|
|
if(FAILED(hr))
|
|
{
|
|
skip("No mipmap generation support\n");
|
|
return;
|
|
}
|
|
|
|
hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 0, D3DUSAGE_AUTOGENMIPMAP,
|
|
D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0);
|
|
ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture failed(%08x)\n", hr);
|
|
|
|
levels = IDirect3DTexture9_GetLevelCount(texture);
|
|
ok(levels == 1, "Got %d levels, expected 1\n", levels);
|
|
|
|
for(i = 0; i < 6 /* 64 = 2 ^ 6 */; i++)
|
|
{
|
|
surface = NULL;
|
|
hr = IDirect3DTexture9_GetSurfaceLevel(texture, i, &surface);
|
|
ok(hr == (i == 0 ? D3D_OK : D3DERR_INVALIDCALL),
|
|
"GetSurfaceLevel on level %d returned %#x\n", i, hr);
|
|
if(surface) IDirect3DSurface9_Release(surface);
|
|
|
|
hr = IDirect3DTexture9_GetLevelDesc(texture, i, &desc);
|
|
ok(hr == (i == 0 ? D3D_OK : D3DERR_INVALIDCALL),
|
|
"GetLevelDesc on level %d returned %#x\n", i, hr);
|
|
|
|
hr = IDirect3DTexture9_LockRect(texture, i, &lr, NULL, 0);
|
|
ok(hr == (i == 0 ? D3D_OK : D3DERR_INVALIDCALL),
|
|
"LockRect on level %d returned %#x\n", i, hr);
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
hr = IDirect3DTexture9_UnlockRect(texture, i);
|
|
ok(hr == D3D_OK, "Unlock returned %08x\n", hr);
|
|
}
|
|
}
|
|
IDirect3DTexture9_Release(texture);
|
|
|
|
hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 2 /* levels */, D3DUSAGE_AUTOGENMIPMAP,
|
|
D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture(levels = 2) returned %08x\n", hr);
|
|
hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 6 /* levels */, D3DUSAGE_AUTOGENMIPMAP,
|
|
D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture(levels = 6) returned %08x\n", hr);
|
|
|
|
hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 1 /* levels */, D3DUSAGE_AUTOGENMIPMAP,
|
|
D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0);
|
|
ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture(levels = 1) returned %08x\n", hr);
|
|
levels = IDirect3DTexture9_GetLevelCount(texture);
|
|
ok(levels == 1, "Got %d levels, expected 1\n", levels);
|
|
IDirect3DTexture9_Release(texture);
|
|
}
|
|
|
|
START_TEST(texture)
|
|
{
|
|
D3DCAPS9 caps;
|
|
HMODULE d3d9_handle;
|
|
IDirect3DDevice9 *device_ptr;
|
|
|
|
d3d9_handle = LoadLibraryA("d3d9.dll");
|
|
if (!d3d9_handle)
|
|
{
|
|
skip("Could not load d3d9.dll\n");
|
|
return;
|
|
}
|
|
|
|
device_ptr = init_d3d9(d3d9_handle);
|
|
if (!device_ptr) return;
|
|
|
|
IDirect3DDevice9_GetDeviceCaps(device_ptr, &caps);
|
|
|
|
test_texture_stage_states(device_ptr, caps.MaxTextureBlendStages);
|
|
test_cube_textures(device_ptr, caps.TextureCaps);
|
|
test_mipmap_gen(device_ptr);
|
|
}
|