wine/scheduler/k32obj.c
Alexandre Julliard 02e90087ff Release 980104
Sat Jan  3 17:15:56 1998  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [debugger/db_disasm.c]
	Added cpuid and cmpxchg instructions.

	* [if1632/builtin.c] [relay32/builtin32.c]
	Fixed broken -dll option with Win32 DLLs.

	* [include/heap.h]
	Added SYSTEM_LOCK/SYSTEM_UNLOCK macros.

	* [configure.in] [misc/lstr.c]
	Added check for wctype.h.
	Commented out --enable-ipc option (IPC code has been broken for a
	long time anyway).

	* [scheduler/critsection.c] [scheduler/event.c]
	  [scheduler/mutex.c] [scheduler/semaphore.c]
	Implemented Win32 synchronization objects.

	* [scheduler/synchro.c]
	Implemented WaitForMultipleObjects and related functions.

	* [scheduler/thread.c]
	If possible, use clone() in CreateThread().

	* [scheduler/thread.c] [scheduler/process.c]
	Made thread and process waitable objects.
	Thread and process id values are now different from the pointers
	they represent.

	* [win32/k32obj.c]
	Moved to scheduler directory.
	Added function table for waiting operations on objects.

	* [files/file.c] [memory/virtual.c]
	Added new K32OBJ function table.

Sun Jan  1 16:48:23 1997  Andreas Mohr <100.30936@germany.net>

	* [files/file.c]
	Fixed my patch for GetTempFileName16() as needed.
	It was ...Name32A() that didn't work properly, not ...Name16().

	* [graphics/x11drv/brush.c]
	Fixed a BadMatch error.

	* [msdos/int21.c]
	Fixed INT21_FindNextFCB() to get correct volume labels e.g.
	in "file open" dialog.

	* [multimedia/joystick.c] [relay32/winmm.spec]
	Stub JoyGetPosEx().

	* [scheduler/process.c] [relay32/kernel32.spec]
	Implemented RegisterServiceProcess().

Wed Dec 31 11:14:43 1997  Lawson Whitney  <lawson_whitney@juno.com>

	* [if1632/kernel.spec] [if1632/relay.c]
	Define CallProcEx32w - Thanks to Marcus Meissner for his excellent
	CallProc32W.

	* [loader/module.c]
	Take a shot at defining FreeLibrary32W.

Sun Dec 28 12:44:04 1997  Kai Morich <kai.morich@rhein-neckar.netsurf.de>

	* [controls/menu.c]
	Menu modification from WM_INITMENUPOPUP message fixed.
	Menu items now can have different wID and hSubMenu (Win95 behavior).

	* [misc/cpu.c]
	Improved IsProcessorFeaturePresent.

Sun Dec 28 03:21:08 1997  Ove Kaaven <ovek@main.arcticnet.no>

	* [include/winsock.h] [misc/winsock.c]
	Fixed WS_SOL_SOCKET for setsockopt(), and made select() return
	empty fd_sets if timeout.

	* [objects/palette.c]
	AnimatePalette() bailed out if entire palette is animated. Fixed.

	* [objects/dib.c]
	Added some code to SetDIBitsToDevice() and its helpers to fix
	some offseting problems.

	* [objects/cursoricon.c]
	Made CreateCursor32() convert the instance handle properly. Made
	DestroyCursor() return correct success status.

Wed Dec 24 17:56:34 1997  Dimitrie O. Paun  <dimi@cs.toronto.edu>

	* [windows/syscolor.c]
	Added definition of GetSysColorPen16/32. This function does not
	exist in the Win32 API but is a very close (and natural) relative
	to GetSysColorBrush function. Moreover, it is *very* much used 
	within Wine since there are a lot of places where we need to draw
	lines with the standard colors.

	* [controls/button.c] [controls/combo.c] [controls/icontitle.c]
	  [controls/menu.c] [controls/progress.c] [controls/scroll.c]
	  [controls/updown.c] [graphics/painting.c] [misc/tweak.c]
	  [windows/defwnd.c] [windows/graphics.c] [windows/nonclient.c]
	Replaced references to sysColorObjects with the appropriate
	call to GetSysColorBrush32/GetSysColorPen32. There is no need to
	expose the implementation of these functions, even within Wine.
	This makes the code easier to understand, debug, maintain.

	* [controls/uitools.c]
	Modified most of the functions in this file to use the now
	standard pens (i.e. GetSysColorPen32). These functions made
	*heavy* use of standard pens so I expect a lot less
	CreatePen/DeleteObject calls can do only good...:)
	Plus some minor modifications (*no* functional changes though).

	* [controls/updown.c]
	Used the new DrawFrameControl32 function to paint the control.
	I also deleted UDDOWN_DrawArrow since it was no longer required.

Tue Dec 23 00:03:33 1997  Steinar Hamre  <steinarh@stud.fim.ntnu.no>

	* [configure.in]
	Added check for -lw.

	* [include/wintypes.h] [tools/build.c]
	Changes to make the assembly understandable for even sun as.
	".ascii" -> ".string", "call %foo" -> "call *%foo",
	"pushw/popw %[cdes]s" written out to ".byte 0x66\npushl/popl %[cdes]s".

	* [memory/ldt.c]
	#ifdef added so <sys/seg.h> will not be included on Solaris.

Mon Dec 22 18:55:19 1997  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [configure.in]
	Added XF86DGA check.

	* [multimedia/dsound.c][relay32/dsound.spec][include/dsound.h]
	Started DirectSound. Only stubs for now.

	* [graphics/ddraw.c][include/ddraw.h][relay32/ddraw.spec]
	Started to implement DirectDraw. Mostly stubs, some
	testcases work. Requires the XF86DGA extension to XFree86.
	(check demo/blizdemo.exe from the Diablo CD-ROM).

	* [files/drive.c]
	Return correct "CDFS" fsname so Diablo is a bit happier.

Sun Dec 21 21:45:48 1997  Kevin Cozens <kcozens@interlog.com>

	* [misc/registry.c]
	Fixed bugs in the routines which read the Windows '95 registry
	files. Added extra information regarding the format of the Windows
	'95 registry files.
1998-01-04 17:49:09 +00:00

261 lines
6.6 KiB
C

/*
* KERNEL32 objects
*
* Copyright 1996 Alexandre Julliard
*/
#include <assert.h>
#include "winerror.h"
#include "k32obj.h"
#include "heap.h"
#include "process.h"
/* The declarations are here to avoid including a lot of unnecessary files */
extern const K32OBJ_OPS SEMAPHORE_Ops;
extern const K32OBJ_OPS EVENT_Ops;
extern const K32OBJ_OPS MUTEX_Ops;
extern const K32OBJ_OPS CRITICAL_SECTION_Ops;
extern const K32OBJ_OPS PROCESS_Ops;
extern const K32OBJ_OPS THREAD_Ops;
extern const K32OBJ_OPS FILE_Ops;
extern const K32OBJ_OPS MEM_MAPPED_FILE_Ops;
static const K32OBJ_OPS K32OBJ_NullOps =
{
NULL, /* signaled */
NULL, /* satisfied */
NULL, /* add_wait */
NULL, /* remove_wait */
NULL /* destroy */
};
const K32OBJ_OPS * const K32OBJ_Ops[K32OBJ_NBOBJECTS] =
{
NULL,
&SEMAPHORE_Ops, /* K32OBJ_SEMAPHORE */
&EVENT_Ops, /* K32OBJ_EVENT */
&MUTEX_Ops, /* K32OBJ_MUTEX */
&CRITICAL_SECTION_Ops, /* K32OBJ_CRITICAL_SECTION */
&PROCESS_Ops, /* K32OBJ_PROCESS */
&THREAD_Ops, /* K32OBJ_THREAD */
&FILE_Ops, /* K32OBJ_FILE */
&K32OBJ_NullOps, /* K32OBJ_CHANGE */
&K32OBJ_NullOps, /* K32OBJ_CONSOLE */
&K32OBJ_NullOps, /* K32OBJ_SCREEN_BUFFER */
&MEM_MAPPED_FILE_Ops, /* K32OBJ_MEM_MAPPED_FILE */
&K32OBJ_NullOps, /* K32OBJ_SERIAL */
&K32OBJ_NullOps, /* K32OBJ_DEVICE_IOCTL */
&K32OBJ_NullOps, /* K32OBJ_PIPE */
&K32OBJ_NullOps, /* K32OBJ_MAILSLOT */
&K32OBJ_NullOps, /* K32OBJ_TOOLHELP_SNAPSHOT */
&K32OBJ_NullOps /* K32OBJ_SOCKET */
};
typedef struct _NE
{
struct _NE *next;
K32OBJ *obj;
UINT32 len;
char name[1];
} NAME_ENTRY;
static NAME_ENTRY *K32OBJ_FirstEntry = NULL;
/***********************************************************************
* K32OBJ_IncCount
*/
void K32OBJ_IncCount( K32OBJ *ptr )
{
assert( ptr->type && ((unsigned)ptr->type < K32OBJ_NBOBJECTS) );
SYSTEM_LOCK();
ptr->refcount++;
SYSTEM_UNLOCK();
assert( ptr->refcount > 0 ); /* No wrap-around allowed */
}
/***********************************************************************
* K32OBJ_DecCount
*/
void K32OBJ_DecCount( K32OBJ *ptr )
{
NAME_ENTRY **pptr;
assert( ptr->type && ((unsigned)ptr->type < K32OBJ_NBOBJECTS) );
assert( ptr->refcount > 0 );
SYSTEM_LOCK();
if (--ptr->refcount)
{
SYSTEM_UNLOCK();
return;
}
/* Check if the object has a name entry and free it */
pptr = &K32OBJ_FirstEntry;
while (*pptr && ((*pptr)->obj != ptr)) pptr = &(*pptr)->next;
if (*pptr)
{
NAME_ENTRY *entry = *pptr;
*pptr = entry->next;
HeapFree( SystemHeap, 0, entry );
}
/* Free the object */
if (K32OBJ_Ops[ptr->type]->destroy) K32OBJ_Ops[ptr->type]->destroy( ptr );
SYSTEM_UNLOCK();
}
/***********************************************************************
* K32OBJ_IsValid
*
* Check if a pointer is a valid kernel object
*/
BOOL32 K32OBJ_IsValid( K32OBJ *ptr, K32OBJ_TYPE type )
{
if (IsBadReadPtr32( ptr, sizeof(*ptr) )) return FALSE;
return (ptr->type == type);
}
/***********************************************************************
* K32OBJ_AddName
*
* Add a name entry for an object. We don't check for duplicates here.
* FIXME: should use some sort of hashing.
*/
BOOL32 K32OBJ_AddName( K32OBJ *obj, LPCSTR name )
{
NAME_ENTRY *entry;
UINT32 len;
if (!name) return TRUE; /* Anonymous object */
len = strlen( name );
SYSTEM_LOCK();
if (!(entry = HeapAlloc( SystemHeap, 0, sizeof(NAME_ENTRY) + len )))
{
SYSTEM_UNLOCK();
SetLastError( ERROR_OUTOFMEMORY );
return FALSE;
}
entry->next = K32OBJ_FirstEntry;
entry->obj = obj;
lstrcpy32A( entry->name, name );
K32OBJ_FirstEntry = entry;
SYSTEM_UNLOCK();
return TRUE;
}
/***********************************************************************
* K32OBJ_Create
*
* Create a named kernel object.
* Returns NULL if there was an error _or_ if the object already existed.
* The refcount of the object must be decremented once it is initialized.
*/
K32OBJ *K32OBJ_Create( K32OBJ_TYPE type, DWORD size, LPCSTR name,
HANDLE32 *handle )
{
/* Check if the name already exists */
K32OBJ *obj = K32OBJ_FindName( name );
if (obj)
{
if (obj->type == type)
{
SetLastError( ERROR_ALREADY_EXISTS );
*handle = PROCESS_AllocHandle( obj, 0 );
}
else
{
SetLastError( ERROR_DUP_NAME );
*handle = INVALID_HANDLE_VALUE32;
}
K32OBJ_DecCount( obj );
return NULL;
}
/* Create the object */
SYSTEM_LOCK();
if (!(obj = HeapAlloc( SystemHeap, 0, size )))
{
SYSTEM_UNLOCK();
*handle = INVALID_HANDLE_VALUE32;
return NULL;
}
obj->type = type;
obj->refcount = 1;
/* Add a name for it */
if (!K32OBJ_AddName( obj, name ))
{
/* Don't call the destroy function, as the object wasn't
* initialized properly */
HeapFree( SystemHeap, 0, obj );
SYSTEM_UNLOCK();
*handle = INVALID_HANDLE_VALUE32;
return NULL;
}
/* Allocate a handle */
*handle = PROCESS_AllocHandle( obj, 0 );
SYSTEM_UNLOCK();
return obj;
}
/***********************************************************************
* K32OBJ_FindName
*
* Find the object referenced by a given name.
* The reference count is incremented.
*/
K32OBJ *K32OBJ_FindName( LPCSTR name )
{
NAME_ENTRY *entry;
UINT32 len;
if (!name) return NULL; /* Anonymous object */
len = strlen( name );
SYSTEM_LOCK();
entry = K32OBJ_FirstEntry;
while (entry)
{
if ((len == entry->len) && !lstrcmp32A( name, entry->name))
{
K32OBJ *obj = entry->obj;
K32OBJ_IncCount( obj );
SYSTEM_UNLOCK();
return entry->obj;
}
entry = entry->next;
}
SYSTEM_UNLOCK();
return NULL;
}
/***********************************************************************
* K32OBJ_FindNameType
*
* Find an object by name and check its type.
* The reference count is incremented.
*/
K32OBJ *K32OBJ_FindNameType( LPCSTR name, K32OBJ_TYPE type )
{
K32OBJ *obj = K32OBJ_FindName( name );
if (!obj) return NULL;
if (obj->type == type) return obj;
SetLastError( ERROR_DUP_NAME );
K32OBJ_DecCount( obj );
return NULL;
}