wine/dlls/d3drm/d3drm_main.c
2013-04-15 15:16:26 +02:00

45 lines
1.4 KiB
C

/*
* Copyright 2004 Ivan Leo Puoti
* Copyright 2010 Christian Costa
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "d3drm.h"
#include "d3drm_private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
/***********************************************************************
* DllMain (D3DRM.@)
*/
BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, LPVOID reserved )
{
switch(reason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls( inst );
break;
}
return TRUE;
}