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bb31223c6f
- moved the IDirectPlayLobby interface to dplobby.h - removed all the implementation aspects since they need to be separate
31 lines
647 B
C
31 lines
647 B
C
#ifndef __guid_h_
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#define __guid_h_
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#define INITGUID
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/* FIXME: we include all the header files containing GUIDs
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* so that the corresponding variables get defined. But they
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* don't even all belong to the same DLL !!!
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*/
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#include "oleidl.h"
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#include "oaidl.h"
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#include "olectl.h"
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#include "ocidl.h"
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#include "objbase.h"
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#include "servprov.h"
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#include "ddraw.h"
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#include "d3d.h"
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#include "dinput.h"
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#include "dsound.h"
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#include "dplay.h"
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#include "dplobby.h"
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#include "vfw.h"
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#include "shlguid.h"
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#include "shlobj.h"
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#include "docobj.h"
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/* FIXME: don't really know where to put this. */
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DEFINE_GUID(GUID_NULL, 0,0,0,0,0,0,0,0,0,0,0);
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#endif
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