wine/ANNOUNCE
Alexandre Julliard 07cf14dc92 Release 2.7.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-28 19:42:09 +02:00

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The Wine development release 2.7 is now available.
What's new in this release (see below for details):
- TCP and UDP connection support in WebServices.
- Various shader improvements for Direct3D 11.
- Improved support for high DPI settings.
- Partial reimplementation of the GLU library.
- Support for recent versions of OSMesa.
- Window management improvements on macOS.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.x/wine-2.7.tar.xz
http://mirrors.ibiblio.org/wine/source/2.x/wine-2.7.tar.xz
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.7 (total 31):
12311 Corman Lisp requires implementations for richedit stubs
14606 TreeView + right click doesn't work the way it does in native windows
25857 Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls
30764 regedit: a key created from right-click context menu is in incorrect position
32319 Direct3D output in SNES9x is blank
32426 TreeView of QvodSetupPlus5 unexpectedly draw a piece of blank area when clicking on a checkbox
35563 Custom game development library expects non-zero value for ProcessVmCounters info class member 'WorkingSetSize'
37404 A right click on a registry key does not select it
40007 Dirt 3 requires d3d11_immediate_context_CSSetShaderResources
40219 Multiple applications need msvcr120.dll.?_Id@_CurrentScheduler@details@Concurrency@@SAIXZ (Kontakt 5 Player, Serato DJ 1.9.2, Cisco Jabber 11.6, Darkest Dungeon, Sonic Pi 2)
40689 Photoshop CS6: some dialogs have black background
41029 DeSmuME 0.9.8 crashes whenever "control config" is clicked
42144 Mass Lag when buying in store in rabi-ribi game
42339 Horrible speed of Quantum of solace demo starting animations
42347 The Witcher 3 starting menu is distorted [radeonsi]
42462 Memory leak in several places in FFXIV
42651 ViStart: fails to install, needs ntoskrnl.exe.IoReportResourceForDetection
42733 Unable to find an entry point named 'RegSaveKeyEx' in DLL 'advapi32.dll' (SQL Server)
42798 MsiGetPatchInfoEx returns incorrect values for UNINSTALLABLE, PATCHSTATE properties
42808 msi: parent feature level is not propagated recursively on a whole subfeatures hierarchy
42824 Nox (GOG) has constant menu flickering
42825 Propellerhead Reason 5 drawn mostly in black and white
42829 Transcendence (& many other D3D games) only show black screen (shaders)
42834 Steuer-Spar-Erklärung 2017 crashes with critical error
42840 Unbox Game black screen in-game
42841 Tree of Savior: Missing function concrt140.dll.?_GetNumberOfVirtualProcessors@_CurrentScheduler@details@Concurrency@@SAIXZ
42849 The Technomancer: Fails to create valid glsl
42850 The Technomancer: Requires MFCreateAttributes implementation
42871 Propellerhead Reason 5 garbled GUI elements
42876 iTunes needs function msvcp140.dll._Lock_shared_ptr_spin_lock
42884 Star Wars: Knights of the Old Republic 1 & 2 crash after the intro movie
----------------------------------------------------------------
Changes since 2.6:
Akihiro Sagawa (6):
include: Add CALG_ECDH_EPHEM family.
secur32: Return correct key exchange algorithm value.
secur32: 3DES has a different ALG_ID.
secur32/tests: Add tests with SECPKG_ATTR_KEY_INFO.
secur32: Add support for SECPKG_ATTR_KEY_INFO.
secur32: Return PRF algorithm value when using GCM.
Alexandre Julliard (14):
glu32: Import projection functions from Mesa.
glu32: Import quadric functions from Mesa.
glu32: Import mipmap functions from Mesa.
glu32: Import tessellation functions from Mesa.
libwine: Set a non-null entry for the GDT selector to make sure it's properly reserved.
libwine: Clear the %fs register we got from Android to force allocating a new one.
glu32: Remove ARB_texture_cube_map extension ifdef since it's not defined in wgl.h.
ntdll: Also store dynamic loader information in the PEB on Linux.
dbghelp: Use the main module load address from the PEB.
preloader: Add a debug option to dump memory maps.
preloader: Use the SYS_mmap2 system call instead of the old SYS_mmap one.
preloader: Fix symbol lookup for dynamic libraries.
configure: Re-enable the preloader on Android.
configure: Add a separate variable for wineloader-specific flags.
Alistair Leslie-Hughes (4):
oleaut32: Remove redundant call to VariantClear().
include/mfreadwrite.idl: Add MF_SOURCE_READER_* enum values.
mfplat: Implement MFCreateAttributes.
odbccp32: Handle ODBC_CONFIG_DRIVER request in SQLConfigDriver/W.
Andrew Eikum (1):
xaudio2: Try to increase OpenAL source limit.
Andrey Gusev (1):
po: Update Ukrainian translation.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (2):
ntoskrnl.exe: Add IoReportResourceForDetection stub.
user32: Add GetAutoRotationState/GetDisplayAutoRotationPreferences stubs.
Christopher Berner (1):
wined3d: Add Nvidia TitanX (Pascal).
Daniel Lehman (5):
msvcp90: Update exception RTTI data to reflect it's part of std namespace.
msvcrt: Add __ExceptionPtrAssign.
msvcrt: Handle synchronous flag for x64 C++ exceptions.
msvcrt: Stop at trylevel for ControlPc on target frame for non-consolidate unwinds.
server: Fix copy & paste for number of subkeys.
Gerald Pfeifer (1):
wineps.drv: Add missing #include <stdarg.h>.
Hans Leidekker (24):
msi: Apply feature selection to the whole feature subtree.
msi: Properly handle DWORD registry values in MsiGetPatchInfoEx.
msi: Set patch property Uninstallable.
webservices: Reuse the message read buffer.
webservices: Implement WsOpenListener and WsCloseListener.
webservices: Implement WsCreateChannelForListener.
webservices: Implement WsResetListener.
webservices: Add support for outgoing TCP connections.
webservices: Add support for outgoing UDP connections.
webservices: Add support for incoming TCP connections.
webservices: Add support for incoming UDP connections.
webservices: Read message headers in read_envelope_start.
webservices/tests: Add tests.
webservices: Implement WsReadMessageStart.
webservices: Implement WsReadMessageEnd.
webservices: Implement WsWriteMessageStart.
webservices: Implement WsWriteMessageEnd.
webservices/tests: Add tests.
webservices: Support appending text with multiple WsWriteText calls.
webservices: Implement WsWriteQualifiedName.
webservices: Implement WsReadQualifiedName.
webservices: Implement WsWriteBytes.
webservices: Implement WsWriteChars.
webservices: Implement WsWriteCharsUtf8.
Henri Verbeet (35):
usp10: Validate positioning record sequence indices in GPOS_apply_ChainContextPos().
usp10: Validate substition record sequence indices in GSUB_apply_ChainContextSubst().
usp10: Range check glyph counts in GPOS_apply_ContextPos().
usp10: Simplify the "pr_2" assignment in GPOS_apply_ContextPos().
usp10: Validate positioning record sequence indices in GPOS_apply_ContextPos().
wined3d: Use the CPU blitter for clearing textures that are current in the map binding.
wined3d: Avoid unmapping the module while the CS thread is still running.
wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt().
wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt_colour_fill().
wined3d: Introduce a context function to bind a buffer object.
wined3d: Introduce context functions to map/unmap a wined3d_bo_address.
wined3d: Use context_map_bo_address() in wined3d_buffer_copy().
usp10: Range check glyph counts in GSUB_apply_ContextSubst().
usp10: Simplify the "sr_2" assignments in GSUB_apply_ContextSubst().
usp10: Validate substition record sequence indices in GSUB_apply_ContextSubst().
wined3d: Use vector types in wined3d_format_convert_from_float().
wined3d: Use doubles to convert 24 and 32 bpc formats in wined3d_format_convert_from_float().
wined3d: Get rid of the "Multisampling" setting.
wined3d: Avoid touching the output value on failure in get_config_key_dword();.
ddraw/tests: Introduce a helper function to create windows.
ddraw/tests: Add a test for the alpha and z-buffer blit flags.
ddraw: Ignore unsupported blit flags.
wined3d: Make blits asynchronous by default.
d3dx9/tests: Cleanup expect_mat.
d3dx9/tests: Cleanup expect_color.
d3dx9/tests: Cleanup expect_plane.
d3dx9/tests: Avoid using expect_vec4 for comparing quaternions.
d3dx9/tests: Cleanup expect_vec.
d3dx9/tests: Cleanup expect_vec3.
d3dx9/tests: Cleanup expect_vec4.
d3dx9/tests: Get rid of compare_rotation.
d3dx9/tests: Get rid of compare_scale.
d3dx9/tests: Get rid of compare_translation.
d3dx9/tests: Cleanup compare_vectors.
d3dx9/tests: Get rid of compare_planes.
Hugh McMaster (8):
regedit: Call TrackPopupMenu() from WM_CONTEXTMENU.
regedit: Select the targeted treeview item on right mouse click.
regedit: Only show the context menu if the mouse is over a treeitem.
reg/tests: Add some more import tests.
regedit/tests: Add some more import tests.
regedit: Simplify parseKeyName.
regedit: Validate REG_SZ import data before processing it any further.
regedit: Re-implement processSetValue().
Huw D. M. Davies (21):
oleaut32: Use VariantInit() rather than open coding it.
shell32: Avoid leaking icon handles.
shell32: Use the imagelist to determine the icon size.
shell32: Use a MENUEX resource for the context menu.
shell32/tests: Add a test for the size of the icon returned by ExtractIcons().
shell32: Don't copy the imagelist in SHGetImageList().
shell32: Take a reference on the imagelist returned with SHGFI_SYSICONINDEX.
shell32/tests: Add tests for the size of the icon returned by SHGetFileInfo().
riched20: Only write out non-default pattern colours.
user32: Fix a potential buffer overflow.
explorer: Don't alter the shell imagelist.
shell32: Remove an extraneous '@'.
comdlg32: Don't ask for icon information since it's unused.
explorerframe: Release the returned imagelist.
shell32: Release the returned imagelist.
regedit: Use the system metrics to retrieve the treeview icon sizes.
winex11: Try to read the dpi from the user key first.
winemac: Try to read the dpi from the user key first.
gdi32: Try to read the dpi from the user key first.
winecfg: Try to read the dpi from the user key first.
user32/tests: Try to read the dpi from the user key first.
Jacek Caban (31):
mshtml.idl: Added HTMLLabelElement coclass declaration.
mshtml.idl: Added HTMLSelectElement coclass declaration.
mshtml.idl: Added HTMLInputElement coclass declaration.
mshtml.idl: Added HTMLTextAreaElement coclass declaration.
mshtml.idl: Added HTMLButtonElement coclass declaration.
mshtml.idl: Added HTMLHtmlElement coclass declaration.
mshtml.idl: Added HTMLHeadElement coclass declaration.
mshtml.idl: Added HTMLTitleElement coclass declaration.
mshtml.idl: Added HTMLMetaElement coclass declaration.
mshtml.idl: Added HTMLWindow2 coclass declaration.
mshtml.idl: Added HTMLEmbed coclass declaration.
mshtml.idl: Added HTMLTableRow coclass declaration.
mshtml.idl: Added HTMLTableCell coclass declaration.
mshtml.idl: Added HTMLScriptElement coclass declaration.
mshtml.idl: Added HTMLObjectElement coclass declaration.
mshtml.idl: Added HTMLFrameElement coclass declaration.
mshtml.idl: Added HTMLIFrame coclass declaration.
mshtml.idl: Added HTMLStyleElement coclass declaration.
mshtml: Replace get_htmldoc_classinfo with more generic helper.
mshtml: Added IProvideMultipleTypeInfo stub implementation for HTMLDocument object.
mshtml: Added IProvideMultipleTypeInfo implementation for HTMLWindow object.
mshtml: Added IProvideMultipleTypeInfo implementation for HTMLElement object.
mshtml.idl: Added HTMLAreaElement coclass declaration.
mshtml/tests: Added area element tests.
mshtml: Added GetClassInfo implementation for HTMLElement objects.
mshtml: Added IProvideClassInfo2 implementation for HTMLXMLHttpRequest object.
mshtml/tests: Added more IProvideClassInfo tests.
server: Use common get_fd_type implementation for both pipe end implementations.
mshtml: Added edge compatibility mode support.
mshtml: Don't emulate legacy style filters in compatibility mode >= IE10.
secur32: Fixed compilation with prediluvian gnutls.
Jactry Zeng (1):
po: Update Simplified Chinese translation.
Józef Kucia (71):
wined3d: Prefer GLSL 1.50 for all shaders.
wined3d: Load all layers for render target views.
wined3d: Prepare all layers for render target views.
wined3d: Validate all layers locations for render target views.
wined3d: Invalidate all layers locations for render target views.
wined3d: Formalize requirements for layout qualifiers.
wined3d: Avoid multiple layout qualifiers for uniform blocks.
wined3d: Use layout binding qualifiers with legacy contexts.
wined3d: Introduce wined3d_device_set_hull_shader().
d3d11: Implement d3d11_immediate_context_HSSetShader().
wined3d: Introduce wined3d_device_set_domain_shader().
d3d11: Implement d3d11_immediate_context_DSSetShader().
wined3d: Introduce wined3d_device_get_hull_shader().
d3d11: Implement d3d11_immediate_context_HSGetShader().
wined3d: Introduce wined3d_device_get_domain_shader().
d3d11: Implement d3d11_immediate_context_DSGetShader().
wined3d: Use correct layer count for 3D textures.
wined3d: Recognize SM5 vGSInstanceID register.
wined3d: Recognize SM5 dcl_gsinstances opcode.
wined3d: Implement geometry shader instancing.
wined3d: Prefer core geometry shaders.
wined3d: Drop support for ARB_geometry_shader4.
d3d11/tests: Add test for layered rendering.
d3d10core/tests: Add test for layered rendering.
d3d10core/tests: Allow passing any interface to get_refcount().
d3d11/tests: Allow passing any interface to get_refcount().
d3d10core/tests: Check device refcount after CreateInputLayout().
d3d11/tests: Check device refcount after CreateInputLayout().
d3d11: Implement d3d{10, 11}_input_layout_GetDevice().
wined3d: Always use core profile GLSL versions.
wined3d: Introduce wined3d_device_get_cs_uav().
d3d11: Implement d3d11_immediate_context_CSGetUnorderedAccessViews().
wined3d: Introduce wined3d_device_get_unordered_access_view().
wined3d: Add ARB_tessellation_shader extension.
wined3d: Introduce wined3d_device_set_hs_cb().
wined3d: Introduce wined3d_device_set_ds_cb().
d3d11: Implement d3d11_immediate_context_HSSetConstantBuffers().
d3d11: Implement d3d11_immediate_context_DSSetConstantBuffers().
wined3d: Introduce wined3d_device_set_hs_resource_view().
d3d11: Implement d3d11_immediate_context_HSSetShaderResources().
wined3d: Introduce wined3d_device_set_ds_resource_view().
d3d11: Implement d3d11_immediate_context_DSSetShaderResources().
d3d11/tests: Add test for ID3DDeviceContextState.
wined3d: Initialize geometry shader limits when OpenGL 3.2 is supported.
wined3d: Introduce wined3d_device_set_hs_sampler().
d3d11: Implement d3d11_immediate_context_HSSetSamplers().
wined3d: Introduce wined3d_device_set_ds_sampler().
d3d11: Implement d3d11_immediate_context_DSSetSamplers().
wined3d: Add parent ops for sampler objects.
d3d11: Delay destroying sampler state until it is no longer referenced.
d3d11/tests: Add test for state refcounting.
d3d11: Fix refcounting for shaders.
d3d11/tests: Introduce check_interface() helper.
d3d11/tests: Extend test for ID3DDeviceContextState.
wined3d: Add parent for rasterizer state objects.
d3d11: Delay destroying rasterizer state until it is no longer referenced.
d3d11: Get rid of "rasterizer_state" from struct d3d_device.
d3d11: Delay destroying depth stencil view until it is no longer referenced.
d3d11: Delay destroying render target view until it is no longer referenced.
d3d11: Delay destroying shader resource view until it is no longer referenced.
d3d11: Delay destroying unordered access view until it is no longer referenced.
d3d11/tests: Add more tests for state refcounting.
d3d11: Avoid potential double free in d3d11_device_CreateRasterizerState().
d3d11: Avoid potential double free in d3d_texture2d_create().
d3d11: Avoid potential double free in d3d11_device_CreateSamplerState().
dxgi: Fix HMODULE leak in register_d3d10core_layers().
dxgi: Return iface instead of object pointer.
wined3d: Introduce wined3d_device_get_hs_cb().
d3d11: Implement d3d11_immediate_context_HSGetConstantBuffers().
wined3d: Introduce wined3d_device_get_ds_cb().
d3d11: Implement d3d11_immediate_context_DSGetConstantBuffers().
Ken Thomases (15):
secur32: Return CALG_ECDH_EPHEM as the key exchange algorithm ID for the internal schan_kx_ECDHE_* values.
secur32: Add support for the cipher suites using pre-shared keys (PSK) added by the 10.9 SDK.
winemac: Invalidate cached hasGLDescendant value unconditionally when the view is hidden or unhidden.
winemac: Sync the frame of the Cocoa view for a window's client area while handling a frame-changed event.
winemac: Move the window to the front of the z-order in SetFocus if it's the foreground window and not already in the front.
winemac: Add a category on NSEvent to simplify checking if the Command key (and only that modifier) is pressed for an event.
winemac: Move a window to the front when its Mac title bar is clicked.
winemac: When realizing latent child windows, maintain their relative z-order.
winemac: Better handle z-ordering windows that are in Cocoa parent-child window relationships.
winemac: Defer ordering a window out if it's in the process of entering or exiting Cocoa full-screen mode.
winemac: Use the -close method rather than -orderOut: for full-screen windows.
winemac: Don't let child (owned) windows be Cocoa primary full-screen windows.
winemac: Opt out of macOS 10.12's automatic window tabbing feature.
gdiplus: Avoid infinite recursion in flatten_bezier().
secur32: Implement schan_imp_get_key_signature_algorithm() for macOS.
Kim Malmo (2):
po: Update Norwegian translation.
po: Update Norwegian translation.
Lauri Kenttä (1):
po: Update Finnish translation.
Louis Lenders (1):
advapi32: Add stubs for RegSaveKeyEx{A,W}.
Michael Müller (5):
ntdll: Mark LDR data as initialized.
ntdll: Add stub for JobObjectBasicAccountingInformation and JobObjectBasicProcessIdList.
kernel32: Add stub for GetPackageFullName.
include: Fix an invalid UUID in dxva2api.idl.
include/mfidl.idl: Add IMFMediaSession interface and dependencies.
Michael Stefaniuc (14):
credui: Use SetRectEmpty() instead of memset().
amstream/tests: Use SetRectEmpty() instead of memset().
user32: Use SetRectEmpty() instead of memset().
avifil32: Use SetRectEmpty() instead of memset().
wineps.drv: Use SetRect/SetRectEmpty instead of open coding them.
comctl32/tests: Check the correct last error code.
dplayx/tests: Use a void* instead of void** outer IUnknown argument.
dmscript/tests: Just use proper IUnknown implementations for aggregation.
dsound/tests: Use a void* instead of void** outer IUnknown argument.
dswave/tests: Use a void* instead of void** outer IUnknown argument.
dmloader: Avoid a crash on a NULL string pointer.
dmloader: Cleanup IDirectMusicLoaderImpl_SetSearchDirectory().
dmloader: Return an error for an invalid directory.
dmloader/tests: Add some IDirectMusicLoader directory tests.
Nikolay Sivov (32):
dwrite: Consistently use common point and rect types.
dwrite/tests: Test to show that canWrapLineAfter is not fixed up by disabled wrapping.
dwrite/tests: Initial tests for IDWriteInMemoryFontFileLoader.
dwrite: Trace QueryInterface fontface calls on failure (Coverity).
dwrite/tests: Initial tests for GetGlyphImageFormats().
dwrite: Make CreateFontFaceFromHdc() properly fail on unsupported font format.
uxtheme: Create compatible bitmap using target hdc.
dwrite: Handle allocation failure when duplicating reference key.
dwrite: Added a helper to avoid extra traces from one method calling another.
include: Added DB_MODE_* constants.
oledb32: Support textual representation of Mode property values.
user32: Partially protect WM_SETTEXT handlers from invalid input.
scrrun: Added DateLastModified property for IFile.
comctl32/tests: Fully initialize message tests data (Coverity).
comctl32/pager: Prevent excessive PGN_CALCSIZE notifications during PGM_SETCHILD.
comctl32/tests: Trace test name only of failure.
dwrite: Partially implement GetGlyphImageFormats().
po: Update Russian translation.
uxtheme: Fix buffer bitmap leak.
shell32: Fix string leak.
dwrite: Look for 'SVG ' table too when checking supported formats.
include: Fix IShellFolderView method macros.
shell32/ebrowser: Respond to IOleWindow from IExplorerBrowser.
dmusic/tests: Use void* instead of void** type value for outer argument.
uxtheme: Fix buffer dc origin and clipping.
dwrite: Extract supported image formats from 'sbix' table.
dwrite: Update overhangs rectangle on alignment changes.
po: Update Russian translation.
uxtheme/tests: Remove some trace messages.
gdiplus/tests: Fix copy/paste error in format tests.
gdiplus: Fix generic string formats behavior.
gdiplus: Use better naming for line alignment format field.
Olivier F. R. Dierick (1):
api-ms-win-core-processthreads-l1-1-0: Add some functions.
Owen Rudge (4):
wsdapi: Implement RegisterNotificationSink and UnRegisterNotificationSink.
wsdapi/tests: Add tests for Register/UnRegisterNotificationSink.
include: Remove typedefs from wsdapi.h, reorder includes.
include: Avoid redefining WSDXML typedefs.
Paul Gofman (17):
d3dx9/tests: Add tests for cross effect handles usage.
d3dx9: Use magic number instead of parameter tables for parameter handles.
d3dx9: Compare parameter definition instead of parameter handle in IsParameterUsed().
d3dx9/tests: Add test for shared effect parameters.
d3dx9/tests: Add more tests for IsParameterUsed() function.
d3dx9: Reference top level parameter instead of dirty flag.
d3dx9: Fix IsParameterUsed() for the case when state references child parameter.
d3dx9: Factor out free_parameter_data() function.
d3dx9: Reference effect pool implementation in d3dx9_base_effect structure.
d3dx9/tests: Add test for releasing pool before effects referencing it.
d3dx9: Support parameters sharing in effect.
d3dx9: Fix register index for the scalar op case in parse_preshader().
d3dx9/tests: Fix test blob data corruption in test_preshader_op().
d3dx9: Return an error for out of bounds input register in parse_preshader().
d3dx9: Set reg_component_count to 4 for immediate constants.
d3dx9: Remove unused parameter 'effect' from d3dx9_get_param_value_ptr().
d3dx9: Downgrade unknown DWORD FIXMEs() to WARN() messages.
Piotr Caban (9):
msvcr120: Add wctype implementation.
server: Update all children upon SetLayeredWindowAttributes.
user32: Switch to normal window drawing on SetLayeredWindowAttributes call.
user32/tests: Add layered window child painting test when WS_CLIPCHILDREN flag is specified.
gdi32: Allocate smaller buffer in delete_external_font_keys helper.
gdi32: Only delete unmodified font keys in delete_external_font_keys.
dwrite: Don't crash on uninitialized cached and factory fields in dwritefontface_Release.
dwrite: Don't fail in opentype_get_font_strings_from_id if any of font strings got decoded.
dwrite: Fix EUDC font collection use after free issue.
Sebastian Lackner (5):
wined3d: Release resources on error in wined3d_cs_exec_blt_sub_resource.
wined3d: Fix double free in geometry_shader_init.
ntoskrnl.exe: Do not use P* types in IoReportResourceUsage.
vcomp: Handle begin == NULL in _vcomp_for_static_init.
configure: Support for recent versions of OSMesa.
Stefan Dösinger (7):
d3d9/tests: Accept another stale value in test_vshader_input.
d3d9/tests: Accept WARP uninitialized texcoord alpha result on real cards.
ddraw/tests: Don't use DDBLT_COLORFILL in test_flip.
ddraw/tests: Prefer 16 bit depth buffers in ddraw1 and 2.
d3d9/tests: Accept alpha channel differences in shadow_test.
d3d8/tests: Accept alpha channel differences in shadow_test.
d3d9/tests: WARP returns a random color in uninitialized color attributes.
Zebediah Figura (1):
user32: Move internal message from EnableWindow to WIN_SetStyle().
--
Alexandre Julliard
julliard@winehq.org