wine/dlls/gdi32
2012-10-17 21:38:07 +02:00
..
dibdrv gdi32: Always return the full DIB surface in GetImage and adjust coordinates accordingly. 2012-10-15 15:25:04 +02:00
enhmfdrv gdi32: Add a generation count in the high word of GDI handles. 2012-10-17 21:38:07 +02:00
mfdrv gdi32: Add a generation count in the high word of GDI handles. 2012-10-17 21:38:07 +02:00
tests gdi32: Use HandleToULong inline function to convert handle to index instead of casting. 2012-10-12 11:27:58 +02:00
bidi.c gdi32: Remove unneeded shadow variable. 2012-04-18 17:11:39 +02:00
bitblt.c gdi32: Handle a missing source alpha directly in the blend_rect primitive instead of modifying the source data. 2012-10-10 20:34:08 +02:00
bitmap.c gdi32: Get rid of the GDIOBJHDR type. 2012-10-17 13:48:45 +02:00
brush.c gdi32: Get rid of the GDIOBJHDR type. 2012-10-17 13:48:45 +02:00
clipping.c gdi32: Always update the DC before looking for the physdev pointer. 2012-09-20 21:07:04 +02:00
dc.c gdi32: Get rid of the GDIOBJHDR type. 2012-10-17 13:48:45 +02:00
dib.c gdi32: Get rid of the GDIOBJHDR type. 2012-10-17 13:48:45 +02:00
driver.c gdi32: Always update the DC before looking for the physdev pointer. 2012-09-20 21:07:04 +02:00
enhmetafile.c gdi32: Get rid of the GDIOBJHDR type. 2012-10-17 13:48:45 +02:00
font.c gdi32: Get rid of the GDIOBJHDR type. 2012-10-17 13:48:45 +02:00
freetype.c gdi32: Correctly map the 256-level bitmap to the 5, 17 and 65-level bitmaps. 2012-10-01 12:12:15 +02:00
gdi32.rc gdi32: Enumerate a default charset if no other valid charset was found. 2012-09-27 14:39:24 +02:00
gdi32.spec gdi32: Add a graphics driver to render windows contents through the DIB engine. 2012-09-06 12:24:25 +02:00
gdi_private.h gdi32: Add a generation count in the high word of GDI handles. 2012-10-17 21:38:07 +02:00
gdiobj.c gdi32: Add a generation count in the high word of GDI handles. 2012-10-17 21:38:07 +02:00
icm.c gdi32: Add null driver entry points for the color management functions. 2011-03-11 12:38:50 +01:00
Makefile.in gdi32: Support OpenGL in bitmaps through libOSMesa. 2012-07-27 17:05:16 +02:00
mapping.c gdi32: Graphics driver functions no longer need to be CDECL. 2011-07-13 14:56:12 +02:00
metafile.c gdi32: Get rid of the METAFILEOBJ type, instead store a pointer to the metafile data. 2012-10-17 13:46:40 +02:00
opengl.c opengl32: Move the wgl functions to the main OpenGL function table. 2012-07-19 22:50:37 +02:00
painting.c gdi32: Always update the DC before looking for the physdev pointer. 2012-09-20 21:07:04 +02:00
palette.c gdi32: Add a generation count in the high word of GDI handles. 2012-10-17 21:38:07 +02:00
path.c gdi32: Move the SwapBuffers entry point to the OpenGL driver. 2012-09-10 11:38:28 +02:00
pen.c gdi32: Get rid of the GDIOBJHDR type. 2012-10-17 13:48:45 +02:00
printdrv.c gdi32: Add null driver entry points for the print spooler functions. 2011-03-09 11:47:31 +01:00
region.c gdi32: Get rid of the RGNOBJ type, instead store a pointer to the region itself. 2012-10-17 13:28:25 +02:00
resource.h gdi32: Enumerate a default charset if no other valid charset was found. 2012-09-27 14:39:24 +02:00