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.gitignore
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Renamed all .cvsignore files to .gitignore.
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2005-11-26 13:10:33 +01:00 |
basetexture.c
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wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-28 17:34:42 +02:00 |
cubetexture.c
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wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-10 21:43:00 +01:00 |
device.c
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wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-28 17:34:42 +02:00 |
directx.c
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wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
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2006-03-27 11:30:49 +02:00 |
drawprim.c
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wined3d: Set vertex attribute pointers defined in vertex declarations properly.
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2006-03-22 21:41:05 +01:00 |
indexbuffer.c
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wined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
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2006-03-15 11:30:39 +01:00 |
Makefile.in
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Implemented stubbed out pixel shaders and their states in wined3d.
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2005-08-25 19:24:21 +00:00 |
pixelshader.c
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wined3d: Pass the correct number of parameters for texld with ps version >= 2.
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2006-03-29 13:38:18 +02:00 |
query.c
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wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-10 21:43:00 +01:00 |
resource.c
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wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-28 17:34:42 +02:00 |
stateblock.c
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wined3d: Release the vertex declaration during stateblock cleanup.
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2006-02-10 14:52:27 +01:00 |
surface.c
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wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-28 17:34:42 +02:00 |
swapchain.c
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wined3d: Use WINED3DSWAPEFFECT in the wined3d headers and code.
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2006-03-28 17:51:45 +02:00 |
texture.c
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wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-10 21:43:00 +01:00 |
utils.c
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wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-28 17:34:42 +02:00 |
vertexbuffer.c
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wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
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2006-03-13 13:32:01 +01:00 |
vertexdeclaration.c
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wined3d: Initialise WINED3DVERTEXELEMENT's Reg field in
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2006-03-22 21:40:21 +01:00 |
vertexshader.c
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wined3d: Move the D3DSIO_DCL dumping code into its own function.
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2006-03-24 13:00:38 +01:00 |
volume.c
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wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-10 21:43:00 +01:00 |
volumetexture.c
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wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-10 21:43:00 +01:00 |
wined3d_main.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
wined3d_private.h
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wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-28 17:34:42 +02:00 |
wined3d.spec
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