wine/objects/color.c
Alexandre Julliard 0e60778484 Release 0.4.7
Mon Nov  1 14:40:21 1993  julliard@di.epfl.ch (Alexandre Julliard)

	* [if1632/user.spec]
	Removed some duplicate entries.

	* [include/dialog.h] [windows/dialog.c]
	Implemented dialog units and fonts.
	Added preliminary loading of dialog resources.
	Preliminary implementation of DialogBox().
	Implemented Get/SetDlgItem* functions.

	* [windows/win.c]
	Implemented WM_PARENTNOTIFY message.
	Implemented CreateWindowEx() and GetWindow().
	Completed DestroyWindow().

Mon Nov  1 18:19:34 1993  Erik Bos

	* [loader/signal.c]
	Added support for int 0x11 & 0x12.

        * [loader/int21.c]
	Improved function handling.

Sun Oct 31 12:38:09 1993  David Metcalfe <david@prism.demon.co.uk>

	* [objects/font.c]
	Implemented GetCharWidth().

Wed Oct 27 09:56:06 1993  John Brezak <brezak@ch.hp.com>

	* [Makefile]
        Use GNU malloc.

	* [include/int21.h include/wine.h]
        Change sc_eflags to sc_efl .

	* [include/wine.h]
        Fix misplaced #endif
        Include <signal.h> for NetBSD

	* [loader/int21.c]
        Don't include <sys/vfs.h> in NetBSD
        Do include <sys/mount.h> in NetBSD
        Cleanup some lint.

Mon Oct 26 17:59:01 1993  Erik Bos

        * [include/int21.h]
        Added.

        * [loader/int21.c]
        Added support for many dos ints.

        * [misc/file.c] [include/files.h]
        Moved OPEN_MAX and DosDriveStruct to files.h.

Sun Oct 24 13:36:50 1993  David Metcalfe <david@prism.demon.co.uk>

	* [controls/button.c]
	Implemented CHECKBOX, AUTOCHECKBOX, 3STATE, AUTO3STATE,
	RADIOBUTTON, AUTORADIOBUTTON, GROUPBOX controls, together with
	a preliminary USERBUTTON control.

	* [objects/text.c]
	Corrected bugs in TEXT_NextLine() and added handling of prefix
	character.

	* [controls/button.c]
	Disabled focus handling by commenting out SetFocus() calls until
	serious bug can be found.

Oct  20, 93 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte)

	* [controls/listbox.c]
	Listbox control window
		Painting cleanup, new messages processed.

	* [controls/scroll.c]
	Scroll bar control window
		Painting cleanup.

	* [controls/combo.c]
	Combo box control window
		Painting cleanup.

Tue Oct 12 17:50:11 1993  julliard@di.epfl.ch (Alexandre Julliard)

	* [objects/color.c] [objects/palette.c] [windows/syscolor.c]
	Better support for the private color map.
	Using a private map is now the default.

	* [windows/win.c]
	Bug fix.

	* [include/dialog.h] [windows/dialog.c]
	Implemented CreateDialog*() and IsDialogMessage().

	* [misc/xt.c] [windows/defwnd.c]
	Moved DefWindowProc() to defwnd.c.
	Added WM_NCCREATE, WM_NCDESTROY and WM_CTLCOLOR handling.

	* [windows/defdlg.c]
	Started the implementation of DefDlgProc().

	* [windows/win.c]
	Added WM_NCCREATE and WM_NCDESTROY messages.
	Implemented IsChild().

Tue Oct 12 17:50:20 1993  David Metcalfe <david@prism.demon.co.uk>

	* [windows/focus.c]
	Implemented GetFocus() and SetFocus().

	* [windows/event.c]
	Added processing of FocusIn and FocusOut events.

	* [windows/graphics.c]
	Added DrawFocusRect().

Sat Oct  9 14:36:57 1993  Erik Bos

	* [loader/int1a.c]
	Added more function handling.

Wed Oct  6 12:21:22 1993  Erik Bos

	* [loader/signal.c]
	Split signal.c into int1a.c, int21.c and signal.c.

Tue Oct  5 22:12:40 1993  David Metcalfe

	* [controls/static.c] [control/widgets.c]
	Static control class.

	* [objects/text.c]
	Added processing of additional DT_ flags to DrawText().

	* [windows/win.c] [misc/xt.c]
	Added SetWindowText() and WM_SETTEXT processing.

Tue Oct  5 22:12:40 1993  Martin Ayotte

	* [controls/listbox.c]
	Listbox control window

	* [controls/scroll.c]
	Scroll bar control window

	* [controls/combo.c]
	Combo box control window

	* [include/combo.h]
	Combo box definitions

	* [include/listbox.h]
	Listbox definitions

	* [include/scroll.h]
	Scroll bar definitions

Sat Oct  2 09:35:54 1993  Bob Amstadt  (bob at pooh)

	* [if1632/callback.c]
	Fixed bug in MakeProcInstance().

	* [debugger/info.c]
	Changed x/w and x/b to display in hex.

	* [debugger/i386-pinsn.c]
	Added code to properly unassemble 16-bit indexing.

Fri Oct  1 08:29:05 1993  Bob Amstadt  (bob at pooh)

	* [loader/files.c] [misc/profile.c]
	System initialization file is now called "wine.ini" and can
	be located in the current directory, the user's home directory,
	or any directories specified in the WINEPATH environment variable.

	* [tools/build.c] [if1632/call.S] [include/regfunc.h]
	Changed register function stack to match sigcontext structure.

Thu Sep 30 22:30:21 1993  Bob Amstadt  (bob at pooh)

	* [loader/files.c]
	Created function to search a path for files to load.

	* [loader/wine.c]
	Modified exe and dll file loading to search through path
	specified by the environment variable WINEPATH.

Thu Sep 30 22:30:21 1993  Eric Youngdale

	* [loader/signal.c]
	Bug fix.

Thu Sep 30 22:30:21 1993  John Brezak

	* [debugger/dbg.y] [debugger/debug.l] [debugger/dtest.c] 
	  [debugger/obstack.h]
	Updates to allow debugger to function under NetBSD.
1993-11-03 19:23:37 +00:00

154 lines
3.5 KiB
C

/*
* Color functions
*
* Copyright 1993 Alexandre Julliard
*/
static char Copyright[] = "Copyright Alexandre Julliard, 1993";
#include <stdlib.h>
#include <X11/Xlib.h>
#include "windows.h"
extern Display * XT_display;
extern Screen * XT_screen;
/*
* We try to use a private color map if possible, because Windows programs
* assume that palette(0) == Black and palette(max-1) == White.
*/
#define USE_PRIVATE_MAP
Colormap COLOR_WinColormap = 0;
/* System colors */
static const char * SysColors[] =
{
/* Low pixel values (0..7) */
"black", "red4", "green4", "yellow4",
"blue4", "magenta4", "cyan4", "gray50",
/* High pixel values (max-7..max) */
"gray75", "red", "green", "yellow",
"blue", "magenta", "cyan", "white"
};
#define NB_SYS_COLORS (sizeof(SysColors) / sizeof(SysColors[0]))
/***********************************************************************
* COLOR_FillDefaultMap
*
* Try to allocate colors from default screen map (used when we
* don't want to or can't use a private map).
*/
static int COLOR_FillDefaultMap()
{
XColor color;
int i, total = 0;
for (i = 0; i < NB_SYS_COLORS; i++)
{
if (XParseColor( XT_display, DefaultColormapOfScreen( XT_screen ),
SysColors[i], &color ))
{
if (XAllocColor( XT_display, DefaultColormapOfScreen( XT_screen ),
&color ))
total++;
}
}
return total;
}
/***********************************************************************
* COLOR_BuildMap
*
* Fill the private colormap.
*/
#ifdef USE_PRIVATE_MAP
static BOOL COLOR_BuildMap( Colormap map, int depth, int size )
{
XColor color;
int i;
/* Fill the whole map with a range of colors */
if ((1 << depth) > NB_SYS_COLORS)
{
int red_incr, green_incr, blue_incr;
int r, g, b;
blue_incr = 0x10000 >> (depth / 3);
red_incr = 0x10000 >> ((depth + 1) / 3);
green_incr = 0x10000 >> ((depth + 2) / 3);
for (i = 0, r = red_incr - 1; r < 0x10000; r += red_incr)
for (g = green_incr - 1; g < 0x10000; g += green_incr)
for (b = blue_incr - 1; b < 0x10000; b += blue_incr)
{
if (i >= size) break;
color.pixel = i++;
color.red = r;
color.green = g;
color.blue = b;
XStoreColor( XT_display, map, &color );
}
}
/* Store the system palette colors */
for (i = 0; i < NB_SYS_COLORS; i++)
{
if (!XParseColor( XT_display, map, SysColors[i], &color ))
color.red = color.green = color.blue = color.flags = 0;
if (i < NB_SYS_COLORS/2) color.pixel = i;
else color.pixel = (1 << depth) - NB_SYS_COLORS + i;
if (color.pixel < size) XStoreColor( XT_display, map, &color );
}
return TRUE;
}
#endif /* USE_PRIVATE_MAP */
/***********************************************************************
* COLOR_Init
*/
BOOL COLOR_Init()
{
Visual * visual = DefaultVisual( XT_display, DefaultScreen(XT_display) );
switch(visual->class)
{
case GrayScale:
case PseudoColor:
case DirectColor:
#ifdef USE_PRIVATE_MAP
COLOR_WinColormap = XCreateColormap( XT_display,
DefaultRootWindow(XT_display),
visual, AllocAll );
if (COLOR_WinColormap)
COLOR_BuildMap(COLOR_WinColormap,
DefaultDepth(XT_display, DefaultScreen(XT_display)),
visual->map_entries );
else COLOR_FillDefaultMap();
break;
#endif /* USE_PRIVATE_MAP */
case StaticGray:
case StaticColor:
case TrueColor:
COLOR_FillDefaultMap();
COLOR_WinColormap = DefaultColormapOfScreen( XT_screen );
break;
}
return TRUE;
}