wine/dlls/d2d1
Alistair Leslie-Hughes 4fc2dbb14a d2d1/tests: Use standard wine_dbgstr_longlong.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-05 13:57:15 +02:00
..
tests d2d1/tests: Use standard wine_dbgstr_longlong. 2017-07-05 13:57:15 +02:00
bitmap_render_target.c
bitmap.c
brush.c
d2d1_private.h d2d1: Implement d2d_rectangle_geometry_Simplify(). 2017-06-02 18:41:20 +02:00
d2d1.spec
dc_render_target.c
factory.c
geometry.c d2d1: Fix the segment count for open figures. 2017-06-07 22:55:05 +02:00
hwnd_render_target.c
layer.c d2d1: Implement d2d_layer_GetSize(). 2017-06-02 18:41:15 +02:00
Makefile.in d2d1: Implement d2d_d3d_render_target_CreateLayer(). 2017-06-02 18:41:13 +02:00
mesh.c
render_target.c d2d1: Implement d2d_rectangle_geometry_GetBounds(). 2017-06-02 18:41:17 +02:00
state_block.c
stroke.c
version.rc
wic_render_target.c