mirror of
https://github.com/reactos/wine.git
synced 2025-02-12 15:38:29 +00:00
![Raphael Junqueira](/assets/img/avatar_default.png)
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on DirectX8) - beginning of D3DX8 support the D3D8 utility API (very basic, only the core header)
7 lines
422 B
Ruby
7 lines
422 B
Ruby
@ stdcall D3DXCreateBuffer(long ptr) D3DXCreateBuffer
|
|
@ stdcall D3DXCreateFont(ptr ptr ptr) D3DXCreateFont
|
|
@ stdcall D3DXGetFVFVertexSize(long) D3DXGetFVFVertexSize
|
|
@ stdcall D3DXAssembleShader(ptr long long ptr ptr ptr) D3DXAssembleShader
|
|
@ stdcall D3DXAssembleShaderFromFileA(ptr long ptr ptr ptr) D3DXAssembleShaderFromFileA
|
|
@ stdcall D3DXAssembleShaderFromFileW(ptr long ptr ptr ptr) D3DXAssembleShaderFromFileW
|