mirror of
https://github.com/reactos/wine.git
synced 2024-11-27 05:30:30 +00:00
604 lines
20 KiB
C
604 lines
20 KiB
C
/*
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* Server-side window stations and desktops handling
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*
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* Copyright (C) 2002, 2005 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <stdio.h>
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#include <stdarg.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "winternl.h"
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#include "object.h"
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#include "handle.h"
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#include "request.h"
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#include "process.h"
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#include "user.h"
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#include "file.h"
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#include "wine/unicode.h"
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static struct list winstation_list = LIST_INIT(winstation_list);
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static struct namespace *winstation_namespace;
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static void winstation_dump( struct object *obj, int verbose );
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static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
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static void winstation_destroy( struct object *obj );
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static unsigned int winstation_map_access( struct object *obj, unsigned int access );
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static void desktop_dump( struct object *obj, int verbose );
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static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
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static void desktop_destroy( struct object *obj );
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static unsigned int desktop_map_access( struct object *obj, unsigned int access );
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static const struct object_ops winstation_ops =
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{
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sizeof(struct winstation), /* size */
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winstation_dump, /* dump */
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no_add_queue, /* add_queue */
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NULL, /* remove_queue */
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NULL, /* signaled */
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NULL, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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winstation_map_access, /* map_access */
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no_lookup_name, /* lookup_name */
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no_open_file, /* open_file */
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winstation_close_handle, /* close_handle */
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winstation_destroy /* destroy */
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};
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static const struct object_ops desktop_ops =
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{
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sizeof(struct desktop), /* size */
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desktop_dump, /* dump */
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no_add_queue, /* add_queue */
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NULL, /* remove_queue */
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NULL, /* signaled */
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NULL, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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desktop_map_access, /* map_access */
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no_lookup_name, /* lookup_name */
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no_open_file, /* open_file */
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desktop_close_handle, /* close_handle */
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desktop_destroy /* destroy */
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};
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#define DESKTOP_ALL_ACCESS 0x01ff
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/* create a winstation object */
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static struct winstation *create_winstation( const struct unicode_str *name, unsigned int attr,
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unsigned int flags )
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{
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struct winstation *winstation;
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if (!winstation_namespace && !(winstation_namespace = create_namespace( 7 )))
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return NULL;
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if (memchrW( name->str, '\\', name->len / sizeof(WCHAR) )) /* no backslash allowed in name */
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{
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set_error( STATUS_INVALID_PARAMETER );
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return NULL;
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}
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if ((winstation = create_named_object( winstation_namespace, &winstation_ops, name, attr )))
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{
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if (get_error() != STATUS_OBJECT_NAME_EXISTS)
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{
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/* initialize it if it didn't already exist */
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winstation->flags = flags;
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winstation->clipboard = NULL;
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winstation->atom_table = NULL;
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list_add_tail( &winstation_list, &winstation->entry );
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list_init( &winstation->desktops );
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}
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}
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return winstation;
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}
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static void winstation_dump( struct object *obj, int verbose )
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{
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struct winstation *winstation = (struct winstation *)obj;
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fprintf( stderr, "Winstation flags=%x clipboard=%p atoms=%p ",
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winstation->flags, winstation->clipboard, winstation->atom_table );
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dump_object_name( &winstation->obj );
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fputc( '\n', stderr );
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}
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static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
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{
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return (process->winstation != handle);
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}
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static void winstation_destroy( struct object *obj )
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{
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struct winstation *winstation = (struct winstation *)obj;
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list_remove( &winstation->entry );
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if (winstation->clipboard) release_object( winstation->clipboard );
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if (winstation->atom_table) release_object( winstation->atom_table );
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}
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static unsigned int winstation_map_access( struct object *obj, unsigned int access )
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{
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if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | WINSTA_ENUMDESKTOPS | WINSTA_READATTRIBUTES |
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WINSTA_ENUMERATE | WINSTA_READSCREEN;
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if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | WINSTA_ACCESSCLIPBOARD | WINSTA_CREATEDESKTOP |
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WINSTA_WRITEATTRIBUTES;
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if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | WINSTA_ACCESSGLOBALATOMS | WINSTA_EXITWINDOWS;
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if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_REQUIRED | WINSTA_ALL_ACCESS;
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return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
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}
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/* retrieve the process window station, checking the handle access rights */
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struct winstation *get_process_winstation( struct process *process, unsigned int access )
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{
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return (struct winstation *)get_handle_obj( process, process->winstation,
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access, &winstation_ops );
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}
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/* build the full name of a desktop object */
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static WCHAR *build_desktop_name( const struct unicode_str *name,
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struct winstation *winstation, struct unicode_str *res )
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{
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const WCHAR *winstation_name;
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WCHAR *full_name;
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data_size_t winstation_len;
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if (memchrW( name->str, '\\', name->len / sizeof(WCHAR) ))
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{
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set_error( STATUS_INVALID_PARAMETER );
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return NULL;
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}
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if (!(winstation_name = get_object_name( &winstation->obj, &winstation_len )))
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winstation_len = 0;
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res->len = winstation_len + name->len + sizeof(WCHAR);
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if (!(full_name = mem_alloc( res->len ))) return NULL;
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memcpy( full_name, winstation_name, winstation_len );
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full_name[winstation_len / sizeof(WCHAR)] = '\\';
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memcpy( full_name + winstation_len / sizeof(WCHAR) + 1, name->str, name->len );
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res->str = full_name;
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return full_name;
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}
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/* retrieve a pointer to a desktop object */
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static inline struct desktop *get_desktop_obj( struct process *process, obj_handle_t handle,
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unsigned int access )
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{
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return (struct desktop *)get_handle_obj( process, handle, access, &desktop_ops );
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}
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/* create a desktop object */
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static struct desktop *create_desktop( const struct unicode_str *name, unsigned int attr,
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unsigned int flags, struct winstation *winstation )
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{
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struct desktop *desktop;
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struct unicode_str full_str;
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WCHAR *full_name;
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if (!(full_name = build_desktop_name( name, winstation, &full_str ))) return NULL;
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if ((desktop = create_named_object( winstation_namespace, &desktop_ops, &full_str, attr )))
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{
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if (get_error() != STATUS_OBJECT_NAME_EXISTS)
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{
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/* initialize it if it didn't already exist */
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desktop->flags = flags;
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desktop->winstation = (struct winstation *)grab_object( winstation );
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desktop->top_window = NULL;
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desktop->global_hooks = NULL;
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desktop->close_timeout = NULL;
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desktop->users = 0;
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list_add_tail( &winstation->desktops, &desktop->entry );
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}
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}
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free( full_name );
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return desktop;
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}
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static void desktop_dump( struct object *obj, int verbose )
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{
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struct desktop *desktop = (struct desktop *)obj;
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fprintf( stderr, "Desktop flags=%x winstation=%p top_win=%p hooks=%p ",
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desktop->flags, desktop->winstation, desktop->top_window, desktop->global_hooks );
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dump_object_name( &desktop->obj );
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fputc( '\n', stderr );
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}
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static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
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{
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struct thread *thread;
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/* check if the handle is currently used by the process or one of its threads */
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if (process->desktop == handle) return 0;
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LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
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if (thread->desktop == handle) return 0;
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return 1;
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}
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static void desktop_destroy( struct object *obj )
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{
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struct desktop *desktop = (struct desktop *)obj;
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if (desktop->top_window) destroy_window( desktop->top_window );
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if (desktop->global_hooks) release_object( desktop->global_hooks );
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if (desktop->close_timeout) remove_timeout_user( desktop->close_timeout );
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list_remove( &desktop->entry );
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release_object( desktop->winstation );
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}
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static unsigned int desktop_map_access( struct object *obj, unsigned int access )
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{
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if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | DESKTOP_READOBJECTS | DESKTOP_ENUMERATE;
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if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | DESKTOP_CREATEMENU | DESKTOP_CREATEWINDOW |
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DESKTOP_HOOKCONTROL | DESKTOP_JOURNALRECORD | DESKTOP_JOURNALPLAYBACK |
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DESKTOP_WRITEOBJECTS;
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if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | DESKTOP_SWITCHDESKTOP;
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if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_REQUIRED | DESKTOP_ALL_ACCESS;
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return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
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}
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/* retrieve the thread desktop, checking the handle access rights */
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struct desktop *get_thread_desktop( struct thread *thread, unsigned int access )
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{
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return get_desktop_obj( thread->process, thread->desktop, access );
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}
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/* set the process default desktop handle */
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void set_process_default_desktop( struct process *process, struct desktop *desktop,
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obj_handle_t handle )
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{
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struct thread *thread;
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struct desktop *old_desktop;
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if (process->desktop == handle) return; /* nothing to do */
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if (!(old_desktop = get_desktop_obj( process, process->desktop, 0 ))) clear_error();
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process->desktop = handle;
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/* set desktop for threads that don't have one yet */
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LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
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if (!thread->desktop) thread->desktop = handle;
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desktop->users++;
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if (desktop->close_timeout)
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{
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remove_timeout_user( desktop->close_timeout );
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desktop->close_timeout = NULL;
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}
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if (old_desktop)
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{
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old_desktop->users--;
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release_object( old_desktop );
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}
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}
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/* connect a process to its window station */
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void connect_process_winstation( struct process *process, struct thread *parent )
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{
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struct winstation *winstation = NULL;
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struct desktop *desktop = NULL;
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obj_handle_t handle;
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/* check for an inherited winstation handle (don't ask...) */
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if ((handle = find_inherited_handle( process, &winstation_ops )))
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{
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winstation = (struct winstation *)get_handle_obj( process, handle, 0, &winstation_ops );
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}
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else if (parent && parent->process->winstation)
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{
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handle = duplicate_handle( parent->process, parent->process->winstation,
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process, 0, 0, DUP_HANDLE_SAME_ACCESS );
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winstation = (struct winstation *)get_handle_obj( process, handle, 0, &winstation_ops );
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}
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if (!winstation) goto done;
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process->winstation = handle;
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if ((handle = find_inherited_handle( process, &desktop_ops )))
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{
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desktop = get_desktop_obj( process, handle, 0 );
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if (!desktop || desktop->winstation != winstation) goto done;
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}
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else if (parent && parent->desktop)
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{
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desktop = get_desktop_obj( parent->process, parent->desktop, 0 );
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if (!desktop || desktop->winstation != winstation) goto done;
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handle = duplicate_handle( parent->process, parent->desktop,
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process, 0, 0, DUP_HANDLE_SAME_ACCESS );
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}
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if (handle) set_process_default_desktop( process, desktop, handle );
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done:
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if (desktop) release_object( desktop );
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if (winstation) release_object( winstation );
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clear_error();
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}
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static void close_desktop_timeout( void *private )
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{
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struct desktop *desktop = private;
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desktop->close_timeout = NULL;
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unlink_named_object( &desktop->obj ); /* make sure no other process can open it */
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close_desktop_window( desktop ); /* and signal the owner to quit */
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}
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/* close the desktop of a given process */
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void close_process_desktop( struct process *process )
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{
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struct desktop *desktop;
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if (process->desktop && (desktop = get_desktop_obj( process, process->desktop, 0 )))
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{
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assert( desktop->users > 0 );
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desktop->users--;
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/* if we have one remaining user, it has to be the manager of the desktop window */
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if (desktop->users == 1 && get_top_window_owner( desktop ))
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{
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assert( !desktop->close_timeout );
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desktop->close_timeout = add_timeout_user( -TICKS_PER_SEC, close_desktop_timeout, desktop );
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}
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release_object( desktop );
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}
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clear_error(); /* ignore errors */
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}
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/* close the desktop of a given thread */
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void close_thread_desktop( struct thread *thread )
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{
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obj_handle_t handle = thread->desktop;
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thread->desktop = 0;
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if (handle) close_handle( thread->process, handle );
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clear_error(); /* ignore errors */
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}
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/* create a window station */
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DECL_HANDLER(create_winstation)
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{
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struct winstation *winstation;
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struct unicode_str name;
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reply->handle = 0;
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get_req_unicode_str( &name );
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if ((winstation = create_winstation( &name, req->attributes, req->flags )))
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{
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reply->handle = alloc_handle( current->process, winstation, req->access, req->attributes );
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release_object( winstation );
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}
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}
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/* open a handle to a window station */
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DECL_HANDLER(open_winstation)
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{
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struct unicode_str name;
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get_req_unicode_str( &name );
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if (winstation_namespace)
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reply->handle = open_object( winstation_namespace, &name, &winstation_ops, req->access,
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req->attributes );
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else
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set_error( STATUS_OBJECT_NAME_NOT_FOUND );
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}
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/* close a window station */
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DECL_HANDLER(close_winstation)
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{
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struct winstation *winstation;
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if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
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0, &winstation_ops )))
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{
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if (!close_handle( current->process, req->handle )) set_error( STATUS_ACCESS_DENIED );
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release_object( winstation );
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}
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}
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/* get the process current window station */
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DECL_HANDLER(get_process_winstation)
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{
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reply->handle = current->process->winstation;
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}
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/* set the process current window station */
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DECL_HANDLER(set_process_winstation)
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{
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struct winstation *winstation;
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if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
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0, &winstation_ops )))
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{
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/* FIXME: should we close the old one? */
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current->process->winstation = req->handle;
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release_object( winstation );
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}
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}
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/* create a desktop */
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DECL_HANDLER(create_desktop)
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{
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struct desktop *desktop;
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struct winstation *winstation;
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struct unicode_str name;
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reply->handle = 0;
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get_req_unicode_str( &name );
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if ((winstation = get_process_winstation( current->process, WINSTA_CREATEDESKTOP )))
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{
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if ((desktop = create_desktop( &name, req->attributes, req->flags, winstation )))
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{
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reply->handle = alloc_handle( current->process, desktop, req->access, req->attributes );
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release_object( desktop );
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}
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release_object( winstation );
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}
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}
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/* open a handle to a desktop */
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DECL_HANDLER(open_desktop)
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{
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struct winstation *winstation;
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struct unicode_str name;
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get_req_unicode_str( &name );
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if ((winstation = get_process_winstation( current->process, 0 /* FIXME: access rights? */ )))
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{
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struct unicode_str full_str;
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WCHAR *full_name;
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if ((full_name = build_desktop_name( &name, winstation, &full_str )))
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{
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reply->handle = open_object( winstation_namespace, &full_str, &desktop_ops, req->access,
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req->attributes );
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free( full_name );
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}
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release_object( winstation );
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}
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}
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/* close a desktop */
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DECL_HANDLER(close_desktop)
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{
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struct desktop *desktop;
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/* make sure it is a desktop handle */
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if ((desktop = (struct desktop *)get_handle_obj( current->process, req->handle,
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0, &desktop_ops )))
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{
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if (!close_handle( current->process, req->handle )) set_error( STATUS_DEVICE_BUSY );
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release_object( desktop );
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}
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}
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|
|
|
|
/* get the thread current desktop */
|
|
DECL_HANDLER(get_thread_desktop)
|
|
{
|
|
struct thread *thread;
|
|
|
|
if (!(thread = get_thread_from_id( req->tid ))) return;
|
|
reply->handle = thread->desktop;
|
|
release_object( thread );
|
|
}
|
|
|
|
|
|
/* set the thread current desktop */
|
|
DECL_HANDLER(set_thread_desktop)
|
|
{
|
|
struct desktop *old_desktop, *new_desktop;
|
|
struct winstation *winstation;
|
|
|
|
if (!(winstation = get_process_winstation( current->process, 0 /* FIXME: access rights? */ )))
|
|
return;
|
|
|
|
if (!(new_desktop = get_desktop_obj( current->process, req->handle, 0 )))
|
|
{
|
|
release_object( winstation );
|
|
return;
|
|
}
|
|
if (new_desktop->winstation != winstation)
|
|
{
|
|
set_error( STATUS_ACCESS_DENIED );
|
|
release_object( new_desktop );
|
|
release_object( winstation );
|
|
return;
|
|
}
|
|
|
|
/* check if we are changing to a new desktop */
|
|
|
|
if (!(old_desktop = get_desktop_obj( current->process, current->desktop, 0)))
|
|
clear_error(); /* ignore error */
|
|
|
|
/* when changing desktop, we can't have any users on the current one */
|
|
if (old_desktop != new_desktop && current->desktop_users > 0)
|
|
set_error( STATUS_DEVICE_BUSY );
|
|
else
|
|
current->desktop = req->handle; /* FIXME: should we close the old one? */
|
|
|
|
if (!current->process->desktop)
|
|
set_process_default_desktop( current->process, new_desktop, req->handle );
|
|
|
|
if (old_desktop != new_desktop && current->queue) detach_thread_input( current );
|
|
|
|
if (old_desktop) release_object( old_desktop );
|
|
release_object( new_desktop );
|
|
release_object( winstation );
|
|
}
|
|
|
|
|
|
/* get/set information about a user object (window station or desktop) */
|
|
DECL_HANDLER(set_user_object_info)
|
|
{
|
|
struct object *obj;
|
|
|
|
if (!(obj = get_handle_obj( current->process, req->handle, 0, NULL ))) return;
|
|
|
|
if (obj->ops == &desktop_ops)
|
|
{
|
|
struct desktop *desktop = (struct desktop *)obj;
|
|
reply->is_desktop = 1;
|
|
reply->old_obj_flags = desktop->flags;
|
|
if (req->flags & SET_USER_OBJECT_FLAGS) desktop->flags = req->obj_flags;
|
|
}
|
|
else if (obj->ops == &winstation_ops)
|
|
{
|
|
struct winstation *winstation = (struct winstation *)obj;
|
|
reply->is_desktop = 0;
|
|
reply->old_obj_flags = winstation->flags;
|
|
if (req->flags & SET_USER_OBJECT_FLAGS) winstation->flags = req->obj_flags;
|
|
}
|
|
else
|
|
{
|
|
set_error( STATUS_OBJECT_TYPE_MISMATCH );
|
|
release_object( obj );
|
|
return;
|
|
}
|
|
if (get_reply_max_size())
|
|
{
|
|
data_size_t len;
|
|
const WCHAR *ptr, *name = get_object_name( obj, &len );
|
|
|
|
/* if there is a backslash return the part of the name after it */
|
|
if (name && (ptr = memchrW( name, '\\', len )))
|
|
{
|
|
len -= (ptr + 1 - name) * sizeof(WCHAR);
|
|
name = ptr + 1;
|
|
}
|
|
if (name) set_reply_data( name, min( len, get_reply_max_size() ));
|
|
}
|
|
release_object( obj );
|
|
}
|