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.cvsignore
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.spec.c files are no longer used for 32-bit dlls.
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2004-03-24 03:36:44 +00:00 |
basetexture.c
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Add render target support, and ensure there is a front and back buffer
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2005-01-09 17:37:02 +00:00 |
device.c
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Use only stored result of Interlocked* in AddRef/Release.
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2005-01-12 19:50:22 +00:00 |
directx.c
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Use only stored result of Interlocked* in AddRef/Release.
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2005-01-12 19:50:22 +00:00 |
drawprim.c
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Add Clear, Present and EndScene support and fix a bug in the drawing
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2004-12-14 11:54:27 +00:00 |
indexbuffer.c
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Add render target support, and ensure there is a front and back buffer
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2005-01-09 17:37:02 +00:00 |
Makefile.in
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Add render target support, and ensure there is a front and back buffer
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2005-01-09 17:37:02 +00:00 |
resource.c
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Add render target support, and ensure there is a front and back buffer
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2005-01-09 17:37:02 +00:00 |
stateblock.c
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Use only stored result of Interlocked* in AddRef/Release.
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2005-01-12 19:50:22 +00:00 |
surface.c
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Add render target support, and ensure there is a front and back buffer
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2005-01-09 17:37:02 +00:00 |
utils.c
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Add render target support, and ensure there is a front and back buffer
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2005-01-09 17:37:02 +00:00 |
vertexbuffer.c
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Add render target support, and ensure there is a front and back buffer
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2005-01-09 17:37:02 +00:00 |
vertexshader.c
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Create a wined3d interface, and generate a wined3d object in the d3d9
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2004-09-23 04:34:27 +00:00 |
wined3d_main.c
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- Implement SetStreamSource
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2004-11-23 13:52:46 +00:00 |
wined3d_private.h
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Add render target support, and ensure there is a front and back buffer
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2005-01-09 17:37:02 +00:00 |
wined3d.spec
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Create a wined3d interface, and generate a wined3d object in the d3d9
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2004-09-23 04:34:27 +00:00 |