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tests
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d3d9/tests: Add tests for device resets in d3d9ex.
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2012-11-20 11:44:36 +01:00 |
buffer.c
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d3d9: Get rid of IDirect3DIndexBuffer9Impl.
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2012-05-31 18:05:32 +02:00 |
d3d9_main.c
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d3d9: Get rid of IDirect3D9Impl.
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2012-05-25 16:24:11 +02:00 |
d3d9_private.h
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wined3d: Set texture_level in surface_set_texture_target() as well.
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2012-10-24 11:24:22 +02:00 |
d3d9.spec
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device.c
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d3d10core: Implement d3d10_device_IAGetIndexBuffer().
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2012-11-21 13:25:57 +01:00 |
directx.c
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d3d9: Implement d3d9_EnumAdapterModesEx().
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2012-07-02 19:17:59 +02:00 |
Makefile.in
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d3d9: Merge volumetexture.c into texture.c.
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2012-04-25 12:14:44 +02:00 |
query.c
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d3d9: Get rid of IDirect3DQuery9Impl.
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2012-06-12 17:27:34 +02:00 |
shader.c
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d3d9: Get rid of IDirect3DPixelShader9Impl.
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2012-06-12 17:27:29 +02:00 |
stateblock.c
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wined3d: wined3d_stateblock_apply() never fails.
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2012-10-08 11:28:37 +02:00 |
surface.c
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wined3d: Set texture_level in surface_set_texture_target() as well.
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2012-10-24 11:24:22 +02:00 |
swapchain.c
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wined3d: wined3d_swapchain_get_desc() never fails.
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2012-10-04 14:09:55 +02:00 |
texture.c
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d3d9: Get rid of IDirect3DSurface9Impl.
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2012-05-30 17:18:00 +02:00 |
version.rc
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vertexdeclaration.c
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d3d9: Get rid of IDirect3DVertexDeclaration9Impl.
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2012-06-01 17:46:45 +02:00 |
volume.c
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d3d9: Get rid of IDirect3DVolume9Impl.
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2012-05-29 10:45:13 +02:00 |