mirror of
https://github.com/reactos/wine.git
synced 2024-11-25 04:39:45 +00:00
162 lines
3.9 KiB
C
162 lines
3.9 KiB
C
/*
|
|
* Gameux library IClassFactory implementation
|
|
*
|
|
* Copyright (C) 2010 Mariusz Pluciński
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#define COBJMACROS
|
|
|
|
#include "config.h"
|
|
|
|
#include <stdarg.h>
|
|
#include "windef.h"
|
|
#include "winbase.h"
|
|
#include "ole2.h"
|
|
|
|
#include "gameux.h"
|
|
#include "gameux_private.h"
|
|
|
|
#include "wine/debug.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(gameux);
|
|
|
|
typedef HRESULT (*fnCreateInstance)(IUnknown *pUnkOuter, IUnknown **ppObj);
|
|
|
|
/***************************************************************
|
|
* gameux ClassFactory
|
|
*/
|
|
typedef struct _gameuxcf
|
|
{
|
|
IClassFactory IClassFactory_iface;
|
|
fnCreateInstance pfnCreateInstance;
|
|
} gameuxcf;
|
|
|
|
static inline gameuxcf *impl_from_IClassFactory(IClassFactory *iface)
|
|
{
|
|
return CONTAINING_RECORD(iface, gameuxcf, IClassFactory_iface);
|
|
}
|
|
|
|
static HRESULT WINAPI gameuxcf_QueryInterface(
|
|
IClassFactory *iface,
|
|
REFIID riid,
|
|
LPVOID *ppObj)
|
|
{
|
|
TRACE("(%p, %s, %p)\n", iface, debugstr_guid(riid), ppObj);
|
|
|
|
*ppObj = NULL;
|
|
|
|
if(IsEqualGUID(riid, &IID_IUnknown) ||
|
|
IsEqualGUID(riid, &IID_IClassFactory))
|
|
{
|
|
IClassFactory_AddRef(iface);
|
|
*ppObj = iface;
|
|
return S_OK;
|
|
}
|
|
|
|
FIXME("interface %s not implemented\n", debugstr_guid(riid));
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG WINAPI gameuxcf_AddRef(
|
|
IClassFactory *iface)
|
|
{
|
|
TRACE("(%p)\n", iface);
|
|
return 2;
|
|
}
|
|
|
|
static ULONG WINAPI gameuxcf_Release(
|
|
IClassFactory *iface)
|
|
{
|
|
TRACE("(%p)\n", iface);
|
|
return 1;
|
|
}
|
|
|
|
static HRESULT WINAPI gameuxcf_CreateInstance(
|
|
IClassFactory *iface,
|
|
LPUNKNOWN pUnkOuter,
|
|
REFIID riid,
|
|
LPVOID *ppObj)
|
|
{
|
|
gameuxcf *This = impl_from_IClassFactory(iface);
|
|
HRESULT hr;
|
|
IUnknown *pUnk;
|
|
|
|
TRACE("(%p, %p, %s, %p)\n", iface, pUnkOuter, debugstr_guid(riid), ppObj);
|
|
|
|
*ppObj = NULL;
|
|
|
|
if(pUnkOuter)
|
|
return CLASS_E_NOAGGREGATION;
|
|
|
|
hr = This->pfnCreateInstance(pUnkOuter, &pUnk);
|
|
if(FAILED(hr))
|
|
return hr;
|
|
|
|
hr = IUnknown_QueryInterface(pUnk, riid, ppObj);
|
|
IUnknown_Release(pUnk);
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI gameuxcf_LockServer(
|
|
IClassFactory *iface,
|
|
BOOL dolock)
|
|
{
|
|
gameuxcf *This = impl_from_IClassFactory(iface);
|
|
TRACE("(%p, %d)\n", This, dolock);
|
|
FIXME("stub\n");
|
|
return S_OK;
|
|
}
|
|
|
|
static const struct IClassFactoryVtbl gameuxcf_vtbl =
|
|
{
|
|
gameuxcf_QueryInterface,
|
|
gameuxcf_AddRef,
|
|
gameuxcf_Release,
|
|
gameuxcf_CreateInstance,
|
|
gameuxcf_LockServer
|
|
};
|
|
|
|
static gameuxcf gameexplorercf = { { &gameuxcf_vtbl }, GameExplorer_create };
|
|
static gameuxcf gamestatisticscf = { { &gameuxcf_vtbl }, GameStatistics_create };
|
|
|
|
/***************************************************************
|
|
* gameux ClassFactory
|
|
*/
|
|
HRESULT WINAPI DllGetClassObject(
|
|
REFCLSID rclsid,
|
|
REFIID riid,
|
|
LPVOID *ppv)
|
|
{
|
|
IClassFactory *cf = NULL;
|
|
|
|
TRACE("(%s, %s, %p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
|
|
|
|
if(IsEqualCLSID(rclsid, &CLSID_GameExplorer))
|
|
{
|
|
cf = &gameexplorercf.IClassFactory_iface;
|
|
}
|
|
else if( IsEqualCLSID( rclsid, &CLSID_GameStatistics ))
|
|
{
|
|
cf = &gamestatisticscf.IClassFactory_iface;
|
|
}
|
|
|
|
if(!cf)
|
|
return CLASS_E_CLASSNOTAVAILABLE;
|
|
|
|
return IClassFactory_QueryInterface(cf, riid, ppv);
|
|
}
|