mirror of
https://github.com/reactos/wine.git
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354 lines
8.7 KiB
C
354 lines
8.7 KiB
C
/*
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* Client part of the client/server communication
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*
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* Copyright (C) 1998 Alexandre Julliard
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*/
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#include "config.h"
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#ifdef HAVE_SYS_MMAN_H
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#include <sys/mman.h>
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#endif
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#include <sys/uio.h>
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#include <unistd.h>
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#include <stdarg.h>
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#include "process.h"
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#include "thread.h"
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#include "server.h"
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#include "winerror.h"
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/* Some versions of glibc don't define this */
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#ifndef SCM_RIGHTS
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#define SCM_RIGHTS 1
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#endif
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/* data structure used to pass an fd with sendmsg/recvmsg */
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struct cmsg_fd
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{
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int len; /* sizeof structure */
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int level; /* SOL_SOCKET */
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int type; /* SCM_RIGHTS */
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int fd; /* fd to pass */
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};
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/***********************************************************************
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* CLIENT_Die
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*
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* Die on protocol errors or socket close
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*/
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static void CLIENT_Die(void)
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{
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close( NtCurrentTeb()->socket );
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SYSDEPS_ExitThread();
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}
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/***********************************************************************
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* server_protocol_error
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*/
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void server_protocol_error( const char *err, ... )
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{
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va_list args;
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va_start( args, err );
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fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid );
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vfprintf( stderr, err, args );
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va_end( args );
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CLIENT_Die();
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}
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/***********************************************************************
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* server_perror
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*/
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static void server_perror( const char *err )
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{
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fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid );
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perror( err );
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CLIENT_Die();
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}
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/***********************************************************************
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* send_request
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*
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* Send a request to the server.
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*/
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static void send_request( enum request req )
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{
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int ret;
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if ((ret = write( NtCurrentTeb()->socket, &req, sizeof(req) )) == sizeof(req))
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return;
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if (ret == -1)
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{
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if (errno == EPIPE) CLIENT_Die();
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server_perror( "sendmsg" );
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}
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server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) );
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}
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/***********************************************************************
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* send_request_fd
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*
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* Send a request to the server, passing a file descriptor.
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*/
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static void send_request_fd( enum request req, int fd )
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{
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int ret;
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#ifndef HAVE_MSGHDR_ACCRIGHTS
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struct cmsg_fd cmsg;
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#endif
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struct msghdr msghdr;
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struct iovec vec;
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vec.iov_base = (void *)&req;
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vec.iov_len = sizeof(req);
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msghdr.msg_name = NULL;
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msghdr.msg_namelen = 0;
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msghdr.msg_iov = &vec;
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msghdr.msg_iovlen = 1;
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#ifdef HAVE_MSGHDR_ACCRIGHTS
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msghdr.msg_accrights = (void *)&fd;
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msghdr.msg_accrightslen = sizeof(fd);
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#else /* HAVE_MSGHDR_ACCRIGHTS */
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cmsg.len = sizeof(cmsg);
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cmsg.level = SOL_SOCKET;
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cmsg.type = SCM_RIGHTS;
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cmsg.fd = fd;
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msghdr.msg_control = &cmsg;
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msghdr.msg_controllen = sizeof(cmsg);
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msghdr.msg_flags = 0;
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#endif /* HAVE_MSGHDR_ACCRIGHTS */
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if ((ret = sendmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(req)) return;
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if (ret == -1)
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{
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if (errno == EPIPE) CLIENT_Die();
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server_perror( "sendmsg" );
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}
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server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) );
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}
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/***********************************************************************
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* wait_reply
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*
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* Wait for a reply from the server.
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*/
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static unsigned int wait_reply(void)
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{
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int ret;
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unsigned int res;
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for (;;)
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{
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if ((ret = read( NtCurrentTeb()->socket, &res, sizeof(res) )) == sizeof(res))
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return res;
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if (ret == -1)
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{
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if (errno == EINTR) continue;
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if (errno == EPIPE) CLIENT_Die();
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server_perror("read");
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}
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if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */
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server_protocol_error( "partial msg received %d/%d\n", ret, sizeof(res) );
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}
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}
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/***********************************************************************
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* wait_reply_fd
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*
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* Wait for a reply from the server, when a file descriptor is passed.
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*/
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static unsigned int wait_reply_fd( int *fd )
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{
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struct iovec vec;
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int ret;
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unsigned int res;
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#ifdef HAVE_MSGHDR_ACCRIGHTS
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struct msghdr msghdr;
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*fd = -1;
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msghdr.msg_accrights = (void *)fd;
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msghdr.msg_accrightslen = sizeof(*fd);
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#else /* HAVE_MSGHDR_ACCRIGHTS */
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struct msghdr msghdr;
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struct cmsg_fd cmsg;
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cmsg.len = sizeof(cmsg);
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cmsg.level = SOL_SOCKET;
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cmsg.type = SCM_RIGHTS;
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cmsg.fd = -1;
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msghdr.msg_control = &cmsg;
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msghdr.msg_controllen = sizeof(cmsg);
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msghdr.msg_flags = 0;
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#endif /* HAVE_MSGHDR_ACCRIGHTS */
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msghdr.msg_name = NULL;
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msghdr.msg_namelen = 0;
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msghdr.msg_iov = &vec;
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msghdr.msg_iovlen = 1;
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vec.iov_base = (void *)&res;
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vec.iov_len = sizeof(res);
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for (;;)
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{
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if ((ret = recvmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(res))
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{
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#ifndef HAVE_MSGHDR_ACCRIGHTS
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*fd = cmsg.fd;
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#endif
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return res;
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}
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if (ret == -1)
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{
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if (errno == EINTR) continue;
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if (errno == EPIPE) CLIENT_Die();
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server_perror("recvmsg");
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}
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if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */
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server_protocol_error( "partial seq received %d/%d\n", ret, sizeof(res) );
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}
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}
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/***********************************************************************
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* server_call
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*
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* Perform a server call.
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*/
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unsigned int server_call( enum request req )
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{
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unsigned int res;
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send_request( req );
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res = wait_reply();
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if (res) SetLastError( res );
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return res; /* error code */
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}
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/***********************************************************************
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* server_call_fd
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*
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* Perform a server call, passing a file descriptor.
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* If *fd is != -1, it will be passed to the server.
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* If the server passes an fd, it will be stored into *fd.
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*/
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unsigned int server_call_fd( enum request req, int fd_out, int *fd_in )
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{
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unsigned int res;
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if (fd_out == -1) send_request( req );
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else send_request_fd( req, fd_out );
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if (fd_in) res = wait_reply_fd( fd_in );
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else res = wait_reply();
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if (res) SetLastError( res );
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return res; /* error code */
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}
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/***********************************************************************
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* CLIENT_InitServer
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*
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* Start the server and create the initial socket pair.
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*/
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int CLIENT_InitServer(void)
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{
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int fd[2];
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char buffer[16];
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extern void create_initial_thread( int fd );
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if (socketpair( AF_UNIX, SOCK_STREAM, 0, fd ) == -1)
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{
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perror("socketpair");
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exit(1);
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}
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switch(fork())
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{
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case -1: /* error */
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perror("fork");
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exit(1);
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case 0: /* child */
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close( fd[1] );
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break;
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default: /* parent */
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close( fd[0] );
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sprintf( buffer, "%d", fd[1] );
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/*#define EXEC_SERVER*/
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#ifdef EXEC_SERVER
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execlp( "wineserver", "wineserver", buffer, NULL );
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execl( "/usr/local/bin/wineserver", "wineserver", buffer, NULL );
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execl( "./server/wineserver", "wineserver", buffer, NULL );
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#endif
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create_initial_thread( fd[1] );
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exit(0);
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}
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return fd[0];
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}
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/***********************************************************************
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* CLIENT_InitThread
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*
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* Send an init thread request. Return 0 if OK.
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*/
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int CLIENT_InitThread(void)
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{
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struct init_thread_request *req;
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TEB *teb = NtCurrentTeb();
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int fd;
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if (wait_reply_fd( &fd ) || (fd == -1))
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server_protocol_error( "no fd passed on first request\n" );
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if ((teb->buffer_size = lseek( fd, 0, SEEK_END )) == -1) server_perror( "lseek" );
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teb->buffer = mmap( 0, teb->buffer_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0 );
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close( fd );
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if (teb->buffer == (void*)-1) server_perror( "mmap" );
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req = get_req_buffer();
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req->unix_pid = getpid();
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req->teb = teb;
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if (server_call( REQ_INIT_THREAD )) return -1;
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teb->process->server_pid = req->pid;
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teb->tid = req->tid;
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return 0;
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}
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/***********************************************************************
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* CLIENT_SetDebug
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*
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* Send a set debug level request. Return 0 if OK.
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*/
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int CLIENT_SetDebug( int level )
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{
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struct set_debug_request *req = get_req_buffer();
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req->level = level;
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return server_call( REQ_SET_DEBUG );
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}
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/***********************************************************************
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* CLIENT_DebuggerRequest
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*
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* Send a debugger support request. Return 0 if OK.
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*/
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int CLIENT_DebuggerRequest( int op )
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{
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struct debugger_request *req = get_req_buffer();
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req->op = op;
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return server_call( REQ_DEBUGGER );
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}
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