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5bc78089db
A few other optimizations in request processing in the server. Moved automatically generated request definitions to server.h and removed include/server/request.h.
300 lines
11 KiB
C
300 lines
11 KiB
C
/*
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* Win32 debugger functions
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*
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* Copyright (C) 1999 Alexandre Julliard
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*/
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#include "process.h"
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#include "thread.h"
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#include "server.h"
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#include "debugtools.h"
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/**********************************************************************
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* DEBUG_SendEvent
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*
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* Internal helper to send a debug event request to the server.
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*/
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static DWORD DEBUG_SendEvent( int code, void *data, int size )
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{
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struct send_debug_event_request req;
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struct send_debug_event_reply reply;
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req.code = code;
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CLIENT_SendRequest( REQ_SEND_DEBUG_EVENT, -1, 2, &req, sizeof(req), data, size );
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if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL )) return 0;
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return reply.status;
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}
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/**********************************************************************
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* DEBUG_SendExceptionEvent
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*
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* Send an EXCEPTION_DEBUG_EVENT event to the current process debugger.
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*/
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DWORD DEBUG_SendExceptionEvent( EXCEPTION_RECORD *rec, BOOL first_chance )
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{
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struct debug_event_exception event;
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int i;
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event.code = rec->ExceptionCode;
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event.flags = rec->ExceptionFlags;
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event.record = rec->ExceptionRecord;
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event.addr = rec->ExceptionAddress;
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event.nb_params = rec->NumberParameters;
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for (i = 0; i < event.nb_params; i++) event.params[i] = rec->ExceptionInformation[i];
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event.first_chance = first_chance;
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return DEBUG_SendEvent( EXCEPTION_DEBUG_EVENT, &event, sizeof(event) );
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}
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/**********************************************************************
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* DEBUG_SendCreateProcessEvent
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*
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* Send an CREATE_PROCESS_DEBUG_EVENT event to the current process debugger.
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* Must be called from the context of the new process.
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*/
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DWORD DEBUG_SendCreateProcessEvent( HFILE file, HMODULE module, void *entry )
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{
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struct debug_event_create_process event;
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event.file = file;
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event.process = 0; /* will be filled by server */
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event.thread = 0; /* will be filled by server */
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event.base = (void *)module;
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event.dbg_offset = 0; /* FIXME */
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event.dbg_size = 0; /* FIXME */
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event.teb = NtCurrentTeb();
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event.start = entry;
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event.name = 0; /* FIXME */
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event.unicode = 0; /* FIXME */
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return DEBUG_SendEvent( CREATE_PROCESS_DEBUG_EVENT, &event, sizeof(event) );
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}
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/**********************************************************************
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* DEBUG_SendCreateThreadEvent
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*
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* Send an CREATE_THREAD_DEBUG_EVENT event to the current process debugger.
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* Must be called from the context of the new thread.
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*/
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DWORD DEBUG_SendCreateThreadEvent( void *entry )
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{
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struct debug_event_create_thread event;
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event.handle = 0; /* will be filled by server */
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event.teb = NtCurrentTeb();
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event.start = entry;
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return DEBUG_SendEvent( CREATE_THREAD_DEBUG_EVENT, &event, sizeof(event) );
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}
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/**********************************************************************
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* DEBUG_SendLoadDLLEvent
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*
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* Send an LOAD_DLL_DEBUG_EVENT event to the current process debugger.
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*/
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DWORD DEBUG_SendLoadDLLEvent( HFILE file, HMODULE module, LPSTR name )
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{
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struct debug_event_load_dll event;
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event.handle = file;
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event.base = (void *)module;
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event.dbg_offset = 0; /* FIXME */
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event.dbg_size = 0; /* FIXME */
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event.name = name;
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event.unicode = 0;
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return DEBUG_SendEvent( LOAD_DLL_DEBUG_EVENT, &event, sizeof(event) );
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}
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/**********************************************************************
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* DEBUG_SendUnloadDLLEvent
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*
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* Send an UNLOAD_DLL_DEBUG_EVENT event to the current process debugger.
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*/
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DWORD DEBUG_SendUnloadDLLEvent( HMODULE module )
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{
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struct debug_event_unload_dll event;
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event.base = (void *)module;
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return DEBUG_SendEvent( UNLOAD_DLL_DEBUG_EVENT, &event, sizeof(event) );
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}
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/******************************************************************************
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* WaitForDebugEvent (KERNEL32.720)
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*
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* Waits for a debugging event to occur in a process being debugged
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*
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* PARAMS
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* event [I] Address of structure for event information
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* timeout [I] Number of milliseconds to wait for event
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*
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* RETURNS STD
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*/
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BOOL WINAPI WaitForDebugEvent( LPDEBUG_EVENT event, DWORD timeout )
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{
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/* size of the event data */
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static const int event_sizes[] =
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{
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0,
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sizeof(struct debug_event_exception), /* EXCEPTION_DEBUG_EVENT */
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sizeof(struct debug_event_create_thread), /* CREATE_THREAD_DEBUG_EVENT */
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sizeof(struct debug_event_create_process), /* CREATE_PROCESS_DEBUG_EVENT */
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sizeof(struct debug_event_exit), /* EXIT_THREAD_DEBUG_EVENT */
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sizeof(struct debug_event_exit), /* EXIT_PROCESS_DEBUG_EVENT */
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sizeof(struct debug_event_load_dll), /* LOAD_DLL_DEBUG_EVENT */
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sizeof(struct debug_event_unload_dll), /* UNLOAD_DLL_DEBUG_EVENT */
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sizeof(struct debug_event_output_string), /* OUTPUT_DEBUG_STRING_EVENT */
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sizeof(struct debug_event_rip_info) /* RIP_EVENT */
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};
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struct wait_debug_event_request req;
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struct wait_debug_event_reply reply;
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union debug_event_data data;
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int i, len;
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req.timeout = timeout;
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CLIENT_SendRequest( REQ_WAIT_DEBUG_EVENT, -1, 1, &req, sizeof(req) );
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if (CLIENT_WaitReply( &len, NULL, 2, &reply, sizeof(reply),
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&data, sizeof(data) )) return FALSE;
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if ((reply.code < 0) || (reply.code > RIP_EVENT))
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CLIENT_ProtocolError( "WaitForDebugEvent: bad code %d\n", reply.code );
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if (len != sizeof(reply) + event_sizes[reply.code])
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CLIENT_ProtocolError( "WaitForDebugEvent: bad len %d for code %d\n", len, reply.code );
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event->dwDebugEventCode = reply.code;
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event->dwProcessId = (DWORD)reply.pid;
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event->dwThreadId = (DWORD)reply.tid;
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switch(reply.code)
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{
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case EXCEPTION_DEBUG_EVENT:
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event->u.Exception.ExceptionRecord.ExceptionCode = data.exception.code;
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event->u.Exception.ExceptionRecord.ExceptionFlags = data.exception.flags;
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event->u.Exception.ExceptionRecord.ExceptionRecord = data.exception.record;
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event->u.Exception.ExceptionRecord.ExceptionAddress = data.exception.addr;
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event->u.Exception.ExceptionRecord.NumberParameters = data.exception.nb_params;
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for (i = 0; i < data.exception.nb_params; i++)
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event->u.Exception.ExceptionRecord.ExceptionInformation[i] = data.exception.params[i];
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event->u.Exception.dwFirstChance = data.exception.first_chance;
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break;
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case CREATE_THREAD_DEBUG_EVENT:
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event->u.CreateThread.hThread = data.create_thread.handle;
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event->u.CreateThread.lpThreadLocalBase = data.create_thread.teb;
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event->u.CreateThread.lpStartAddress = data.create_thread.start;
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break;
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case CREATE_PROCESS_DEBUG_EVENT:
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event->u.CreateProcessInfo.hFile = data.create_process.file;
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event->u.CreateProcessInfo.hProcess = data.create_process.process;
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event->u.CreateProcessInfo.hThread = data.create_process.thread;
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event->u.CreateProcessInfo.lpBaseOfImage = data.create_process.base;
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event->u.CreateProcessInfo.dwDebugInfoFileOffset = data.create_process.dbg_offset;
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event->u.CreateProcessInfo.nDebugInfoSize = data.create_process.dbg_size;
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event->u.CreateProcessInfo.lpThreadLocalBase = data.create_process.teb;
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event->u.CreateProcessInfo.lpStartAddress = data.create_process.start;
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event->u.CreateProcessInfo.lpImageName = data.create_process.name;
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event->u.CreateProcessInfo.fUnicode = data.create_process.unicode;
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if (data.create_process.file == -1) event->u.CreateProcessInfo.hFile = 0;
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break;
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case EXIT_THREAD_DEBUG_EVENT:
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event->u.ExitThread.dwExitCode = data.exit.exit_code;
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break;
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case EXIT_PROCESS_DEBUG_EVENT:
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event->u.ExitProcess.dwExitCode = data.exit.exit_code;
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break;
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case LOAD_DLL_DEBUG_EVENT:
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event->u.LoadDll.hFile = data.load_dll.handle;
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event->u.LoadDll.lpBaseOfDll = data.load_dll.base;
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event->u.LoadDll.dwDebugInfoFileOffset = data.load_dll.dbg_offset;
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event->u.LoadDll.nDebugInfoSize = data.load_dll.dbg_size;
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event->u.LoadDll.lpImageName = data.load_dll.name;
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event->u.LoadDll.fUnicode = data.load_dll.unicode;
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if (data.load_dll.handle == -1) event->u.LoadDll.hFile = 0;
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break;
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case UNLOAD_DLL_DEBUG_EVENT:
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event->u.UnloadDll.lpBaseOfDll = data.unload_dll.base;
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break;
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case OUTPUT_DEBUG_STRING_EVENT:
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event->u.DebugString.lpDebugStringData = data.output_string.string;
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event->u.DebugString.fUnicode = data.output_string.unicode;
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event->u.DebugString.nDebugStringLength = data.output_string.length;
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break;
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case RIP_EVENT:
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event->u.RipInfo.dwError = data.rip_info.error;
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event->u.RipInfo.dwType = data.rip_info.type;
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break;
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}
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return TRUE;
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}
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/**********************************************************************
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* ContinueDebugEvent (KERNEL32.146)
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*/
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BOOL WINAPI ContinueDebugEvent( DWORD pid, DWORD tid, DWORD status )
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{
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struct continue_debug_event_request req;
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req.pid = (void *)pid;
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req.tid = (void *)tid;
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req.status = status;
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CLIENT_SendRequest( REQ_CONTINUE_DEBUG_EVENT, -1, 1, &req, sizeof(req) );
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return !CLIENT_WaitReply( NULL, NULL, 0 );
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}
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/**********************************************************************
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* DebugActiveProcess (KERNEL32.180)
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*/
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BOOL WINAPI DebugActiveProcess( DWORD pid )
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{
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struct debug_process_request req;
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req.pid = (void *)pid;
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CLIENT_SendRequest( REQ_DEBUG_PROCESS, -1, 1, &req, sizeof(req) );
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return !CLIENT_WaitReply( NULL, NULL, 0 );
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}
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/***********************************************************************
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* OutputDebugStringA (KERNEL32.548)
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*/
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void WINAPI OutputDebugStringA( LPCSTR str )
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{
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if (PROCESS_Current()->flags & PDB32_DEBUGGED)
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{
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struct debug_event_output_string event;
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event.string = (void *)str;
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event.unicode = 0;
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event.length = strlen(str) + 1;
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DEBUG_SendEvent( OUTPUT_DEBUG_STRING_EVENT, &event, sizeof(event) );
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}
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else DPRINTF("OutputDebugStringA: %s\n", debugstr_a(str) );
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}
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/***********************************************************************
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* OutputDebugStringW (KERNEL32.549)
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*/
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void WINAPI OutputDebugStringW( LPCWSTR str )
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{
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if (PROCESS_Current()->flags & PDB32_DEBUGGED)
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{
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struct debug_event_output_string event;
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event.string = (void *)str;
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event.unicode = 1;
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event.length = (lstrlenW(str) + 1) * sizeof(WCHAR);
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DEBUG_SendEvent( OUTPUT_DEBUG_STRING_EVENT, &event, sizeof(event) );
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}
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else DPRINTF("OutputDebugStringW: %s\n", debugstr_w(str) );
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}
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/***********************************************************************
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* OutputDebugString16 (KERNEL.115)
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*/
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void WINAPI OutputDebugString16( LPCSTR str )
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{
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OutputDebugStringA( str );
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}
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