mirror of
https://github.com/reactos/wine.git
synced 2024-11-29 06:30:37 +00:00
3df78710a9
Previously the paragraph and cell border properties were lost when deleting the text, then undoing the deletion. This would cause tables to lose the colour and width of the table border.
437 lines
14 KiB
C
437 lines
14 KiB
C
/*
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* RichEdit - functions dealing with editor object
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*
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* Copyright 2004 by Krzysztof Foltman
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "editor.h"
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WINE_DEFAULT_DEBUG_CHANNEL(richedit);
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void ME_EmptyUndoStack(ME_TextEditor *editor)
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{
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ME_DisplayItem *p, *pNext;
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if (editor->nUndoMode == umIgnore)
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return;
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TRACE("Emptying undo stack\n");
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p = editor->pUndoStack;
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editor->pUndoStack = editor->pUndoStackBottom = NULL;
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editor->nUndoStackSize = 0;
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while(p) {
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pNext = p->next;
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ME_DestroyDisplayItem(p);
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p = pNext;
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}
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p = editor->pRedoStack;
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editor->pRedoStack = NULL;
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while(p) {
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pNext = p->next;
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ME_DestroyDisplayItem(p);
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p = pNext;
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}
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}
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ME_UndoItem *ME_AddUndoItem(ME_TextEditor *editor, ME_DIType type, const ME_DisplayItem *pdi) {
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if (editor->nUndoMode == umIgnore)
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return NULL;
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else if (editor->nUndoLimit == 0)
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return NULL;
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else
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{
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ME_DisplayItem *pItem = (ME_DisplayItem *)ALLOC_OBJ(ME_UndoItem);
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((ME_UndoItem *)pItem)->nCR = ((ME_UndoItem *)pItem)->nLF = -1;
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switch(type)
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{
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case diUndoPotentialEndTransaction:
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/* only should be added for manually typed chars, not undos or redos */
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assert(editor->nUndoMode == umAddToUndo);
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/* intentional fall-through to next case */
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case diUndoEndTransaction:
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break;
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case diUndoSetParagraphFormat:
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assert(pdi);
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pItem->member.para = pdi->member.para;
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pItem->member.para.pFmt = ALLOC_OBJ(PARAFORMAT2);
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*pItem->member.para.pFmt = *pdi->member.para.pFmt;
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break;
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case diUndoInsertRun:
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assert(pdi);
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pItem->member.run = pdi->member.run;
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pItem->member.run.strText = ME_StrDup(pItem->member.run.strText);
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ME_AddRefStyle(pItem->member.run.style);
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if (pdi->member.run.ole_obj)
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{
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pItem->member.run.ole_obj = ALLOC_OBJ(*pItem->member.run.ole_obj);
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ME_CopyReObject(pItem->member.run.ole_obj, pdi->member.run.ole_obj);
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}
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else pItem->member.run.ole_obj = NULL;
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break;
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case diUndoSetCharFormat:
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break;
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case diUndoDeleteRun:
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case diUndoJoinParagraphs:
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break;
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case diUndoSplitParagraph:
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{
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ME_DisplayItem *prev_para = pdi->member.para.prev_para;
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assert(pdi->member.para.pFmt->cbSize == sizeof(PARAFORMAT2));
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pItem->member.para.pFmt = ALLOC_OBJ(PARAFORMAT2);
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pItem->member.para.pFmt->cbSize = sizeof(PARAFORMAT2);
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pItem->member.para.pFmt->dwMask = 0;
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*pItem->member.para.pFmt = *pdi->member.para.pFmt;
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pItem->member.para.border = pdi->member.para.border;
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pItem->member.para.nFlags = prev_para->member.para.nFlags & ~MEPF_CELL;
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pItem->member.para.pCell = NULL;
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break;
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}
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default:
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assert(0 == "AddUndoItem, unsupported item type");
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return NULL;
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}
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pItem->type = type;
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pItem->prev = NULL;
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if (editor->nUndoMode == umAddToUndo || editor->nUndoMode == umAddBackToUndo)
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{
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if (editor->pUndoStack
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&& editor->pUndoStack->type == diUndoPotentialEndTransaction)
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{
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editor->pUndoStack->type = diUndoEndTransaction;
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}
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if (editor->nUndoMode == umAddToUndo)
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TRACE("Pushing id=%s to undo stack, deleting redo stack\n", ME_GetDITypeName(type));
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else
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TRACE("Pushing id=%s to undo stack\n", ME_GetDITypeName(type));
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pItem->next = editor->pUndoStack;
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if (type == diUndoEndTransaction || type == diUndoPotentialEndTransaction)
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editor->nUndoStackSize++;
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if (editor->pUndoStack)
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editor->pUndoStack->prev = pItem;
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else
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editor->pUndoStackBottom = pItem;
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editor->pUndoStack = pItem;
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if (editor->nUndoStackSize > editor->nUndoLimit)
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{ /* remove oldest undo from stack */
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ME_DisplayItem *p = editor->pUndoStackBottom;
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while (p->type !=diUndoEndTransaction)
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p = p->prev; /*find new stack bottom */
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editor->pUndoStackBottom = p->prev;
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editor->pUndoStackBottom->next = NULL;
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do
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{
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ME_DisplayItem *pp = p->next;
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ME_DestroyDisplayItem(p);
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p = pp;
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} while (p);
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editor->nUndoStackSize--;
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}
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/* any new operation (not redo) clears the redo stack */
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if (editor->nUndoMode == umAddToUndo) {
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ME_DisplayItem *p = editor->pRedoStack;
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while(p)
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{
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ME_DisplayItem *pp = p->next;
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ME_DestroyDisplayItem(p);
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p = pp;
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}
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editor->pRedoStack = NULL;
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}
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}
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else if (editor->nUndoMode == umAddToRedo)
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{
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TRACE("Pushing id=%s to redo stack\n", ME_GetDITypeName(type));
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pItem->next = editor->pRedoStack;
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if (editor->pRedoStack)
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editor->pRedoStack->prev = pItem;
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editor->pRedoStack = pItem;
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}
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else
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assert(0);
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return (ME_UndoItem *)pItem;
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}
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}
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/**
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* Commits preceding changes into a transaction that can be undone together.
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*
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* This should be called after all the changes occur associated with an event
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* so that the group of changes can be undone atomically as a transaction.
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*
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* This will have no effect the undo mode is set to ignore changes, or if no
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* changes preceded calling this function before the last time it was called.
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*
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* This can also be used to conclude a coalescing transaction (used for grouping
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* typed characters).
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*/
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void ME_CommitUndo(ME_TextEditor *editor) {
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if (editor->nUndoMode == umIgnore)
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return;
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assert(editor->nUndoMode == umAddToUndo);
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/* no transactions, no need to commit */
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if (!editor->pUndoStack)
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return;
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/* no need to commit empty transactions */
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if (editor->pUndoStack->type == diUndoEndTransaction)
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return;
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if (editor->pUndoStack->type == diUndoPotentialEndTransaction)
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{
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/* Previous transaction was as a result of characters typed,
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* so the end of this transaction is confirmed. */
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editor->pUndoStack->type = diUndoEndTransaction;
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return;
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}
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ME_AddUndoItem(editor, diUndoEndTransaction, NULL);
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ME_SendSelChange(editor);
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}
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/**
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* Groups supsequent changes with previous ones for an undo if coalescing.
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*
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* Has no effect if the previous changes were followed by a ME_CommitUndo. This
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* function will only have an affect if the previous changes were followed by
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* a call to ME_CommitCoalescingUndo, which allows the transaction to be
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* continued.
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*
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* This allows multiple consecutively typed characters to be grouped together
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* to be undone by a single undo operation.
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*/
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void ME_ContinueCoalescingTransaction(ME_TextEditor *editor)
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{
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ME_DisplayItem* p;
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if (editor->nUndoMode == umIgnore)
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return;
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assert(editor->nUndoMode == umAddToUndo);
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p = editor->pUndoStack;
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if (p && p->type == diUndoPotentialEndTransaction) {
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assert(p->next); /* EndTransactions shouldn't be at bottom of undo stack */
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editor->pUndoStack = p->next;
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editor->pUndoStack->prev = NULL;
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editor->nUndoStackSize--;
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ME_DestroyDisplayItem(p);
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}
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}
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/**
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* Commits preceding changes into a undo transaction that can be expanded.
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*
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* This function allows the transaction to be reopened with
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* ME_ContinueCoalescingTransaction in order to continue the transaction. If an
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* undo item is added to the undo stack as a result of a change without the
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* transaction being reopened, then the transaction will be ended, and the
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* changes will become a part of the next transaction.
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*
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* This is used to allow typed characters to be grouped together since each
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* typed character results in a single event, and each event adding undo items
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* must be committed. Using this function as opposed to ME_CommitUndo allows
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* multiple events to be grouped, and undone together.
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*/
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void ME_CommitCoalescingUndo(ME_TextEditor *editor)
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{
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if (editor->nUndoMode == umIgnore)
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return;
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assert(editor->nUndoMode == umAddToUndo);
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/* no transactions, no need to commit */
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if (!editor->pUndoStack)
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return;
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/* no need to commit empty transactions */
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if (editor->pUndoStack->type == diUndoEndTransaction)
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return;
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if (editor->pUndoStack->type == diUndoPotentialEndTransaction)
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return;
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ME_AddUndoItem(editor, diUndoPotentialEndTransaction, NULL);
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ME_SendSelChange(editor);
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}
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static void ME_PlayUndoItem(ME_TextEditor *editor, ME_DisplayItem *pItem)
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{
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ME_UndoItem *pUItem = (ME_UndoItem *)pItem;
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if (editor->nUndoMode == umIgnore)
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return;
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TRACE("Playing undo/redo item, id=%s\n", ME_GetDITypeName(pItem->type));
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switch(pItem->type)
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{
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case diUndoPotentialEndTransaction:
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case diUndoEndTransaction:
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assert(0);
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case diUndoSetParagraphFormat:
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{
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ME_Cursor tmp;
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ME_DisplayItem *para;
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ME_CursorFromCharOfs(editor, pItem->member.para.nCharOfs, &tmp);
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para = ME_FindItemBack(tmp.pRun, diParagraph);
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ME_AddUndoItem(editor, diUndoSetParagraphFormat, para);
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*para->member.para.pFmt = *pItem->member.para.pFmt;
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para->member.para.border = pItem->member.para.border;
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break;
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}
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case diUndoSetCharFormat:
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{
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ME_SetCharFormat(editor, pUItem->nStart, pUItem->nLen, &pItem->member.ustyle->fmt);
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break;
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}
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case diUndoInsertRun:
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{
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ME_InsertRun(editor, pItem->member.run.nCharOfs, pItem);
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break;
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}
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case diUndoDeleteRun:
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{
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ME_InternalDeleteText(editor, pUItem->nStart, pUItem->nLen, TRUE);
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break;
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}
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case diUndoJoinParagraphs:
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{
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ME_Cursor tmp;
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ME_CursorFromCharOfs(editor, pUItem->nStart, &tmp);
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/* the only thing that's needed is paragraph offset, so no need to split runs */
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ME_JoinParagraphs(editor, ME_GetParagraph(tmp.pRun), TRUE);
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break;
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}
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case diUndoSplitParagraph:
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{
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ME_Cursor tmp;
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ME_DisplayItem *this_para, *new_para;
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BOOL bFixRowStart;
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int paraFlags = pItem->member.para.nFlags & (MEPF_ROWSTART|MEPF_CELL|MEPF_ROWEND);
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ME_CursorFromCharOfs(editor, pUItem->nStart, &tmp);
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if (tmp.nOffset)
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tmp.pRun = ME_SplitRunSimple(editor, tmp.pRun, tmp.nOffset);
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assert(pUItem->nCR >= 0);
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assert(pUItem->nLF >= 0);
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this_para = ME_GetParagraph(tmp.pRun);
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bFixRowStart = this_para->member.para.nFlags & MEPF_ROWSTART;
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if (bFixRowStart)
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{
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/* Re-insert the paragraph before the table, making sure the nFlag value
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* is correct. */
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this_para->member.para.nFlags &= ~MEPF_ROWSTART;
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}
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new_para = ME_SplitParagraph(editor, tmp.pRun, tmp.pRun->member.run.style,
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pUItem->nCR, pUItem->nLF, paraFlags);
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if (bFixRowStart)
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new_para->member.para.nFlags |= MEPF_ROWSTART;
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assert(pItem->member.para.pFmt->cbSize == sizeof(PARAFORMAT2));
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*new_para->member.para.pFmt = *pItem->member.para.pFmt;
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new_para->member.para.border = pItem->member.para.border;
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if (pItem->member.para.pCell)
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{
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ME_DisplayItem *pItemCell, *pCell;
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pItemCell = pItem->member.para.pCell;
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pCell = new_para->member.para.pCell;
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pCell->member.cell.nRightBoundary = pItemCell->member.cell.nRightBoundary;
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pCell->member.cell.border = pItemCell->member.cell.border;
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}
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break;
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}
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default:
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assert(0 == "PlayUndoItem, unexpected type");
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}
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}
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BOOL ME_Undo(ME_TextEditor *editor) {
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ME_DisplayItem *p;
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ME_UndoMode nMode = editor->nUndoMode;
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if (editor->nUndoMode == umIgnore)
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return FALSE;
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assert(nMode == umAddToUndo || nMode == umIgnore);
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/* no undo items ? */
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if (!editor->pUndoStack)
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return FALSE;
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/* watch out for uncommitted transactions ! */
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assert(editor->pUndoStack->type == diUndoEndTransaction
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|| editor->pUndoStack->type == diUndoPotentialEndTransaction);
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editor->nUndoMode = umAddToRedo;
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p = editor->pUndoStack->next;
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ME_DestroyDisplayItem(editor->pUndoStack);
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editor->pUndoStack = p;
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do {
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p->prev = NULL;
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ME_PlayUndoItem(editor, p);
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editor->pUndoStack = p->next;
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ME_DestroyDisplayItem(p);
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p = editor->pUndoStack;
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} while(p && p->type != diUndoEndTransaction);
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if (p)
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p->prev = NULL;
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ME_MoveCursorFromTableRowStartParagraph(editor);
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ME_AddUndoItem(editor, diUndoEndTransaction, NULL);
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ME_CheckTablesForCorruption(editor);
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editor->nUndoStackSize--;
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editor->nUndoMode = nMode;
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ME_UpdateRepaint(editor);
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return TRUE;
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}
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BOOL ME_Redo(ME_TextEditor *editor) {
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ME_DisplayItem *p;
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ME_UndoMode nMode = editor->nUndoMode;
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assert(nMode == umAddToUndo || nMode == umIgnore);
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if (editor->nUndoMode == umIgnore)
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return FALSE;
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/* no redo items ? */
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if (!editor->pRedoStack)
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return FALSE;
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/* watch out for uncommitted transactions ! */
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assert(editor->pRedoStack->type == diUndoEndTransaction);
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editor->nUndoMode = umAddBackToUndo;
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p = editor->pRedoStack->next;
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ME_DestroyDisplayItem(editor->pRedoStack);
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editor->pRedoStack = p;
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do {
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p->prev = NULL;
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ME_PlayUndoItem(editor, p);
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editor->pRedoStack = p->next;
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ME_DestroyDisplayItem(p);
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p = editor->pRedoStack;
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} while(p && p->type != diUndoEndTransaction);
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if (p)
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p->prev = NULL;
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ME_MoveCursorFromTableRowStartParagraph(editor);
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ME_AddUndoItem(editor, diUndoEndTransaction, NULL);
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ME_CheckTablesForCorruption(editor);
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editor->nUndoMode = nMode;
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ME_UpdateRepaint(editor);
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return TRUE;
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}
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