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of supported texture units. Especially important for NVidia drivers which only support 2 texture units. |
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.. | ||
.cvsignore | ||
basetexture.c | ||
cubetexture.c | ||
d3d8_main.c | ||
d3d8_private.h | ||
d3d8.spec | ||
device.c | ||
directx.c | ||
indexbuffer.c | ||
Makefile.in | ||
resource.c | ||
shader.c | ||
surface.c | ||
swapchain.c | ||
texture.c | ||
vertexbuffer.c | ||
volume.c | ||
volumetexture.c |