wine/dlls/d3dx9_36
2014-06-16 09:30:33 +02:00
..
tests d3dx9/tests: Take MaxVolumeExtent into account in some tests. 2014-05-01 20:36:40 +02:00
core.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
d3dx9_36_main.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
d3dx9_36_private.h d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx. 2014-03-05 19:18:17 +01:00
d3dx9_36.spec d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof. 2013-05-28 19:45:38 +02:00
effect.c d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one. 2014-04-17 19:06:08 +02:00
font.c d3dx9: Trace out parameters as pointers (Valgrind). 2014-06-16 09:30:33 +02:00
line.c d3dx9_36: Cast UINTs to FLOATs in d3dx9_line_Begin. 2014-01-06 20:46:56 +01:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
math.c d3dx9: Handle pixel formats larger than 32 bits in surface loading / filtering functions. 2014-02-17 20:16:24 +01:00
mesh.c d3dx9: Use a 1x1x1 unit box in D3DXCreateBox(). 2014-03-07 11:34:00 +01:00
render.c d3dx9: Implement rendering to cube textures in ID3DXRenderToEnvMap. 2012-08-13 17:28:05 +02:00
shader.c d3dx9: Always use type->Rows as D3DXPC_MATRIX_ROWS parameters size. 2014-03-03 17:53:37 +01:00
skin.c d3dx9: Get rid of the ID3DXSkinInfoImpl typedef. 2013-09-25 11:49:14 +02:00
sprite.c Assorted spelling fixes. 2013-11-21 19:44:46 +01:00
surface.c d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx. 2014-03-05 19:18:17 +01:00
texture.c d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx. 2014-03-05 19:18:17 +01:00
util.c d3dx9: Kill a noisy TRACE. 2014-02-25 14:17:51 -06:00
version.rc d3dx9_xx: Correct filename string. 2014-01-07 10:43:33 +01:00
volume.c d3dx9: Add missing trace to D3DXLoadVolumeFromFileInMemory. 2014-02-17 20:16:23 +01:00
xfile.c d3dx9: Get rid of the ID3DXFileDataImpl typedef. 2013-09-27 10:33:44 +02:00