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https://github.com/reactos/wine.git
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202 lines
5.4 KiB
C
202 lines
5.4 KiB
C
/*
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* KEYBOARD driver
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*
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* Copyright 1993 Bob Amstadt
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* Copyright 1996 Albrecht Kleine
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* Copyright 1997 David Faure
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* Copyright 1998 Morten Welinder
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* Copyright 1998 Ulrich Weigand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "win.h"
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#include "user.h"
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#include "message.h"
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#include "wine/debug.h"
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#include "winerror.h"
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WINE_DEFAULT_DEBUG_CHANNEL(keyboard);
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#include "pshpack1.h"
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typedef struct _KBINFO
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{
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BYTE Begin_First_Range;
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BYTE End_First_Range;
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BYTE Begin_Second_Range;
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BYTE End_Second_Range;
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WORD StateSize;
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} KBINFO, *LPKBINFO;
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#include "poppack.h"
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static FARPROC16 DefKeybEventProc;
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static LPBYTE pKeyStateTable;
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/***********************************************************************
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* Inquire (KEYBOARD.1)
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*/
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WORD WINAPI KEYBOARD_Inquire(LPKBINFO kbInfo)
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{
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kbInfo->Begin_First_Range = 0;
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kbInfo->End_First_Range = 0;
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kbInfo->Begin_Second_Range = 0;
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kbInfo->End_Second_Range = 0;
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kbInfo->StateSize = 16;
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return sizeof(KBINFO);
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}
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/***********************************************************************
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* Enable (KEYBOARD.2)
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*/
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VOID WINAPI KEYBOARD_Enable( FARPROC16 proc, LPBYTE lpKeyState )
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{
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DefKeybEventProc = proc;
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pKeyStateTable = lpKeyState;
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memset( lpKeyState, 0, 256 ); /* all states to false */
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}
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/***********************************************************************
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* Disable (KEYBOARD.3)
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*/
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VOID WINAPI KEYBOARD_Disable(VOID)
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{
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DefKeybEventProc = NULL;
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pKeyStateTable = NULL;
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}
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/**********************************************************************
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* SetSpeed (KEYBOARD.7)
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*/
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WORD WINAPI SetSpeed16(WORD unused)
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{
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FIXME("(%04x): stub\n", unused);
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return 0xffff;
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}
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/**********************************************************************
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* ScreenSwitchEnable (KEYBOARD.100)
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*/
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VOID WINAPI ScreenSwitchEnable16(WORD unused)
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{
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FIXME("(%04x): stub\n", unused);
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}
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/**********************************************************************
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* OemKeyScan (KEYBOARD.128)
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* OemKeyScan (USER32.@)
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*/
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DWORD WINAPI OemKeyScan(WORD wOemChar)
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{
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TRACE("(%d)\n", wOemChar);
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return wOemChar;
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}
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/**********************************************************************
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* VkKeyScan (KEYBOARD.129)
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*/
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WORD WINAPI VkKeyScan16(CHAR cChar)
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{
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return VkKeyScanA( cChar );
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}
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/******************************************************************************
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* GetKeyboardType (KEYBOARD.130)
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*/
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INT16 WINAPI GetKeyboardType16(INT16 nTypeFlag)
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{
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return GetKeyboardType( nTypeFlag );
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}
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/******************************************************************************
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* MapVirtualKey (KEYBOARD.131)
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*
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* MapVirtualKey translates keycodes from one format to another
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*/
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UINT16 WINAPI MapVirtualKey16(UINT16 wCode, UINT16 wMapType)
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{
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return MapVirtualKeyA(wCode,wMapType);
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}
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/****************************************************************************
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* GetKBCodePage (KEYBOARD.132)
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*/
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INT16 WINAPI GetKBCodePage16(void)
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{
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return GetKBCodePage();
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}
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/****************************************************************************
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* GetKeyNameText (KEYBOARD.133)
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*/
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INT16 WINAPI GetKeyNameText16(LONG lParam, LPSTR lpBuffer, INT16 nSize)
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{
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return GetKeyNameTextA( lParam, lpBuffer, nSize );
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}
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/****************************************************************************
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* ToAscii (KEYBOARD.4)
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*
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* The ToAscii function translates the specified virtual-key code and keyboard
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* state to the corresponding Windows character or characters.
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*
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* If the specified key is a dead key, the return value is negative. Otherwise,
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* it is one of the following values:
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* Value Meaning
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* 0 The specified virtual key has no translation for the current state of the keyboard.
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* 1 One Windows character was copied to the buffer.
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* 2 Two characters were copied to the buffer. This usually happens when a
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* dead-key character (accent or diacritic) stored in the keyboard layout cannot
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* be composed with the specified virtual key to form a single character.
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*
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* FIXME : should do the above (return 2 for non matching deadchar+char combinations)
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*
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*/
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INT16 WINAPI ToAscii16(UINT16 virtKey,UINT16 scanCode, LPBYTE lpKeyState,
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LPVOID lpChar, UINT16 flags)
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{
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return ToAscii( virtKey, scanCode, lpKeyState, lpChar, flags );
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}
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/***********************************************************************
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* MessageBeep (USER.104)
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*/
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void WINAPI MessageBeep16( UINT16 i )
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{
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MessageBeep( i );
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}
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/***********************************************************************
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* MessageBeep (USER32.@)
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*/
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BOOL WINAPI MessageBeep( UINT i )
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{
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BOOL active = TRUE;
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SystemParametersInfoA( SPI_GETBEEP, 0, &active, FALSE );
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if (active) USER_Driver.pBeep();
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return TRUE;
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}
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