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wine
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wine
/
dlls
/
d3d8
History
Henri Verbeet
8f07e99ec5
d3d8: Add a test for auto depth stencil reset.
2008-09-10 12:05:45 +02:00
..
tests
d3d8: Add a test for auto depth stencil reset.
2008-09-10 12:05:45 +02:00
basetexture.c
…
cubetexture.c
…
d3d8_main.c
d3d8: Make Direct3DCreate8 fail if we can't initialize wined3d.
2008-06-24 11:07:43 +02:00
d3d8_private.h
d3d8: Don't store shader_handle's.
2008-08-20 10:26:51 +02:00
d3d8.spec
…
device.c
d3d8: Fix IDirect3DDevice8::SetRenderTarget().
2008-09-10 12:05:25 +02:00
directx.c
ddraw: Beware of the surface type when checking for format support.
2008-09-02 14:56:26 +02:00
indexbuffer.c
…
Makefile.in
makefiles: List the static libraries as normal imports instead of extra libs.
2008-04-30 14:23:55 +02:00
pixelshader.c
…
resource.c
…
stateblock.c
Spelling fixes.
2008-03-27 11:10:07 +01:00
surface.c
…
swapchain.c
…
texture.c
…
version.rc
…
vertexbuffer.c
…
vertexdeclaration.c
d3d8: Reject broken normal declaration types with fixed function.
2008-03-28 14:49:30 +01:00
vertexshader.c
…
volume.c
…
volumetexture.c
…