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Sun Jan 22 18:55:33 1995 Alexandre Julliard (julliard@lamisun.epfl.ch) * [loader/resource.c] [objects/dib.c] Fixed icon loading and drawing, now that BitBlt() works correctly. * [objects/clipping.c] [objects/region.c] Implemented elliptic regions with a set of rectangle. This greatly simplifies the region code and should boost clipping performance. * [objects/color.c] Fixed bug that caused seg-fault on 24bpp displays. * [objects/bitblt.c] Fixed bug when shrinking a bitmap to more than half its size. * [windows/graphics.c] Fixed bugs in PaintRgn() and Polyline(). * [windows/nonclient.c] [windows/painting.c] [windows/winpos.c] Fixed some problems with window background painting. Thu Jan 12 12:20:25 PST 1995 Ross Biro (biro@yggdrasil.com) * [tools/build.c] * [tools/newbuild.c] * [Imakefile] * [include/wine.h] * [loader/call.S] * [loader/selector.c] * [include/segmem.h] * [misc/main.c] Changed selector code and 16/32 bit xfer code so that wine no longer has to be loaded low in memory. Changed wine to work with ELF binary formats under Linux. Sat Sep 17 11:08:49 1994 Eric Youngdale (eric@esp22) * [debugger/db_disasm.c] New instruction disassembler - borrowed from Mach kernel. Has a BSD style of license as opposed to the gdb code we were previously using which was under the GPL. Mon Jan 9 18:27:11 1995 Alexandre Julliard (julliard@lamisun.epfl.ch) * [Imakefile] Compiling with -Wall flag. * [*/*] Fixes to minimize the number of compilation warnings. * [objects/bitblt.c] Fixed BitBlt() and used the same code to rewrite PatBlt() and StretchBlt(). The three *Blt() functions should now be correct in every case (famous last words). * [objects/brush.c] [objects/dither.c] Merged the two files into brush.c * [objects/dc.c] Fixed bug when the Windows programs forget to re-select the original bitmap in a memory DC. * [objects/font.c] Tty to use 'fixed' font when the system font can't be found. * [windows/dialog.c] Tentative fix to make dialogs look better when using fixed-width fonts. * [windows/graphics.c] Partially implemented the PS_INSIDEFRAME pen style. * [windows/nonclient.c] Fix for windows that have the WS_EX_DLGMODALFRAME style bit without the WS_DLGFRAME style.
151 lines
3.9 KiB
Plaintext
151 lines
3.9 KiB
Plaintext
1. INTRODUCTION
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Wine is a program that allows running MS-Windows programs under X11.
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It consists of a program loader, that loads and executes an
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MS-Windows binary, and of an emulation library that translates Windows
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API calls to their Unix/X11 equivalent.
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Wine is free software. See the file LICENSE for the details.
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Basically, you can do anything with it, except claim that you wrote it.
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2. COMPILATION
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You must have one of:
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Linux version 0.99.13 or above
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NetBSD-current
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FreeBSD-current or FreeBSD 1.1
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To build Wine, first do a "./Configure" and then a "make" (or "gmake"
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if you're running *BSD). The executable "wine" will be built. "wine"
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will load and run 16-bit Windows' executables.
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To upgrade to a new release by using a patch file, first cd to the
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top-level directory of the release (the one containing this README
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file). Then do a "make clean", and patch the release with:
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gunzip -c patch-file | patch -p1
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where "patch-file" is the name of the patch file (something like
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Wine-yymmdd.diff.gz). You can then re-run "./Configure", and then
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run "make".
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3. SETUP
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Wine requires you to have a file /usr/local/etc/wine.conf (you can
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supply a different name when configuring wine) or a file called .winerc
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in your home directory.
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The format of this config file is just like a Windows .ini file.
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The file wine.ini contains a config file example.
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Here's an explanation of each section:
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* [drives]
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format: <driveletter> = <rootdirectory>
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default: none
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This section is used to specify the root directory of each `dos'drive
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as Windows' applications require a dos/mswindows based diskdrive &
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directory scheme.
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If you mounted your dos-partition as /dos and installed Microsoft Windows
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in c:\windows than you should specify c=/dos in the drives section.
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* [wine]
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format: windows = <directory>
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default: c:\windows
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Used to specify an different windows directory.
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format: system = <directory>
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default: c:\windows\system
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Used to specify an different system directory.
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format: temp = <directory>
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default: c:\temp
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Used to specify a directory where Windows applications can store temporary
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files.
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format: path = <directories separated by semi-colons>
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default: c:\windows;c:\windows\system
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Used to specify the path which will be used to find executables and DLL's.
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format: systemresources = <filename>
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default: c:\temp
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Used to specify the name of sysres.dll, a dll which is used by Wine itself.
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* [serialports]
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format: com[12345678] = <devicename>
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default: none
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Used to specify the devices which are used as com1 - com8.
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* [parallelports]
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format: lpt[12345678] = <devicename>
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default: none
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Used to specify the devices which are used as lpt1 - lpt8.
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* [spy]
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format: file = <filename or CON when logging to stdout>
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default: none
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used to specify the file which will be used as logfile.
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format: exclude = <message names separated by semicolons>
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default: none
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Used to specify which messages will be excluded from the logfile.
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format: include = <message names separated by semicolons>
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default: none
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Used to specify which messages will be included in the logfile.
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4. RUNNING PROGRAMS
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When invoking Wine, you must specify the entire path to the executable,
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or a filename only.
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For example: to run Windows' solitaire:
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wine sol (using the searchpath to locate the file)
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wine sol.exe
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wine c:\\windows\\sol.exe (using a dosfilename)
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wine /usr/windows/sol.exe (using a unixfilename)
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Note: the path of the file will also be added to the path when
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a full name is supplied on the commandline.
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Have a nice game of solitaire, but be careful. Emulation isn't perfect.
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So, occasionally it may crash.
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5. GETTING MORE INFORMATION
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The best place to get help or to report bugs is the Usenet newsgroup
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comp.emulators.ms-windows.wine. The Wine FAQ is posted there every
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month.
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If you add something, or fix a bug, please send a patch to
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wine-new@amscons.com for inclusion in the next release.
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--
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Alexandre Julliard
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julliard@lamisun.epfl.ch
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