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Wed Dec 7 14:52:25 1994 Alexandre Julliard (julliard@lamisun.epfl.ch) * [controls/listbox.c] Fixed problems due to new scroll-bar code. * [loader/signal.c] [miscemu/ioports.c] Handle I/O opcodes that use an absolute address. * [objects/text.c] Implemented TabbedTextOut(). Sat Dec 3 18:53:08 1994 Kenneth MacDonald <K.MacDonald@ed.ac.uk> * [objects/metafile.c] Implemented GetMetafile(). Fixed bug in PlayMetaFile() when reading disc based metafile records. Added META_POLYPOLYGON, META_DELETEOBJECT and META_EOF to PlayMetaFileRecord(). Wed Nov 30 06:32:25 1994 Martin von Loewis (martin@cs.csufresno.edu) * [Imakefile] wine.sym: Remove gcc2_compiled and friends * [controls/listbox.c][if1632/relay.c][if1632/relay.c] [loader/resource.c][memory/heap.c][objects/dib.c][windows/dialog.c] Replace #ifdef DEBUG_XXX with if(debugging_xxx){ * [if1632/call.S] CallToLibMain: New function * [if1632/relay.c][include/options.h][misc/main.c] [miscemu/int1a.c][miscemu/int21.c][miscemu/kernel.c] removed Options.relay_debug * [include/heap.h] HEAP_OWNER: Use ds instead of cs:ip * [loader/ne_image.c] LoadNEImage: Remember current exe, handle nodata dlls InitNEDLL: handle nodata dlls, call CallToLibMain * [loader/selector.c] CreateSelectors: Initialize auto_data_sel with 0 * [memory/heap.c] HEAP_CheckHeap: Check prev HEAP_CheckLocalHeaps: new function * [misc/profile] Remember and dump only changed profiles * [tools/makedebug] Introduce debugging_xxx flags Sun Nov 27 23:13:22 MET 1994 <erik@xs4all.nl> * [clipboard.h color.h dc.h dos_fs.h event.h font.h graphics.h if1632.h kernel.h library.h miscemu.h ne_image.h nonclient.h pe_image.h selectors.h wintypes.h] Added. * [*/*] - Commented all 'static char copyright statements', see misc/main.c - moved prototypes to headers files, fixed wrong prototypes. - *please* add a header file for each .c if you need to export things. * [misc/main.c] Added one static string which list the names of the contributors. Fri Nov 25 16:24:27 MET 1994 Dag Asheim (dash@ifi.uio.no) * [Configure] Made the support for multiple languages more automatic. Added a [fonts] section to the wine.conf file. Made the defaults better. Generally cleaned it up. * [rc/sysres_No.rc] [rc/sysres_De.rc] [rc/sysres.c] Norwegian resources and small fixes to the german resources. Wed Nov 23 20:28:59 1994 Martin von Loewis (martin@cs.csufresno.edu) * [debugger/break.c] bark(), toggle_next(), should_continue(): New functions insert_break(): Fixed, adds write access to page before writing wine_bp.next_addr: new structure field * [debugger/dbg.y] Changed symbol's value to be it's value instead of the value pointed to by the symbol. Changed SIGTRAP handling to allow continuation after break point * [misc/shell.c] ShellAbout(): Load resource from memory
68 lines
2.1 KiB
C
68 lines
2.1 KiB
C
/* $Id$
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*
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* Menu definitions
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*/
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#ifndef MENU_H
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#define MENU_H
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#define MENU_MAGIC 0x554d /* 'MU' */
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extern BOOL MENU_Init(void);
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extern WORD MENU_GetMenuBarHeight( HWND hwnd, WORD menubarWidth,
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int orgX, int orgY ); /* menu.c */
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extern void MENU_TrackMouseMenuBar( HWND hwnd, POINT pt ); /* menu.c */
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extern void MENU_TrackKbdMenuBar( HWND hwnd, WORD wParam ); /* menu.c */
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extern WORD MENU_DrawMenuBar( HDC hDC, LPRECT lprect,
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HWND hwnd, BOOL suppress_draw ); /* menu.c */
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extern HMENU CopySysMenu(); /* menu.c */
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typedef struct tagMENUITEM
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{
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WORD item_flags; /* Item flags */
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WORD item_id; /* Item or popup id */
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RECT rect; /* Item area (relative to menu window) */
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WORD xTab; /* X position of text after Tab */
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HBITMAP hCheckBit; /* Bitmap for checked item */
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HBITMAP hUnCheckBit; /* Bitmap for unchecked item */
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HANDLE hText; /* Handle to item string or bitmap */
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char *item_text;
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} MENUITEM, *LPMENUITEM;
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typedef struct tagPOPUPMENU
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{
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HMENU hNext; /* Next menu (compatibility only, always 0) */
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WORD wFlags; /* Menu flags (MF_POPUP, MF_SYSMENU) */
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WORD wMagic; /* Magic number */
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HANDLE hTaskQ; /* Task queue for this menu */
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WORD Width; /* Width of the whole menu */
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WORD Height; /* Height of the whole menu */
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WORD nItems; /* Number of items in the menu */
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HWND hWnd; /* Window containing the menu */
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HANDLE hItems; /* Handle to the items array */
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WORD FocusedItem; /* Currently focused item */
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} POPUPMENU, *LPPOPUPMENU;
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typedef struct
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{
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WORD version; /* Should be zero */
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WORD reserved; /* Must be zero */
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} MENU_HEADER;
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typedef struct
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{
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WORD item_flags; /* See windows.h */
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char item_text[1]; /* Text for menu item */
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} MENU_POPUPITEM;
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typedef struct
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{
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WORD item_flags; /* See windows.h */
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WORD item_id; /* Control Id for menu item */
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char item_text[1]; /* Text for menu item */
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} MENUITEMTEMPLATE;
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#endif /* MENU_H */
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