wine/dlls/x11drv/xvidmode.c
2001-03-22 19:33:57 +00:00

297 lines
8.1 KiB
C

/*
* DirectDraw XVidMode interface
*
* Copyright 2001 TransGaming Technologies, Inc.
*/
#include "config.h"
#include <string.h>
/* FIXME: ChangeDisplaySettings ought to be able to use this */
#ifdef HAVE_LIBXXF86VM
#include "ts_xlib.h"
#include "ts_xf86vmode.h"
#include "x11drv.h"
#include "x11ddraw.h"
#include "xvidmode.h"
#include "windef.h"
#include "wingdi.h"
#include "ddrawi.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL(x11drv);
static int xf86vm_event, xf86vm_error, xf86vm_major, xf86vm_minor;
LPDDHALMODEINFO xf86vm_modes;
unsigned xf86vm_mode_count;
XF86VidModeModeInfo** modes;
#define CONVERT_MODE(dotclock) \
info->dwWidth = mode->hdisplay; \
info->dwHeight = mode->vdisplay; \
info->wRefreshRate = dotclock * 1000 / (mode->htotal * mode->vtotal); \
TRACE(" width=%ld, height=%ld, refresh=%d\n", \
info->dwWidth, info->dwHeight, info->wRefreshRate); \
/* XVidMode cannot change display depths... */ \
/* let's not bother with filling out these then... */ \
info->lPitch = 0; \
info->dwBPP = 0; \
info->wFlags = 0; \
info->dwRBitMask = 0; \
info->dwGBitMask = 0; \
info->dwBBitMask = 0; \
info->dwAlphaBitMask = 0;
static void convert_modeinfo(XF86VidModeModeInfo *mode, LPDDHALMODEINFO info)
{
CONVERT_MODE(mode->dotclock)
}
static void convert_modeline(int dotclock, XF86VidModeModeLine *mode, LPDDHALMODEINFO info)
{
CONVERT_MODE(dotclock)
}
void X11DRV_XF86VM_Init(void)
{
int nmodes, i;
if (xf86vm_major) return; /* already initialized? */
/* see if XVidMode is available */
if (!TSXF86VidModeQueryExtension(display, &xf86vm_event, &xf86vm_error)) return;
if (!TSXF86VidModeQueryVersion(display, &xf86vm_major, &xf86vm_minor)) return;
/* if in desktop mode, don't use XVidMode */
if (X11DRV_GetXRootWindow() != DefaultRootWindow(display)) return;
/* retrieve modes */
if (!TSXF86VidModeGetAllModeLines(display, DefaultScreen(display), &nmodes,
&modes))
return;
TRACE("XVidMode modes: count=%d\n", nmodes);
xf86vm_mode_count = nmodes;
xf86vm_modes = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(DDHALMODEINFO) * nmodes);
/* convert modes to DDHALMODEINFO format */
for (i=0; i<nmodes; i++)
convert_modeinfo(modes[i], &xf86vm_modes[i]);
TRACE("Enabling XVidMode\n");
}
void X11DRV_XF86VM_Cleanup(void)
{
if (modes) TSXFree(modes);
}
int X11DRV_XF86VM_GetCurrentMode(void)
{
XF86VidModeModeLine line;
int dotclock, i;
DDHALMODEINFO cmode;
if (!xf86vm_modes) return 0; /* no XVidMode */
TRACE("Querying XVidMode current mode\n");
TSXF86VidModeGetModeLine(display, DefaultScreen(display), &dotclock, &line);
convert_modeline(dotclock, &line, &cmode);
for (i=0; i<xf86vm_mode_count; i++)
if (memcmp(&xf86vm_modes[i], &cmode, sizeof(cmode)) == 0) {
TRACE("mode=%d\n", i);
return i;
}
ERR("unknown mode, shouldn't happen\n");
return 0; /* return first mode */
}
void X11DRV_XF86VM_SetCurrentMode(int mode)
{
if (!xf86vm_modes) return; /* no XVidMode */
TSXF86VidModeSwitchToMode(display, DefaultScreen(display), modes[mode]);
TSXF86VidModeSetViewPort(display, DefaultScreen(display), 0, 0);
TSXSync(display, False);
}
void X11DRV_XF86VM_SetExclusiveMode(int lock)
{
if (!xf86vm_modes) return; /* no XVidMode */
TSXF86VidModeLockModeSwitch(display, DefaultScreen(display), lock);
}
/* actual DirectDraw HAL stuff */
static DWORD PASCAL X11DRV_XF86VM_SetMode(LPDDHAL_SETMODEDATA data)
{
X11DRV_XF86VM_SetCurrentMode(data->dwModeIndex);
X11DRV_DDHAL_SwitchMode(data->dwModeIndex, NULL);
data->ddRVal = DD_OK;
return DDHAL_DRIVER_HANDLED;
}
int X11DRV_XF86VM_CreateDriver(LPDDHALINFO info)
{
if (!xf86vm_mode_count) return 0; /* no XVidMode */
info->dwNumModes = xf86vm_mode_count;
info->lpModeInfo = xf86vm_modes;
X11DRV_DDHAL_SwitchMode(X11DRV_XF86VM_GetCurrentMode(), NULL);
info->lpDDCallbacks->SetMode = X11DRV_XF86VM_SetMode;
return TRUE;
}
/***** GAMMA CONTROL *****/
/* (only available in XF86VidMode 2.x) */
#ifdef X_XF86VidModeSetGamma
static void GenerateRampFromGamma(WORD ramp[256], float gamma)
{
float r_gamma = 1/gamma;
unsigned i;
TRACE("gamma is %f\n", r_gamma);
for (i=0; i<256; i++)
ramp[i] = pow(i/255.0, r_gamma) * 65535.0;
}
static BOOL ComputeGammaFromRamp(WORD ramp[256], float *gamma)
{
float r_x, r_y, r_lx, r_ly, r_d, r_v, r_e, g_avg, g_min, g_max;
unsigned i, f, l, g_n, c;
f = ramp[0];
l = ramp[255];
if (f >= l) {
ERR("inverted or flat gamma ramp (%d->%d), rejected\n", f, l);
return FALSE;
}
r_d = l - f;
g_min = g_max = g_avg = 0.0;
/* check gamma ramp entries to estimate the gamma */
TRACE("analyzing gamma ramp (%d->%d)\n", f, l);
for (i=1, g_n=0; i<255; i++) {
if (ramp[i] < f || ramp[i] > l) {
ERR("strange gamma ramp ([%d]=%d for %d->%d), rejected\n", i, ramp[i], f, l);
return FALSE;
}
c = ramp[i] - f;
if (!c) continue; /* avoid log(0) */
/* normalize entry values into 0..1 range */
r_x = i/255.0; r_y = c / r_d;
/* compute logarithms of values */
r_lx = log(r_x); r_ly = log(r_y);
/* compute gamma for this entry */
r_v = r_ly / r_lx;
/* compute differential (error estimate) for this entry */
/* some games use table-based logarithms that magnifies the error by 128 */
r_e = -r_lx * 128 / (c * r_lx * r_lx);
/* compute min & max while compensating for estimated error */
if (!g_n || g_min > (r_v + r_e)) g_min = r_v + r_e;
if (!g_n || g_max < (r_v - r_e)) g_max = r_v - r_e;
/* add to average */
g_avg += r_v;
g_n++;
/* TRACE("[%d]=%d, gamma=%f, error=%f\n", i, ramp[i], r_v, r_e); */
}
if (!g_n) {
ERR("no gamma data, shouldn't happen\n");
return FALSE;
}
g_avg /= g_n;
TRACE("low bias is %d, high is %d, gamma is %5.3f\n", f, 65535-l, g_avg);
/* the bias could be because the app wanted something like a "red shift"
* like when you're hit in Quake, but XVidMode doesn't support it,
* so we have to reject a significant bias */
if (f && f > (pow(1/255.0, g_avg) * 65536.0)) {
ERR("low-biased gamma ramp (%d), rejected\n", f);
return FALSE;
}
/* check that the gamma is reasonably uniform across the ramp */
if (g_max - g_min > 0.1) {
ERR("ramp not uniform (max=%f, min=%f, avg=%f), rejected\n", g_max, g_min, g_avg);
return FALSE;
}
/* ok, now we're pretty sure we can set the desired gamma ramp,
* so go for it */
*gamma = 1/g_avg;
return TRUE;
}
#endif /* X_XF86VidModeSetGamma */
/* Hmm... should gamma control be available in desktop mode or not?
* I'll assume that it should */
BOOL X11DRV_XF86VM_GetGammaRamp(LPDDGAMMARAMP ramp)
{
#ifdef X_XF86VidModeSetGamma
XF86VidModeGamma gamma;
Bool ret;
if (xf86vm_major < 2) return FALSE; /* no gamma control */
wine_tsx11_lock();
ret = XF86VidModeGetGamma(display, DefaultScreen(display), &gamma);
wine_tsx11_unlock();
if (ret) {
GenerateRampFromGamma(ramp->red, gamma.red);
GenerateRampFromGamma(ramp->green, gamma.green);
GenerateRampFromGamma(ramp->blue, gamma.blue);
return TRUE;
}
#endif /* X_XF86VidModeSetGamma */
return FALSE;
}
BOOL X11DRV_XF86VM_SetGammaRamp(LPDDGAMMARAMP ramp)
{
#ifdef X_XF86VidModeSetGamma
XF86VidModeGamma gamma;
if (xf86vm_major < 2) return FALSE; /* no gamma control */
if (ComputeGammaFromRamp(ramp->red, &gamma.red) &&
ComputeGammaFromRamp(ramp->green, &gamma.green) &&
ComputeGammaFromRamp(ramp->blue, &gamma.blue)) {
Bool ret;
wine_tsx11_lock();
ret = XF86VidModeSetGamma(display, DefaultScreen(display), &gamma);
wine_tsx11_unlock();
return ret;
}
#endif /* X_XF86VidModeSetGamma */
return FALSE;
}
#endif /* HAVE_LIBXXF86VM */
/* FIXME: should move these somewhere appropriate, but probably not before
* the stuff in graphics/x11drv/ has been moved to dlls/x11drv, so that
* they can include xvidmode.h directly */
BOOL X11DRV_GetDeviceGammaRamp(DC *dc, LPVOID ramp)
{
#ifdef HAVE_LIBXXF86VM
return X11DRV_XF86VM_GetGammaRamp(ramp);
#else
return FALSE;
#endif
}
BOOL X11DRV_SetDeviceGammaRamp(DC *dc, LPVOID ramp)
{
#ifdef HAVE_LIBXXF86VM
return X11DRV_XF86VM_SetGammaRamp(ramp);
#else
return FALSE;
#endif
}