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https://github.com/reactos/wine.git
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1271 lines
36 KiB
C
1271 lines
36 KiB
C
/*
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* GDI Device Context functions
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*
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* Copyright 1993 Alexandre Julliard
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*
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "dc.h"
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#include "gdi.h"
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#include "heap.h"
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#include "metafile.h"
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#include "debug.h"
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#include "font.h"
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#include "winerror.h"
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#include "x11drv.h"
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/***********************************************************************
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* DC_Init_DC_INFO
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*
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* Fill the WIN_DC_INFO structure.
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*/
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static void DC_Init_DC_INFO( WIN_DC_INFO *win_dc_info )
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{
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win_dc_info->flags = 0;
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win_dc_info->devCaps = NULL;
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win_dc_info->hClipRgn = 0;
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win_dc_info->hVisRgn = 0;
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win_dc_info->hGCClipRgn = 0;
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win_dc_info->hPen = STOCK_BLACK_PEN;
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win_dc_info->hBrush = STOCK_WHITE_BRUSH;
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win_dc_info->hFont = STOCK_SYSTEM_FONT;
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win_dc_info->hBitmap = 0;
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win_dc_info->hFirstBitmap = 0;
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win_dc_info->hDevice = 0;
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win_dc_info->hPalette = STOCK_DEFAULT_PALETTE;
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win_dc_info->ROPmode = R2_COPYPEN;
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win_dc_info->polyFillMode = ALTERNATE;
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win_dc_info->stretchBltMode = BLACKONWHITE;
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win_dc_info->relAbsMode = ABSOLUTE;
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win_dc_info->backgroundMode = OPAQUE;
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win_dc_info->backgroundColor = RGB( 255, 255, 255 );
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win_dc_info->textColor = RGB( 0, 0, 0 );
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win_dc_info->brushOrgX = 0;
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win_dc_info->brushOrgY = 0;
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win_dc_info->textAlign = TA_LEFT | TA_TOP | TA_NOUPDATECP;
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win_dc_info->charExtra = 0;
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win_dc_info->breakTotalExtra = 0;
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win_dc_info->breakCount = 0;
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win_dc_info->breakExtra = 0;
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win_dc_info->breakRem = 0;
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win_dc_info->bitsPerPixel = 1;
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win_dc_info->MapMode = MM_TEXT;
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win_dc_info->GraphicsMode = GM_COMPATIBLE;
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win_dc_info->DCOrgX = 0;
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win_dc_info->DCOrgY = 0;
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win_dc_info->lpfnPrint = NULL;
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win_dc_info->CursPosX = 0;
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win_dc_info->CursPosY = 0;
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win_dc_info->ArcDirection = AD_COUNTERCLOCKWISE;
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win_dc_info->xformWorld2Wnd.eM11 = 1.0f;
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win_dc_info->xformWorld2Wnd.eM12 = 0.0f;
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win_dc_info->xformWorld2Wnd.eM21 = 0.0f;
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win_dc_info->xformWorld2Wnd.eM22 = 1.0f;
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win_dc_info->xformWorld2Wnd.eDx = 0.0f;
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win_dc_info->xformWorld2Wnd.eDy = 0.0f;
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win_dc_info->xformWorld2Vport = win_dc_info->xformWorld2Wnd;
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win_dc_info->xformVport2World = win_dc_info->xformWorld2Wnd;
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win_dc_info->vport2WorldValid = TRUE;
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PATH_InitGdiPath(&win_dc_info->path);
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}
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/***********************************************************************
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* DC_AllocDC
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*/
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DC *DC_AllocDC( const DC_FUNCTIONS *funcs )
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{
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HDC16 hdc;
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DC *dc;
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if (!(hdc = GDI_AllocObject( sizeof(DC), DC_MAGIC ))) return NULL;
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dc = (DC *) GDI_HEAP_LOCK( hdc );
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dc->hSelf = hdc;
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dc->funcs = funcs;
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dc->physDev = NULL;
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dc->saveLevel = 0;
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dc->dwHookData = 0L;
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dc->hookProc = NULL;
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dc->wndOrgX = 0;
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dc->wndOrgY = 0;
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dc->wndExtX = 1;
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dc->wndExtY = 1;
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dc->vportOrgX = 0;
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dc->vportOrgY = 0;
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dc->vportExtX = 1;
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dc->vportExtY = 1;
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DC_Init_DC_INFO( &dc->w );
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return dc;
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}
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/***********************************************************************
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* DC_GetDCPtr
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*/
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DC *DC_GetDCPtr( HDC32 hdc )
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{
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GDIOBJHDR *ptr = (GDIOBJHDR *)GDI_HEAP_LOCK( hdc );
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if (!ptr) return NULL;
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if ((ptr->wMagic == DC_MAGIC) || (ptr->wMagic == METAFILE_DC_MAGIC))
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return (DC *)ptr;
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GDI_HEAP_UNLOCK( hdc );
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return NULL;
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}
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/***********************************************************************
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* DC_InitDC
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*
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* Setup device-specific DC values for a newly created DC.
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*/
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void DC_InitDC( DC* dc )
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{
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RealizeDefaultPalette( dc->hSelf );
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SetTextColor32( dc->hSelf, dc->w.textColor );
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SetBkColor32( dc->hSelf, dc->w.backgroundColor );
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SelectObject32( dc->hSelf, dc->w.hPen );
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SelectObject32( dc->hSelf, dc->w.hBrush );
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SelectObject32( dc->hSelf, dc->w.hFont );
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CLIPPING_UpdateGCRegion( dc );
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}
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/***********************************************************************
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* DC_InvertXform
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*
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* Computes the inverse of the transformation xformSrc and stores it to
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* xformDest. Returns TRUE if successful or FALSE if the xformSrc matrix
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* is singular.
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*/
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static BOOL32 DC_InvertXform( const XFORM *xformSrc, XFORM *xformDest )
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{
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FLOAT determinant;
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determinant = xformSrc->eM11*xformSrc->eM22 -
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xformSrc->eM12*xformSrc->eM21;
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if (determinant > -1e-12 && determinant < 1e-12)
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return FALSE;
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xformDest->eM11 = xformSrc->eM22 / determinant;
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xformDest->eM12 = -xformSrc->eM12 / determinant;
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xformDest->eM21 = -xformSrc->eM21 / determinant;
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xformDest->eM22 = xformSrc->eM11 / determinant;
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xformDest->eDx = -xformSrc->eDx * xformDest->eM11 -
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xformSrc->eDy * xformDest->eM21;
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xformDest->eDy = -xformSrc->eDx * xformDest->eM12 -
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xformSrc->eDy * xformDest->eM22;
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return TRUE;
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}
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/***********************************************************************
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* DC_UpdateXforms
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*
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* Updates the xformWorld2Vport, xformVport2World and vport2WorldValid
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* fields of the specified DC by creating a transformation that
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* represents the current mapping mode and combining it with the DC's
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* world transform. This function should be called whenever the
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* parameters associated with the mapping mode (window and viewport
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* extents and origins) or the world transform change.
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*/
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void DC_UpdateXforms( DC *dc )
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{
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XFORM xformWnd2Vport;
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FLOAT scaleX, scaleY;
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/* Construct a transformation to do the window-to-viewport conversion */
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scaleX = (FLOAT)dc->vportExtX / (FLOAT)dc->wndExtX;
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scaleY = (FLOAT)dc->vportExtY / (FLOAT)dc->wndExtY;
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xformWnd2Vport.eM11 = scaleX;
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xformWnd2Vport.eM12 = 0.0;
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xformWnd2Vport.eM21 = 0.0;
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xformWnd2Vport.eM22 = scaleY;
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xformWnd2Vport.eDx = (FLOAT)dc->vportOrgX -
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scaleX * (FLOAT)dc->wndOrgX;
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xformWnd2Vport.eDy = (FLOAT)dc->vportOrgY -
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scaleY * (FLOAT)dc->wndOrgY;
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/* Combine with the world transformation */
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CombineTransform( &dc->w.xformWorld2Vport, &dc->w.xformWorld2Wnd,
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&xformWnd2Vport );
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/* Create inverse of world-to-viewport transformation */
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dc->w.vport2WorldValid = DC_InvertXform( &dc->w.xformWorld2Vport,
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&dc->w.xformVport2World );
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}
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/***********************************************************************
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* GetDCState (GDI.179)
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*/
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HDC16 WINAPI GetDCState( HDC16 hdc )
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{
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DC * newdc, * dc;
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HGDIOBJ16 handle;
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if (!(dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ))) return 0;
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if (!(handle = GDI_AllocObject( sizeof(DC), DC_MAGIC )))
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{
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GDI_HEAP_UNLOCK( hdc );
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return 0;
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}
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newdc = (DC *) GDI_HEAP_LOCK( handle );
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TRACE(dc, "(%04x): returning %04x\n", hdc, handle );
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newdc->w.flags = dc->w.flags | DC_SAVED;
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newdc->w.devCaps = dc->w.devCaps;
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newdc->w.hPen = dc->w.hPen;
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newdc->w.hBrush = dc->w.hBrush;
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newdc->w.hFont = dc->w.hFont;
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newdc->w.hBitmap = dc->w.hBitmap;
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newdc->w.hFirstBitmap = dc->w.hFirstBitmap;
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newdc->w.hDevice = dc->w.hDevice;
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newdc->w.hPalette = dc->w.hPalette;
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newdc->w.totalExtent = dc->w.totalExtent;
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newdc->w.bitsPerPixel = dc->w.bitsPerPixel;
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newdc->w.ROPmode = dc->w.ROPmode;
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newdc->w.polyFillMode = dc->w.polyFillMode;
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newdc->w.stretchBltMode = dc->w.stretchBltMode;
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newdc->w.relAbsMode = dc->w.relAbsMode;
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newdc->w.backgroundMode = dc->w.backgroundMode;
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newdc->w.backgroundColor = dc->w.backgroundColor;
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newdc->w.textColor = dc->w.textColor;
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newdc->w.brushOrgX = dc->w.brushOrgX;
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newdc->w.brushOrgY = dc->w.brushOrgY;
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newdc->w.textAlign = dc->w.textAlign;
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newdc->w.charExtra = dc->w.charExtra;
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newdc->w.breakTotalExtra = dc->w.breakTotalExtra;
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newdc->w.breakCount = dc->w.breakCount;
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newdc->w.breakExtra = dc->w.breakExtra;
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newdc->w.breakRem = dc->w.breakRem;
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newdc->w.MapMode = dc->w.MapMode;
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newdc->w.GraphicsMode = dc->w.GraphicsMode;
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#if 0
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/* Apparently, the DC origin is not changed by [GS]etDCState */
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newdc->w.DCOrgX = dc->w.DCOrgX;
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newdc->w.DCOrgY = dc->w.DCOrgY;
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#endif
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newdc->w.CursPosX = dc->w.CursPosX;
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newdc->w.CursPosY = dc->w.CursPosY;
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newdc->w.ArcDirection = dc->w.ArcDirection;
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newdc->w.xformWorld2Wnd = dc->w.xformWorld2Wnd;
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newdc->w.xformWorld2Vport = dc->w.xformWorld2Vport;
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newdc->w.xformVport2World = dc->w.xformVport2World;
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newdc->w.vport2WorldValid = dc->w.vport2WorldValid;
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newdc->wndOrgX = dc->wndOrgX;
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newdc->wndOrgY = dc->wndOrgY;
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newdc->wndExtX = dc->wndExtX;
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newdc->wndExtY = dc->wndExtY;
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newdc->vportOrgX = dc->vportOrgX;
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newdc->vportOrgY = dc->vportOrgY;
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newdc->vportExtX = dc->vportExtX;
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newdc->vportExtY = dc->vportExtY;
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newdc->hSelf = (HDC32)handle;
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newdc->saveLevel = 0;
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PATH_InitGdiPath( &newdc->w.path );
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/* Get/SetDCState() don't change hVisRgn field ("Undoc. Windows" p.559). */
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newdc->w.hGCClipRgn = newdc->w.hVisRgn = 0;
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if (dc->w.hClipRgn)
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{
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newdc->w.hClipRgn = CreateRectRgn32( 0, 0, 0, 0 );
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CombineRgn32( newdc->w.hClipRgn, dc->w.hClipRgn, 0, RGN_COPY );
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}
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else
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newdc->w.hClipRgn = 0;
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GDI_HEAP_UNLOCK( handle );
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GDI_HEAP_UNLOCK( hdc );
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return handle;
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}
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/***********************************************************************
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* SetDCState (GDI.180)
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*/
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void WINAPI SetDCState( HDC16 hdc, HDC16 hdcs )
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{
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DC *dc, *dcs;
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if (!(dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ))) return;
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if (!(dcs = (DC *) GDI_GetObjPtr( hdcs, DC_MAGIC )))
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{
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GDI_HEAP_UNLOCK( hdc );
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return;
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}
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if (!dcs->w.flags & DC_SAVED)
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{
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GDI_HEAP_UNLOCK( hdc );
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GDI_HEAP_UNLOCK( hdcs );
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return;
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}
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TRACE(dc, "%04x %04x\n", hdc, hdcs );
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dc->w.flags = dcs->w.flags & ~DC_SAVED;
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dc->w.devCaps = dcs->w.devCaps;
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dc->w.hFirstBitmap = dcs->w.hFirstBitmap;
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dc->w.hDevice = dcs->w.hDevice;
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dc->w.totalExtent = dcs->w.totalExtent;
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dc->w.ROPmode = dcs->w.ROPmode;
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dc->w.polyFillMode = dcs->w.polyFillMode;
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dc->w.stretchBltMode = dcs->w.stretchBltMode;
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dc->w.relAbsMode = dcs->w.relAbsMode;
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dc->w.backgroundMode = dcs->w.backgroundMode;
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dc->w.backgroundColor = dcs->w.backgroundColor;
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dc->w.textColor = dcs->w.textColor;
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dc->w.brushOrgX = dcs->w.brushOrgX;
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dc->w.brushOrgY = dcs->w.brushOrgY;
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dc->w.textAlign = dcs->w.textAlign;
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dc->w.charExtra = dcs->w.charExtra;
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dc->w.breakTotalExtra = dcs->w.breakTotalExtra;
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dc->w.breakCount = dcs->w.breakCount;
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dc->w.breakExtra = dcs->w.breakExtra;
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dc->w.breakRem = dcs->w.breakRem;
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dc->w.MapMode = dcs->w.MapMode;
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dc->w.GraphicsMode = dcs->w.GraphicsMode;
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#if 0
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/* Apparently, the DC origin is not changed by [GS]etDCState */
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dc->w.DCOrgX = dcs->w.DCOrgX;
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dc->w.DCOrgY = dcs->w.DCOrgY;
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#endif
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dc->w.CursPosX = dcs->w.CursPosX;
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dc->w.CursPosY = dcs->w.CursPosY;
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dc->w.ArcDirection = dcs->w.ArcDirection;
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dc->w.xformWorld2Wnd = dcs->w.xformWorld2Wnd;
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dc->w.xformWorld2Vport = dcs->w.xformWorld2Vport;
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dc->w.xformVport2World = dcs->w.xformVport2World;
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dc->w.vport2WorldValid = dcs->w.vport2WorldValid;
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dc->wndOrgX = dcs->wndOrgX;
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dc->wndOrgY = dcs->wndOrgY;
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dc->wndExtX = dcs->wndExtX;
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dc->wndExtY = dcs->wndExtY;
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dc->vportOrgX = dcs->vportOrgX;
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dc->vportOrgY = dcs->vportOrgY;
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dc->vportExtX = dcs->vportExtX;
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dc->vportExtY = dcs->vportExtY;
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if (!(dc->w.flags & DC_MEMORY)) dc->w.bitsPerPixel = dcs->w.bitsPerPixel;
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if (dcs->w.hClipRgn)
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{
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if (!dc->w.hClipRgn) dc->w.hClipRgn = CreateRectRgn32( 0, 0, 0, 0 );
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CombineRgn32( dc->w.hClipRgn, dcs->w.hClipRgn, 0, RGN_COPY );
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}
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else
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{
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if (dc->w.hClipRgn) DeleteObject16( dc->w.hClipRgn );
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dc->w.hClipRgn = 0;
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}
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CLIPPING_UpdateGCRegion( dc );
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SelectObject32( hdc, dcs->w.hBitmap );
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SelectObject32( hdc, dcs->w.hBrush );
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SelectObject32( hdc, dcs->w.hFont );
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SelectObject32( hdc, dcs->w.hPen );
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SetBkColor32( hdc, dcs->w.backgroundColor);
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SetTextColor32( hdc, dcs->w.textColor);
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GDISelectPalette( hdc, dcs->w.hPalette, FALSE );
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GDI_HEAP_UNLOCK( hdc );
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GDI_HEAP_UNLOCK( hdcs );
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}
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/***********************************************************************
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* SaveDC16 (GDI.30)
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*/
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INT16 WINAPI SaveDC16( HDC16 hdc )
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{
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return (INT16)SaveDC32( hdc );
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}
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/***********************************************************************
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* SaveDC32 (GDI32.292)
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*/
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INT32 WINAPI SaveDC32( HDC32 hdc )
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{
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HDC32 hdcs;
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DC * dc, * dcs;
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INT32 ret;
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dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
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if (!dc)
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{
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dc = (DC *)GDI_GetObjPtr(hdc, METAFILE_DC_MAGIC);
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if (!dc) return 0;
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MF_MetaParam0(dc, META_SAVEDC);
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GDI_HEAP_UNLOCK( hdc );
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return 1; /* ?? */
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}
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if (!(hdcs = GetDCState( hdc )))
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{
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GDI_HEAP_UNLOCK( hdc );
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return 0;
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}
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dcs = (DC *) GDI_HEAP_LOCK( hdcs );
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/* Copy path. The reason why path saving / restoring is in SaveDC/
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* RestoreDC and not in GetDCState/SetDCState is that the ...DCState
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* functions are only in Win16 (which doesn't have paths) and that
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* SetDCState doesn't allow us to signal an error (which can happen
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* when copying paths).
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*/
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if (!PATH_AssignGdiPath( &dcs->w.path, &dc->w.path ))
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{
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GDI_HEAP_UNLOCK( hdc );
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GDI_HEAP_UNLOCK( hdcs );
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DeleteDC32( hdcs );
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return 0;
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}
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dcs->header.hNext = dc->header.hNext;
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dc->header.hNext = hdcs;
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TRACE(dc, "(%04x): returning %d\n", hdc, dc->saveLevel+1 );
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ret = ++dc->saveLevel;
|
|
GDI_HEAP_UNLOCK( hdcs );
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* RestoreDC16 (GDI.39)
|
|
*/
|
|
BOOL16 WINAPI RestoreDC16( HDC16 hdc, INT16 level )
|
|
{
|
|
return RestoreDC32( hdc, level );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* RestoreDC32 (GDI32.290)
|
|
*/
|
|
BOOL32 WINAPI RestoreDC32( HDC32 hdc, INT32 level )
|
|
{
|
|
DC * dc, * dcs;
|
|
BOOL32 success;
|
|
|
|
TRACE(dc, "%04x %d\n", hdc, level );
|
|
dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
if (!dc)
|
|
{
|
|
dc = (DC *)GDI_GetObjPtr(hdc, METAFILE_DC_MAGIC);
|
|
if (!dc) return FALSE;
|
|
if (level != -1)
|
|
{
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return FALSE;
|
|
}
|
|
MF_MetaParam1(dc, META_RESTOREDC, level);
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return TRUE;
|
|
}
|
|
if (level == -1) level = dc->saveLevel;
|
|
if ((level < 1) || (level > dc->saveLevel))
|
|
{
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return FALSE;
|
|
}
|
|
|
|
success=TRUE;
|
|
while (dc->saveLevel >= level)
|
|
{
|
|
HDC16 hdcs = dc->header.hNext;
|
|
if (!(dcs = (DC *) GDI_GetObjPtr( hdcs, DC_MAGIC )))
|
|
{
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return FALSE;
|
|
}
|
|
dc->header.hNext = dcs->header.hNext;
|
|
if (--dc->saveLevel < level)
|
|
{
|
|
SetDCState( hdc, hdcs );
|
|
if (!PATH_AssignGdiPath( &dc->w.path, &dcs->w.path ))
|
|
/* FIXME: This might not be quite right, since we're
|
|
* returning FALSE but still destroying the saved DC state */
|
|
success=FALSE;
|
|
}
|
|
DeleteDC32( hdcs );
|
|
}
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return success;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* CreateDC16 (GDI.53)
|
|
*/
|
|
HDC16 WINAPI CreateDC16( LPCSTR driver, LPCSTR device, LPCSTR output,
|
|
const DEVMODE16 *initData )
|
|
{
|
|
DC * dc;
|
|
const DC_FUNCTIONS *funcs;
|
|
|
|
if (!(funcs = DRIVER_FindDriver( driver ))) return 0;
|
|
if (!(dc = DC_AllocDC( funcs ))) return 0;
|
|
dc->w.flags = 0;
|
|
|
|
TRACE(dc, "(driver=%s, device=%s, output=%s): returning %04x\n",
|
|
debugstr_a(driver), debugstr_a(device), debugstr_a(output), dc->hSelf );
|
|
|
|
if (dc->funcs->pCreateDC &&
|
|
!dc->funcs->pCreateDC( dc, driver, device, output, initData ))
|
|
{
|
|
WARN(dc, "creation aborted by device\n" );
|
|
GDI_HEAP_FREE( dc->hSelf );
|
|
return 0;
|
|
}
|
|
|
|
DC_InitDC( dc );
|
|
GDI_HEAP_UNLOCK( dc->hSelf );
|
|
return dc->hSelf;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* CreateDC32A (GDI32.)
|
|
*/
|
|
HDC32 WINAPI CreateDC32A( LPCSTR driver, LPCSTR device, LPCSTR output,
|
|
const DEVMODE32A *initData )
|
|
{
|
|
return CreateDC16( driver, device, output, (const DEVMODE16 *)initData );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* CreateDC32W (GDI32.)
|
|
*/
|
|
HDC32 WINAPI CreateDC32W( LPCWSTR driver, LPCWSTR device, LPCWSTR output,
|
|
const DEVMODE32W *initData )
|
|
{
|
|
LPSTR driverA = HEAP_strdupWtoA( GetProcessHeap(), 0, driver );
|
|
LPSTR deviceA = HEAP_strdupWtoA( GetProcessHeap(), 0, device );
|
|
LPSTR outputA = HEAP_strdupWtoA( GetProcessHeap(), 0, output );
|
|
HDC32 res = CreateDC16( driverA, deviceA, outputA,
|
|
(const DEVMODE16 *)initData /*FIXME*/ );
|
|
HeapFree( GetProcessHeap(), 0, driverA );
|
|
HeapFree( GetProcessHeap(), 0, deviceA );
|
|
HeapFree( GetProcessHeap(), 0, outputA );
|
|
return res;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* CreateIC16 (GDI.153)
|
|
*/
|
|
HDC16 WINAPI CreateIC16( LPCSTR driver, LPCSTR device, LPCSTR output,
|
|
const DEVMODE16* initData )
|
|
{
|
|
/* Nothing special yet for ICs */
|
|
return CreateDC16( driver, device, output, initData );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* CreateIC32A (GDI32.49)
|
|
*/
|
|
HDC32 WINAPI CreateIC32A( LPCSTR driver, LPCSTR device, LPCSTR output,
|
|
const DEVMODE32A* initData )
|
|
{
|
|
/* Nothing special yet for ICs */
|
|
return CreateDC32A( driver, device, output, initData );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* CreateIC32W (GDI32.50)
|
|
*/
|
|
HDC32 WINAPI CreateIC32W( LPCWSTR driver, LPCWSTR device, LPCWSTR output,
|
|
const DEVMODE32W* initData )
|
|
{
|
|
/* Nothing special yet for ICs */
|
|
return CreateDC32W( driver, device, output, initData );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* CreateCompatibleDC16 (GDI.52)
|
|
*/
|
|
HDC16 WINAPI CreateCompatibleDC16( HDC16 hdc )
|
|
{
|
|
return (HDC16)CreateCompatibleDC32( hdc );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* CreateCompatibleDC32 (GDI32.31)
|
|
*/
|
|
HDC32 WINAPI CreateCompatibleDC32( HDC32 hdc )
|
|
{
|
|
DC *dc, *origDC;
|
|
HBITMAP32 hbitmap;
|
|
const DC_FUNCTIONS *funcs;
|
|
|
|
if ((origDC = (DC *)GDI_GetObjPtr( hdc, DC_MAGIC ))) funcs = origDC->funcs;
|
|
else funcs = DRIVER_FindDriver( "DISPLAY" );
|
|
if (!funcs) return 0;
|
|
|
|
if (!(dc = DC_AllocDC( funcs ))) return 0;
|
|
|
|
TRACE(dc, "(%04x): returning %04x\n",
|
|
hdc, dc->hSelf );
|
|
|
|
/* Create default bitmap */
|
|
if (!(hbitmap = CreateBitmap32( 1, 1, 1, 1, NULL )))
|
|
{
|
|
GDI_HEAP_FREE( dc->hSelf );
|
|
return 0;
|
|
}
|
|
dc->w.flags = DC_MEMORY;
|
|
dc->w.bitsPerPixel = 1;
|
|
dc->w.hBitmap = hbitmap;
|
|
dc->w.hFirstBitmap = hbitmap;
|
|
|
|
if (dc->funcs->pCreateDC &&
|
|
!dc->funcs->pCreateDC( dc, NULL, NULL, NULL, NULL ))
|
|
{
|
|
WARN(dc, "creation aborted by device\n");
|
|
DeleteObject32( hbitmap );
|
|
GDI_HEAP_FREE( dc->hSelf );
|
|
return 0;
|
|
}
|
|
|
|
DC_InitDC( dc );
|
|
GDI_HEAP_UNLOCK( dc->hSelf );
|
|
return dc->hSelf;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* DeleteDC16 (GDI.68)
|
|
*/
|
|
BOOL16 WINAPI DeleteDC16( HDC16 hdc )
|
|
{
|
|
return DeleteDC32( hdc );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* DeleteDC32 (GDI32.67)
|
|
*/
|
|
BOOL32 WINAPI DeleteDC32( HDC32 hdc )
|
|
{
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
if (!dc) return FALSE;
|
|
|
|
TRACE(dc, "%04x\n", hdc );
|
|
|
|
while (dc->saveLevel)
|
|
{
|
|
DC * dcs;
|
|
HDC16 hdcs = dc->header.hNext;
|
|
if (!(dcs = (DC *) GDI_GetObjPtr( hdcs, DC_MAGIC ))) break;
|
|
dc->header.hNext = dcs->header.hNext;
|
|
dc->saveLevel--;
|
|
DeleteDC32( hdcs );
|
|
}
|
|
|
|
if (!(dc->w.flags & DC_SAVED))
|
|
{
|
|
SelectObject32( hdc, STOCK_BLACK_PEN );
|
|
SelectObject32( hdc, STOCK_WHITE_BRUSH );
|
|
SelectObject32( hdc, STOCK_SYSTEM_FONT );
|
|
if (dc->w.flags & DC_MEMORY) DeleteObject32( dc->w.hFirstBitmap );
|
|
if (dc->funcs->pDeleteDC) dc->funcs->pDeleteDC(dc);
|
|
}
|
|
|
|
if (dc->w.hClipRgn) DeleteObject32( dc->w.hClipRgn );
|
|
if (dc->w.hVisRgn) DeleteObject32( dc->w.hVisRgn );
|
|
if (dc->w.hGCClipRgn) DeleteObject32( dc->w.hGCClipRgn );
|
|
|
|
PATH_DestroyGdiPath(&dc->w.path);
|
|
|
|
return GDI_FreeObject( hdc );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ResetDC16 (GDI.376)
|
|
*/
|
|
HDC16 WINAPI ResetDC16( HDC16 hdc, const DEVMODE16 *devmode )
|
|
{
|
|
FIXME(dc, "stub\n" );
|
|
return hdc;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ResetDC32A (GDI32.287)
|
|
*/
|
|
HDC32 WINAPI ResetDC32A( HDC32 hdc, const DEVMODE32A *devmode )
|
|
{
|
|
FIXME(dc, "stub\n" );
|
|
return hdc;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ResetDC32W (GDI32.288)
|
|
*/
|
|
HDC32 WINAPI ResetDC32W( HDC32 hdc, const DEVMODE32W *devmode )
|
|
{
|
|
FIXME(dc, "stub\n" );
|
|
return hdc;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetDeviceCaps16 (GDI.80)
|
|
*/
|
|
INT16 WINAPI GetDeviceCaps16( HDC16 hdc, INT16 cap )
|
|
{
|
|
return GetDeviceCaps32( hdc, cap );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetDeviceCaps32 (GDI32.171)
|
|
*/
|
|
INT32 WINAPI GetDeviceCaps32( HDC32 hdc, INT32 cap )
|
|
{
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
INT32 ret;
|
|
|
|
if (!dc) return 0;
|
|
|
|
if ((cap < 0) || (cap > sizeof(DeviceCaps)-sizeof(WORD)))
|
|
{
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return 0;
|
|
}
|
|
|
|
TRACE(dc, "(%04x,%d): returning %d\n",
|
|
hdc, cap, *(WORD *)(((char *)dc->w.devCaps) + cap) );
|
|
ret = *(WORD *)(((char *)dc->w.devCaps) + cap);
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetBkColor16 (GDI.1)
|
|
*/
|
|
COLORREF WINAPI SetBkColor16( HDC16 hdc, COLORREF color )
|
|
{
|
|
return SetBkColor32( hdc, color );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetBkColor32 (GDI32.305)
|
|
*/
|
|
COLORREF WINAPI SetBkColor32( HDC32 hdc, COLORREF color )
|
|
{
|
|
COLORREF oldColor;
|
|
DC * dc = DC_GetDCPtr( hdc );
|
|
|
|
if (!dc) return 0x80000000;
|
|
if (dc->funcs->pSetBkColor)
|
|
oldColor = dc->funcs->pSetBkColor(dc, color);
|
|
else {
|
|
oldColor = dc->w.backgroundColor;
|
|
dc->w.backgroundColor = color;
|
|
}
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return oldColor;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetTextColor16 (GDI.9)
|
|
*/
|
|
COLORREF WINAPI SetTextColor16( HDC16 hdc, COLORREF color )
|
|
{
|
|
return SetTextColor32( hdc, color );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetTextColor32 (GDI32.338)
|
|
*/
|
|
COLORREF WINAPI SetTextColor32( HDC32 hdc, COLORREF color )
|
|
{
|
|
COLORREF oldColor;
|
|
DC * dc = DC_GetDCPtr( hdc );
|
|
|
|
if (!dc) return 0x80000000;
|
|
if (dc->funcs->pSetTextColor)
|
|
oldColor = dc->funcs->pSetTextColor(dc, color);
|
|
else {
|
|
oldColor = dc->w.textColor;
|
|
dc->w.textColor = color;
|
|
}
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return oldColor;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetTextAlign16 (GDI.346)
|
|
*/
|
|
UINT16 WINAPI SetTextAlign16( HDC16 hdc, UINT16 textAlign )
|
|
{
|
|
return SetTextAlign32( hdc, textAlign );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetTextAlign32 (GDI32.336)
|
|
*/
|
|
UINT32 WINAPI SetTextAlign32( HDC32 hdc, UINT32 textAlign )
|
|
{
|
|
UINT32 prevAlign;
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
if (!dc)
|
|
{
|
|
if (!(dc = (DC *)GDI_GetObjPtr( hdc, METAFILE_DC_MAGIC ))) return 0;
|
|
MF_MetaParam1( dc, META_SETTEXTALIGN, textAlign );
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return 1;
|
|
}
|
|
prevAlign = dc->w.textAlign;
|
|
dc->w.textAlign = textAlign;
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return prevAlign;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetDCOrgEx (GDI32.168)
|
|
*/
|
|
BOOL32 WINAPI GetDCOrgEx( HDC32 hDC, LPPOINT32 lpp )
|
|
{
|
|
DC * dc;
|
|
X11DRV_PDEVICE *physDev;
|
|
|
|
if (!lpp) return FALSE;
|
|
if (!(dc = (DC *) GDI_GetObjPtr( hDC, DC_MAGIC ))) return FALSE;
|
|
physDev = (X11DRV_PDEVICE *)dc->physDev;
|
|
|
|
if (!(dc->w.flags & DC_MEMORY))
|
|
{
|
|
Window root;
|
|
int w, h, border, depth;
|
|
/* FIXME: this is not correct for managed windows */
|
|
TSXGetGeometry( display, physDev->drawable, &root,
|
|
&lpp->x, &lpp->y, &w, &h, &border, &depth );
|
|
}
|
|
else lpp->x = lpp->y = 0;
|
|
lpp->x += dc->w.DCOrgX; lpp->y += dc->w.DCOrgY;
|
|
GDI_HEAP_UNLOCK( hDC );
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetDCOrg (GDI.79)
|
|
*/
|
|
DWORD WINAPI GetDCOrg( HDC16 hdc )
|
|
{
|
|
POINT32 pt;
|
|
if( GetDCOrgEx( hdc, &pt) )
|
|
return MAKELONG( (WORD)pt.x, (WORD)pt.y );
|
|
return 0;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetDCOrg (GDI.117)
|
|
*/
|
|
DWORD WINAPI SetDCOrg( HDC16 hdc, INT16 x, INT16 y )
|
|
{
|
|
DWORD prevOrg;
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
if (!dc) return 0;
|
|
prevOrg = dc->w.DCOrgX | (dc->w.DCOrgY << 16);
|
|
dc->w.DCOrgX = x;
|
|
dc->w.DCOrgY = y;
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return prevOrg;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetGraphicsMode (GDI32.188)
|
|
*/
|
|
INT32 WINAPI GetGraphicsMode( HDC32 hdc )
|
|
{
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
if (!dc) return 0;
|
|
return dc->w.GraphicsMode;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetGraphicsMode (GDI32.317)
|
|
*/
|
|
INT32 WINAPI SetGraphicsMode( HDC32 hdc, INT32 mode )
|
|
{
|
|
INT32 ret;
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
|
|
/* One would think that setting the graphics mode to GM_COMPATIBLE
|
|
* would also reset the world transformation matrix to the unity
|
|
* matrix. However, in Windows, this is not the case. This doesn't
|
|
* make a lot of sense to me, but that's the way it is.
|
|
*/
|
|
|
|
if (!dc) return 0;
|
|
if ((mode <= 0) || (mode > GM_LAST)) return 0;
|
|
ret = dc->w.GraphicsMode;
|
|
dc->w.GraphicsMode = mode;
|
|
return ret;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetArcDirection16 (GDI.524)
|
|
*/
|
|
INT16 WINAPI GetArcDirection16( HDC16 hdc )
|
|
{
|
|
return GetArcDirection32( (HDC32)hdc );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetArcDirection32 (GDI32.141)
|
|
*/
|
|
INT32 WINAPI GetArcDirection32( HDC32 hdc )
|
|
{
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
|
|
if (!dc)
|
|
return 0;
|
|
|
|
return dc->w.ArcDirection;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetArcDirection16 (GDI.525)
|
|
*/
|
|
INT16 WINAPI SetArcDirection16( HDC16 hdc, INT16 nDirection )
|
|
{
|
|
return SetArcDirection32( (HDC32)hdc, (INT32)nDirection );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetArcDirection32 (GDI32.302)
|
|
*/
|
|
INT32 WINAPI SetArcDirection32( HDC32 hdc, INT32 nDirection )
|
|
{
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
INT32 nOldDirection;
|
|
|
|
if (!dc)
|
|
return 0;
|
|
|
|
if (nDirection!=AD_COUNTERCLOCKWISE && nDirection!=AD_CLOCKWISE)
|
|
{
|
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|
return 0;
|
|
}
|
|
|
|
nOldDirection = dc->w.ArcDirection;
|
|
dc->w.ArcDirection = nDirection;
|
|
|
|
return nOldDirection;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetWorldTransform (GDI32.244)
|
|
*/
|
|
BOOL32 WINAPI GetWorldTransform( HDC32 hdc, LPXFORM xform )
|
|
{
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
|
|
if (!dc)
|
|
return FALSE;
|
|
if (!xform)
|
|
return FALSE;
|
|
|
|
*xform = dc->w.xformWorld2Wnd;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetWorldTransform (GDI32.346)
|
|
*/
|
|
BOOL32 WINAPI SetWorldTransform( HDC32 hdc, const XFORM *xform )
|
|
{
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
|
|
if (!dc)
|
|
{
|
|
SetLastError( ERROR_INVALID_HANDLE );
|
|
return FALSE;
|
|
}
|
|
|
|
if (!xform)
|
|
return FALSE;
|
|
|
|
/* Check that graphics mode is GM_ADVANCED */
|
|
if (dc->w.GraphicsMode!=GM_ADVANCED)
|
|
return FALSE;
|
|
|
|
dc->w.xformWorld2Wnd = *xform;
|
|
|
|
DC_UpdateXforms( dc );
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
* ModifyWorldTransform [GDI32.253]
|
|
* Modifies the world transformation for a device context.
|
|
*
|
|
* PARAMS
|
|
* hdc [I] Handle to device context
|
|
* xform [I] XFORM structure that will be used to modify the world
|
|
* transformation
|
|
* iMode [I] Specifies in what way to modify the world transformation
|
|
* Possible values:
|
|
* MWT_IDENTITY
|
|
* Resets the world transformation to the identity matrix.
|
|
* The parameter xform is ignored.
|
|
* MWT_LEFTMULTIPLY
|
|
* Multiplies xform into the world transformation matrix from
|
|
* the left.
|
|
* MWT_RIGHTMULTIPLY
|
|
* Multiplies xform into the world transformation matrix from
|
|
* the right.
|
|
*
|
|
* RETURNS STD
|
|
*/
|
|
BOOL32 WINAPI ModifyWorldTransform( HDC32 hdc, const XFORM *xform,
|
|
DWORD iMode )
|
|
{
|
|
DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
|
|
/* Check for illegal parameters */
|
|
if (!dc)
|
|
{
|
|
SetLastError( ERROR_INVALID_HANDLE );
|
|
return FALSE;
|
|
}
|
|
if (!xform)
|
|
return FALSE;
|
|
|
|
/* Check that graphics mode is GM_ADVANCED */
|
|
if (dc->w.GraphicsMode!=GM_ADVANCED)
|
|
return FALSE;
|
|
|
|
switch (iMode)
|
|
{
|
|
case MWT_IDENTITY:
|
|
dc->w.xformWorld2Wnd.eM11 = 1.0f;
|
|
dc->w.xformWorld2Wnd.eM12 = 0.0f;
|
|
dc->w.xformWorld2Wnd.eM21 = 0.0f;
|
|
dc->w.xformWorld2Wnd.eM22 = 1.0f;
|
|
dc->w.xformWorld2Wnd.eDx = 0.0f;
|
|
dc->w.xformWorld2Wnd.eDy = 0.0f;
|
|
break;
|
|
case MWT_LEFTMULTIPLY:
|
|
CombineTransform( &dc->w.xformWorld2Wnd, xform,
|
|
&dc->w.xformWorld2Wnd );
|
|
break;
|
|
case MWT_RIGHTMULTIPLY:
|
|
CombineTransform( &dc->w.xformWorld2Wnd, &dc->w.xformWorld2Wnd,
|
|
xform );
|
|
break;
|
|
default:
|
|
return FALSE;
|
|
}
|
|
|
|
DC_UpdateXforms( dc );
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
* CombineTransform [GDI32.20]
|
|
* Combines two transformation matrices.
|
|
*
|
|
* PARAMS
|
|
* xformResult [O] Stores the result of combining the two matrices
|
|
* xform1 [I] Specifies the first matrix to apply
|
|
* xform2 [I] Specifies the second matrix to apply
|
|
*
|
|
* REMARKS
|
|
* The same matrix can be passed in for more than one of the parameters.
|
|
*
|
|
* RETURNS STD
|
|
*/
|
|
BOOL32 WINAPI CombineTransform( LPXFORM xformResult, const XFORM *xform1,
|
|
const XFORM *xform2 )
|
|
{
|
|
XFORM xformTemp;
|
|
|
|
/* Check for illegal parameters */
|
|
if (!xformResult || !xform1 || !xform2)
|
|
return FALSE;
|
|
|
|
/* Create the result in a temporary XFORM, since xformResult may be
|
|
* equal to xform1 or xform2 */
|
|
xformTemp.eM11 = xform1->eM11 * xform2->eM11 +
|
|
xform1->eM12 * xform2->eM21;
|
|
xformTemp.eM12 = xform1->eM11 * xform2->eM12 +
|
|
xform1->eM12 * xform2->eM22;
|
|
xformTemp.eM21 = xform1->eM21 * xform2->eM11 +
|
|
xform1->eM22 * xform2->eM21;
|
|
xformTemp.eM22 = xform1->eM21 * xform2->eM12 +
|
|
xform1->eM22 * xform2->eM22;
|
|
xformTemp.eDx = xform1->eDx * xform2->eM11 +
|
|
xform1->eDy * xform2->eM21 +
|
|
xform2->eDx;
|
|
xformTemp.eDy = xform1->eDx * xform2->eM12 +
|
|
xform1->eDy * xform2->eM22 +
|
|
xform2->eDy;
|
|
|
|
/* Copy the result to xformResult */
|
|
*xformResult = xformTemp;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetDCHook (GDI.190)
|
|
*/
|
|
BOOL16 WINAPI SetDCHook( HDC16 hdc, FARPROC16 hookProc, DWORD dwHookData )
|
|
{
|
|
DC *dc = (DC *)GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
|
|
TRACE(dc, "hookProc %08x, default is %08x\n",
|
|
(UINT32)hookProc, (UINT32)DCHook );
|
|
|
|
if (!dc) return FALSE;
|
|
dc->hookProc = hookProc;
|
|
dc->dwHookData = dwHookData;
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetDCHook (GDI.191)
|
|
*/
|
|
DWORD WINAPI GetDCHook( HDC16 hdc, FARPROC16 *phookProc )
|
|
{
|
|
DC *dc = (DC *)GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
if (!dc) return 0;
|
|
*phookProc = dc->hookProc;
|
|
GDI_HEAP_UNLOCK( hdc );
|
|
return dc->dwHookData;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetHookFlags (GDI.192)
|
|
*/
|
|
WORD WINAPI SetHookFlags(HDC16 hDC, WORD flags)
|
|
{
|
|
DC* dc = (DC*)GDI_GetObjPtr( hDC, DC_MAGIC );
|
|
|
|
if( dc )
|
|
{
|
|
WORD wRet = dc->w.flags & DC_DIRTY;
|
|
|
|
/* "Undocumented Windows" info is slightly confusing.
|
|
*/
|
|
|
|
TRACE(dc,"hDC %04x, flags %04x\n",hDC,flags);
|
|
|
|
if( flags & DCHF_INVALIDATEVISRGN )
|
|
dc->w.flags |= DC_DIRTY;
|
|
else if( flags & DCHF_VALIDATEVISRGN || !flags )
|
|
dc->w.flags &= ~DC_DIRTY;
|
|
GDI_HEAP_UNLOCK( hDC );
|
|
return wRet;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* SetICMMode (GDI32.318)
|
|
*/
|
|
INT32 WINAPI SetICMMode(HDC32 hdc, INT32 iEnableICM)
|
|
{
|
|
/*FIXME Asuming that ICM is always off, and cannot be turned on */
|
|
if (iEnableICM == ICM_OFF) return ICM_OFF;
|
|
if (iEnableICM == ICM_ON) return 0;
|
|
if (iEnableICM == ICM_QUERY) return ICM_OFF;
|
|
return 0;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetColorSpace (GDI32.165)
|
|
*/
|
|
HCOLORSPACE32 WINAPI GetColorSpace(HDC32 hdc)
|
|
{
|
|
/*FIXME Need to to whatever GetColorSpace actually does */
|
|
return 0;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetBoundsRect16 (GDI.194)
|
|
*/
|
|
UINT16 WINAPI GetBoundsRect16(HDC16 hdc, LPRECT16 rect, UINT16 flags)
|
|
{
|
|
return DCB_RESET | DCB_DISABLE; /* bounding rectangle always empty and disabled*/
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetBoundsRect32 (GDI32.147)
|
|
*/
|
|
UINT32 WINAPI GetBoundsRect32(HDC32 hdc, LPRECT32 rect, UINT32 flags)
|
|
{
|
|
FIXME(dc, "(): stub\n");
|
|
return DCB_RESET; /* bounding rectangle always empty */
|
|
}
|
|
|
|
/***********************************************************************
|
|
* SetBoundsRect16 (GDI.193)
|
|
*/
|
|
UINT16 WINAPI SetBoundsRect16(HDC16 hdc, const RECT16* rect, UINT16 flags)
|
|
{
|
|
if ( (flags & DCB_ACCUMULATE) || (flags & DCB_ENABLE) )
|
|
FIXME( dc, "(%04x, %p, %04x): stub\n", hdc, rect, flags );
|
|
|
|
return DCB_RESET | DCB_DISABLE; /* bounding rectangle always empty and disabled*/
|
|
}
|
|
|
|
/***********************************************************************
|
|
* SetBoundsRect32 (GDI32.307)
|
|
*/
|
|
UINT32 WINAPI SetBoundsRect32(HDC32 hdc, const RECT32* rect, UINT32 flags)
|
|
{
|
|
FIXME(dc, "(): stub\n");
|
|
return DCB_DISABLE; /* bounding rectangle always empty */
|
|
}
|
|
|