mirror of
https://github.com/reactos/wine.git
synced 2024-11-29 22:50:43 +00:00
7a49e82dac
- store the result of the Interlocked functions and use only this.
149 lines
5.6 KiB
C
149 lines
5.6 KiB
C
/*
|
|
* IDirect3DResource8 implementation
|
|
*
|
|
* Copyright 2002 Jason Edmeades
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <stdarg.h>
|
|
|
|
#include "windef.h"
|
|
#include "winbase.h"
|
|
#include "winuser.h"
|
|
#include "wingdi.h"
|
|
#include "wine/debug.h"
|
|
|
|
#include "d3d8_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
|
|
|
|
/* IDirect3DResource IUnknown parts follow: */
|
|
HRESULT WINAPI IDirect3DResource8Impl_QueryInterface(LPDIRECT3DRESOURCE8 iface,REFIID riid,LPVOID *ppobj)
|
|
{
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
|
|
if (IsEqualGUID(riid, &IID_IUnknown)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DResource8)) {
|
|
IDirect3DResource8Impl_AddRef(iface);
|
|
*ppobj = This;
|
|
return D3D_OK;
|
|
}
|
|
|
|
WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
ULONG WINAPI IDirect3DResource8Impl_AddRef(LPDIRECT3DRESOURCE8 iface) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
ULONG ref = InterlockedIncrement(&This->ref);
|
|
|
|
TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
|
|
|
|
return ref;
|
|
}
|
|
|
|
ULONG WINAPI IDirect3DResource8Impl_Release(LPDIRECT3DRESOURCE8 iface) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
ULONG ref = InterlockedDecrement(&This->ref);
|
|
|
|
TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
|
|
|
|
if (ref == 0)
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
return ref;
|
|
}
|
|
|
|
/* IDirect3DResource Interface follow: */
|
|
HRESULT WINAPI IDirect3DResource8Impl_GetDevice(LPDIRECT3DRESOURCE8 iface, IDirect3DDevice8** ppDevice) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
TRACE("(%p) : returning %p\n", This, This->Device);
|
|
*ppDevice = (LPDIRECT3DDEVICE8) This->Device;
|
|
IDirect3DDevice8Impl_AddRef(*ppDevice);
|
|
return D3D_OK;
|
|
}
|
|
HRESULT WINAPI IDirect3DResource8Impl_SetPrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
|
}
|
|
HRESULT WINAPI IDirect3DResource8Impl_GetPrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
|
}
|
|
HRESULT WINAPI IDirect3DResource8Impl_FreePrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
FIXME("(%p) : stub\n", This); return D3D_OK;
|
|
}
|
|
DWORD WINAPI IDirect3DResource8Impl_SetPriority(LPDIRECT3DRESOURCE8 iface, DWORD PriorityNew) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
FIXME("(%p) : stub\n", This);
|
|
return 0;
|
|
}
|
|
DWORD WINAPI IDirect3DResource8Impl_GetPriority(LPDIRECT3DRESOURCE8 iface) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
FIXME("(%p) : stub\n", This);
|
|
return 0;
|
|
}
|
|
void WINAPI IDirect3DResource8Impl_PreLoad(LPDIRECT3DRESOURCE8 iface) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
FIXME("(%p) : stub\n", This);
|
|
}
|
|
D3DRESOURCETYPE WINAPI IDirect3DResource8Impl_GetType(LPDIRECT3DRESOURCE8 iface) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
TRACE("(%p) : returning %d\n", This, This->ResourceType);
|
|
return This->ResourceType;
|
|
}
|
|
|
|
D3DPOOL WINAPI IDirect3DResource8Impl_GetPool(LPDIRECT3DRESOURCE8 iface) {
|
|
IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
|
|
|
|
switch (This->ResourceType) {
|
|
case D3DRTYPE_SURFACE:
|
|
return ((IDirect3DSurface8Impl*) This)->myDesc.Pool;
|
|
case D3DRTYPE_TEXTURE:
|
|
return ((IDirect3DTexture8Impl*) This)->surfaces[0]->myDesc.Pool;
|
|
case D3DRTYPE_VOLUME:
|
|
return ((IDirect3DVolume8Impl*) This)->myDesc.Pool;
|
|
case D3DRTYPE_VOLUMETEXTURE:
|
|
return ((IDirect3DVolumeTexture8Impl*) This)->volumes[0]->myDesc.Pool;
|
|
case D3DRTYPE_CUBETEXTURE:
|
|
return ((IDirect3DCubeTexture8Impl*) This)->surfaces[0][0]->myDesc.Pool;
|
|
case D3DRTYPE_VERTEXBUFFER:
|
|
return ((IDirect3DVertexBuffer8Impl*) This)->currentDesc.Pool;
|
|
case D3DRTYPE_INDEXBUFFER:
|
|
return ((IDirect3DIndexBuffer8Impl*) This)->currentDesc.Pool;
|
|
default:
|
|
FIXME("(%p) Unrecognized type(%d,%s)\n", This, This->ResourceType, debug_d3dressourcetype(This->ResourceType));
|
|
return D3DPOOL_DEFAULT;
|
|
}
|
|
}
|
|
|
|
IDirect3DResource8Vtbl Direct3DResource8_Vtbl =
|
|
{
|
|
IDirect3DResource8Impl_QueryInterface,
|
|
IDirect3DResource8Impl_AddRef,
|
|
IDirect3DResource8Impl_Release,
|
|
IDirect3DResource8Impl_GetDevice,
|
|
IDirect3DResource8Impl_SetPrivateData,
|
|
IDirect3DResource8Impl_GetPrivateData,
|
|
IDirect3DResource8Impl_FreePrivateData,
|
|
IDirect3DResource8Impl_SetPriority,
|
|
IDirect3DResource8Impl_GetPriority,
|
|
IDirect3DResource8Impl_PreLoad,
|
|
IDirect3DResource8Impl_GetType
|
|
};
|