wine/dlls/d3d9/volume.c
2013-08-22 20:15:18 +02:00

296 lines
8.6 KiB
C

/*
* IDirect3DVolume9 implementation
*
* Copyright 2002-2005 Jason Edmeades
* Raphael Junqueira
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
static inline struct d3d9_volume *impl_from_IDirect3DVolume9(IDirect3DVolume9 *iface)
{
return CONTAINING_RECORD(iface, struct d3d9_volume, IDirect3DVolume9_iface);
}
static HRESULT WINAPI d3d9_volume_QueryInterface(IDirect3DVolume9 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DVolume9)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IDirect3DVolume9_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI d3d9_volume_AddRef(IDirect3DVolume9 *iface)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
ULONG refcount;
TRACE("iface %p.\n", iface);
if (volume->forwardReference)
{
TRACE("Forwarding to %p.\n", volume->forwardReference);
return IUnknown_AddRef(volume->forwardReference);
}
refcount = InterlockedIncrement(&volume->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
if (refcount == 1)
{
wined3d_mutex_lock();
wined3d_volume_incref(volume->wined3d_volume);
wined3d_mutex_unlock();
}
return refcount;
}
static ULONG WINAPI d3d9_volume_Release(IDirect3DVolume9 *iface)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
ULONG refcount;
TRACE("iface %p.\n", iface);
if (volume->forwardReference)
{
TRACE("Forwarding to %p.\n", volume->forwardReference);
return IUnknown_Release(volume->forwardReference);
}
refcount = InterlockedDecrement(&volume->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
{
wined3d_mutex_lock();
wined3d_volume_decref(volume->wined3d_volume);
wined3d_mutex_unlock();
}
return refcount;
}
static HRESULT WINAPI d3d9_volume_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
IDirect3DResource9 *resource;
HRESULT hr;
TRACE("iface %p, device %p.\n", iface, device);
hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
if (SUCCEEDED(hr))
{
hr = IDirect3DResource9_GetDevice(resource, device);
IDirect3DResource9_Release(resource);
TRACE("Returning device %p.\n", *device);
}
return hr;
}
static HRESULT WINAPI d3d9_volume_SetPrivateData(IDirect3DVolume9 *iface, REFGUID guid,
const void *data, DWORD data_size, DWORD flags)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
iface, debugstr_guid(guid), data, data_size, flags);
wined3d_mutex_lock();
resource = wined3d_volume_get_resource(volume->wined3d_volume);
hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI d3d9_volume_GetPrivateData(IDirect3DVolume9 *iface, REFGUID guid,
void *data, DWORD *data_size)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
iface, debugstr_guid(guid), data, data_size);
wined3d_mutex_lock();
resource = wined3d_volume_get_resource(volume->wined3d_volume);
hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI d3d9_volume_FreePrivateData(IDirect3DVolume9 *iface, REFGUID guid)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
wined3d_mutex_lock();
resource = wined3d_volume_get_resource(volume->wined3d_volume);
hr = wined3d_resource_free_private_data(resource, guid);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI d3d9_volume_GetContainer(IDirect3DVolume9 *iface, REFIID riid, void **container)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
HRESULT hr;
TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
if (!volume->container)
return E_NOINTERFACE;
hr = IUnknown_QueryInterface(volume->container, riid, container);
TRACE("Returning %p,\n", *container);
return hr;
}
static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
struct wined3d_resource_desc wined3d_desc;
struct wined3d_resource *wined3d_resource;
TRACE("iface %p, desc %p.\n", iface, desc);
wined3d_mutex_lock();
wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
wined3d_mutex_unlock();
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
desc->Type = wined3d_desc.resource_type;
desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
desc->Pool = wined3d_desc.pool;
desc->Width = wined3d_desc.width;
desc->Height = wined3d_desc.height;
desc->Depth = wined3d_desc.depth;
return D3D_OK;
}
static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface,
D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
struct wined3d_map_desc map_desc;
HRESULT hr;
TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
iface, locked_box, box, flags);
wined3d_mutex_lock();
hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
wined3d_mutex_unlock();
locked_box->RowPitch = map_desc.row_pitch;
locked_box->SlicePitch = map_desc.slice_pitch;
locked_box->pBits = map_desc.data;
return hr;
}
static HRESULT WINAPI d3d9_volume_UnlockBox(IDirect3DVolume9 *iface)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_volume_unmap(volume->wined3d_volume);
wined3d_mutex_unlock();
return hr;
}
static const struct IDirect3DVolume9Vtbl d3d9_volume_vtbl =
{
/* IUnknown */
d3d9_volume_QueryInterface,
d3d9_volume_AddRef,
d3d9_volume_Release,
/* IDirect3DVolume9 */
d3d9_volume_GetDevice,
d3d9_volume_SetPrivateData,
d3d9_volume_GetPrivateData,
d3d9_volume_FreePrivateData,
d3d9_volume_GetContainer,
d3d9_volume_GetDesc,
d3d9_volume_LockBox,
d3d9_volume_UnlockBox,
};
static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
{
HeapFree(GetProcessHeap(), 0, parent);
}
static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops =
{
volume_wined3d_object_destroyed,
};
HRESULT volume_init(struct d3d9_volume *volume, struct d3d9_device *device, UINT width, UINT height,
UINT depth, UINT level, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
{
HRESULT hr;
volume->IDirect3DVolume9_iface.lpVtbl = &d3d9_volume_vtbl;
volume->refcount = 1;
hr = wined3d_volume_create(device->wined3d_device, width, height, depth, level,
usage & WINED3DUSAGE_MASK, format, pool, volume, &d3d9_volume_wined3d_parent_ops,
&volume->wined3d_volume);
if (FAILED(hr))
{
WARN("Failed to create wined3d volume, hr %#x.\n", hr);
return hr;
}
return D3D_OK;
}