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Sat Jun 14 13:05:23 1997 Andreas Mohr <100.30936@germany.net> * [include/mmsystem.h] Avoided infinite loop in audio code when accessing WAVEOUTCAPS/WAVEINCAPS/MIDIOUTCAPS/AUXCAPS with rigid variable offsets (I applied WINE_PACKED). * [*/*] Added "WARNING:" and "ERROR:" to some printf's. Just grep for them with '-debugmsg +all'. * [multimedia/audio.c] [multimedia/mmsystem.c] Implemented wave callbacks: window and function callback. Fixed problem with WAVE_NotifyClient(). Misc fixes. * [windows/winhelp.c] Fixed problem with windows help telling "Help topic doesn't exist". But this problem still remains when using Winword. Wed Jun 11 09:14:20 1997 Alex Korobka <alex@trantor.pharm.sunysb.edu> * [wine.ini] New 'fonts' section format. Read documentation/fonts. * [controls/icontitle.c] [windows/winpos.c] [windows/nonclient.c] [windows/win.c] [include/win.h] Implemented icon titles. * [graphics/x11drv/xfont.c] [objects/font.c] [objects/dc.c] [include/x11drv.h] [include/x11font.h] [documentation/fonts] Rewrote font mapper from scratch. * [tools/fnt2bdf.c] Bug fixes. REPLACE FONTS CREATED BY THE PREVIOUS VERSIONS. * [windows/defwnd.c] [windows/nonclient.c] Word document window activation fix. * [windows/mdi.c] [windows/win.c] Replaced WCL lists with WIN_BuildWinArray(). Mon Jun 9 23:51:16 1997 Andrew Taylor <andrew@riscan.com> * [misc/error.c] [include/windows.h] [if1632/kernel.spec] Implemented LogParamError, LogError functions. Tue Jun 3 23:46:04 1997 Michiel van Loon <mfvl@xs4all.nl> * [include/mmsystem.h] [multimedia/audio.c] Constants for asynchronous play and record. * [multimedia/time.c] Filled in some empty functions. * [multimedia/mmsystem.c] Fixed bugs in waveOutOpen. * [multimedia/mmsystem.c] [multimedia/audio.c] Implemented Window Callback for wave output at least. * [files/file.c] Corrected bug in FileDosSetError. NULL pointer checking added. * [misc/spy.c] Added Multimedia messages to SPY_GetMsgName. Tue Jun 3 22:34:30 1997 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [debugger/*.c][include/peexe.h][loader/*.c][tools/build.c] [tools/fnt2bdf.c][library/sup.c] IMAGE_* structs/defines changed fit better to SDK naming Don't load non-i386 PE executables. %fs should already be initialised for the FIRST loaded PE module. * [if1632/advapi.spec][win32/advapi.c] Some small stubs added to bring win32 setup.exe a bit farther. * [if1632/kernel32.spec][scheduler/process.c] Adapted to match win95 kernel32.dll ordinals (NT doesn't use ordinal import), some ordinal only exported functions added. * [if1632/relay.c] Added CallProc32W. * [misc/lzexpand.c] Fixed return values of GetExpandedName* (thanks to Andreas Mohr). * [objects/dib.c] Everything with more than 8 bit of color is a truecolor mode and doesn't have a colormap. Tue Jun 3 09:24:53 1997 John Harvey <john@division.co.uk> * [graphics/win16drv/font.c] [graphics/win16drv/init.c] [graphics/win16drv/prtdrv.c] [graphics/win16drv/text.c] [include/win16drv.h] Changed some structures that are passed to and from the 16 bit drivers to be allocated on the global heap. Implemented Escape(Control) 0x100 GetExtTextData properly to stop word from crashing. Postscript driver now prints on complete page instead of top left corner. Print spooling implemented. * [loader/module.c] MODULE_GetOrdinal changed char buffer to unsigned char to stop a loop that was happening when running the font control program from the control panel. Sun Jun 1 19:05:02 1997 Peter Schlaile <up9n@rz.uni-karlsruhe.de> * [include/miscemu.h] [loader/main.c] [msdos/ioports.c] Added support for direct io port access. Fri May 30 16:18:35 1997 David A. Cuthbert <dacut@dssc3353.ece.cmu.edu> * [misc/ver.c] Implemented VerFindFile16. Tue May 27 22:00:39 1997 Rick Richardson <rick@dgii.com> * [misc/comm.c] Fixed GetCommError and GetCommEventMask. Tue May 27 9:10:53 1997 Georg Beyerle <gbeyerle@awi-potsdam.de> * [scheduler/thread.c] Minor fix in thread database initialization. Mon May 26 19:46:34 1997 Philippe De Muyter <phdm@info.ucl.ac.be> * [objects/dc.c] In DC_SetupGCForPen, avoid to draw in GXxor mode with a 0 mask. Mon May 26 15:22:42 1997 Bruce Milner <Bruce.Milner@genetics.utah.edu> * [loader/pe_image.c] Add code for modules that co-reference each other. Photodex's agds.exe (cpic32) has two dll's that make calls into each other. Mon May 26 13:38:16 1997 Jody Goldberg <jodyg@idt.net> * [memory/virtual.c] Dont use stdio when reading /proc/self/maps. It causes problems with libc6. * [windows/dialog.c] Translate messages in IsDialogMessage when DLGC_WANTMESSAGE is used. Sun May 25 17:02:21 1997 Huw D M Davies <h.davies1@physics.oxford.ac.uk> * [objects/metafile.c] Resource cleanup in EnumMetaFile(). This was one reason Word was crashing after long periods of use. (Thanks to Chris Underhill for the logs) Sun May 25 14:59:33 1997 Jimen Ching <jching@flex.com> * [multimedia/mcistring.c] Initial support for compound MCI commands. Use case-insensitive compare for 'alias' and 'element' keywords. Fixed pointer copy of args keywords array.
This is a short discussion of resources in WineLib. Introduction Resources are used to store dialogs, menus, bitmaps, icons, version information, strings, fonts, and accelerators. In a Win3.1 programming environment, there are three file formats for resources: - the RC script, which is human-readable and can be processed by a resource compiler - the .RES file, which is the output of the resource compiler - the .EXE and .DLL files, which store resources as a part of the NE file format For WineLib, only a part of this is supported. In particular, there is no .RES file, the executable is not a NE file (as it is a native Unix executable), and some resource types are not implemented: icons, version information, strings, and fonts. Building a WineLib application The build process assumes that the C source files and the resource script is available. At the moment, a single resource script is recommended. This script is processed by winerc: 1) the preprocessor is used to resolve symbolic style name (LBS_STANDARD, ...) into numbers. This involves processing windows.h 2) the unused parts of windows.h (type definitions) are removed. This would not be necessary if Wine's windows.h would use the RC_INVOKED macro. 3) winerc is invoked to create a binary representation of the resources. This representation is stored as C source code (arrays). 4) gcc is used to compile the generated C code. Now, each resource is available as a C array to the application. As the executable is not in the NE format, it is not possible to retrieve resource locations in the executable via name. Instead, the resources have to be referenced with their generated C array names. The linker then resolves these names in the compiled resource file. 5) The program sources are compiled and linked with the output of step 4. A sample build process is in toolkit/Makefile:hello3. Required changes to the program sources Because loading the resources from an instance handle is not possible, the *Indirect functions have to be used to load a resource. The C arrays can be directly passed to the *Indirect functions. So, instead of writing hMenu=LoadMenu(hInstance,"MAIN"); write hMenu=LoadMenuIndirect(hello3_MENU_MAIN.bytes); Fortunately, the Windows API has the following functions available: DialogBoxIndirect CreateDialogIndirect DialogBoxIndirectParam CreateDialogIndirectParam LoadMenuIndirect SetDIBitsToDevice Sample code is available in hello3.c. hello3res.c contains the corresponding resources. Keeping a common source Clearly, changing the sources is not very desirable, and suggestions how to reduce the amount of work are welcome. In the meantime, two approaches allow at least to remain a common source between the Win3.1 code and the WineLib code: 1) conditional compiles: When compiling a WineLib application, WINELIB is defined. This can be used to select Wine-specific code. 2) usage of winerc for Windows: The *Indirect functions are available on plain Win3.1, and the resource format is fully compatible. Thus, recompiling sources modified for WineLib on Win3.1 is possible and known to work. Open problems 1) Icons and cursors: For these resources, there is no *Indirect function documented. In addition, both are implemented by a set of two resources. This is the reason why they are not supported by winerc. 2) Accelerators: Although winerc supports accelerators, there is no LoadAcceleratorIndirect function. A work-around would be to define one. 3) Fonts: Font resources are not supported by Wine at all. 4) String tables: Although string tables are not supported by winerc, there is no reason not to add such support. Again, some indirect loading would be necessary. 5) API requires loading by name: At some places, the name of a resource is passed instead of a handle. The WNDCLASS structure contains the name of a menu resource, and the icon in a dialog box is referenced by its name. (Are there some more places?) Clearly, loading the resource by name would be highly desirable. The resource compiler currently creates a structure containing all resources defined in an RC file. However, it is not clear how WINELIB could find the location of this structure, especially, when there is more than one RC file.