wine/dlls/d3dx9_36/Makefile.in

34 lines
496 B
Makefile

TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../..
SRCDIR = @srcdir@
VPATH = @srcdir@
MODULE = d3dx9_36.dll
IMPORTLIB = d3dx9
IMPORTS = d3d9 ole32 gdi32 user32 kernel32
EXTRALIBS = $(LIBWPP)
C_SRCS = \
asmparser.c \
asmutils.c \
bytecodewriter.c \
core.c \
d3dx9_36_main.c \
effect.c \
font.c \
line.c \
math.c \
mesh.c \
shader.c \
sprite.c \
surface.c \
texture.c \
util.c \
volume.c
LEX_SRCS = asmshader.l
BISON_SRCS = asmshader.y
RC_SRCS = version.rc
@MAKE_DLL_RULES@